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EnumerableAsyncProcessor 3.8.4

dotnet add package EnumerableAsyncProcessor --version 3.8.4
 
 
NuGet\Install-Package EnumerableAsyncProcessor -Version 3.8.4
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EnumerableAsyncProcessor" Version="3.8.4" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="EnumerableAsyncProcessor" Version="3.8.4" />
 
Directory.Packages.props
<PackageReference Include="EnumerableAsyncProcessor" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add EnumerableAsyncProcessor --version 3.8.4
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: EnumerableAsyncProcessor, 3.8.4"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package EnumerableAsyncProcessor@3.8.4
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=EnumerableAsyncProcessor&version=3.8.4
 
Install as a Cake Addin
#tool nuget:?package=EnumerableAsyncProcessor&version=3.8.4
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

EnumerableAsyncProcessor

Process Multiple Asynchronous Tasks in Various Ways - One at a time / Batched / Rate limited / Concurrently

👁 nuget
👁 Codacy Badge
👁 CodeFactor

Installation

Install via Nuget Install-Package EnumerableAsyncProcessor

Why I built this

Because I've come across situations where you need to fine tune the rate at which you do things. Maybe you want it fast. Maybe you want it slow. Maybe you want it at a safe balance. Maybe you just don't want to write all the boilerplate code that comes with managing asynchronous operations!

Rate Limited Parallel Processor

Types

Type Source Object Return Object Method 1 Method 2
RateLimitedParallelAsyncProcessor .WithExecutionCount(int) .ForEachAsync(delegate)
RateLimitedParallelAsyncProcessor<TInput> .WithItems(IEnumerable<TInput>) .ForEachAsync(delegate)
ResultRateLimitedParallelAsyncProcessor<TOutput> .WithExecutionCount(int) .SelectAsync(delegate)
ResultRateLimitedParallelAsyncProcessor<TInput, TOutput> .WithItems(IEnumerable<TInput>) .SelectAsync(delegate)

How it works
Processes your Asynchronous Tasks in Parallel, but honouring the limit that you set. As one finishes, another will start.

E.g. If you set a limit of 100, only 100 should ever run at any one time

This is a hybrid between Parallel Processor and Batch Processor (see below) - Trying to address the caveats of both. Increasing the speed of batching, but not overwhelming the system by using full parallelisation.

Usage

var ids = Enumerable.Range(0, 5000).ToList();

// SelectAsync for if you want to return something
var results = await ids
 .SelectAsync(id => DoSomethingAndReturnSomethingAsync(id), CancellationToken.None)
 .ProcessInParallel(levelOfParallelism: 100);

// ForEachAsync for when you have nothing to return
await ids
 .ForEachAsync(id => DoSomethingAsync(id), CancellationToken.None) 
 .ProcessInParallel(levelOfParallelism: 100);

Timed Rate Limited Parallel Processor (e.g. Limit RPS)

Types

Type Source Object Return Object Method 1 Method 2
TimedRateLimitedParallelAsyncProcessor .WithExecutionCount(int) .ForEachAsync(delegate)
TimedRateLimitedParallelAsyncProcessor<TInput> .WithItems(IEnumerable<TInput>) .ForEachAsync(delegate)
ResultTimedRateLimitedParallelAsyncProcessor<TOutput> .WithExecutionCount(int) .SelectAsync(delegate)
ResultTimedRateLimitedParallelAsyncProcessor<TInput, TOutput> .WithItems(IEnumerable<TInput>) .SelectAsync(delegate)

How it works
Processes your Asynchronous Tasks in Parallel, but honouring the limit that you set over the timespan that you set. As one finishes, another will start, unless you've hit the maximum allowed for the current timespan duration.

E.g. If you set a limit of 100, and a timespan of 1 second, only 100 operation should ever run at any one time over the course of a second. If the operation finishes sooner than a second (or your provided timespan), it'll wait and then start the next operation once that timespan has elapsed.

This is useful in scenarios where, for example, you have an API but it has a request per second limit

Usage

var ids = Enumerable.Range(0, 5000).ToList();

// SelectAsync for if you want to return something
var results = await ids
 .SelectAsync(id => DoSomethingAndReturnSomethingAsync(id), CancellationToken.None)
 .ProcessInParallel(levelOfParallelism: 100, TimeSpan.FromSeconds(1));

// ForEachAsync for when you have nothing to return
await ids
 .ForEachAsync(id => DoSomethingAsync(id), CancellationToken.None) 
 .ProcessInParallel(levelOfParallelism: 100, TimeSpan.FromSeconds(1));

Caveats

  • If your operations take longer than your provided TimeSpan, you probably won't get your desired throughput. This processor ensures you don't go over your rate limit, but will not increase parallel execution if you're below it.

