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OpenMW 0.51.0 Released! 2026-06-19 - capo

The OpenMW team is proud to announce the release of version 0.51.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems.

This release allows modders to create magic effects through our scripting API and introduces terrain vertex painting to our content file editor. It also fixes many Lua-related crashes and addresses a few minor annoyances with gamepad menu navigation introduced in the previous release.

Check out the release video by the astounding Gitshiver (also available on PeerTube), and keep reading to learn more about what we have in store for Morrowind’s 24th anniversary!

Things to Keep in Mind

  • As always, it is generally safe to keep using your existing saves, configuration files, and mod setups in the new release.
  • To avoid issues, please update any shader mods and mods that implement new UI widgets through OpenMW-Lua. If you still experience slowdowns or visual artifacts, try to narrow down the mods responsible and contact their authors.
  • The saved game format has changed since version 0.50.0. You cannot load newer saves in older releases.
  • Have a great time.
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