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Design is a single-player minigame hosted by Dr. Crygor in Game & Wario. As with other games featured in Game & Wario, Design is based on a Tech Demo, in this case, Measure Up, which was featured at E3 2011.
Dr. Crygor wakes up with a stomach ache and goes to the toilet to relieve himself, but ends up getting stuck in the toilet seat when he sits down. He then comes up with the idea to flush it to make the water slide him off, but accidentally flushes himself down the toilet instead. He slides through the piping and eventually lands in his secret laboratory, wearing his lab coat with a rose in his mouth and exclaiming, "Amazing!"
Dr. Crygor having a stomachache upon waking up
The door to Dr. Crygor's bathroom
Dr. Crygor getting stuck in his own toilet with no way to get loose
Dr. Crygor deciding to flush his toilet automatically
Dr. Crygor getting showered and spinning to enter his toilet
The toilet automatically deactivating itself and a rainbow appearing
Dr. Crygor sliding through his lab's piping
Dr. Crygor landing in his laboratory with his lab coat and a rose
Dr. Crygor's close-up
The player has to draw lines and geometrical shapes on the π GamePad
in accordance with on-screen instructions. Points are based on how close the finishing drawing is to the instructions and the quality of the lines. After the player finishes all the stages in the game, Dr. Crygor will give the player their final score, and comment on their robot. There are three point tiers: Bronze (300 points), Silver (400 points) and Gold (450 points). Getting a bronze trophy is required to pass the minigame, and getting a gold one nets the player a token to use in the Cluck-A-Pop.
After the game is beaten once, a 2-player mode is unlocked. In it, each player takes turn drawing shapes, with the player with the highest score winning.
The minigame has the most substantial difference between the North American English and European English versions of Game & Wario: The North American English version has Dr. Crygor prompt the player to draw lengths in inches, while all other versions have him prompt the player in centimeters, often with discrepancies that are accounted for in-game. For instance, but not limited to, the 2.5 inch prompt in the North American English version, is a 6cm (2.36 inch) prompt in the other versions.
The game is divided in 5 stages, with the specific measurements being randomized each session.
The minigame's hint cards:
The TV view during regular gameplay in the European English version
The GamePad view during regular gameplay in the European English version
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | γγΆγ€γ³ Dezain |
Design | [1] | |
| Spanish (European) | Design | - | [?] |