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File talk:MCD Royal Guard (texture).png

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Latest comment: 6 November 2025 by Oakar567 in topic Bruh
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Bruh

[edit source]
Latest comment: 6 November 20256 comments4 people in discussion

The original version (that Ender Gaming8 uploaded) was 128x64, which was the completely unedited image that would have been found in the Minecraft Dungeons Files. Oakar567 literally multiplied the size by 10, was like "OH THE IMAGE ISN'T AT ITS ORIGINAL SIZE PLZ FIX!!" and then removed any editors' ability to revert it... Lord Calcium (talk) 14:41, 6 November 2025 (UTC)

What you're saying makes no sense. 👁 Image
GameCatastrophe (talk) 14:55, 6 November 2025 (UTC)
Oakar didn't say anything when reuploading it, and there is an option to revert it, but it doesnt need to be reverted 👁 Image
amethyst_hhh👁 Image
14:58, 6 November 2025 (UTC)
It was done before forum thread took place regarding the topic and reason being optimal visibility in the wiki's media viewer. Looking at the current state of things, the file can be reverted to previous revision, but Im a bit confused on "[...] then removed any editors' ability to revert it" - I have no necessary rights to be able to protect the files and seems like this one is not protected at all. Oakar567 (talk) 15:00, 6 November 2025 (UTC)

Okay, I am immensely stupid lol. I couldn't revert it because I hadn't yet created an account. Also I'm sorry for throwing shade at Oakar and for jumping to conclusions. --Lord Calcium (talk) 19:25, 6 November 2025 (UTC) Lord Calcium

Don't worry, everyone makes mistakes sometimes. Thanks to you this non-standard meeting file got noticed ^^ Oakar567 (talk) 20:09, 6 November 2025 (UTC)
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