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EnginePseudo3D.RayTracingLib 2.7.3

dotnet add package EnginePseudo3D.RayTracingLib --version 2.7.3
 
 
NuGet\Install-Package EnginePseudo3D.RayTracingLib -Version 2.7.3
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EnginePseudo3D.RayTracingLib" Version="2.7.3" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="EnginePseudo3D.RayTracingLib" Version="2.7.3" />
 
Directory.Packages.props
<PackageReference Include="EnginePseudo3D.RayTracingLib" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add EnginePseudo3D.RayTracingLib --version 2.7.3
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: EnginePseudo3D.RayTracingLib, 2.7.3"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package EnginePseudo3D.RayTracingLib@2.7.3
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=EnginePseudo3D.RayTracingLib&version=2.7.3
 
Install as a Cake Addin
#tool nuget:?package=EnginePseudo3D.RayTracingLib&version=2.7.3
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Game2_5D - Ray Tracing Library

Ray Tracing Library is a additional library used for detecting when a ray hits an object and determining the coordinates of the hit on a texture.

Requirements

  • .NET 8.0 or later
  • Visual Studio or any other .NET-compatible IDE

Installation

  1. Clone the repository:
    git clone git@github.com:Speyd/Game2_5D.git
    cd Game2_5D\RayTracingLib
    
Product Versions Compatible and additional computed target framework versions.
.NET net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 was computed.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 was computed.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on EnginePseudo3D.RayTracingLib:

Package Downloads
EnginePseudo3D.ObstacleLib

This is a library for creating custom objects.

EnginePseudo3D.DrawLib

This is a library for drawing objects on a texture.

EnginePseudo3D.Core

This is an engine that uses raycasting method and SFML framework to render the scene. This project implements most of the mechanics for writing the game. Designed for quick setup and easy integration into your code!

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.7.3 261 12/5/2025
2.7.2 733 12/1/2025
2.7.1 719 12/1/2025
2.7.0 512 11/30/2025
2.6.9 490 11/30/2025
2.6.8 415 11/30/2025
2.6.7 323 11/30/2025
2.6.6 186 11/30/2025
2.6.5 155 11/30/2025
2.6.4 154 11/29/2025
2.6.3 266 11/23/2025
2.6.2 234 11/23/2025
2.6.1 224 11/23/2025
2.6.0 236 11/23/2025
2.5.9 301 11/22/2025
2.5.8 368 11/21/2025
2.5.7 290 11/15/2025
2.5.6 470 11/13/2025
2.5.5 295 11/9/2025
2.5.4 277 11/9/2025
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