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⇱ Blender to Unreal Engine 5: Foundation and Asset Creation | Coursera


Blender to Unreal Engine 5: Foundation and Asset Creation

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Blender to Unreal Engine 5: Foundation and Asset Creation

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Gain insight into a topic and learn the fundamentals.
Beginner level

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1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create modular assets using Blender’s modeling tools

  • Analyze and optimize 3D models for Unreal Engine 5, including importing and texturing

  • Apply lighting and material techniques to achieve a polished visual result

  • Integrate assets into Unreal Engine 5 for professional game development

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Assessments

9 assignments

Taught in English

Build your subject-matter expertise

This course is part of the Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 20 modules in this course

Updated in May 2025.

This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this comprehensive course, you'll learn how to create game-ready assets and environments by mastering Blender 3 and Unreal Engine 5. Starting with the basics of Blender, you’ll become familiar with its user interface, modeling tools, and the importance of seams and UV unwrapping. Progressing through the lessons, you’ll explore edge loops, modifiers, and how to manage and organize assets using Blender’s asset manager. By the end of the Blender section, you’ll have created your first modular 3D assets, including dungeon walls, doors, and more detailed decorative elements. As you transition into Unreal Engine 5, you’ll learn how to import these assets, apply textures, and set up modular pieces to create rich, immersive environments. The course covers lighting techniques using HDRI setups, advanced UV mapping, and even introduces you to Unreal Engine’s powerful material and rendering tools. Throughout the journey, you’ll build a full modular dungeon environment, learning how to stack modifiers, integrate smaller assets, and finish complex geometry using both Blender and Unreal Engine 5. This course is ideal for aspiring game designers or 3D artists who want to build professional environments. By the end, you’ll have a solid understanding of asset creation, optimization, and integration across both Blender and Unreal Engine 5, allowing you to create detailed game environments from scratch. This course is designed for aspiring game developers, 3D artists, and environment designers. Basic familiarity with Blender and Unreal Engine is recommended but not required.

In this module, we will introduce the course and its overall objectives, giving a brief overview of the tools and processes we will use. You’ll get a solid understanding of what to expect from the journey ahead, focusing on building modular assets from Blender to Unreal Engine 5.

What's included

1 video2 readings

1 videoTotal 5 minutes
  • Introduction to the Specialization5 minutes
2 readingsTotal 20 minutes
  • Introduction to the Course 'Blender to Unreal Engine 5: Foundation and Asset Creation'10 minutes
  • Full Specialization Resources10 minutes

In this module, we will dive into the basics of Blender, starting from how to navigate the interface to importing reference images. We will also introduce the concepts of seams and sharps, which are crucial for optimizing your 3D models.

What's included

3 videos

3 videosTotal 50 minutes
  • The Basics of Blender12 minutes
  • Importing Reference Images11 minutes
  • The Importance of Seams and Sharps26 minutes

In this module, we will focus on HDRI lighting, an essential aspect of creating realistic environments. You will learn how to set up a skybox and adjust lighting settings to bring out the best visual qualities in your scenes.

What's included

1 video

1 videoTotal 11 minutes
  • Working with HDRI Lighting11 minutes

In this module, we will cover how to efficiently manage 3D assets using Blender's Asset Manager. You will also explore transformation orientation concepts, which are vital for maintaining accuracy in 3D modeling workflows.

What's included

2 videos1 assignment

2 videosTotal 21 minutes
  • What Is Transformation Orientation9 minutes
  • Working with Blenders Asset Manager12 minutes
1 assignmentTotal 15 minutes
  • Assessment 115 minutes

In this module, we will explore Blender's basic mesh tools, focusing on creating edge loops for better model geometry. You'll also learn how to introduce variations into your mesh, giving your assets more complexity and realism.

What's included

2 videos

2 videosTotal 20 minutes
  • How to Create Edge Loops11 minutes
  • Creating Variation in Meshes9 minutes

In this module, we will focus on using the Array Modifier to streamline 3D asset creation. You’ll learn how to automate repetitive patterns, which is essential for creating modular parts for a kitbash project.

What's included

1 video

1 videoTotal 13 minutes
  • Working with the Array Modifier13 minutes

In this module, we will begin working on our first modular pieces for a dungeon, such as walls and pipes. You'll learn smoothing techniques, advanced UV unwrapping, and how to combine primitives for more complex structures.

What's included

4 videos1 assignment

4 videosTotal 46 minutes
  • Creating Our First Dungeon Wall12 minutes
  • How Smoothing Works in Blender11 minutes
  • Techniques for Creating Geometry11 minutes
  • Taking UV Unwrapping to the Next Level12 minutes
1 assignmentTotal 15 minutes
  • Assessment 215 minutes

In this module, we will shift our focus to creating mid-level geometry, including larger wall pieces. You will learn how to troubleshoot common modeling issues and how to refine your assets for maximum visual impact and reusability.

