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dotnet add package Anatta.Framework --version 2026.6.9
NuGet\Install-Package Anatta.Framework -Version 2026.6.9
<PackageReference Include="Anatta.Framework" Version="2026.6.9" />
<PackageVersion Include="Anatta.Framework" Version="2026.6.9" />Directory.Packages.props
<PackageReference Include="Anatta.Framework" />Project file
paket add Anatta.Framework --version 2026.6.9
#r "nuget: Anatta.Framework, 2026.6.9"
#:package Anatta.Framework@2026.6.9
#addin nuget:?package=Anatta.Framework&version=2026.6.9Install as a Cake Addin
#tool nuget:?package=Anatta.Framework&version=2026.6.9Install as a Cake Tool
Anatta.Framework is a game framework based on OpenTK made for fun.
"In Buddhism, the term anattā is the doctrine of "non-self" – that no unchanging, permanent self exists, and is the absence of essence in any phenomenon. While often interpreted as a doctrine denying the existence of a self, anatman is more accurately described as a strategy to attain non-attachment by recognizing everything as impermanent, while staying silent on the ultimate existence of an unchanging essence. In contrast, dominant schools of Hinduism assert the existence of Ātman as pure awareness or witness-consciousness, "reify[ing] consciousness as an eternal self"."
I just thought the name was cool.
Follow the Demo in Samples/Demo.
Use the NuGet Package, or clone the repo, and just use the Anatta.Framework project.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 net10.0 is compatible. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
This package is not used by any NuGet packages.
This package is not used by any popular GitHub repositories.