VOOZH about

URL: https://steamcommunity.com/app/1343370

โ‡ฑ Steam Community :: Old School RuneScape


๐Ÿ‘ Image
๐Ÿ‘ STEAM

Old School RuneScape

413 in Group Chat
View Stats:
1,552 In-Game | 413 in Group Chat  | 
๐Ÿ‘ Image
View Stats
๐Ÿ‘ Image
The best retro fantasy MMORPG on the planet. Old School is RuneScape butโ€ฆ older! This is the open world you know and love, but as it was in 2007. Saying that, itโ€™s even better than that โ€“ Old School is shaped by you, its players, with regular new content, fixes and expansions voted for by the fans!
Most popular community and official content for the past week.  (?)
Bank Tags, Trouver System Rework & More! | June 17th
Jun 17
๐Ÿ‘ Image
We've got a jam-packed game update this week: Bank Tags for mobile and the Official Client, Leagues VI rewards tweaks, new Slayer unlocks for Frost Dragons, Trouver System Rework and more!

Heads up: As we prepare for the launch of Blood Moon Rises on June 30th, there will be no game update next Wednesday, June 24th. See you on June 30th, for the rise of the Blood Moon!


Changelog - June 17th

[expand type=details expanded=false]

Bank Tags

Bank Tags for mobile and the Official Client are here!
  • You can create up to 20 Bank Tags.
  • To create a Bank Tag:
    • Select the lil' + button in the top-left corner of your Bank
    • Give your tag a title in the chat box that opens
    • Next you'll get a search box where you can select an item to represent your tag as an icon
    • Drag and drop an item from your main bank to your tag icon on the left to fill your tag
  • To swap into your tag-view, simply select the icon and it'll pull up your tag. Tap or click it again to switch back to the bank.
  • You can move your items around into any order you like, including leaving gaps or whole lines between items if you like.
  • You can also duplicate tags by selecting duplicate from the minimenu, or if you're using a keyboard and mouse, you can hold shift while you drag an item and it'll spawn a new one.
    • Unfortunately for you rare item collectors this only duplicates the tag not the item! You've still got to grind for those T-bows!
  • Read more details in its dedicated section further down the blog.
Leagues VI Rewards Tweaks
  • Made the head of Soulreaper Axe (o) larger, more befitting for its mighty makeover.
  • The Demonic Pacts Throne Scroll no longer has a Construction level requirement to apply to a Demonic Throne.
  • Equipping the two-handed League VI trophies and the Storm cruiser's coat will no longer form a tail behind you.
  • The uncharged Toxic Trident (e) (o) has been made darker to make it more visually distinct from the Trident of the Swamp (e) (o). Also, the icons for the Trident of the Seas (o) has been rotated to match its non-ornamented version.
  • Ornamenting the Trident of the Swamp, Trident of the Seas and Iban Staff now works in both ways: either by using the staves on their respective ornament kits, or by using the kits on the staves.
  • The examine texts of Leagues VI trophies have been updated to reflect the extended end date of the Leagues.
  • Not Demonic Pacts related, but still Leagues-related: Falo the Bard will now accept the Trailblazer Reloaded variant of the Infernal Axe (or) for his clue step asking for an Infernal Axe.
Sailing Improvements
  • Added two new Slayer unlocks to Frost Dragons:
    • Chance of Heavy Frost: This unlock allows you to increase the weighting of Frost Dragon tasks from 5 to 8 on both Nieve and Duradel, making it more likely to receive these as tasks.
    • I See Dragon: This second unlock allows you to increase the task length of Frost Dragon Tasks, so you can keep slaying them for longer. Once this is unlocked, you'll be assigned between 180 to 240 Frost Dragons on both Nieve and Duradel.
    • These unlocks cost 100 Slayer Points each. Also, both of these unlocks can be disabled without a refund, should you prefer to.
  • Bounty Task & Other Sailing Changes:
    • Adjusted Bounty Tasks to ensure that their rewards better reflect participation.
    • Players with multiple Bounty Tasks will also no longer receive multiple bounty item rolls from a single kill.
    • Fixed a bug causing Veiled Kraken to give off-task rates while on a Bounty Task for the Dragon Cannon Barrel.
    • Adjusted market values of several Sailing uniques to better align them with their current Grand Exchange prices.
    • If you loot sea creatures while operating a cannon, you will no longer have to re-engage with the cannon. This means you'll now continue firing the cannon automatically after looting nearby sea creatures.
    • If you are already overhealed from a Haddock and have between 100 and 108 Hitpoints, eating another Haddock will now correctly restore your Hitpoints to 109.
Trouver System Rework
  • To reduce the chances of players losing crucial untradeables in the Wilderness, we've applied the following changes:
    • Untradeables with no Combat benefits should never be lost on death,
    • Untradeables with some Combat bonuses should break and need repairing without a Trouver parchment,
    • Untradeables with strong Combat bonuses should need to be 'Trouvered' once, then never again.
  • Untradeable items that previously didn't 'break', for example the Graceful set, will no longer be lost on death above Level 20 Wilderness.
  • Untradeable items that previously broke will continue to break whether below or above level 20 Wilderness, but will no longer be lost. You'll continue to receive their 'broken' version and can repair them at Perdu for a small fee. Visit its dedicated section to see the items in this category.
  • 'Higher tier' untradeables will continue to use the Trouver Parchment system, but with a crucial change: once a Trouver parchment has been used on an item, it will remain in that state forever, the parchment will not be lost on death.
    • On death below Level 20 Wilderness (or in PvP Worlds for fights at the Grand Exchange, for example), these higher tier items will simply break and be repairable with the current fee.
    • On death above Level 20 Wilderness, the item will become 'mangled' and require a higher fee of 500,000 GP to fix.
    • You can still use the item on Perdu to remove the Trouver Parchment, should you wish to. Note that if you do not add a Trouver parchment to your 'higher tier' items, they will continue to be lost above 20 Wilderness.
  • In cases where items are kitted using things like Ornament kits, the usual behaviour will occur and whoever kills you should receive the Ornament kit used, provided the Ornament kit is tradeable. For example, on death above Level 20 Wilderness, Dragon Defender (t) will break but it won't be lost, and the Dragon Defender Ornament Kit will go to the PKer.
  • Though it didn't make it into this game update, there is one additional change we're working on: attempting to enter the Wilderness with any untradeable item that requires a Trouver Parchment to be protected will display a warning to make sure you're aware that you're risking an untradeable.
Last Man Standing Changes
  • Added Dragon Crossbow and Opal Dragon Bolts (e) to the Max/Med loadout, and removed Rune Crossbow and Diamond Bolts (e).
  • If you have the "Automatically smash empty vials" setting disabled, you will now keep the vials in your Inventory once a potion is fully consumed in Last Man Standing.
  • Adjusted the default preset for players who have never played Last Man Standing before to have 3 Saradomin brews, 2 Sanfew serums and 10 sharks.
  • Replaced the Berserker ring with the Berserker ring (i) in the starter kit for all builds.
  • Set the default spellbook to Ancient Magicks if the player is brand new to the Last Man Standing gear setup.
  • Zuriel's staff in Last Man Standing is now able to autocast Ancient Magicks spells as well.
  • Added the Oathplate helm into the "Max/Med defensive" loot pool.
  • Replaced the Dragon dagger with Dragon claws in the "Max/Med" starter kit.
  • If sharks are dropped on the floor because the Inventory was entirely full, the sharks received when refilling your Inventory after a kill will stay on the floor only for 1 minute, as opposed to 10.
Additionally, we've also got a change for Emir's Arena:
  • Added Ancient warriors' weapons to the list of items that can be used at Emir's Arena.
Other Changes
  • Herb patches in Weiss and Trollheim now display what herb they contain.
  • The hitbox on Huasca herbs now matches that of other herbs.
  • Adjusted the Portal Nexus interface to make teleport options easier to read.
  • The Blue Moon spear's special attack tooltip now refers to the Blue Moon set by its correct name.
  • Fixed a bug where if a player used the special attack of Vesta's Spear (bh) and then switched weapons, ranged damage wasn't being blocked. Now, both melee and ranged damage are blocked regardless of whether or not the player has Vesta's Spear (bh) equipped after using its special attack. We have also changed Vesta's Spear (Deadman Mode) to have the same functionality.
  • Level-up messages will no longer list the same spell multiple times when it is available through more than one spell book.
  • The Bottomless Milk Bucket now works with the Zanaris Dairy Cow.
  • On C++ client, if you have an active clue and the Clue Helper setting is on, the music player will now automatically scroll to the track you need to play for Cecilia.
Additionally, we've fixed various Z-buffer related graphical issues:
  • The shadows of Penance Queen and its pet no longer flicker.
  • Various NPC models across Gielinor (such as Prince Ali, Philippa, Watson, Freaky Forester etc) no longer have clipping issues.
  • In Stronghold of Security, dropped items no longer clip into the ground.
  • Bandos Godsword no longer clips with the table.
  • Resolved flickering issues with the Hallowed Sepulchre pillars, Emir's Arena and Clan Wars portals, the entrances of Waterbirth Island Dungeon and Lovakengj Minecart Network.
  • Guardians of the Rift statues and Prifddinas Agility Course Portal no longer flicker with the terrain.
  • Dropped bones no longer clip with the carpets at Keep La Faye.
  • Resolved flickering and clipping issues at the Kourend Castle Tower, Varrock bank roof, the snow-covered mountain within Stranglewood, Elemental Workshop Mind Chamber, Myths' Guild, the caves visited during the Recipe of Disaster quest and more.
  • Fixed various clipping issues caused by intersecting levels and floors across Gielinor - for instance, Red Axe Caves.
  • Fixed various clipping issues that occur when objects are on top of each other, such as pages on top of the crates in Red Axe Caves.
  • The feet of player characters no longer clip into the floor at the Agility Pyramid, the Arceuus Library, the basement of the Varrock Museum, grounds outside the southern entrance of Varrock, Lumbridge Castle kitchen and Shayzien Encampment wooden kits.
  • The feet of birds in Tel Teklan no longer clip into surfaces.
  • Fur rugs in the Ardougne Marketplace no longer phase into the ground.
  • The QR code tiles in Shayzien are once again visible.
PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been with this rota.

