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dotnet add package Silk.NET.DirectStorage --version 2.17.0
NuGet\Install-Package Silk.NET.DirectStorage -Version 2.17.0
<PackageReference Include="Silk.NET.DirectStorage" Version="2.17.0" />
<PackageVersion Include="Silk.NET.DirectStorage" Version="2.17.0" />Directory.Packages.props
<PackageReference Include="Silk.NET.DirectStorage" />Project file
paket add Silk.NET.DirectStorage --version 2.17.0
#r "nuget: Silk.NET.DirectStorage, 2.17.0"
#:package Silk.NET.DirectStorage@2.17.0
#addin nuget:?package=Silk.NET.DirectStorage&version=2.17.0Install as a Cake Addin
#tool nuget:?package=Silk.NET.DirectStorage&version=2.17.0Install as a Cake Tool
Silk.NET is your one-stop-shop for high-speed .NET multimedia, graphics, and compute; providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX.
Use Silk.NET to spruce up applications with cross-platform 3D graphics, audio, compute and haptics!
Silk.NET works on any .NET Standard 2.0 compliant platform, including .NET 6.0, Xamarin, .NET Framework 4.6.1+, and .NET Core 2.0+.
Proud to be an official project under the benevolent .NET Foundation umbrella.
This package contains bindings to DirectX and the Windows SDK.
Having poured lots of hours into examining generated C# code and its JIT assembly, you can count on us to deliver blazing fast bindings with negligible overhead induced by Silk.NET!
With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with frequent updates generated straight from the upstream sources.
In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximise productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line!
Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.
Silk.NET requires significant effort to maintain, as such we greatly appreciate any financial support you are able to provide!
This helps ensure Silk.NET's long term viability, and to help support the developers who maintain Silk.NET in their free time. Kai is accepting GitHub Sponsorships.
Silk.NET is distributed under the very permissive MIT/X11 license and all dependencies are distributed under MIT-compatible licenses.
Silk.NET is a .NET Foundation project, and has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 net5.0 is compatible. net5.0-windows net5.0-windows was computed. net6.0 net6.0 was computed. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 netcoreapp2.0 was computed. netcoreapp2.1 netcoreapp2.1 was computed. netcoreapp2.2 netcoreapp2.2 was computed. netcoreapp3.0 netcoreapp3.0 was computed. netcoreapp3.1 netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 netstandard2.0 is compatible. netstandard2.1 netstandard2.1 is compatible. |
| .NET Framework | net461 net461 was computed. net462 net462 was computed. net463 net463 was computed. net47 net47 was computed. net471 net471 was computed. net472 net472 was computed. net48 net48 was computed. net481 net481 was computed. |
| MonoAndroid | monoandroid monoandroid was computed. |
| MonoMac | monomac monomac was computed. |
| MonoTouch | monotouch monotouch was computed. |
| Tizen | tizen40 tizen40 was computed. tizen60 tizen60 was computed. |
| Xamarin.iOS | xamarinios xamarinios was computed. |
| Xamarin.Mac | xamarinmac xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos xamarinwatchos was computed. |
This package is not used by any NuGet packages.
This package is not used by any popular GitHub repositories.
Silk.NET Spring 2023 Update 1
- Added zero-cost extension methods for ComPtrs, making our DirectX bindings easier to use and higher quality than ever before.
- Added WebGPU bindings for Dawn and WGPU.
- Added Direct2D bindings. (massive thank you to @curin)
- Added DirectComposition bindings. (again, massive preesh to @curin)
- Added DirectWrite bindings.
- Added d3d11on12 bindings.
- Added WGL bindings.
- Added support for Android 12.
- Added support for OpenAL disconnect extension. (thanks @okaniku)
- Added GLFW API constants for ANGLE. (thanks @cyraid)
- Added extension functions for OpenAL BufferData to make use of AL_EXT_float32 enums.
- Added ReopenDevices extension for OpenAL Soft. (thanks @LeNitrous)
- Added BufferCallback extension for OpenAL Soft.
- Added Vulkan structure chain polymorphism. (thanks @Khitiara for the proposal)
- Added SDL/GLFW native libraries for Windows on ARM64.
- Added IsScancodePressed function in Silk.NET Input.
- Added TopMost in Silk.NET Windowing (thanks @MarioGK)
- Added EGL display and surface to INativeWindow.
- Added an explicit check against calling Reset on a window while within the render loop of said window.
- Added support for multiple native binary candidate paths for a single binding.
- Improved support for WASM and AOT in the Silk.NET loader.
- Improved support for Windows on ARM64.
- Improved Silk.NET.Maths generic specialization codegen.
- Improved support for DXVK, including a new DXHandle property in INativeWindow for getting Linux HWND equivalents.
- Improved support for Silk.NET.Windowing under reflection-free NativeAOT
- Updated to SDL 2.24.
- Updated to Vulkan 1.3.246.
- Updated to DirectStorage 1.1.1.
- Updated to OpenXR 1.0.27.
- Updated to Assimp 5.2.5.
- Updated to latest OpenCL specifications.
- Updated to latest OpenGL specifications.
- Updated to latest ImGui.
- Fixed XInput GetApi not being implemented. (thanks @skyebird189)
- Fixed TransparentBuffer not being applied correctly without specifying a PreferredBitDepth. (thanks @MarioGK)
- Fixed wide string marshalling.
- Fixed string array marshalling on systems where the max DBCS character size is insufficient for UTF8.
- Fixed Span overloads not calculating the correct length value for ommitted (implicit) length parameters.
- Fixed copying of native libraries under .NET Framework 4.6.1. (thanks @paralaxsd)
- Fixed SDL crashing on Android when the screen rotates in some cases.
- Fixed a memory leak when using GlobalMemory to marshal string arrays instead of StringArrayToPtr. (thanks @Khitiara)