Wine Wayland Driver Lands Alpha Modifier Support For Opacity Handling
The Wine Wayland driver continues to be improved upon for bettering the experience around Windows games/applications running natively on Wayland Linux desktops without having to go through X11/XWayland. The newest feature merged is alpha modifier support for opacity handling of surfaces.
JiangYi Chen and Rémi Bernon authored support in the Wine Wayland driver for the alpha-modifier-v1 protocol. Wayland's alpha-modifier-v1 protocol allows for specifying an opacity multiplier that the compositor then applies to the window surface during rendering such as for fading and other background effects and more. This now-merged Wine code builds on earlier code posted last month.
This alpha-modifier-v1 support for winewayland.drv was merged yesterday to Git. In turn this new functionality will be part of the Wine 11.11 bi-weekly development release due out later today.
Hopefully by the Wine 12.0 stable release due out in early 2027, the Wine Wayland driver will ideally be in robust shape.
JiangYi Chen and Rémi Bernon authored support in the Wine Wayland driver for the alpha-modifier-v1 protocol. Wayland's alpha-modifier-v1 protocol allows for specifying an opacity multiplier that the compositor then applies to the window surface during rendering such as for fading and other background effects and more. This now-merged Wine code builds on earlier code posted last month.
This alpha-modifier-v1 support for winewayland.drv was merged yesterday to Git. In turn this new functionality will be part of the Wine 11.11 bi-weekly development release due out later today.
Hopefully by the Wine 12.0 stable release due out in early 2027, the Wine Wayland driver will ideally be in robust shape.