World 569 (AUS) for Bounty Hunter has been with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[/expand]



Bank Tags

Bank Tags for mobile and the Official Client are here!

๐Ÿ‘ Image
If you can't see the gif above, click here[cdn.runescape.com]!

Pre-plan your gear, lay out your pots and food for easy access and be ready to take on whatever content you're heading to next.

Before using the Bank Tags, make sure you have the mobile app and the Official Client updated to the latest version. And if you have used Bank Tags before updating, you will need to delete all Bank Tags using the functionality provided.

Creating Bank Tags

Watch how to create a bank tag here[cdn.runescape.com]!

Creating a Bank Tag is super simple. You'll now find a little + button in the top-left corner of your Bank. Selecting this will open up a chat box where you can give your tag a title. Our usual chat filters apply here, and you can use up to 25 alphanumeric characters.

Following your feedback from the Summer Campfire, we've increased the total tags you can create to 20. Hopefully this feels like more breathing room to cover all your bases.

Next you'll get a search box where you can select an item to represent your tag as an icon. You can use pretty much any item in the game, both tradeable and untradeable.

Then, it's time to fill your tag! It's as easy as dragging and dropping an item from your main bank to your tag icon on the left. It'll drop in there ready for you to organise your layout.

To swap into your tag-view, simply select the icon and it'll pull up your tag. Tap or click it again to switch back to the bank. You can move your items around into any order you like, including leaving gaps or whole lines between items if you like. You can also duplicate tags by selecting duplicate from the minimenu, or if you're using a keyboard and mouse, you can hold shift while you drag an item and it'll spawn a new one!

Unfortunately for you rare item collectors this only duplicates the tag not the item, you've still got to grind for those T-bows!

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Removing an item from a tag is as easy as selecting "remove from tag" from the minimenu. You can delete the whole tag by opening the tag's minimenu and selecting "delete tag". You'll get a warning message first so there's no accidental misclicks!

You can also drag your tags up and down the list so your favourite or current activity tags are right at your fingertips.

It's pretty much as easy as that! You will see a few more or a few less tags depending on whether you have the incinerator active, Potion Storage and/or Group Ironman Storage. We've popped a couple of screenshots below so you know what to expect.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Get Inspired

Want to get stuck in to Bank Tags but unsure of what would make for a useful layout or collection? We caught up with content creators and asked them to share some of their go-to layouts! Want to take on bosses with a little help from MMORPG? Or do some Clue hunting like Megan? Well, here you go!

๐Ÿ‘ Image
Take on some Elite Clue Scrolls with the help of 's tag layout.
If you can't see the gif above, click here[cdn.runescape.com]!


๐Ÿ‘ Image
's got you sorted for your next Doom of Mokhaiotl showdown.
If you can't see the image above, click here[cdn.runescape.com]!


๐Ÿ‘ Image
Go on a Farming run with ' guidance.
If you can't see the gif above, click here[cdn.runescape.com]!


๐Ÿ‘ Image
Or test your mettle by taking on some delves with the help of .
If you can't see the image above, click here[cdn.runescape.com]!


FAQs

We caught a few questions being asked after our announcement, and we know it can be tricky to track those answers down spread across various platforms and comment replies. So, here are our answers all rounded up into one spot, and we'll keep this updated as we see more coming through.

How do Bank Tags interact with Potion Storage?

Right now, they act as two different entities. So if you want to make a tag with any potions, or to withdraw then via your tag, you'll need to make sure they're in your bank-proper, as opposed to the storage.

Will these tags affect any Bank Tags I have in approved third-party clients?

Nope! This system is only being implemented on our C++ client and mobile, meaning any approved third-party client tags will be completely unaffected.

Will tags interfere with my main bank at all?

No, whatever happens in a tag, stays in a tag! So you won't see any movement or separation in your main bank. Obviously any withdrawals will affect both, as the tag is merely a representation of your item.

Known Issues

  • There is a known issue of duplicate icons appearing when searching for a suitable Bank Tag icon, we will resolve this in a future update.
If you do come across any issues not listed here, please drop us a message on Reddit or Discord in the Official Client section!

Wrapping up

We're so excited to get Bank Tags in your hands! We'll be keeping up with feedback so make sure you share your thoughts.


Leagues VI Rewards Tweaks

The Leagues Rewards Shop opened last week, allowing you to spend your hard-earned League Points and get those sweet shiny rewards. If you missed it, you can purchase the Leagues VI: Demonic Pacts rewards from the Leagues Tutor, who can be found in the grounds of the Lumbridge Castle.

With the rewards being unlocked, many of you pointed out that the ornamented Soulreaper Axe with the Demonic Axe kit wasn't quite living up to the legendary presence of Yama's axe. We've taken that feedback to heart and made the head of Soulreaper Axe (o) larger, better reflecting its mighty makeover.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Besides the above adjustment, we've got a few more changes related to the League rewards:
  • The Demonic Pacts Throne Scroll no longer has a Construction level requirement to apply to a Demonic Throne.
  • The uncharged Toxic Trident (e) (o) has been made darker to make it more visually distinct from the Trident of the Swamp (e) (o). Also, the icons for the Trident of the Seas (o) have been rotated to match its non-ornamented version.
  • Equipping the two-handed League VI trophies and the Storm cruiser's coat will no longer form a tail behind you.
  • Ornamenting the Trident of the Swamp, Trident of the Seas and Iban Staff now works in both ways: either by using the staves on their respective ornament kits, or by using the kits on the staves.
  • The examine texts of Leagues VI trophies have been updated to reflect the extended end date of the Leagues.
Although it's not Demonic Pacts related, we have Leagues-related bug fix that we'd like to mention: Falo the Bard will now accept the Trailblazer Reloaded variant of the Infernal Axe (or) for his clue step "A fiery axe of great inferno, when you use it, you'll wonder where the logs go."

