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Regarding your edit summary: "did you even look at them?": Chill out. There's no need to accuse me of negligence (or anybody of anything) in an edit summary. Remember to be civil; we are working toward the same goal here.
Yes, I did look at the first one and I saw it was a "suggestion". No, I didn't notice that there was a "Planned" flair at the bottom, but it doesn't matter: The references were cited in support of the statement "the following additions have been confirmed", but "planned" doesn't imply "confirmed", so they fail that purpose. Furthermore, all of the statements had independent authoritative confirmation by Jason Argo, so they aren't needed anyway.
I will watch this page in case you wish to discuss this further. If you don't respond in the next couple of days, I'll revert your reversion. – Auldrick (talk · contribs) 00:14, 7 July 2017 (UTC)
I noticed you changed my edit on the Creative Page where under the "Unavailable blocks and items" section you changed Pick Block to yes on firework rocket and knowledge book, I don't think that they should be yes. You said on your revision "pick block in inventory copies a stack, so you can copy those items." However the same thing would be true for Monster Spawners because, once you have it from the /give command you can copy it in your inventory as much as you want with Pick Block so I think it should be something other than yes. --Bluecrab2 (talk) 18:26, 3 August 2017 (UTC)
OK Thanks for noticing my edit :) --Bluecrab2 (talk) 05:17, 5 August 2017 (UTC)
Hey Hubry, sorry if you believe my advice was not helpful. My understanding was that modded gameplay just isn't supported by this wiki, which is why I avoided the content of the question. To be honest, I believe none of us can really tell whether an issue is caused by vanilla mechanics under modded circumstances, and I think that was the argument for not supporting it. If you believe nuancing is appropriate I'd be interested to know, thanks. – Jack McKalling [ 👁 User page
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] 21:56, 31 January 2018 (UTC)