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VOOZH | about |
| Rarity tier | |
|---|---|
| Renewable | No |
| Stackable | Yes (64) |
| Tool | None |
| Blast resistance | 3,600,000 |
| Hardness | -1 |
| Luminous | No |
| Transparent | No |
| Waterloggable | yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 22 COLOR_LIGHT_GRAY |
| Note block instrument | Default (Harp) |
{
"extratext": "View [[#Gallery|all renders]]",
"title": "Jigsaw Block",
"images": [
"Jigsaw Block.png"
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"field": "\n* Epic β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>\n* Common β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Rarity article, displayed as Rarity tier)"
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{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
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"field": "Yes (64)",
"label": "Stackable"
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{
"field": "None",
"label": "Tool"
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{
"field": "3,600,000",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
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{
"field": "-1",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
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{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
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{
"field": "yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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"label": "(link to Map color article, displayed as Map color)"
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"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
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Jigsaw blocks are technical blocks commonly used as a way to construct large structures from smaller sections.
Jigsaw blocks can be obtained by using the pick block control, or by using various commands such as /give @s jigsaw. In Java Edition, jigsaw blocks are also available in the Creative inventory when "Operator utilities" is turned on.
In Java Edition, structure pieces of jigsaw structures loaded using structure blocks or /place template include jigsaw blocks. Structures generated from clicking the "Generate" button in the Jigsaw block interface with the "Keep Jigsaw" setting turned on will also include jigsaw blocks.
In Bedrock Edition, structures placed using /place jigsaw or /place structure with keepJigsaws set to true include jigsaw blocks.
Jigsaw blocks do not naturally generate. Some structures rely on jigsaw blocks for generation (e.g. pillager outposts, villages, and ancient cities), but these jigsaw blocks are replaced by other blocks during generation.
Players in Survival mode cannot place jigsaw blocks.
Jigsaw blocks are function blocks used for the generation of jigsaw structures out of smaller templates.[1] Jigsaw structures are used for the generation of pillager outposts, villages, bastion remnants, ancient cities, trail ruins, and trial chambers; other structures use hardcoded generation. The GUI of a jigsaw block can be used to configure its generation settings. Those are:
minecraft:empty.minecraft:empty.minecraft:air.Jigsaw blocks can also be used to generate multiple levels of jigsaw blocks in the world. The settings in the 2nd to last row are only used for this purpose and are not saved when leaving the UI.
Jigsaw blocks cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite bricks.png: Sprite image for bricks in Minecraftnormal sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.27 [sound 1] | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π BlockSprite jigsaw-block.png: Sprite image for jigsaw-block in Minecraft Jigsaw Block | jigsaw | Block & Item | block.minecraft.jigsaw |
| Name | Identifier |
|---|---|
| π BlockSprite jigsaw-block.png: Sprite image for jigsaw-block in Minecraft Block entity | jigsaw |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite jigsaw-block.png: Sprite image for jigsaw-block in Minecraft Jigsaw Block | jigsaw | 466 | Block & Giveable Item[i 2] | Identical[i 3] | tile.jigsaw.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite jigsaw-block.png: Sprite image for jigsaw-block in Minecraft Block entity | JigsawBlock |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| orientation | north_up | down_eastdown_northdown_southdown_westeast_upnorth_upsouth_upup_eastup_northup_southup_westwest_up | The direction the jigsaw block is facing. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| facing_direction | Not Supported | 0 | 012345 | Unsupported | The direction the jigsaw block is facing. |
| rotation | Not Supported | 0 | 0123 | Unsupported | The rotation around the axis. |
A jigsaw block has a block entity associated with it that holds additional data about the block.
Video by slicedlime on how jigsaw blocks are used to generate villages in the 1.14 (Village & Pillage update):
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w46a | π Image Added the jigsaw block. It has a GUI, however, they are useless for players at the moment and are used only during world generation (similar to Structure Blocks in data mode). | |||||
| Jigsaw blocks use the missing texture particle when broken. | |||||||
| 18w47a | Jigsaw blocks are now used in the generation of pillager outpost structures. | ||||||
| 18w48a | Jigsaw blocks are now used in the generation of plains village structures. | ||||||
| 18w49a | Jigsaw blocks are now used in the generation of snowy and savanna village structures. | ||||||
| 18w50a | Jigsaw blocks are now used in the generation of taiga and desert village structures. | ||||||
| π Image The texture of the jigsaw block has been changed. | |||||||
| 1.16 | 20w13a | π Image A locked texture to the jigsaw block has been added. | |||||
| The interface of the jigsaw block has been changed. | |||||||
| 20w16a | A button in the GUI that generates a jigsaw structure starting from the jigsaw block, using a given generation depth has been added. This makes jigsaw blocks now usuable by players. | ||||||
| Jigsaw blocks are now used in the generation of bastion remnants. | |||||||
| 20w22a | A new "Keep Jigsaws" option that controls whether jigsaw blocks in the resulting structure after using "Generate" remain jigsaw blocks or be replaced by their "Turns Into" block, which defaults to "on" has been added. | ||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Jigsaw blocks are now used in the generation of ancient city structures. | |||||
| 1.19.3 | 22w44a | Jigsaw blocks are now available in the creative inventory, but only if cheats are enabled. | |||||
| 22w45a | Moved jigsaw blocks behind the "Operator Utilities" tab in the creative inventory. The tab is available only if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on. | ||||||
| 1.20.3 | 23w43a | Added "Selection Priority" and "Placement Priority" options. | |||||
| 23w45a | "Levels" increased from 7 to 20. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.10.0 | beta 1.10.0.3 | π Image Added the jigsaw block. | |||||
| The jigsaw block is currently available only by using inventory editors. | |||||||
| It is unknown whether jigsaw blocks are used for pillager outpost and new village generation or not. | |||||||
| 1.16.0 | beta 1.16.0.57 | π Image The texture of the jigsaw block has been changed. | |||||
| Jigsaw blocks are now functional in game. | |||||||
Jigsaw blocks can now be obtained using the /give <player> jigsaw command. | |||||||
| 1.21.40 | Preview 1.21.40.22 | Jigsaw block has had its interface changed. | |||||
| 1.21.50 Experiment | Preview 1.21.50.26 | With the new experimental option it is possible to use the jigsaw block for structures. | |||||
Issues relating to "Jigsaw" or "Jigsaw block" are maintained on the bug tracker. Issues should be reported and viewed there.