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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | Yes (10) |
| Transparent | Partially |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 17 COLOR_LIGHT_BLUE |
| Note block instrument | Default (Harp) |
{
"title": "Soul Fire",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "Yes (10)",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Partially",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(102, 153, 216); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 17 COLOR<wbr/>_LIGHT<wbr/>_BLUE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [],
"images": [
"Soul Fire.gif"
]
}
Soul fire is a dimmer turquoise variation of fire that is created when soul sand or soul soil is ignited. Soul fire deals more damage than normal fire and does not spread.
Soul fire cannot be obtained as an item under any circumstances in Java Edition, though in Bedrock Edition soul fire may be obtained as an item via inventory editing.
Soul fire is immediately destroyed when broken. When shears are used to break soul fire, they don't lose durability.
| Block | π Image Soul fire | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
Soul fire drops nothing when destroyed.
Soul fire naturally generates in the soul sand valley biome in the Nether. It exclusively generates on soul soil; it does not generate on soul sand within either the same biome[1] nor in the nether wastes biome.[2]
Soul fire also generates in ancient cities.
Soul fire can be placed on soul sand or soul soil using flint and steel or a fire charge, and explosions from sources like beds or ghast fireballs can ignite soul fire as well. Unlike regular fire, it can be placed only on the top of a block.
When placed, a soul fire burns and does not extinguish by itself. Water that touches soul fire extinguishes it.
It cannot be placed suspended in midair, even with commands.[3]
Players and many mobs burn when exposed to soul fire. Burning obstructs the player's view slightly. While inside a soul fire block, the fire inflicts damage at a rate of 2HPπ β€οΈ
per tick, twice as many as with the normal fire (although damage immunity reduces this to once every half-second) unless the player or mob has Fire Resistance or a total Fire Protection of 7 or higher.β[BE only] When the player is on fire outside the soul fire block, they take damage at 1HPπ π
per second, the same as with normal fire.[4][5] This is the same rate that the player gains health in Peaceful difficulty, so burning alone cannot kill the player in this mode. After leaving a fire source, the player or mob continues burning for some time depending on how long it was exposed to the soul fire (stored in a Fire tag shared by all entities). Players and mobs that are burning can be extinguished by powder snow, rain, water, or a cauldron.
Soul fire never extinguishes unless punched or when it receives a block update and finds there is no soul soil or soul sand below it.
Punching or hitting a soul fire block extinguishes it, making the Fire extinguished sound (see below). Hitting soul fire while holding a tool does not reduce the tool's durability. Placing blocks on soul fire also extinguishes it. Water and lava extinguish soul fires that they flow into, and thrown splash and lingering water bottles extinguish soul fires in the block hit and the four blocks horizontally surrounding it.
Mobs on fire are extinguished when in water or in a cauldron containing it. In the latter case, one layer of water disappears.
Soul fire repels piglins. Piglin brutes are not repelled by soul fire.
π BlockSprite wool.png: Sprite image for wool in Minecraftwool sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.wool.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.wool.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.wool.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.wool.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.wool.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.37 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite soul-fire.png: Sprite image for soul-fire in Minecraft Soul Fire | soul_fire | Block | firepiglin_repellents |
block.minecraft.soul_fire |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite soul-fire.png: Sprite image for soul-fire in Minecraft Soul Fire | soul_fire | 492 | Block & Ungiveable Item[i 2] | Identical[i 3] (Numeric: -237) |
tile.soul_fire.name |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| age | 0x10x20x40x8 | 0 | 0123456789101112131415 | 0123456789101112131415 | Newly placed fire has an age of 0. This factor affects how the fire extinguishes. |
| September 28, 2019 | π Image Soul fire is shown unnamed as part of soul sand valley biome at Minecon 2019. | ||||||
|---|---|---|---|---|---|---|---|
| December 3, 2019 | Maria LemΓ³n confirms that fire set on soul sand does not become soul fire. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w06a | π Image Added soul fire. | |||||
| Fire no longer burns items.[6] | |||||||
| 20w07a | The texture of soul fire has been changed. The color channel of transparent pixels is now filled to black.β[more information needed] | ||||||
| Normal fire burns items again, and soul fire now burns items. | |||||||
| 20w11a | Soul sand is now capable of supporting fire on its top surface,[7] however this is regular fire, not soul fire.[8] | ||||||
| 20w12a | Fire lit on top of soul sand is now soul fire. | ||||||
| A dedicated block tag is now used to determine what blocks support soul fire. | |||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Soul fire now generate as part of ancient cities. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.51 | π Image Added soul fire. | |||||
| beta 1.16.0.59 | Fire lit on top of soul sand is now soul fire. | ||||||
| beta 1.16.0.63 | Soul fire is now created when randomTickSpeed is set to 0.
| ||||||
Soul fire is now created when doFireTick is set to false. | |||||||
Issues relating to "Soul Fire" are maintained on the bug tracker. Issues should be reported and viewed there.
/setblock.β[Java Edition only] In Bedrock Edition, soul fire can be placed on other blocks with /setblock.