We're also aware of your feedback regarding the additional 1,000 Slayer Points to unlock the Leagues VI associated Slayer Helmet. The team are actively discussing your feedback and we'll share an update as soon as we have more information.

Leagues VI Survey

It's time to look back on your experience with this League!

Take our post-Leagues VI survey and share your thoughts. We'll take a look at the results and use your feedback to help us shape future Leagues!

Complete the and help us learn more about your experience.


Sailing Improvements

New Slayer Unlocks for Frost Dragons

The proposed Slayer unlocks from our are now here!

We've added two new Slayer unlocks to Frost Dragons:
  • Chance of Heavy Frost: This unlock allows you to increase the weighting of Frost Dragon tasks from 5 to 8 on both Nieve and Duradel, making it more likely to receive these as tasks.
  • I See Dragon: This second unlock allows you to increase the task length of Frost Dragon Tasks, so you can keep slaying them for longer. Once this is unlocked, you'll be assigned between 180 to 240 Frost Dragons on both Nieve and Duradel.
<center>

๐Ÿ‘ Image
If you can't see the image above, click [url]here[/url]!

These unlocks cost 100 Slayer Points each. Also, both of these unlocks can be disabled without a refund, should you prefer to.

Bounty Task Changes

We'll be making some adjustments to Bounty Tasks to ensure that their rewards better reflect participation.

First, the chance of receiving rewards and unique drops from bounty creatures will now scale based on your contribution towards killing the creature. Players who contribute more damage towards a kill will have a greater chance of receiving these rewards, while players who contribute less will have a proportionally lower chance.

This change applies to unique drops from:
  • Great White Sharks
  • Armoured Krakens
  • Vampyre Krakens
  • Veiled Krakens
  • Orcas
  • Narwhals
Players with multiple Bounty Tasks will also no longer receive multiple Bounty item rolls from a single kill. Players can only progress one Bounty Task at a time, but having multiple tasks will allow players to extend their trips for longer.

We've also fixed a bug causing Veiled Kraken to give off-task rates while on a Bounty Task for the Dragon Cannon Barrel.

Other Sailing Changes

Last but not least, we're adjusting the market values of several Sailing uniques to better align them with their current Grand Exchange prices. This is to ensure they work with existing systems that rely on an item's market value, such as Death's Coffer.

The item value adjustment change will affect:
  • Large Dragon Keel Parts
  • Dragon Keel Parts
  • Dragon Metal Sheets
  • Bottled Storms
  • Inky Paint
  • Broken Dragon Hooks
  • Dragon Cannon Barrel
Please note, these changes won't affect their Grand Exchange prices.

Additional Sailing improvements:
  • If you loot sea creatures while operating a cannon, you will no longer have to re-engage with the cannon. This means you'll now continue firing the cannon automatically after looting nearby sea creatures.
  • If you are already overhealed from a Haddock and have between 100 and 108 Hitpoints, eating another Haddock will now correctly restore your Hitpoints to 109.


Trouver System Rework

We're bringing you the proposed changes to the Trouver System from back in April. For those who don't know what 'Trouver' means, you can check out the blog for a detailed explanation. In a nutshell, a Trouver parchment allows you to "lock" your untradeable items by using them on Perdu, preventing them from being lost on PvP death. However, once you've died, the Trouver parchment would be lost. It's easy to forget to re-lock your untradeables after dying, which can result in permanently losing them the next time you're PKed.

To reduce the chances of players losing crucial untradeables in the Wilderness, we've applied the following changes. The general rule of thumb here is:
  • Untradeables with no Combat benefits should never be lost on death,
  • Untradeables with some Combat bonuses should break and need repairing without a Trouver parchment,
  • Untradeables with strong Combat bonuses should need to be 'Trouvered' once, then never again.
First, untradeable items that previously didn't 'break', for example the Graceful set, will no longer be lost on death above Level 20 Wilderness. [url]This applies to any untradeable item that isn't found on this list.[cdn.runescape.com]

Second, untradeable items that previously broke will continue to break whether below or above level 20 Wilderness, but will no longer be lost. You'll continue to receive their 'broken' version and can repair them at Perdu for a small fee. The items in this category are:

[expand type=details expanded=false]

  • Fire cape
  • Imbued guthix cape
  • Imbued saradomin cape
  • Imbued zamorak cape
  • Fire max cape
  • Imbued guthix max cape
  • Imbued saradomin max cape
  • Imbued zamorak max cape
  • Ava's assembler
  • Masori assembler
  • Assembler max cape
  • Masori assembler max cape
  • Bronze defender
  • Iron defender
  • Steel defender
  • Black defender
  • Mithril defender
  • Adamant defender
  • Rune defender
  • Dragon defender
  • Avernic defender
  • Barronite mace
  • Void knight mace
  • Decorative armour (gold)
  • Decorative magic armour
  • Decorative ranged armour
  • Guthix halo
  • Saradomin halo
  • Zamorak halo
  • Armadyl halo
  • Bandos halo
  • Seren halo
  • Ancient halo
  • Brassica halo
  • Fighter hat
  • Ranger hat
  • Healer hat
  • Runner hat
  • Penance skirt
[/expand]

Third, 'higher tier' untradeables will continue to use the Trouver Parchment system, but with a crucial change: once a Trouver parchment has been used on an item, it will remain in that state forever, the parchment will not be lost on death.

  • On death below Level 20 Wilderness (or in PvP Worlds for fights at the Grand Exchange, for example), these higher tier items will simply break and be repairable with the current fee.
  • On death above Level 20 Wilderness, the item will become 'mangled' and require a higher fee of 500,000 GP to fix.
  • You can still use the item on Perdu to remove the Trouver Parchment, should you wish to. Note that if you do not add a Trouver parchment to your 'higher tier' items, they will continue to be lost above 20 Wilderness.

For clarity, these 'higher tier' items are as follows:

       
  • Void melee helm
  • Void mage helm
  • Void ranger helm
  • Void knight top
  • Elite void top
  • Void knight robe
  • Elite void robe
  • Void knight gloves
  • Void melee helm (or)
  • Void ranger helm (or)
  • Void mage helm (or)
  • Elite Void robe (or)
  • Elite Void top (or)
  • Void Knight Gloves (or)
  • Void Knight robe (or)
  • Void Knight top (or)
  • Infernal max cape
  • Infernal cape
  • Blood ancient sceptre
  • Ice ancient sceptre
  • Smoke ancient sceptre
  • Shadow ancient sceptre
  • Fighter torso
  • Fighter Torso (or)
  • Rune pouch
  • Divine rune pouch
  • Dizana's quiver
  • Blessed dizana's quiver
  • Dizana's max cape

This means fixing your untradeables should be fast, all at once, and with no need for extra Trouver Parchments.

Lastly, in cases where items are kitted using things like Ornament kits, the usual behaviour will occur and whoever kills you should receive the Ornament kit used, provided the Ornament kit is tradeable. For example, on death above Level 20 Wilderness, Dragon Defender (t) will break but it won't be lost, and the Dragon Defender Ornament Kit will go to the PKer.

Though it didn't make it into this game update, there is one additional change we'd like to make: attempting to enter the Wilderness with any untradeable item that requires a Trouver Parchment to be protected will display a warning to make sure you're aware that you're risking an untradeable. This is being worked on, and you can rest assured that it will make it into the game soon.


