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⇱ Dungeon Design Mastery and Advanced Unreal Engine Techniques | Coursera


Dungeon Design Mastery and Advanced Unreal Engine Techniques

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Dungeon Design Mastery and Advanced Unreal Engine Techniques

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Gain insight into a topic and learn the fundamentals.
Advanced level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

Gain insight into a topic and learn the fundamentals.
Advanced level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create complex dungeon environments using modular assets

  • Design and implement interactive blueprints and particle effects for game functionality

  • Optimize lighting, visuals, and post-processing to enhance scene quality

  • Build and evaluate fully interactive game levels using advanced Unreal Engine 5 techniques

Details to know

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Assessments

7 assignments

Taught in English

Build your subject-matter expertise

This course is part of the Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 14 modules in this course

Updated in May 2025.

This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. This course is a deep dive into the world of advanced dungeon design and Unreal Engine 5 techniques. Starting with room complexity, you’ll learn how to design multi-tier environments like armory rooms, prisons, and hidden treasure rooms. Using modular assets, you’ll create unique rooms that elevate your level designs through the use of diagonal walls, elevated floors, and adapted assets. The course also covers advanced lighting techniques, including the use of different lighting modes to create atmospheric environments. You’ll then move into the technical aspects of Unreal Engine 5, where you’ll learn how to work with particle systems, fluid simulations, and blueprints. Create interactive doors with custom animations, control systems for proximity-based interactions, and complex particle effects for realistic fire and water. You’ll also master setting up collisions and using Niagara for fluid fire simulations. By the end of the course, you’ll have developed a fully interactive, dynamic dungeon complete with stunning visual effects, fire particles, and realistic water features. This course is perfect for 3D artists and game developers looking to advance their skills in environment design, particularly in creating interactive, immersive game levels using Unreal Engine 5’s advanced toolset. This course is aimed at intermediate to advanced game designers and 3D artists looking to create detailed, immersive environments in Unreal Engine 5. A basic understanding of Unreal Engine and 3D modeling is recommended.

In this module, we will focus on designing more complex dungeon rooms, starting with an armory. You’ll learn to work with elevation, diagonal walls, and advanced layout techniques, finishing the room by quickly assembling assets from your kitbash pack.

What's included

3 videos2 readings

3 videosTotal 32 minutes
  • Starting the Armory Room11 minutes
  • Creating Two-Tier Rooms10 minutes
  • Finishing the Armory Room11 minutes
2 readingsTotal 20 minutes
  • Introduction to the Course 'Dungeon Design Mastery and Advanced Unreal Engine Techniques'10 minutes
  • Full Specialization Resources10 minutes

In this module, you will continue building the dungeon, focusing on creating rooms with elevated designs like a pantry and prison. You’ll learn how to adapt assets for different purposes and enhance the scene with custom lighting and structure manipulation.

What's included

4 videos

4 videosTotal 50 minutes
  • Setting Out the Pantry Room11 minutes
  • Working with Different Lighting Modes11 minutes
  • Learning How to Adapt Assets15 minutes
  • Laying Out Our Prison13 minutes

In this module, we will explore the creation of hidden rooms and passages, like treasure hallways. You’ll learn how to use colliders to manage player movement and how to merge various dungeon sections to create a cohesive environment.

What's included

3 videos1 assignment

3 videosTotal 43 minutes
  • Working with Colliders16 minutes
  • Creating the Treasure Room Hallway12 minutes
  • Bringing Our Dungeon Design Together15 minutes
1 assignmentTotal 15 minutes
  • Assessment 115 minutes

In this module, we will finish the key elements of the dungeon by adding decorative details such as bottom walls and door arches. You will learn to enhance the symmetry and structure of your dungeon, preparing it for the final interactive elements.

What's included

2 videos

2 videosTotal 22 minutes
  • Adding in the Bottom Walls15 minutes
  • Adding in the Final Doors7 minutes

In this module, you will learn how to create interactive doors using blueprints in Unreal Engine 5. You’ll animate the doors, configure activation distances, and add intuitive feedback like text prompts when players approach the door.

What's included

6 videos

6 videosTotal 63 minutes
  • Setting Up Door Blueprint8 minutes
  • Creating Interactable Door Blueprint Animation11 minutes
  • Setting Up Door Blueprint with Specified Distance Activation10 minutes
  • Creating Blueprints for Our Door9 minutes
  • Animating All Our Modular Doors13 minutes
  • Fixing the Door Collisions12 minutes

In this module, we will explore how to cut custom holes into meshes using Boolean tools, focusing on practical applications like manhole floor covers. This lesson will give you the ability to customize your dungeon assets.

