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URL: https://www.nuget.org/packages/VerticesEngine.Core.Desktop.GL/

⇱ NuGet Gallery | VerticesEngine.Core.Desktop.GL 2.0.0.11-alpha




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VerticesEngine.Core.Desktop.GL 2.0.0.11-alpha

This is a prerelease version of VerticesEngine.Core.Desktop.GL.
dotnet add package VerticesEngine.Core.Desktop.GL --version 2.0.0.11-alpha
 
 
NuGet\Install-Package VerticesEngine.Core.Desktop.GL -Version 2.0.0.11-alpha
 
 
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="VerticesEngine.Core.Desktop.GL" Version="2.0.0.11-alpha" />
 
 
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="VerticesEngine.Core.Desktop.GL" Version="2.0.0.11-alpha" />
 
Directory.Packages.props
<PackageReference Include="VerticesEngine.Core.Desktop.GL" />
 
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add VerticesEngine.Core.Desktop.GL --version 2.0.0.11-alpha
 
 
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: VerticesEngine.Core.Desktop.GL, 2.0.0.11-alpha"
 
 
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package VerticesEngine.Core.Desktop.GL@2.0.0.11-alpha
 
 
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=VerticesEngine.Core.Desktop.GL&version=2.0.0.11-alpha&prerelease
 
Install as a Cake Addin
#tool nuget:?package=VerticesEngine.Core.Desktop.GL&version=2.0.0.11-alpha&prerelease
 
Install as a Cake Tool
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Vertices Engine - Core

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Vertices Engine is a solo developed game engine written by @rtroe under @VirtexEdgeDesign. It is writter in C# and uses @MonoGame as it's underlying foundation allowing it to run cross platform on PC, OSX, Linux, iOS and Android.

👁 gameLink

Check out the feature list and links to the Nuget Packages below.

Status

Build Status

Platform Nuget Package Downloads
DesktopGL 👁 alt text
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Android 👁 alt text
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iOS 👁 alt text
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Documentation

Full documentation is rebuilt for each nuget release and hosted here.

Discord

Join the discord and talk directly to the developer!

👁 Discord

Games

A number of currently released and up coming games use vertices, you can find an outline below:

Metric Racer

👁 cws

Metric Racer is a fast paced futuristic racer. Multiple tracks, local multiplayer, and a built-in track editor, your speed and creativity are your only limits.

Metric Racer is available on Steam for Windows, Mac and Linux.

The Chaotic Workshop

👁 cws

The Chaotic Workshop is a mobile Rube Goldberg style puzzle game involving you to use your creativity and problem solving along with the toolbox of over 70 items to solve 50 backwards, mind bending puzzles in the game.

The Chaotic Workshop is available on Steam, Android and iOS here.

Space Esc8bit

👁 cws

Space Esc8bit is a fast paced, 8-bit themed mobile missile run game, with the goal to both get as high an altitude as possible by out-maneuvering as many missiles as possible.

It's out on Android and iOS now.

Features

Cross Platform

Vertices runs on PC, OSX, Linux, iOS and Android and is coming to consoles soon.

👁 xplatform

In-game Sandbox for Rapid Level Design

A number of Vertices games are sandbox based, and so the engine is built an integrated in-game editor to add, modify and change a game on the fly.

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Integrated Terrain Editor

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Customizable and Sinkable GUI system

Vertices supports a number of GUI elements from basic buttons and toolbars to more advanced Ribbon Bars and Property Grib controls.

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Integrated Debug System

To help with game development and profiling, Vertices comes with a number of debug profilers and tools.

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Farseer and BEPU physics library support

Vertices comes with physics support for BEPU and Farseer.

Networking

Vertices uses Lidgren to handle it's netcode back end, and is integrated into the engine, allowing for fast prototyping of networked games.

Rendering Pipeline

Vertices comes with a extensible and plug-and-play renderering pipeline. There is a more indepth look at the renderering pipeline over at Virtex's main site here.

Deferred Renderer

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Cascade Shadow Mapping

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Crepuscular Rays(God Rays)

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Screen Space Reflections

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SSAO

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Motion Blur

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Depth of Field

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Emissive Materials

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Renderering Debug

The renderering pipeline comes with a number of debug options as well, allowing to see what the scene looks like at each stage of the pre and post processing.

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Support

Verties is in active development currently and therefore may have some bugs. You can open issues here or get in touch with us on Twitter through the links at the top.

Product Versions Compatible and additional computed target framework versions.
.NET net6.0 net6.0 is compatible.  net6.0-android net6.0-android was computed.  net6.0-ios net6.0-ios was computed.  net6.0-maccatalyst net6.0-maccatalyst was computed.  net6.0-macos net6.0-macos was computed.  net6.0-tvos net6.0-tvos was computed.  net6.0-windows net6.0-windows was computed.  net7.0 net7.0 was computed.  net7.0-android net7.0-android was computed.  net7.0-ios net7.0-ios was computed.  net7.0-maccatalyst net7.0-maccatalyst was computed.  net7.0-macos net7.0-macos was computed.  net7.0-tvos net7.0-tvos was computed.  net7.0-windows net7.0-windows was computed.  net8.0 net8.0 was computed.  net8.0-android net8.0-android was computed.  net8.0-browser net8.0-browser was computed.  net8.0-ios net8.0-ios was computed.  net8.0-maccatalyst net8.0-maccatalyst was computed.  net8.0-macos net8.0-macos was computed.  net8.0-tvos net8.0-tvos was computed.  net8.0-windows net8.0-windows was computed.  net9.0 net9.0 was computed.  net9.0-android net9.0-android was computed.  net9.0-browser net9.0-browser was computed.  net9.0-ios net9.0-ios was computed.  net9.0-maccatalyst net9.0-maccatalyst was computed.  net9.0-macos net9.0-macos was computed.  net9.0-tvos net9.0-tvos was computed.  net9.0-windows net9.0-windows was computed.  net10.0 net10.0 was computed.  net10.0-android net10.0-android was computed.  net10.0-browser net10.0-browser was computed.  net10.0-ios net10.0-ios was computed.  net10.0-maccatalyst net10.0-maccatalyst was computed.  net10.0-macos net10.0-macos was computed.  net10.0-tvos net10.0-tvos was computed.  net10.0-windows net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on VerticesEngine.Core.Desktop.GL:

Package Downloads
VerticesEngine.Platforms.Steam

The Steam Platform wrapper support for the Vertices Engine.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.0.0.11-alpha 300 3/26/2023
2.0.0.8-alpha 246 3/20/2023
2.0.0.7-alpha 259 3/20/2023
2.0.0.6-alpha 240 3/20/2023
2.0.0.5-alpha 247 3/20/2023
2.0.0.4-alpha 380 3/20/2023
2.0.0.2-alpha 253 3/20/2023
2.0.0.1-alpha 248 3/20/2023