Monthly Archives: June 2015

Tiling windows in Unity

Posted on June 30, 2015 by s3hh

Using the compiz grid plugin, Unity supports placing windows, one at a time, in a tiled-like fashion. However, there is no support for tilling a workspace in one fell stroke. That is something which users of dwm, wmii, i3, xmonad, … Continue reading

Publishing lxd images

Posted on June 30, 2015 by s3hh

While some work remains to be done for ‘lxc publish’, the current support is sufficient to show a full cycle of image workload with lxd. Ubuntu wily comes with systemd by default. Sometimes you might need a wily container with … Continue reading