3ds Max Architecture: Model, Texture & Light
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3ds Max Architecture: Model, Texture & Light
This course is part of 3ds Max Architectural Rendering Masterclass Specialization
Instructor: EDUCBA
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What you'll learn
Model and texture detailed interior furniture in 3ds Max.
Apply UVW mapping and PBR workflows for realism.
Configure photometric lighting for photorealistic renders.
Skills you'll gain
Tools you'll learn
Details to know
12 assignments
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There are 3 modules in this course
By the end of this course, learners will be able to model detailed furniture, apply realistic textures, and configure advanced lighting setups in Autodesk 3ds Max. Through a structured approach, you will construct essential assets such as TV units, tables, lamps, and floor details, while applying UVW mapping, Multi/Sub-Object materials, and PBR texturing workflows to bring surfaces to life. You will also correct UV distortions, simulate realistic glass, and configure skylight and photometric lighting to achieve photorealistic renders.
This course uniquely blends hands-on modeling and texturing with professional lighting practices, ensuring you gain end-to-end expertise in architectural visualization. Whether you are a beginner aspiring to enter the 3D industry or an intermediate learner refining your skills, this course provides a step-by-step roadmap to creating portfolio-ready interior scenes. By completing it, you will not only master essential 3ds Max tools but also develop the confidence to design, texture, and render realistic interiors that meet industry standards.
This module introduces the fundamentals of modeling essential furniture pieces in 3ds Max, including TV units, tables, and lamps. Learners will explore Editable Poly workflows, edge constraints, and symmetry techniques to construct accurate and detailed furniture models. By the end, they will master efficient modeling practices for creating realistic interior assets.
What's included
12 videos4 assignments
12 videosβ’Total 103 minutes
- Tv Table Modelingβ’9 minutes
- Tv Table Perspective Viewβ’9 minutes
- Led Tv Modelingβ’10 minutes
- Led Tv Modeling Continuedβ’11 minutes
- Tv Panel Modelingβ’11 minutes
- Leaving Table Modelingβ’12 minutes
- Bedroom Tableβ’11 minutes
- Table Lampβ’12 minutes
- Table Lamp Continueβ’8 minutes
- Floor Cloth Modelingβ’4 minutes
- Floor Texture Addingβ’4 minutes
- Wooden Floor Modelingβ’3 minutes
4 assignmentsβ’Total 60 minutes
- TV and Panel Modelingβ’10 minutes
- Tables and Lamps Modelingβ’10 minutes
- Floor and Cloth Modelingβ’10 minutes
- Graded-Core Furniture and Object Modelingβ’30 minutes
This module focuses on applying and managing textures across interior surfaces, furniture, and soft furnishings. Learners will explore UVW mapping, Multi/Sub-Object materials, and PBR texture workflows to produce realistic wood, fabric, and panel finishes. Emphasis is placed on seamless texturing and consistent texel density.
What's included
8 videos4 assignments
8 videosβ’Total 48 minutes
- Floor Mat Texturingβ’3 minutes
- Texturing the Bed Sheetβ’6 minutes
- Pillow Texturingβ’9 minutes
- Bedroom Panel Texturingβ’5 minutes
- Dining Table Texturingβ’5 minutes
- Adding Sofa Textureβ’8 minutes
- Change in Sofa Textureβ’3 minutes
- Table Lamp Textureβ’8 minutes
4 assignmentsβ’Total 60 minutes
- Floor and Bedding Texturingβ’10 minutes
- Panel and Dining Texturesβ’10 minutes
- Sofa and Lamp Detailingβ’10 minutes
- Graded-Interior Surfaces and Furnishing Texturesβ’30 minutes
This module advances into detailed wall, corner, and glass texturing, followed by lighting and environment setup. Learners will practice UV correction, glass shader creation, and photometric lighting for realistic interiors. By completing the module, they will achieve professional-quality renders with physically accurate illumination.
What's included
8 videos4 assignments
8 videosβ’Total 51 minutes
- Kitchen Textureβ’4 minutes
- Wall Paintingβ’3 minutes
- Applying Wall Textureβ’7 minutes
- Adding Corner Textureβ’7 minutes
- More on Adding Corner Textureβ’6 minutes
- Glass Textureβ’9 minutes
- Lighting Additionβ’12 minutes
- Sky Lightβ’5 minutes
4 assignmentsβ’Total 60 minutes
- Kitchen and Wall Texturingβ’10 minutes
- Corners and Glass Effectsβ’10 minutes
- Lighting and Environment Setupβ’10 minutes
- Graded-Advanced Texturing, Lighting, and Environmentβ’30 minutes
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Reviewed on Feb 12, 2026
This course provides a fantastic hands-on introduction to architectural visualization in 3ds Max, making complex tools easy to understand and apply.
Reviewed on Feb 9, 2026
The teachers were excellent at making sure that the pace was suitable and that the pupils were following.
Reviewed on Feb 19, 2026
Learning how to fix UV distortions and apply Multi/Sub-Object materials added a professional touch to my work.
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When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.
Yes. In select learning programs, you can apply for financial aid or a scholarship if you canβt afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, youβll find a link to apply on the description page.
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