Last Man Standing Changes

  • Added Dragon Crossbow and Opal Dragon Bolts (e) to the Max/Med loadout, and removed Rune Crossbow and Diamond Bolts (e).
  • If you have the "Automatically smash empty vials" setting disabled, you will now keep the vials in your Inventory once a potion is fully consumed in Last Man Standing.
  • Adjusted the default preset for players who have never played Last Man Standing before to have 3 Saradomin brews, 2 Sanfew serums and 10 sharks.
  • Replaced the Berserker ring with the Berserker ring (i) in the starter kit for all builds.
  • Set the default spellbook to Ancient Magicks if the player is brand new to the Last Man Standing gear setup.
  • Zuriel's staff in Last Man Standing is now able to autocast Ancient Magicks spells as well.
  • Added the Oathplate helm into the "Max/Med defensive" loot pool.
  • Replaced the Dragon dagger with Dragon claws in the "Max/Med" starter kit.
  • If sharks are dropped on the floor because the Inventory was entirely full, the sharks received when refilling your Inventory after a kill will stay on the floor only for 1 minute, as opposed to 10.

Additionally, we've also got a change for Emir's Arena:
  • Added Ancient warriors' weapons to the list of items that can be used at Emir's Arena.


Other Changes

  • Herb patches in Weiss and Trollheim now display what herb they contain.
  • The hitbox on Huasca herbs now matches that of other herbs.
  • Adjusted the Portal Nexus interface to make teleport options easier to read.
  • The Blue Moon spear's special attack tooltip now refers to the Blue Moon set by its correct name.
  • Fixed a bug where if a player used the special attack of Vesta's Spear (bh) and then switched weapons, ranged damage wasn't being blocked. Now, both melee and ranged damage are blocked regardless of whether or not the player has Vesta's Spear (bh) equipped after using its special attack. We have also changed Vesta's Spear (Deadman Mode) to have the same functionality.
  • Level-up messages will no longer list the same spell multiple times when it is available through more than one spell book.
  • The Bottomless Milk Bucket now works with the Zanaris Dairy Cow.
  • On C++ client, if you have an active clue and the Clue Helper setting is on, the music player will now automatically scroll to the track you need to play for Cecilia.
Additionally, we've fixed various Z-buffer related graphical issues:
  • The shadows of Penance Queen and its pet no longer flicker.
  • Various NPC models across Gielinor (such as Prince Ali, Philippa, Watson, Freaky Forester etc) no longer have clipping issues.
  • In Stronghold of Security, dropped items no longer clip into the ground.
  • Bandos Godsword no longer clips with the table.
  • Resolved flickering issues with the Hallowed Sepulchre pillars, Emir's Arena and Clan Wars portals, the entrances of Waterbirth Island Dungeon and Lovakengj Minecart Network.
  • Guardians of the Rift statues and Prifddinas Agility Course Portal no longer flicker with the terrain.
  • Dropped items no longer clip through carpets.
  • Resolved flickering and clipping issues at the Kourend Castle Tower, Varrock bank roof, the snow-covered mountain within Stranglewood, Elemental Workshop Mind Chamber, Myths' Guild, the caves visited during the Recipe of Disaster quest and more.
  • Fixed various clipping issues caused by intersecting levels and floors across Gielinor - for instance, Red Axe Caves.
  • Fixed various clipping issues that occur when objects are on top of each other, such as pages on top of the crates in Red Axe Caves.
  • The feet of player characters no longer clip into the floor at the Agility Pyramid, the Arceuus Library, the basement of the Varrock Museum, grounds outside the southern entrance of Varrock, Lumbridge Castle kitchen and Shayzien Encampment wooden kits.
  • The feet of birds in Tel Teklan no longer clip into surfaces.
  • Fur rugs in the Ardougne Marketplace no longer phase into the ground.
  • The QR code tiles in Shayzien are once again visible.


Deadman All Stars Season 3

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

The competition is heating up!

Deadman Allstars Season 3 is in full swing now, with only 3 days left until the live finale at the Rosemont Theatre. Team captains are battling it out for the win and praying for RNG to be on their side. If you're not attending, don't worry, you can still watch from home!

It's not long now until Sunday, so let's recap on how you can watch the finale live on the 20th of June at: 1:00 PM CDT / 2:00 PM EDT / 11:00 AM PDT / 7:00 PM BST and will run for roughly 8 hours.

Solomission has given us the pleasure of hosting it this year on the Official OldSchoolRS channel, so make sure to follow OldSchoolRS[www.twitch.tv] on Twitch and turn notifications on to be notified when we go live!

Good luck to all teams and participants for the time being and we'll see you there whether you're at home, or coming in person!


BMR Baking Competition

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

The Blood Moon Rises, and so do the baking standards...

In celebration of its launch on June 30th, our lovely Discord mods are running a Blood Moon Rises themed baking competition! Whether it's a cake, pie, cookies or any bakery of your preference, unleash your Level 99 baking skill! Dark delicacy or moonlit masterpieces, we're looking forward to see them all.
  • Where: In the of our .
  • When: Competition has started on June 15th, and will end on June 29th 4 PM UTC.


Merch

Makeship Jumbo Boss Plushies

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Bring iconic bosses from the Fight Caves and Falador Mole Lair into your home...

New Jad, Giant Mole and Cerberus Jumbo plushies are now available to purchase in the Makeship store! Pre-order them to add them to your plushie collection log.


PvP World Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been with this rota.

World 569 (AUS) for Bounty Hunter has been with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.


You can also discuss this update on the , the , or the community-led in the #gameupdate channel. For more info on the above content, check out the official .

Mods Abe, Abyss, Acorn, Ape, Arcane, Archie, Argo, Ash, Asherz, Ayiza, BigRig, Blighted, Blossom, Boko, Brooksie, Bruno, Bulb, Chilly, Criminal, Curse, Daizong, Default, Doctor, Ed, Elena, Enigma, Entropi, Freddie, Frogs, Fuzz, Gecko, Ghost, Gizmo, Goblin, Grace, Grub, Halo, Harold, Hend, Hornet, Husky, Ivory, Jalo, Jamesy, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lotus, Lykos, Mack, Manked, Markos, Maylea, Mobius, Moogle, Morty, Moz, Necro, Nin, Nixon, Nox, Nylu, Oasis, Ori, Other, Otter, Pheasant, Philomel, Pork, Pumpkin, Puppi, Rach, Redfield, Rice, Romy, Roy, Ry, Saiyan, Sarnie, Schmidt, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Spacebar, Spyro, Squid, Starry, Stilrush, Suharun, Surma, Sween, Tide, Titania, Titus, TJ, Tomb, Tsourorf, Tyran, Veda, Vegard, West, Wolfy, Yozora, Yume & Zaf

The Old School Team.

Old School RuneScape
92
6
What stats do I need realistically?
I have been playing for a while now and to be honest, can't stand how grindy it is. I've heard horror stories of most skills taking 300 hours to max just for one. Not to mention burnout from doing such monotonous tasks Managed to get magic to 66 today by alchemy and holy hell do I already feel like quitting lol. Like 12 hours of just click..click..click..and I'm not a multitasker either who watches 2 monitors or scrolls on my phone. My brain is wired to focus on one thing at a time Anyways. My main quest...
28
General Discussions
Guide
๐Ÿ‘ Image
100% Achievement Guide
100% achievement guide. 
269 ratings
Guide
๐Ÿ‘ Image
How to not get depressed when playing Runescape
208 ratings
New Regional Worlds Launch TODAY! | June 3rd
Jun 3
๐Ÿ‘ Image
Heads up 'Scapers: There will be no game update next Wednesday on June 10th, as the team will be focusing on ideating for passion projects for Game Jam VIII. However, we will still be opening the Rewards Shop for Leagues VI: Demonic Pacts next Wednesday, without the need for game reboot. We'll be back with regular game updates on the following Wednesday, June 17th!


This week's update brings some handy Farming QoL and Sailing Changes.


