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VOOZH | about |
| Blocks | π Image Ice π Image Seagrass π Image Snow π Image Grass Block π Image Bush |
|---|---|
|
Climate | |
| Temperature | 0.0 |
| Downfall | 0.5 |
| Precipitation | Yes |
| Snow accumulationβ[BE only] |
0.125-0.25 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3938C9β[JE only] #185390β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Default |
| Color grading | Cold |
{
"title": "Frozen River",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "0.125-0.25",
"label": "(link to Biome#Snow accumulation article, displayed as Snow<br>accumulation)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8F7A5A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8F7A5A</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3938C9; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3938C9</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #185390; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #185390</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold color grading article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Frozen River.png",
"Frozen River Vibrant Visuals.png"
]
}
A frozen river is an ice topped variant of the river that replaces it in cold regions.
Frozen rivers generate in the same way as rivers do, forming long valleys below the sea level, cutting through inland terrain, but they only generate in the coldest temperature zones. Like rivers, they can form fjords or dry land depending on the surrounding terrain, and end abruptly far inland. Frozen rivers also replace swamp biomes in the frozen temperature zones.
Sometimes, frozen rivers can generate next to regular (i.e. non-snowy) taiga biomes, as these are able to generate in the same temperature range as frozen rivers. As a result, the central region of the river will be frozen over, but the edges have exposed water. Mojang have decided that this is completely intentional.[1]
Frozen rivers often end in frozen oceans, although they can form loops.
In a frozen river biome, the water is completely covered in a layer of ice. Patches of land or river coasts are covered in snow.
Seagrass generates on the riverbed but cannot replace ice, and bushes can generate on land atop grass blocks. The rest of the frozen river biome generates exactly the same as any other biome, however, due to the extended coastlines, firefly bushes and sugar cane are more common, the latter uprooting itself due to the freezing water. When cutting through an ice spikes biome, spruce trees are often placed on land in the frozen river, although the biome itself does not generate them.
Salmon spawn in the water here, as well as rabbits and polar bears in Bedrock Edition. In Bedrock Edition, like some other cold biomes, only strays, skeletons and slimes can spawn at nighttime, as well as drowned underwater.
With Vibrant Visuals, frozen rivers use default atmospherics with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which appears slightly brighter at dusk and dawn.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100β516 | 4 |
| π Image Skeleton | 100β516 | 4 |
| π Image Slime[note 1] | 100β516 | 4 |
| π Image Spider | 100β516 | 4 |
| π Image Zombie | 95β516 | 4 |
| π Image Enderman | 10β516 | 1β4 |
| π Image Witch | 5β516 | 1 |
| π Image Zombie Villager | 5β516 | 1 |
| π Image Drowned | 1β516 | 1 |
| Underground water creature category | ||
| π Image Glow Squid | 1 | 4β6 |
| Water creature category | ||
| π Image Squid | 1 | 1β4 |
| Water ambient category | ||
| π Image Salmon | 1 | 1β5 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 516, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "1", "mob": "Drowned", "weight": 1 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 2, "mobs": [ { "size": "1-4", "mob": "Squid", "weight": 2 } ], "category": "watercreature" }, "4": { "totalWeight": 5, "mobs": [ { "size": "1-5", "mob": "Salmon", "weight": 5 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Slime[note 1] | 100 | 1 |
| π Image Stray | 96 | 1β2 |
| π Image Skeleton | 24 | 1β2 |
| π Image Drowned | 5 | 2β4 |
| Creature category | ||
| π Image Glow Squid | 10 | 2β4 |
| π Image Squid | 8 | 2β4 |
| π Image Rabbit | 4 | 2β3 |
| π Image Polar Bear | 1 | 1β2 |
| Water creature category | ||
| π Image Salmon | 1 | 3β5 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 225, "mobs": [ { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "2-4", "mob": "Drowned", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 23, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 16, "mobs": [ { "size": "3-5", "mob": "Salmon", "weight": 16 } ], "category": "watercreature" } }
These music tracks when the player is underwater in a frozen river:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Axolotl | 1 | 33.33% | 1 | 33.33% | |
| Dragon Fish | 1 | 33.33% | 1 | 33.33% | |
| Shuniji | 1 | 33.33% | 1 | 33.33% | |
These music tracks play while the player is not underwater in a frozen river:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | β | β | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | β | β | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
| Name | Identifier | Translation key |
|---|---|---|
| π BiomeSprite frozen-river.png: Sprite image for frozen-river in Minecraft Frozen River | frozen_river |
biome.minecraft.frozen_river |
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite frozen-river.png: Sprite image for frozen-river in Minecraft [No displayed name] | frozen_river | 11 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease | Added FrozenRiver. | |||||
| 1.7.2 | 13w36a | Frozen river is now required for the new "Adventuring Time" achievement. | |||||
| 1.13 | 18w16a | Renamed "FrozenRiver" to "Frozen River". | |||||
| 1.21.5 | 25w05a | Added bushes, which can generate in frozen rivers. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | Added many biomes, including frozen rivers. | ||||||
| v0.13.0 | build 1 | Added rabbits, which can spawn in frozen rivers. | |||||
| v0.15.0 | build 1 | Added strays, which spawn in frozen river biomes. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added polar bears, which can spawn in frozen rivers. | |||||
| Bedrock Edition | |||||||
| 1.2.13 | beta 1.2.13.8 | Added drowned, which spawn in frozen river biomes. | |||||
| 1.4.0 | beta 1.2.14.2 | Added salmon, which spawn in frozen rivers. | |||||
| Frozen rivers now generate with seagrass. | |||||||
| 1.13.0 | beta 1.13.0.9 | Squid can now spawn in frozen rivers. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in frozen rivers. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added cold color grading and lighting to frozen rivers with Vibrant Visuals. | |||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 11. | |||||
Issues relating to "Frozen River" are maintained on the bug tracker. Issues should be reported and viewed there.
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