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dotnet add package ResXResourceReader.NetStandard --version 1.3.0
NuGet\Install-Package ResXResourceReader.NetStandard -Version 1.3.0
<PackageReference Include="ResXResourceReader.NetStandard" Version="1.3.0" />
<PackageVersion Include="ResXResourceReader.NetStandard" Version="1.3.0" />Directory.Packages.props
<PackageReference Include="ResXResourceReader.NetStandard" />Project file
paket add ResXResourceReader.NetStandard --version 1.3.0
#r "nuget: ResXResourceReader.NetStandard, 1.3.0"
#:package ResXResourceReader.NetStandard@1.3.0
#addin nuget:?package=ResXResourceReader.NetStandard&version=1.3.0Install as a Cake Addin
#tool nuget:?package=ResXResourceReader.NetStandard&version=1.3.0Install as a Cake Tool
via Nuget: https://www.nuget.org/packages/ResXResourceReader.NetStandard/
If you want to programmatically read/update a ResX file, the standard is to use the System.Resources.ResXResourceReader and System.Resources.ResXResourceWriter. However these libraries are part of System.Windows.Forms. That is either a annoying extra dependency or a deal breaker for .Net Standard.
This library separates those two classes from System.Windows.Forms and packages them for .Net Standard so you can easily include them across frameworks.
If you don't know a resx file is:
This library is almost a direct copy of files from the open sourced winforms respository
https://github.com/dotnet/winforms/tree/b666dc7a94d8ac87a7d300cfb4fa86332fb79bae/src/System.Windows.Forms/src/System/Resources
However, I did revert this change in order to remove the dependency on System.Numerics, which was limiting .Net Standard compatibility.
I've also changed the namespace to System.Resources.NetStandard to avoid potential naming conflicts.
See how to use ResXResourceReader and ResXResourceWriter at
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 net5.0 was computed. net5.0-windows net5.0-windows was computed. net6.0 net6.0 was computed. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 netcoreapp2.0 was computed. netcoreapp2.1 netcoreapp2.1 was computed. netcoreapp2.2 netcoreapp2.2 was computed. netcoreapp3.0 netcoreapp3.0 was computed. netcoreapp3.1 netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 netstandard2.0 is compatible. netstandard2.1 netstandard2.1 is compatible. |
| .NET Framework | net461 net461 was computed. net462 net462 was computed. net463 net463 was computed. net47 net47 was computed. net471 net471 was computed. net472 net472 was computed. net48 net48 was computed. net481 net481 was computed. |
| MonoAndroid | monoandroid monoandroid was computed. |
| MonoMac | monomac monomac was computed. |
| MonoTouch | monotouch monotouch was computed. |
| Tizen | tizen40 tizen40 was computed. tizen60 tizen60 was computed. |
| Xamarin.iOS | xamarinios xamarinios was computed. |
| Xamarin.Mac | xamarinmac xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos xamarinwatchos was computed. |
Showing the top 5 NuGet packages that depend on ResXResourceReader.NetStandard:
| Package | Downloads |
|---|---|
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SunamoXliffParser
Just fork from https://www.nuget.org/packages/fmdev.XliffParser, due to .NET 5+ |
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SunamoDevCode
Another code mainly for working with C# in all ways. Will be in future merged with SunamoCode and SunamoCSharp. |
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PointShare.ExtensionMethods.SPO
PointShare.ExtensionMethods.SPO |
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AppText.Translations
AppText.Translations is an add-on for the AppText CMS that adds a Translation content type and a few specialized API endpoints to deal with translations. |
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Mocale
Localization framework for .NET Maui with support for over the air localization updates from external data sources. |
Showing the top 5 popular GitHub repositories that depend on ResXResourceReader.NetStandard:
| Repository | Stars |
|---|---|
|
Squidex/squidex
Headless CMS and Content Managment Hub
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stryker-mutator/stryker-net
Mutation testing for .NET core and .NET framework!
|
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JonPSmith/AuthPermissions.AspNetCore
This library provides extra authorization and multi-tenant features to an ASP.NET Core application.
|
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sailro/EscapeFromTarkov-Trainer
Escape from Tarkov (EFT) Trainer - Internal
|
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FFXIV-CombatReborn/RotationSolverReborn
Analyses combat information every frame and finds the best action.
|
## 1.3.0
Support ResXNullRef nodes
## 1.2.0
Fix errors when working with file-based ResX resources (icons, images, sound, files, etc)
## 1.1.0
Fixed issues where the library couldn't open Resx files generated by other editors