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A dedicated header template for isometric renders of game objects, analogous to {{Texture}}, will be created once texture history is fully documented.
Documentation of the history of isometric renders is currently a far future project, as the history for block textures is still a work in progress. A dedicated discussion on the community portal is forthcoming.
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 04:00, 26 May 2024 | 👁 Thumbnail for version as of 04:00, 26 May 2024 | 402 × 532 (3 KB) | Deshman-gpuser (talk | contribs) | |
| 19:35, 30 March 2019 | 👁 Thumbnail for version as of 19:35, 30 March 2019 | 300 × 300 (2 KB) | Magic (talk | contribs) | 2D version: File:Water painting.png |
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