Changelog - June 3rd

[expand type=details expanded=false]

New Regional Game Worlds Launch Today!
  • Today we're launching new game worlds across three different regions, covering Japan, Singapore and South Africa!
  • These worlds will launch shortly after our usual game update, and we'll let you know when they're live.
  • You'll find the new game worlds here:
    • Singapore:
      • F2P: 660
      • Members: 661, 662, 663, 664
    • South Africa:
      • F2P: 667
      • Members: 668
    • Japan:
      • F2P: 698
      • Members: 699, 700
  • We'll continue to explore the feasibility of more game worlds in new locations.
Gathering QoL Improvements
  • Tool Leprechauns now have a right-click 'Deposit-all' option, allowing you to quickly dump your tools or offload buckets en masse without opening the interface.
  • You can now dig up healthy plants while they're growing in the farming patch by using a spade on them.
    • This won't apply to patches that can contain only one type of plant, such as mushrooms, Belladonna, Grapevine, Redwood, Crystal trees, Spirit trees etc.
    • As part of this change, planting XP has been moved to either the end of the harvest process, just as the patch is cleared, or the check-health stage.
    • To ensure you don't miss out on planting XP should your plant die, clearing a dead plant affected by this change will now award the planting XP you would have gotten, had the plant survived.
    • You can once again get "planting" XP from a Goutweed tuber - on harvest or clearing up a dead plant.
  • When you have an active Farming Contract, the required seed or sapling is now displayed at the top of the Seed Vault by default
  • Using a Seed Box on a farming patch will now automatically attempt to plant the first seed suitable for that patch.
  • Seeds can be reordered in the Seed Box interface by right-clicking the box and selecting 'Check'. You'll then be able to drag and drop seeds into your desired positions.
  • Herb patches now show which herb they contain in the right-click options.
  • We've added a right-click 'Clear' option for Cactus or Potato Cactus patches, allowing Cacti to be cleared even if they still have produce (Cactus Spines or Potato Cacti) on them.
  • We've reintroduced Sulphurous Fertiliser (made by combining Saltpetre and Compost), to be used on vine patches within the Hosidius Vinery.
    • When applied to a vine patch, Sulphurous Fertiliser will increase grape yield (including Zamorak's grapes) by 20%.
Sailing Changes
  • Courier Tasks now award 10% more Sailing XP, making them a more rewarding training option throughout the skill, while ensuring they don't overtake Sailing Trials as the best XP method.
  • For players running efficient delivery routes, Courier Tasks should now offer noticeably better XP rates while remaining below top-end Trial activities such as Gwenith Glide.
  • Every Sailing creature can now be reliably targeted through at least one guaranteed Bounty Task location.
    • For example, a player can go to Deepfin Point to guarantee getting a Veiled Kraken task or go to Lunar Isle for a Vampyre Kraken task.
  • Bounty Tasks have been expanded to last significantly longer, reducing the need to return to port as often.
    • Most task requirements have been increased by around 5x, meaning you'll spend more time fighting creatures and less time returning to ports for new assignments.
    • Some examples include: Terns from 3 to 15, Butterfly Rays 1 to 5, Tiger Sharks 1 to 5, Albatrosses 1 to 5, Pygmy Krakens 6 to 30 and Vampyre Krakens 6 to 30.
  • To support these longer tasks, Bounty Task XP has been rebalanced to reflect their longer requirements.
  • Drop rates for Dragon Cannon Barrel, Dragon Hook, Bottled Storm and Dragon Metal Sheet while completing Bounty Tasks have all been increased.
    • We've also added Dragon Sheets and Dragon Nails to Orca loot tables, creating another source of Dragon Ship upgrade materials.
  • Increased the Dragon Metal Sheet drop rates for Frost Dragons and Lava Strykewyrms.
  • Increased the Dragon Nail drop amounts for Frost Dragons.
  • The buy limit of Rubium Splinters has been increased from 4,500 to 30,000.
  • Added a 'Teleport to Last Boat option' to the Teleport to boat (tablet), Player-owned house portals, Portal Nexus, and Scrying Pools. If you've previously selected a boat, you'll be able to return to it with a single click.
Other Changes
  • A missing tile of land has been restored north of the Kualti Headquarters.
  • We've streamlined the creation process of the new gem containers. You can now combine any required component with another to create the Gem Pouch, Satchel, Tote, or Sack.
    • Note, this does not include using a needle on thread.
PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been with this rota.

World 569 (AUS) for Bounty Hunter has been with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[/expand]


New Regional Game Worlds Launch Today

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

That's right, we shared our upcoming plan to release three new regional game worlds during our , and we're ready to launch them today!

Today, we'll be adding the following worlds:
  • Singapore:
    • F2P: 660
    • Members: 661, 662, 663, 664
  • South Africa:
    • F2P: 667
    • Members: 668
  • Japan:
    • F2P: 698
    • Members: 699, 700
These will go live shortly after our usual game update with no need for extra downtime or a relog. We'll update this blog and pop a message out on socials when they're officially live so you won't miss it!

Just like with the Brazilian Game World launch, each new location will have their own flag beside the world number so you know you're heading into the best location for you.

If you're curious about the work involved behind-the-scenes, check out our Brazilian Game Worlds[secure.runescape.com] release blog.

We'll continue to explore the feasibility of more game worlds in new locations. Our goal is to bring better ping regardless of where you play! We'll be sure to keep you updated on when these worlds will launch.

Mods Adad, Bash, Boko, Cky, Haydon, Ibex, Kraken, Maniac, M0iqp, Qwert, Roman, Titus, Vallcore, Vxp ... and๐Ÿน

The Infrastructure J-Mods


Gathering QoL Improvements

We're bringing you a selection of changes from our !

Farming Updates

Tool Leprechauns

Tool Leprechauns now have a right-click 'Deposit-all' option, allowing you to quickly dump your tools or offload buckets en masse without opening the interface.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Patch Clearing

You can now dig up healthy plants while they're growing in the farming patch by using a spade on them.
  • This applies to patches where multiple crop types can be planted, making it easier to recover from incorrect plantings.
  • This won't apply to patches that can contain only one type of plant, such as Mushrooms, Belladonna, Grapevine, Redwood, Crystal trees, Spirit trees etc.
  • You'll receive a warning before digging up a plant, with the option to disable future warnings.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

As part of this change, planting XP has been moved to either the end of the harvest process, just as the patch is cleared, or the check-health stage. To ensure you don't miss out on planting XP should your plant die, clearing a dead plant affected by this change will now award the planting XP you would have gotten, had the plant survived.

However, bear in mind that if you dig up a healthy (or diseased) plant before it reaches the check-health or harvest stage, you will lose out on the planting XP. This prevents unintended training methods like repeatedly planting and digging up seedlings to gain planting XP without waiting for them to grow.

As a result of this change, you can once again get "planting" XP from a Goutweed tuber. As above, on harvest or clearing up a dead plant.
Seed Box & Vault Changes
  • When you have an active Farming Contract, the required seed or sapling is now displayed at the top of the Seed Vault by default, so that the relevant seed is easier to grab in a pinch.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

  • Using a Seed Box on a farming patch will now automatically attempt to plant the first seed suitable for that patch.
  • Seeds can be reordered in the Seed Box interface by right-clicking the box and selecting 'Check'. You'll then be able to drag and drop seeds into your desired positions.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Herb Patches, Contracts, and Compost

Herb patches now show which herb they contain in the right-click options.
  • Note, this change does not apply to dead herbs. For that, you will need to inspect it.

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

  • We've added a right-click 'Clear' option for Cactus or Potato Cactus patches, allowing Cacti to be cleared even if they still have produce (Cactus Spines or Potato Cacti) on them.
  • We've reintroduced Sulphurous Fertiliser (made by combining Saltpetre and Compost), to be used on vine patches within the Hosidius Vinery.
    • When applied to a vine patch, Sulphurous Fertiliser will increase grape yield (including Zamorak's grapes) by 20%.