What's included

2 videos

2 videosTotal 21 minutes
  • Creating Our Large Wall Modular Pieces11 minutes
  • Fixing Issues with Our Large Brick Walls10 minutes

In this module, we will explore modifier stacking to create intricate assets, such as rocky walls. This will involve layering modifiers for non-destructive editing to get the most out of your models.

What's included

1 video

1 videoTotal 12 minutes
  • What Is Modifier Stacking12 minutes

In this module, we will cover advanced UV unwrapping techniques using projection from view. You will learn how to handle complex shapes and apply textures seamlessly using different UV mapping strategies.

What's included

1 video1 assignment

1 videoTotal 12 minutes
  • Project from View Unwraps12 minutes
1 assignmentTotal 15 minutes
  • Assessment 315 minutes

In this module, we will create smaller, yet essential assets like grates and the bottom/top parts of walls. These assets will play a key role in adding more detail and depth to our dungeon environments.

What's included

3 videos

3 videosTotal 35 minutes
  • Creating the Bottom Walls12 minutes
  • Creating Our Small Grate12 minutes
  • Creating the Top Walls11 minutes

In this module, we will focus on creating detailed dungeon doors, from the base mesh to the final decorative touches. You will also learn proportional editing, which will allow you to achieve more accurate and realistic results.

What's included

4 videos

4 videosTotal 47 minutes
  • Starting Our Dungeon Doors12 minutes
  • Working with Proportional Editing13 minutes
  • Adding Realism to Our Models11 minutes
  • Finishing Our Dungeon Door Meshes11 minutes

In this module, we will model hinges and handles, which will bring functional and aesthetic value to our dungeon doors. You will also learn how to apply textures effectively to complete the asset creation process.

What's included

2 videos1 assignment

2 videosTotal 21 minutes
  • Creating Hinges and Handles the Easy Way11 minutes
  • Finishing Our Dungeon Doors10 minutes
1 assignmentTotal 15 minutes
  • Assessment 415 minutes

In this module, we will create ornate geometry such as pillars and wall supports. These more complex assets will elevate the visual appeal of your dungeon, adding sophistication to your modular kitbash project.

What's included

2 videos

2 videosTotal 23 minutes
  • Creating Ornate Pillars11 minutes
  • Creating the Ornate Wall Supports12 minutes

In this module, we will introduce basic sculpting workflows in Blender, focusing on creating organic shapes like rocks. You will also learn how to use custom brushes to add intricate details to your sculpts.

What's included

2 videos

2 videosTotal 21 minutes
  • Basic Sculpting Setup in Blender9 minutes
  • Importing Custom Brushes to Blender12 minutes

In this module, we will focus on creating modular stair assets. You will learn how to model stairs with the right scale for a dungeon and apply additional details to make the assets more visually appealing.

What's included

2 videos1 assignment

2 videosTotal 25 minutes
  • Creating Our First Stairs13 minutes
  • Finishing Our Straight Stairs11 minutes
1 assignmentTotal 15 minutes
  • Assessment 515 minutes

In this module, we will create door arches using Blender's Boolean functionality. You’ll model door frames and arches, then apply materials to make the assets visually cohesive with the rest of the dungeon.

What's included

5 videos

5 videosTotal 55 minutes
  • Working with Boolean Modifier13 minutes
  • Modeling the Modular Door Walls11 minutes
  • Outlining Our Door Arches11 minutes
  • Creating the Door Arches12 minutes
  • Adding Materials to Our Door Arches9 minutes

In this module, we will focus on creating spiral staircases using deform modifiers. You will learn how to model complex, curved shapes and finish the asset with textures and additional details.

What's included

2 videos1 assignment

2 videosTotal 27 minutes
  • Using the Simple Deform Modifier12 minutes
  • Finishing the Spiral Stair Mesh15 minutes
1 assignmentTotal 15 minutes
  • Assessment 615 minutes

In this module, we will model vault walls and doors for a dungeon. You will learn how to work with circular geometry and ensure doors are properly parented and oriented for seamless animations.

What's included

2 videos

2 videosTotal 22 minutes
  • Creating the Vault Wall12 minutes
  • Parenting Objects and Keeping Transform10 minutes

In this final module, we will create braziers and hot coals for dungeon lighting. You’ll use Blender’s node system to add glowing effects to the coals, bringing a fiery atmosphere to your dungeon scenes.

What's included

2 videos1 reading3 assignments

2 videosTotal 20 minutes
  • Creating the Brazier Mesh10 minutes
  • Creating the Hot Coals9 minutes
1 readingTotal 10 minutes
  • Conclusion to the Course 'Blender to Unreal Engine 5: Foundation and Asset Creation'10 minutes
3 assignmentsTotal 90 minutes
  • Full Course Practice Assessment15 minutes
  • Assessment 715 minutes
  • Full Course Assessment60 minutes

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Frequently asked questions

Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.

If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.

Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.

If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.

This course is currently available only to learners who have paid or received financial aid, when available.

Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.

Financial aid available,