One At A Time

Types

Type Source Object Return Object Method 1 Method 2
OneAtATimeAsyncProcessor .WithExecutionCount(int) .ForEachAsync(delegate)
OneAtATimeAsyncProcessor<TInput> .WithItems(IEnumerable<TInput>) .ForEachAsync(delegate)
ResultOneAtATimeAsyncProcessor<TOutput> .WithExecutionCount(int) .SelectAsync(delegate)
ResultOneAtATimeAsyncProcessor<TInput, TOutput> .WithItems(IEnumerable<TInput>) .SelectAsync(delegate)

How it works
Processes your Asynchronous Tasks One at a Time. Only one will ever progress at a time. As one finishes, another will start

Usage

var ids = Enumerable.Range(0, 5000).ToList();

// SelectAsync for if you want to return something
var results = await ids
 .SelectAsync(id => DoSomethingAndReturnSomethingAsync(id), CancellationToken.None)
 .ProcessOneAtATime();

// ForEachAsync for when you have nothing to return
await ids
 .ForEachAsync(id => DoSomethingAsync(id), CancellationToken.None) 
 .ProcessOneAtATime();

Caveats

  • Slowest method

Batch

Types

Type Source Object Return Object Method 1 Method 2
BatchAsyncProcessor .WithExecutionCount(int) .ForEachAsync(delegate)
BatchAsyncProcessor<TInput> .WithItems(IEnumerable<TInput>) .ForEachAsync(delegate)
ResultBatchAsyncProcessor<TOutput> .WithExecutionCount(int) .SelectAsync(delegate)
ResultBatchAsyncProcessor<TInput, TOutput> .WithItems(IEnumerable<TInput>) .SelectAsync(delegate)

How it works
Processes your Asynchronous Tasks in Batches. The next batch will not start until every Task in previous batch has finished

Usage

var ids = Enumerable.Range(0, 5000).ToList();

// SelectAsync for if you want to return something
var results = await ids
 .SelectAsync(id => DoSomethingAndReturnSomethingAsync(id), CancellationToken.None)
 .ProcessInBatches(batchSize: 100);

// ForEachAsync for when you have nothing to return
await ids
 .ForEachAsync(id => DoSomethingAsync(id), CancellationToken.None) 
 .ProcessInBatches(batchSize: 100);

Caveats

  • If even just 1 Task in a batch is slow or hangs, this will prevent the next batch from starting
  • If you set a batch of 100, and 70 have finished, you'll only have 30 left executing. This could slow things down

Parallel

Types

Type Source Object Return Object Method 1 Method 2
ParallelAsyncProcessor .WithExecutionCount(int) .ForEachAsync(delegate)
ParallelAsyncProcessor<TInput> .WithItems(IEnumerable<TInput>) .ForEachAsync(delegate)
ResultParallelAsyncProcessor<TOutput> .WithExecutionCount(int) .SelectAsync(delegate)
ResultParallelAsyncProcessor<TInput, TOutput> .WithItems(IEnumerable<TInput>) .SelectAsync(delegate)

How it works
Processes your Asynchronous Tasks as fast as it can. All at the same time if it can

Usage

var ids = Enumerable.Range(0, 5000).ToList();

// SelectAsync for if you want to return something
var results = await ids
 .SelectAsync(id => DoSomethingAndReturnSomethingAsync(id), CancellationToken.None)
 .ProcessInParallel();

// ForEachAsync for when you have nothing to return
await ids
 .ForEachAsync(id => DoSomethingAsync(id), CancellationToken.None) 
 .ProcessInParallel();

Caveats

  • Depending on how many operations you have, you could overwhelm your system. Memory and CPU and Network usage could spike, and cause bottlenecks / crashes / exceptions

Processor Methods

As above, you can see that you can just await on the processor to get the results. Below shows examples of using the processor object and the various methods available.

This is for when you need to Enumerate through some objects and use them in your operations. E.g. Sending notifications to certain ids

 var httpClient = new HttpClient();

 var ids = Enumerable.Range(0, 5000).ToList();

 // This is for when you need to Enumerate through some objects and use them in your operations
 
 var itemProcessor = Enumerable.Range(0, 5000).ToAsyncProcessorBuilder()
 .SelectAsync(NotifyAsync)
 .ProcessInParallel(100);

 // Or
 // var itemProcessor = AsyncProcessorBuilder.WithItems(ids)
 // .SelectAsync(NotifyAsync, CancellationToken.None)
 // .ProcessInParallel(100);

// GetEnumerableTasks() returns IEnumerable<Task<TOutput>> - These may have completed, or may still be waiting to finish.
 var tasks = itemProcessor.GetEnumerableTasks();