Sailing Changes

We're continuing from where we left off with changes from our .

Courier Task XP Improvements

Courier Tasks now award 10% more Sailing XP, making them a more rewarding training option throughout the skill, while ensuring they don't overtake Sailing Trials as the best XP method

For players running efficient delivery routes, Courier Tasks should now offer noticeably better XP rates while remaining below top-end Trial activities such as Gwenith Glide.

Bounty Task and Miscellaneous Changes

  • Every Sailing creature can now be reliably targeted through at least one guaranteed Bounty Task location.
    • For example, a player can go to Deepfin Point to guarantee getting a Veiled Kraken task or go to Lunar Isle for a Vampyre Kraken task.

Port
Guaranteed Bounty Task
Void Knights' Outpost
Pygmy Krakens
The Summer Shore
Albatrosses
The Pandemonium
Terns
Ruins of Unkah
Eagle Rays
Rellekka
Narwhals
Red Rock
Tiger Sharks
Prifddinas
Armoured Krakens
Port Tyras
Manta Rays
Port Sarim
Terns
Port Roberts
Great White Sharks
Port Piscarilius
Tiger Sharks
Port Khazard
Hammerheads
Musa Point
Bull Sharks
Lunar Isle
Vampyre Krakens
Land's End
Butterfly Rays
Etceteria
Orcas
Deepfin Point
Veiled Krakens
Corsair Cove
Stingrays
Civitas illa Fortis
Frigate Birds
Catherby
Ospreys
Brimhaven
Ospreys
Ardougne
Mogres
Aldarin
Spined Krakens

  • Bounty Tasks have been expanded to last significantly longer, reducing the need to return to port as often.
    • Most task requirements have been increased by around 5x, meaning you'll spend more time fighting creatures and less time returning to ports for new assignments.
    • Some examples include: Terns from 3 to 15, Butterfly Rays 1 to 5, Tiger Sharks 1 to 5, Albatrosses 1 to 5, Pygmy Krakens 6 to 30 and Vampyre Krakens 6 to 30.
  • To support these longer tasks, Bounty Task XP has been rebalanced to reflect their longer requirements.
  • Drop rates for Dragon Cannon Barrel, Dragon Hook, Bottled Storm and Dragon Metal Sheet while completing Bounty Tasks have all been increased.
    • We've also added Dragon Sheets and Dragon Nails to Orca loot tables, creating another source of Dragon Ship upgrade materials.

Bounty Tasks should now be a much stronger option overall for players looking to farm specific Sailing creatures and their unique rewards.

Even though these creatures are not Bounty Task related, we should also mention Frost Dragons and Lava Strykewyrms in relation to the buffed drop rates. We've also increased the Dragon Metal Sheet drop rates for Frost Dragons and Lava Strykewyrms, and Dragon Nail drop amounts for Frost Dragons.

Dragon Sheet Drop Rates

Creature
Standard Drop Rate
On-Task Drop Rate
Armoured Kraken
1/90
1/45
Vampyre Kraken
1/80
1/40
Veiled Kraken
1/90
1/45
Great White Shark
1/120
1/60
Orca
1/100
1/50
Lava Strykewyrm
1/75
1/30
Frost Dragons
1/100
1/40

Dragon Nail Drop Rates

Creature
Previous
New
Frost Dragon
5-15 nails
10-20 nails
Narwhal
1/150 for avg. 2.5 nails
1/75 for avg. 5 nails (avg. 7.5 on Bounty Tasks)
Orca
N/A
1/75 for avg. 6 nails (avg. 9 on Bounty Tasks)

Unique Item Drop Rates

Item
Source
Before
Now
Bounty Task Rate
Dragon Salvaging Hook
Great White Shark
1/1023
1/500
1/250
Bottled Storm
Armoured Kraken
1/1024
1/500
1/250
Bottled Storm
Vampyre Kraken
1/512
1/350
1/175
Dragon Cannon Barrel
Veiled Kraken
1/1000
1/500
1/250
Echo Pearl
Orca
1/70
Unchanged
1/35

Other Sailing Changes

  • The buy limit of Rubium Splinters has been increased from 4,500 to 30,000.
  • Added a 'Teleport to Last Boat option' to the Teleport to boat (tablet), Player-owned house portals, Portal Nexus, and Scrying Pools. If you've previously selected a boat, you'll be able to return to it with a single click.
Other Changes
  • A missing tile of land has been restored north of the Kualti Headquarters.
  • We've streamlined the creation process of the new gem containers. You can now combine any required component with another to create the Gem Pouch, Satchel, Tote, or Sack.
    • Note, this does not include using a needle on thread.


Dragonwilds is Coming to Playstation

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Last night, our friends over at RuneScape: Dragonwilds just announced that their 1.0 update is coming to Playstation 5 later this year! Yep, that's right, a RuneScape game is coming to console! Thatโ€™s not all โ€“ if youโ€™ve got an active Playstation Plus Extra or Premium subscription, youโ€™ll be able to play the game for on release - apart from the subscription thing.

If this is your first time seeing RuneScape: Dragonwilds, don't worry, we'll give you a rundown on what you can expect from RuneScape's newest game that came to early access back in Spring 2025. Youโ€™re an adventurer arriving on the long-forgotten continent of Ashenfall, in the distant edges of the world we know as RuneScape! Stranded after a close encounter with a Dragon General, youโ€™ll need to gather resources, craft tools and weapons, build shelter and level up to survive, alone or with up to 3 friends. Grind 13 distinct skills all the way to level 99, track down and slay dragons, use magical Skill Spells to master your environment and embark on quests rich with the iconic lore of RuneScape.

If you have a PS5 & that sounds good to you, make sure you Wishlist it now: https://osrs.game/DWS-PS-Wishlist

Got a PC and want to try it out? It's available to play in early access! Grab yourself a copy from Steam:https://osrs.game/DWS-Steam-Wishlist.

Also, if you want to meet some more 'Scapers and join the ever-growing Dragonwilds community, you can find the RSDW Discord here: https://discord.gg/rsdragonwilds


Merch

New Merch Store

Our new official RuneScape Merch Store has now launched, with lots of exciting merch in the works to bring a little Gielinor magic IRL!
  • US/Canada: http://www.runescapemerch.com/
  • Rest of World: http://www.runescapemerch.co/
Please bear with us - this is just the start of our new, bigger RuneScape store with new apparel, collectables, collaborations, and limited-edition releases, all inspired by your adventures in Gielinor.

Over the months ahead, expect regular new drops and plenty more surprises as the store evolves and grows.

Orders are expected to begin shipping in early to mid-June once our new warehouse is set up. Sign up to the Merch Store mailing list on the homepage to be first to hear about upcoming releases.

New Pins

On that note, Leagues VI themed new pins have launched on our brand new ! All are limited edition and crafted by the one and only .

Official Yama Pin

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

This bad boy now comes in pin format, featuring coloured enamel and double posted with two rubber clutch backings.

Official Demonic Pacts Banner Pin

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

The Demonic Pacts Banner pin also features coloured enamel and is double posted with two rubber clutch backings.

Official Leagues VI Pin

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

Relive the trials and triumphs of your Leagues VI: Demonic Pacts journey with this stained glass effect pin.


From the Community

Deadman All Stars Season 3

Last weekend, all 30 competitors went on Solo Mission's livestream to be drafted into 6 teams of 5. This week, the event officially kicks off on June 6th at 12pm UTC, 1pm BST, 8am ET and 5am PT! You can tune into everyone going live on streaming platforms such as and .

Catch up on where everyone ended up in this YouTube video by the man himself, Solo Mission.

Want to attend the finale in person? You can! Watch team captains such as Odablock, Dino, Purpp, Framed, Westham and Rhys fight it out for the win live at the Rosemont Theatre in Chicago on June 20th. This is our first ever US event and we have just released our final batch of tickets here[www.ticketmaster.com], so make sure you don't miss out!

