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⇱ Steam Community :: Unreal Gold


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Most popular community and official content for the past week.  (?)
when did steam remove this game from the store
any ideas as to why?
12
Jun 23 @ 11:05am
General Discussions
Unreal II: The Awakening
Anyone else played this? I actually quite enjoyed it. Don't get me wrong, Unreal is a far, far better game but I thought Unreal II was quite fun. I liked that it was a bit different with the spaceship hub and characters. I'd be interested to see what others thought of the sequel....
48
May 13 @ 12:35pm
General Discussions
Guide
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Unreal Gold 4K Textures + DX11
This short and simple guide will show you how to modify Unreal Gold resulting best possible visual fidelity with 4K textures in DirectX 11 renderer. 
227 ratings
118
Unreal deal pack key
looking for a decently priced key for the unreal pack
2
Jun 19 @ 9:52am
General Discussions
Guide
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List of Unreal Engine 1 games
Are you looking for more games made on Unreal Engine 1? Then check this out... 
80 ratings
Guide
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Усилители первого оружия (Dispersion Pistol) в Unreal
В этом руководстве я расскажу вам как собрать все апгрейды для "Рассеивателя" в Unreal. 
71 ratings
Guide
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List of Unreal Engine 2 Games
Are you looking for more games made on Unreal Engine 2? Then check this out... 
45 ratings
Guide
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Пособие для космических чайников или Как приручить Unreal
В данном руководстве вы найдёте способы разнообразить геймплей, инструкцию по оптимизации игры, фишки, секреты, путеводитель по миру любительского маппинга, список полезных ресурсов и, возможно, даже смысл жизни. 
42 ratings
rumors of a remaster
there have been rumors lately of remaster coming in this year some time or the next anyone heard anything as of late
6
May 13 @ 12:34pm
General Discussions
4 people found this review helpful
Recommended
25.4 hrs on record
Posted: June 24
I rate Unreal Gold (with the OldUnreal mod installed) 4.5/5. Overall, this game is truly excellent. Even after all these years, Unreal (with just the OldUnreal mod installed), is still a solidly good game and the fact that it is legally free to download makes it even better.

With the OldUnreal mod, there is no real reason for anyone (like Nightdive Studios for example) to bother to remaster Unreal (or its Return to Na Pali expansion) unless they make truly significant modifications which are superior the latest version of the OldUnreal mod.

You can legally and freely download Unreal (and the OldUnreal mod and Unreal Tournament 1999 and Unreal Tournament 2004 (and updated versions of all those games) at https://oldunreal.com The website does not require you to input any information, register or sign up for anything in order to acquire copies and updated OldUnreal modded versions of these games.

For those who are new to Unreal, it is important to remember that this is not a pure action game. Though it does a lot have action in it, the action is not non-stop but ramps up slowly over the course of the entire game. There are quiet moments here and there, especially at first. In many ways, Unreal is more of a linear first-person adventure game, more along the lines of System Shock 2 but with a simpler interface, nearly no spoken dialogue, fewer inventory items to figure out, weapons that don’t need to be repaired, fewer puzzles to solve and (as in Half Life) occasional NPCs who will help you if you prevent enemies from killing them. Throughout much of the game most of the fights you have will feel more like mini-boss fights against fairly difficult, somewhat intelligent opponents who attack a few at a time. There aren’t usually hoards of weak, stupid enemies to mow down. To put it another way, the gameplay is far more like Doom 3 than Doom 2.

If you think you would like a somewhat slow, somewhat thoughtful First Person Shooter, you owe it to yourself to Play Unreal. And when judging it, try to remember that this game came out after Quake 2 but before Half Life 1. In many ways, I suspect it is both an experiment to see what can potentially be done with First Person games in general (and an attempt to introduce more open, outdoor environments) and a reaction to/against the relentless, militaristic (and largely indoor) action of Quake 2. When you first step out of your character’s spacecraft in the game’s second level, keep in mind that being in a peaceful, wide-open outdoor space, with pretty sunlight, clouds and birds overhead, in a First Person Perspective game was, at the time, unusual.


+ Fantastic music throughout. The music tells the game’s story (and describes the game’s intended emotional tenor) better than the various written log files you find strewn around here and there (though the logs are helpful at providing details). Turn the sound effects volume down so it is quiet but still useful and crank the music volume UP. Using the Galaxy 3D Audio option helps with this.