What's included

1 video1 assignment

1 videoTotal 15 minutes
  • Creating Manhole Floor Covers15 minutes
1 assignmentTotal 15 minutes
  • Assessment 215 minutes

In this module, you will design and animate water materials for the dungeon's sewer system. You’ll learn how to create realistic water effects, set custom parameters, and adjust the flow to match your level’s needs.

What's included

5 videos

5 videosTotal 59 minutes
  • Setting Up Water Mesh for Sewer18 minutes
  • Creating Water Material9 minutes
  • Creating Additional Control for Water Material8 minutes
  • Setting Up Water Flow Material Animation11 minutes
  • Setting Up Water Material Parameters13 minutes

In this module, we will focus on creating waterfalls in the sewer section using both mesh modeling and the Niagara particle system. You will fine-tune the settings to achieve a realistic and continuous water effect.

What's included

3 videos

3 videosTotal 39 minutes
  • Creating Waterfall Using Mesh15 minutes
  • Creating a Niagara Particles System for Water11 minutes
  • Setting Up Particle System as a Waterfall12 minutes

In this module, we will create splash effects to complement the sewer waterfall. You’ll learn how to set up and animate particles using Niagara, giving your waterfall and sewer system a more immersive and realistic touch.

What's included

5 videos1 assignment

5 videosTotal 49 minutes
  • Creating Base Splash Particle10 minutes
  • Setting Up Waterfall Particle Curve Graph Parameters8 minutes
  • Setting Up Base Splash Particle6 minutes
  • Creating Animated Particle Splash11 minutes
  • Setting Up Waterfall Splash13 minutes
1 assignmentTotal 15 minutes
  • Assessment 315 minutes

In this module, you will explore fluid simulations to create realistic fire effects for torches. You’ll set up and adjust fluid dynamics, then bake the simulation for optimized performance in-game.

What's included

4 videos

4 videosTotal 50 minutes
  • Setting Up Niagara Fire Fluid Simulation13 minutes
  • Creating Fire Simulation for Torches14 minutes
  • Baking Out Fire Particle Animations14 minutes
  • Creating Animated Fire Particle Material9 minutes

In this module, you will create detailed fire particle systems for torches, including flame and ember effects. You’ll learn how to set up particle emitters and fine-tune their appearance to achieve a more dynamic and immersive flame effect.

What's included

3 videos

3 videosTotal 34 minutes
  • Setting Up Fire Particle Texture8 minutes
  • Creating Niagara Fire Particle System13 minutes
  • Adding Ember Particles to Our Fire System13 minutes

In this module, you’ll create a blueprint for your torch that includes fire particles, lighting, and flicker effects. You’ll also explore how to create multiple variations of the torch with different flame characteristics.

What's included

3 videos1 assignment

3 videosTotal 29 minutes
  • Creating a Torch Blueprint7 minutes
  • Setting Up Light Flicker Effect9 minutes
  • Setting Up Torch Blueprint Variations13 minutes
1 assignmentTotal 15 minutes
  • Assessment 415 minutes

In this module, we will finalize the dungeon by placing light sources and decorative elements like rocks. You’ll learn how to position assets for both aesthetic appeal and functional lighting.

What's included

2 videos

2 videosTotal 25 minutes
  • Placing Light Sources Within Our Dungeon15 minutes
  • Placing Rock Asset Decorations10 minutes

In this final module, you will adjust the overall visuals of your dungeon scene by setting up advanced lighting and color grading using Unreal Engine 5’s post-process volume. This will bring out the final aesthetic of your level and ensure it looks polished and professional.

What's included

2 videos1 reading3 assignments

2 videosTotal 28 minutes
  • Setting Up Lighting for Our UE5 Scene14 minutes
  • Color Grading Using Post-Process Volume14 minutes
1 readingTotal 10 minutes
  • Conclusion to the Course 'Dungeon Design Mastery and Advanced Unreal Engine Techniques'10 minutes
3 assignmentsTotal 90 minutes
  • Assessment 515 minutes
  • Full Course Assessment60 minutes
  • Full Course Practice Assessment15 minutes

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Frequently asked questions

Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.

If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.

Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.

If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.

This course is currently available only to learners who have paid or received financial aid, when available.

Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.

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