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Template:Layered blueprint

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This template uses Module:Layered blueprint, a script written in Lua.

This template is able to display multiple layers of {{Sprite grid}}, in order save space, and better visualise a structure.

Each layered blueprint requires a unique name, a set of single-letter abbreviations for each icon being used (same as Sprite grid), then a layer title and layer art pair.

A layer title is an anonymous parameter starting with ----, then the layer's name. Layer art is defined similar to Sprite grid, except the entire layer is a single anonymous parameter, instead of separate ones for each line. Empty lines should contain at least a single space, otherwise they may be removed.

The layer which is selected by default can be changed by setting |default= to the desired layer's name.

Example

[edit source]
{{layered blueprint|name=Obsidian Pillar|default=Layer 14
|O=Obsidian|I=Iron Bars|B=Bedrock|E=EntitySprite:End Crystal
|----Layer 1 - 12|
 OOO
 OOOOO
 OOOOOOO
OOOOOOOOO
OOOOOOOOO
OOOOOOOOO
 OOOOOOO
 OOOOO
 OOO
|----Layer 13|
 
 
 IIIII
 I I
 I B I
 I I
 IIIII
 
 
|----Layer 14|
 
 
 IIIII
 I I
 I E I 
 I I
 IIIII
 
 
|----Layer 15|
 
 
 IIIII
 IIIII
 IIIII
 IIIII
 IIIII
 
 
}}
Layer 1 - 12
Layer 13
Layer 14
Layer 15

See also

[edit source]
Minecraft
Minecraft (legacy)

Minecraft Dungeons

Minecraft Legends

Minecraft Story Mode

Franchise

Other
[view] [edit] [history] [purge]The above documentation is transcluded from Template:Layered blueprint/doc.
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