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User:Axolotlmapus

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Axolotlmapus contributes to Project DLC!
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Axolotlmapus prefers an unmodded, vanilla Minecraft.
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Axolotlmapus is a part of the .
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Axolotlmapus prefers the source editor over the visual editor.
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Axolotlmapus is an American.
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Axolotlmapus loves black!


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Axolotlmapus prefers the new Minecraft Wiki.
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Axolotlmapus is a user!
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Axolotlmapus likes to build redstone circuits.
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Axolotlmapus likes to build.
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Axolotlmapus loves the cutest predator!
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Axolotlmapus likes to burn stuff.
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Axolotlmapus is on the Autism Spectrum!
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Axolotlmapus likes fish, both in real life and in Minecraft!
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Axolotlmapus likes to destroy stuff.
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Axolotlmapus is obsessed with potatoes!
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Axolotlmapus likes to cut down trees.
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Axolotlmapus likes to mine.
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Axolotlmapus likes to fight.
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Axolotlmapus is a photographer in Minecraft!
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Axolotlmapus likes to explore.
















This heading for rent

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We don’t go out in the Void
Not even I know what’s out there…

I remember back in my day mountains were called extreme hills!

Speaking of TADC, Abstracted Kaufmo appears in Dungeons

Sandboxes

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Biome ideas

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  • A tropical island biome with palm trees and gravity effected coconuts. Maybe crabs (or hermit crabs?) could live there.
  • A polar desert biome with penguins, iceologers, ice fish, and leopard seals that hunt the penguins.
    • The ice fish should drop some antifreeze item you can use to brew anti-freezing potions
      • Freezing water (similar to powder snow) and/or freezing wind (replacing snowy weather) could justify this more
  • An outback biome with kangaroos, emus, wombats (with square poop blocks), and poisonous spiders that spawn aboveground
    • Emus should be jerks that randomly attack you for no reason
  • Adding the far lands as a legitimate biome
    • Weird distorted mobs should dwell there.

Other ideas

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  • A graboid/sandworm type mob that looks and acts a bit like an independent evoker fang and can be spotted by leaving some kind of particle effect trail through the blocks it’s in; maybe it gets a specialized desert biome all to itself, like the warden or creaking have their oen biomes, and can only move through sand, dirt, and gravel
  • A craftable teleporter system similar to command block teleporters (or Phantom Frames)
  • The ability to eat most mobs (i.e. all animals drop food) as well as eggs
  • Milkable sheep
  • Cheese
  • The ability to craft a spyglass onto a crossbow for a scope
  • A potion that flips hostile mobs to your side and/or a universal β€œjohnny” potion.
  • Redstone/golem/copper engineer villager(s)
  • Scientist/archeologist villager(s) who buy obscure decorative/kind of useless blocks (like eyeblossoms and skulk) or items with very limited uses (i.e. breeze rods, heart of the sea, common music discs, sherds)
  • More golem types
  • Cookpot to make more complex foods
  • Villager equivalent of the ravager that can be hooked up to a plow
  • Black Widow Spiders

Collecting the elements outside of education edition

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  • Hydrogen (1): most abundant in water and related blocks (67% per block)
  • Helium (2): your best bet would be assuming air might contain tiny traces of helium (on Earth it’s about 0.000524% of the atmosphere)
  • Lithium (3): unobtainable; even in real life lithium is very hard to find in high concentrations
  • Beryllium (4): only naturally occurs in emeralds and related blocks
  • Boron (5): only naturally occurs in glowstone
  • Carbon (6): can be collected outright in the form of diamond
  • Nitrogen (7): the blocks confirmed to have the highest levels of nitrogen are grass and mycellium (8%) but if the atmosphere in Minecraft is anything like Earth’s then air should be around 78% nitrogen
  • Oxygen (8): most abundant in grass and mycellium (both 70% per block)
  • Fluorine (9): unobtainable
  • Neon: (10): only naturally occurs in glowstone
  • Sodium (11): most abundant in the lapis lazuli family (13% per block)
  • Magnesium (12): most abundant in dirt (6% per block)
  • Aluminum (13): most abundant in the clay/terracotta family at 17% per block
  • Silicon (14): most abundant in the clay/terracotta family at 77% per block
  • Phosphorous (15): most abundant in grass and mycellium (both 7% per block)
  • Sulfur (16): will soon be obtainable outright in pure form; currently most abundant in the lapis lazuli family (8% per block)
  • Chlorine (17): unobtainable (salt doesn’t exist in regular Minecraft, even in seawater)
  • Argon (18): only naturally occurs in glowstone
  • Potassium (19): only naturally occurs in trace ammounts in cobblestone-type blocks, magma, and lava
  • Calcium (20): the block confirmed to have the highest levels of calcium is dirt (8%) but if you’re willing to make inferrences based on real life chemistry calcite should hypothetically be about 20% calcium
  • Scandium (21): unobtainable
  • Titanium (22): unobtainable
  • Vanadium (23): unobtainable
  • Chromium (24): unobtainable
  • Manganese (25): unobtainable
  • Iron (26): can be collected outright in pure form
  • Cobalt (27): unobtainable, bluestone dust notwithstanding
  • Copper (29): can be collected outright in pure form
  • Zinc (30): only naturally occurs in dirt
  • Gallium (31): unobtainable
  • Germanium (32): unobtainable
  • Arsenic (33): unobtainable
  • Selenium (34): unobtainable
  • Bromine (35): unobtainable
  • Krypton (36): only naturally occurs in glowstone
  • Rubidium (37) through Platinum (78): unobtainable, though you could once again pretend there might be trace ammounts of Xenon (54) in air
  • Gold (79): can be collected outright in pure form
  • Mercury (80): only naturally occurs in netherrack
  • Thallium (81) through Protactinium (91): unobtainable
  • Uranium (92) only naturally occurs in the form of uranium carbide in redstone
  • All transuranic elements (Neptunium (93) onwards): unobtainable

If you consider ???/unknown element to be a legitimate element it is most abundant in soul sand (60%)

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