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dotnet add package Vortice.SpirvCross --version 1.5.4
NuGet\Install-Package Vortice.SpirvCross -Version 1.5.4
<PackageReference Include="Vortice.SpirvCross" Version="1.5.4" />
<PackageVersion Include="Vortice.SpirvCross" Version="1.5.4" />Directory.Packages.props
<PackageReference Include="Vortice.SpirvCross" />Project file
paket add Vortice.SpirvCross --version 1.5.4
#r "nuget: Vortice.SpirvCross, 1.5.4"
#:package Vortice.SpirvCross@1.5.4
#addin nuget:?package=Vortice.SpirvCross&version=1.5.4Install as a Cake Addin
#tool nuget:?package=Vortice.SpirvCross&version=1.5.4Install as a Cake Tool
👁 License: MIT
👁 Build status
👁 Vulkan
👁 NuGet
Vortice.Vulkan is .NET 9 and .NET 10 low-level bindings for Vulkan, VulkanMemoryAllocator, SPIRV-Cross and shaderc.
To further help development of these bindings library or other projects, please consider SPONSOR my profile in order to allow faster issue triaging and new features to be implemented.
Vortice.Vulkan development, contributions and bugfixes by:
Ideas and generator part is based on vk
Other similar projects:
Projects using Vortice.Vulkan:
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 net9.0 is compatible. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 is compatible. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 4 NuGet packages that depend on Vortice.SpirvCross:
| Package | Downloads |
|---|---|
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ValveResourceFormat
Parser, decompiler, and exporter for Valve's Source 2 resource file formats. Supports models, textures, materials, maps, particles, and more. |
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Veldrith.SPIRV
SPIR-V shader compilation and cross-compilation support for the Veldrith backend abstraction layer. |
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Anatta.Framework
A probably cross-platform game framework. |
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SimulationTree.Shaders.Systems
Package Description |
Showing the top 1 popular GitHub repositories that depend on Vortice.SpirvCross:
| Repository | Stars |
|---|---|
|
ValveResourceFormat/ValveResourceFormat
Source 2 Viewer is an all-in-one tool to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, materials, textures, sounds, and more.
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| Version | Downloads | Last Updated |
|---|---|---|
| 1.5.4 | 7,142 | 2/3/2026 |
| 1.5.3 | 10,265 | 5/14/2025 |
| 1.5.2 | 1,266 | 1/3/2025 |
| 1.5.1 | 1,331 | 9/24/2024 |
| 1.5.0 | 994 | 6/24/2024 |
| 1.4.9 | 213 | 6/20/2024 |
| 1.4.8 | 498 | 2/23/2024 |
| 1.4.7 | 500 | 2/12/2024 |
| 1.4.6 | 206 | 2/12/2024 |
| 1.4.5 | 231 | 1/17/2024 |
| 1.4.4 | 279 | 11/27/2023 |
| 1.4.3 | 2,225 | 10/16/2023 |
| 1.4.2 | 1,388 | 7/11/2023 |
| 1.4.1 | 286 | 7/10/2023 |
| 1.4.0 | 322 | 7/10/2023 |
| 1.3.1 | 334 | 6/29/2023 |
| 1.3.0 | 517 | 6/16/2023 |
| 1.2.1-beta | 386 | 3/13/2023 |
| 1.2.0-beta | 325 | 2/28/2023 |
| 1.1.0-beta | 345 | 10/24/2022 |