Want more info? Check out our FAQ[osrs.runescape.com].

Creator Crafted

Thereโ€™s a fresh update from , home to OSRS-inspired LED signs and more. They're bringing back Metal Posters, now available for pre-order in five distinct designs. Browse the full collection !

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

๐Ÿ‘ Image
If you can't see the image above, click here[cdn.runescape.com]!

๐Ÿ‘ Image
If you can't see the image above, click [url=https://cdn.runescape.com/assets/img/external/oldschool/2026/Newsposts/2026-06-

CreatorCrafted has also introduced a new ultra-wide size for their desk mats, so even your Jad hands can stay firmly on the surface. If youโ€™re interested in upgrading your setup or displaying some epic RuneScape inspired art, you can explore the full range over on .

Best part is that you can use the code 'PACT' with any order for an extra 10% off!

CreatorCrafted LED signs and desk mats are produced in collaboration with members of the OSRS art community, under license from Jagex.


PvP World Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been with this rota.

World 569 (AUS) for Bounty Hunter has been with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.


You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord[discord.gg] in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki[oldschool.runescape.wiki].

Mods Abe, Abyss, Acorn, Ape, Arcane, Archie, Argo, Ash, Asherz, Ayiza, BigRig, Blighted, Blossom, Boko, Brooksie, Bruno, Bulb, Chilly, Criminal, Curse, Daizong, Default, Doctor, Ed, Elena, Enigma, Entropi, Freddie, Frogs, Fuzz, Gecko, Ghost, Gizmo, Goblin, Grace, Grub, Halo, Harold, Hend, Hornet, Husky, Ivory, Jalo, Jamesy, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lotus, Lykos, Mack, Manked, Markos, Maylea, Mobius, Moogle, Morty, Moz, Necro, Nin, Nixon, Nox, Nylu, Oasis, Ori, Other, Otter, Philomel, Pork, Pumpkin, Puppi, Rach, Redfield, Rice, Romy, Roy, Ry, Saiyan, Sarnie, Schmidt, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Spacebar, Spyro, Squid, Starry, Stilrush, Suharun, Surma, Sween, Tide, Titania, Titus, TJ, Tomb, Tsourorf, Tyran, Veda, Vegard, West, Wolfy, Yozora, Yume & Zaf

The Old School Team.
Old School RuneScape
112
27
7 people found this review helpful
Not Recommended
163.6 hrs on record
Posted: June 22
Used to be a monthly subscriber, enjoying this game, untill Jagex being Jagex decides to higher the membership price, greedy as always.

Not touching this game or spending another buck on it untill prices are lowered again.
113 products in account
0
Guide
๐Ÿ‘ Image
como farmear en runescape sin aburrirte
estas aburrido de farmear en runescape? te gustaria ver videos mientras farmeas pero te da paja tener el juego minimazo de un lado y una ventana de chrome al otro lado? Pues no te preocupes mas mi pequeรฑo goldfarmer, en esta guia te enseรฑare un trucazo de  
Guide
๐Ÿ‘ Image
ะ“ะะ™ะ” ะ”ะ›ะฏ ะะžะ’ะ˜ะงะšะžะ’ ะ’ OSRS
ะ ัƒะบะพะฒะพะดัั‚ะฒะพ ะดะปั ะฝะฐั‡ะธะฝะฐัŽั‰ะธั… ะธะณั€ะพะบะพะฒ ะฒ Old School RuneScape 
2 people found this review helpful
Recommended
187.4 hrs on record
Posted: June 23
If art is about recontextualizing our most basic relations to the World in a new light or a setting, then this game is truly art.
It's the most perfectly balanced mirror for showing how we understand striving for something, or work as a whole.
1 person found this review helpful
1 person found this review funny
Recommended
42.3 hrs on record
Posted: June 21
Product received for free

The sooner you start playing, the sooner you will stop exp wasting.
Guide
๐Ÿ‘ Image
[Updated for 2025] Runelite with Steam Login - Track time played in Steam!
A guide on how to sign into to Runelite (Using the Jagex Launcher) with your Steam Account in 2025!  
Changes to Sailing and LMS Rewards Eligibility | May 27th
May 27
๐Ÿ‘ Image
This week brings adjustments to Sailing, Last Man Standing rewards system and moreโ€ฆ


Changelog - May 27th

[expand type=details expanded=false]

Sailing Changes

  • Updated the colours of Steel and Iron cannonballs to better depict their metals, bringing them in line with other items made from those materials.
  • Likewise, Steel and Iron nails have also been adjusted so their appearance better matches their metal.
  • Rubium Mining tweaks:
    • Tick manipulation no longer works at Rubium rocks.
    • Increased the amount of guaranteed Rubium Splinters you receive based on your Mining level, capping at 2:
      • Level 48 Mining: 1 guaranteed Splinter
      • Level 72 Mining: 2 guaranteed Splinters
  • Incendiary and Chainshot cannonballs:
    • Reduced the Smithing XP as outlined in the blog . (See the table for new XP rates in its dedicated section of this blog)
    • Reduced the production speed - the Incendiary and Chainshot cannonballs can now be made at one set every 2 ticks.
  • Some hotfixes we've deployed last week:
    • The auto-retaliate option for cannons no longer has an additional delay, bringing them in line with standard combat.
    • The armour immunity of keels now works correctly when auto-retaliate is enabled for cannons.
    • The "Boat 'Em Up" track now correctly unlocks and gets added to the Music Player when the player is the Captain of the boat. If you previously completed the quest and the track did not unlock, you can now unlock it simply by disembarking at Last Light.
Changes to the Last Man Standing Rewards Eligibility
  • Now, players must first win a game of Last Man Standing before they can purchase any tradeable items from Justine's Stuff for the Last Shopper Standing.
  • Players who haven't won any games can only purchase the untradeable items from the shop.
Wilderness QoL Change
  • Now, if a player dies without having been in combat with another player within the last 30 seconds, their death will be treated as a PvM death instead of a PvP death - even if they were attacked by another player earlier. This change is intended to prevent situations where players are attacked in the Wilderness, forget they were attacked, then continue engaging in PvM and lose their items to a PvP death unknowingly.
  • This applies to all account types, meaning if you haven't been in player combat in the last 30 seconds before dying:
    • The PKer can no longer receive your loot.
    • Your items can be reclaimed from your Gravestone or Death.
  • If you've been in player combat in the last 30 second before dying, standard PvP death mechanics will apply.
Other Changes
  • Updated the Leagues first board to reflect that Kalmaars was the first player to max in Leagues VI: Demonic Pacts.
  • A message about puffer fish has been updated for players using the Medallion of the Deep.
PvP Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive
World 390 (AUS) for LMS Competitive has been with this rota.

World 569 (AUS) for Bounty Hunter has been with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.

[/expand]



Sailing Changes

Adjusting Steel and Iron Colours for Cannonballs and Nails

Weโ€™ve updated the colours of Steel and Iron cannonballs to better depict their metals, bringing them in line with other items made from those materials. Likewise, Steel and Iron nails have also been adjusted so their appearance better matches their metal. This should help clear any confusion and improve the new player experience.

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!

Rubium Mining and Smithing Tweaks

We're making changes to Rubium Mining and Incendiary and Chainshot cannonball Smithing, as outlined in this.

Rubium Mining

Tick-manipulation has been removed from Rubium rocks, making Rubium a more moderate XP activity that also provides a valuable resource.

We've also increased the amount of guaranteed Rubium Splinters you receive based on your Mining level, capping at 2:
  • Level 48 Mining: 1 guaranteed Splinter
  • Level 72 Mining: 2 guaranteed Splinters

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!