+ Great enemy AI. Enemies will attempt to dodge attacks and flank you. Wounded enemies may occasionally retreat and either return with backup or, more often, may be found elsewhere, waiting for you with their backup forces.

+ All keyboard keys and mouse buttons can be easily rebound and OldUnreal recognized my gaming mouse’s additional buttons.

+ Interesting, unsual weapons which attempt to break away from the predictable weapon types of many other first person games. The second weapon the game gives you (the Automag pistol) is one of the most useful weapons throughout the entire game. It is hitscan (so its shots land INSTANTLY) and shot for shot, it is far more damaging than the minigun you get much later in the game, though it uses the same ammunition. If you largely ignore the minigun and focus instead on using the Automag pistol, you will very rarely, if ever, run out of ammo. The razor jack with its decapitation capability should not be ignored either nor should the BioRifle which, while short range, is EXTREMELY damaging. The multi-barreled rocket launcher is practically useless when you use many barrels at a time and its secondary grenade function is almost entirely useless in general (except against very slow moving enemies).

+ Unreal is a somewhat lengthy game. I think it took me roughly 20 hours to play through just once (including the Return to Na Pali expansion).

+ The OldUnreal mod was really easy to install.

+/- The sound effects of pretty good, even by today’s standards. Most sound effects are useful in some way (or go far in adding to the ambience, like the calls of alien wildlife in the distance) but the game’s music totally steals the show. The way I’ve always played Unreal is to have the sound effects take a back seat to the music.

+/- Controls feel responsive enough but can seem a little floaty at times. It feels as though you are a civilian using military weaponry and not quite knowing how it all works (which is what is going on in this game). The controls take some getting used to and definitely have a learning curve. I recommend turning off the double-tap dodging option unless you want to have a lot of frustrating times accidentally jumping off cliffs.

+/- The plot of the main Unreal game is potentially fantastic. It is potentially a hero’s amazing journey from being a dejected prisoner just trying to survive to fulfilling the role of a prophesized savior of an entire people, saving them (as many of them as you are able) from death and oppression (that is, if you decide to play the game in a nice way and try to save the NPCs you encounter instead of shooting them).

However, you can play through the game as a total psychopath and kill all the friendly alien NPCs you find but doing so hampers your chances of survival as they will then not be alive to show you various hidden supply caches (unless you shoot the NPCs after they reveal the hidden supplies).

The plot of the Return to Na Pali expansion is, unfortunately, severely stupid and makes no reasonable sense, though the expansion does have some good gameplay and music.

- Even with the OldUnreal mod, the graphics have aged pretty badly in a lot of places (especially the outdoor environments). Some thick fog placed to obscure the walls of the game world’s impassible terrain would have been welcome (as in the Turok games) and I think may have been a fairly easy but highly beneficial modification.

- By today’s standards, enemies have low polygon counts and so look quite blocky and chunky.

- The Return to Na Pali expansion has a truly stupid plot. Though the gameplay and music of the expansion is good and its numerous bugs have been fixed, the plot is unbelievably STUPID, especially the stupid "plot twist" roughly half way through.

- Some graphical settings in the menu can be hard to figure out but figuring them out can be well worth the effort (such as a single check mark box (called NoSmooth View Filtering) which, when unchecked, makes everything in the entire game (including the sky) smooth instead of pixelated, though the game does look a lot sharper when it is allowed to be pixelated (so whether you activate this is very much a matter of personal taste).

- The Galaxy 3D Audio menu option claims it is “deprecated” or obsolete but it is actually fantastically better than any of the other sound or music options, even on my Logitech z-906 THX 5.1 speaker system. Though some audio popping sounds do still occur in certain songs, at least the Galaxy 3D Audio setting doesn’t force the game’s fantastic music permanently into the background.
Full game available via OldUnreal, Epic-approved
The folks behind the OldUnreal patch have recently gotten permission from Epic themselves to host a full installer package which will download the original disk image from archive.org, and then automatically install the latest patch (currently 227j). This also applies to Unreal Tournament. https://www.oldunreal.com/downloads/unreal/full-game-installers/ Edit: And if anyone's still on the fence about whether or not this is legit, Epic themselves have created a feature page that points to these exact downl...
23
Jun 27 @ 8:36am
General Discussions
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