// Or call GetResultsAsyncEnumerable() to get an IAsyncEnumerable<TOutput> so you can process them in real-time as they finish.
 await foreach (var httpResponseMessage in itemProcessor.GetResultsAsyncEnumerable())
 {
 // Do something
 }

// Or call GetResultsAsync() to get a Task<TOutput[]> that contains all of the finished results 
 var results = await itemProcessor.GetResultsAsync();

// My dummy method
 Task<HttpResponseMessage> NotifyAsync(int id)
 {
 return httpClient.GetAsync($"https://localhost:8080/notify/{id}");
 }

This is for when you need to don't need any objects - But just want to do something a certain amount of times. E.g. Pinging a site to warm up multiple instances

 var httpClient = new HttpClient();

 var itemProcessor = AsyncProcessorBuilder.WithExecutionCount(100)
 .SelectAsync(PingAsync, CancellationToken.None)
 .ProcessInParallel(10);

// GetEnumerableTasks() returns IEnumerable<Task<TOutput>> - These may have completed, or may still be waiting to finish.
 var tasks = itemProcessor.GetEnumerableTasks();

// Or call GetResultsAsyncEnumerable() to get an IAsyncEnumerable<TOutput> so you can process them in real-time as they finish.
 await foreach (var httpResponseMessage in itemProcessor.GetResultsAsyncEnumerable())
 {
 // Do something
 }

// Or call GetResultsAsync() to get a Task<TOutput[]> that contains all of the finished results 
 var results = await itemProcessor.GetResultsAsync();

// My dummy method
 Task<HttpResponseMessage> PingAsync()
 {
 return httpClient.GetAsync("https://localhost:8080/ping");
 }
Product Versions Compatible and additional computed target framework versions.
.NET net5.0 net5.0 was computed.  net5.0-windows net5.0-windows was computed.  net6.0 net6.0 is compatible.  net6.0-android net6.0-android was computed.  net6.0-ios net6.0-ios was computed.  net6.0-maccatalyst net6.0-maccatalyst was computed.  net6.0-macos net6.0-macos was computed.  net6.0-tvos net6.0-tvos was computed.  net6.0-windows net6.0-windows was computed.  net7.0 net7.0 was computed.  net7.0-android net7.0-android was computed.  net7.0-ios net7.0-ios was computed.  net7.0-maccatalyst net7.0-maccatalyst was computed.  net7.0-macos net7.0-macos was computed.  net7.0-tvos net7.0-tvos was computed.  net7.0-windows net7.0-windows was computed.  net8.0 net8.0 is compatible.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 is compatible.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 was computed.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
.NET Core netcoreapp2.0 netcoreapp2.0 was computed.  netcoreapp2.1 netcoreapp2.1 was computed.  netcoreapp2.2 netcoreapp2.2 was computed.  netcoreapp3.0 netcoreapp3.0 was computed.  netcoreapp3.1 netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 netstandard2.0 is compatible.  netstandard2.1 netstandard2.1 was computed. 
.NET Framework net461 net461 was computed.  net462 net462 was computed.  net463 net463 was computed.  net47 net47 was computed.  net471 net471 was computed.  net472 net472 was computed.  net48 net48 was computed.  net481 net481 was computed. 
MonoAndroid monoandroid monoandroid was computed. 
MonoMac monomac monomac was computed. 
MonoTouch monotouch monotouch was computed. 
Tizen tizen40 tizen40 was computed.  tizen60 tizen60 was computed. 
Xamarin.iOS xamarinios xamarinios was computed. 
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NuGet packages (4)

Showing the top 4 NuGet packages that depend on EnumerableAsyncProcessor:

Package Downloads
TUnit.Engine

A .NET Testing Framework

ModularPipelines

Write your pipelines in C#!

TomLonghurst.PullRequestScanner

Package Description

DotnetModularPipelines

Write your pipelines in C#!

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on EnumerableAsyncProcessor:

Repository Stars
thomhurst/TUnit
A modern, fast and flexible .NET testing framework
thomhurst/ModularPipelines
Write your pipelines in C# !
Version Downloads Last Updated
3.8.4 2,075,574 8/11/2025
3.8.3 277 8/11/2025
3.8.2 316 8/11/2025
3.8.0 271 8/11/2025
3.6.3 12,218 8/10/2025
3.6.2 268 8/10/2025
3.6.0 281 8/10/2025
3.5.0 290 8/10/2025
3.3.3 492 8/9/2025
3.3.2 1,163 8/8/2025
3.2.0 1,348 8/8/2025
3.1.0 350 8/8/2025
3.0.2 9,554 8/7/2025
3.0.1 987 8/7/2025
3.0.0 360 8/7/2025
2.1.111 4,508 8/6/2025
2.1.0 456,662 1/25/2025
2.0.6 62,928 1/1/2025
2.0.0 471 12/30/2024
1.4.0 47,892 11/30/2024
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