Incendiary & Chainshot Cannonball Smithing

We've adjusted the Smithing XP as follows:

Cannonball
Incendiary (Old)
Incendiary (New)
Chainshot (Old)
Chainshot (New)
Bronze
25 XP
5 XP
25 XP
10 XP
Iron
50 XP
10 XP
50 XP
16 XP
Steel
75 XP
15 XP
75 XP
24 XP
Mithril
100 XP
20 XP
100 XP
30 XP
Adamant
125 XP
25 XP
125 XP
40 XP
Rune
150 XP
30 XP
150 XP
48 XP

Additionally, new cannonballs are now made at one set every 2 ticks.

For more context behind these changes, be sure to check out the dedicated Rubium Mining and Smithing . We'll continue to monitor feedback on this update so please keep letting us know your thoughts once you've had a chance to try these changes.

Plus, in case you missed it, we've also deployed some hotfixes last week:
  • The auto-retaliate option for cannons no longer has an additional delay, bringing them in line with standard combat.
  • The armour immunity of keels now works correctly when auto-retaliate is enabled for cannons.
  • The "Boat 'Em Up" track now correctly unlocks and gets added to the Music Player when the player is the Captain of the boat. If you previously completed the quest and the track did not unlock, you can now unlock it simply by disembarking at Last Light.


Changes to the Last Man Standing Rewards Eligibility

Last month, we shared a with you outlining our plans for gathering and skilling related QoL tweaks, which also included adjustments to the Last Man Standing rewards system.

Based on your feedback, we've made it so that players must first win a game of Last Man Standing before they can purchase any tradeable items from Justine's Stuff for the Last Shopper Standing.

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!

If you haven't won any games, you can only purchase the untradeable items from the shop. Don't worry though, players struggling to secure a win can still buy a Rune Pouch, since itโ€™s an untradeable item!

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!


Wilderness QoL Change

Previously, if a player died after being attacked by another player without logging out, their death was considered a PvP death, regardless of whether their fight with the other player was in the last 3 seconds or the last 3 hours.

We've changed this so that if a player dies without having been in combat with another player within the last 30 seconds, their death will now be treated as a PvM death instead of a PvP death - even if they were attacked by another player earlier. This change is intended to prevent situations where players are attacked in the Wilderness, forget they were attacked, then continue engaging in PvM and lose their items to a PvP death unknowingly.

This applies to all account types, meaning if you haven't been in player combat in the last 30 seconds before dying:
  • The PKer can no longer receive your loot.
  • Your items can be reclaimed from your Gravestone or Death.
If you've been in player combat in the last 30 seconds before dying, standard PvP death mechanics will apply.


Other Changes

  • Updated the Leagues first board to reflect that Kalmaars was the first player to max in Leagues VI: Demonic Pacts.
  • A message about puffer fish has been updated for players using the Medallion of the Deep.


Summer Campfire 2026

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!

Cosy up for our Summer Campfire coming on Friday, May 29th at 1pm UTC!

Ok but what is a Campfire? Campfires aim to complement Summits by giving us the opportunity to succinctly share new updates and information on the projects you already know about.

This new format will be a pre-recorded video that will launch alongside a dedicated newspost and Summer Campfire Poll for you to vote in! We're hoping this will be a nice way to 'check in' on content coming to the game in the near future whilst you wait for the next Summit at RuneFest in October.

Around the Campfire you can expect to hear from Mods Kieren, Ayiza, Rice, Light, Other, Sarnie, Blossom, and Arcane. You can look forward to updates on Blood Moon Rises, Summer Sweep-Up, The Fractured Archive, and Wyrmscraig to name just a few. That's not to say there won't be a couple of smaller surprises we'd like to share with you!

Keep an eye out for the newspost and the video on the . See you this Friday!


Merch

Deadman All Stars Season 3 Draft

๐Ÿ‘ Image
If you canโ€™t see the image above, click here[cdn.runescape.com]!

The Deadman All Stars Season 3 team draft pick happens on May 31st at 7pm UTC, 8pm BST, 3pm ET and 12am PT on . Make sure to tune in to see the final team line-ups before the event kicks off for all of our competitors on June 6th at 12pm UTC, 1pm BST, 8am ET and 5am PT!

Want to attend the finale in person? You can! Watch team captains such as Odablock, Dino, Purpp, Framed, Westham and Rhys fight it out for the win live at the Rosemont Theatre in Chicago on June 20th. This is our first ever US event and we have just released our final batch of tickets , so make sure you don't miss out!

Want more info? Check out our .

Madrinas

The Inferno Grandmaster himself is here with the MADRINAS x Old School RuneScape Collection! Forged in the depths of the Fight Caves, a delicious Mango Pineapple Charged Refresher approaches with a 100% drop chance for the exclusive shaker cup, but only while supplies last! Check out the video here!

This fruity fusion will keep you satisfied and energized as you face Jad head on! Order today .


PvP World Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive
World 390 (AUS) for LMS Competitive has been with this rota.

World 569 (AUS) for Bounty Hunter has been with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.


You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord[discord.gg] in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki[oldschool.runescape.wiki].

Mods Abe, Abyss, Acorn, Ape, Arcane, Archie, Argo, Ash, Asherz, Ayiza, BigRig, Blighted, Blossom, Boko, Brooksie, Bruno, Chilly, Criminal, Curse, Daizong, Default, Ed, Elena, Enigma, Entropi, Freddie, Frogs, Fuzz, Gecko, Ghost, Gizmo, Goblin, Grace, Grub, Halo, Harold, Hend, Hornet, Husky, Ivory, Jalo, Jamesy, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lotus, Lykos, Mack, Manked, Markos, Maylea, Mobius, Moogle, Morty, Moz, Necro, Nin, Nixon, Nox, Nylu, Ori, Other, Otter, Philomel, Pork, Pumpkin, Puppi, Rach, Redfield, Rice, Romy, Roy, Ry, Saiyan, Sarnie, Schmidt, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Spyro, Squid, Starry, Stilrush, Suharun, Surma, Sween, Tide, Titania, Titus, TJ, Tomb, Tsourorf, Tyran, Veda, Vegard, West, Wolfy, Yozora, Yume & Zaf

The Old School Team.
Old School RuneScape
62
10
Should Runescape have a Pride event to begin with (two-round poll)
TL;DR at the bottom. Almost 12 months ago, in response to the announcement to remove an official Pride event from the game, I made an experimental poll on here to see if people Wanted one, Didn't want one, or didn't care. https://strawpoll.com/w4nWWXrjlnA/results The results of this poll was an overwhelming negative reception to the concept of having pride events in this game. It was reminiscent of a Two-round poll that was done on Reddit some time ago, that yielded the same results. Although the previo...
108
27 minutes ago
General Discussions
Is this game beginner friendly
I wanna play
18
General Discussions
Linux hitching?
I play on Linux and while I have the game working , I've noticed it has really random hitching here and there where it basically freezes for anywhere from a split second to a full couple seconds. I've tried various different Proton versions, I've read the ProtonDB page, but I don't see many other people talking about this. Has anyone else encountered this, and if so, what did you do to fix it? It makes the game unplayable for anything other than low-intensity skilling....
7
Jun 26 @ 1:24pm
General Discussions
Falsely banned for macroing. A warning to others.
A warning to anyone deciding to play this game. You may suddenly have THOUSANDS OF HOURS wiped out by the ABYSMALLY TERRIBLE anti-cheat systems and team. I recently had my main account and 5 alts banned from "macroing" when I have NEVER touched a macro program in my life, I don't know the first thing about even using them apart from the limited info I've seen on bot busting/exposing youtube vids. LITERALLY THOUSANDS of hours of my life wasted training my main and alts GONE. They have no idea how to disc...
31
Jun 26 @ 9:48pm
General Discussions
No more content. So sad.
ยฉ
Privacy Policy Legal Accessibility Cookies Steam Subscriber Agreement ยฉ Valve Corporation.
View mobile website