Octopus (γͺγ―γγγΉ, Octopus) is Mr. Game & Watch's Final Smash which is based on the Game & Watch game of the same name.
Overview[edit]
In the attack, Mr. Game & Watch grows itself and transforms into a large octopus, the same color as the Mr. Game & Watch being played. It slowly float-crawls freely through the stage in Super Smash Bros. Brawl and Super Smash Bros. 4, and quickly drags players offscreen in a predefined path in Super Smash Bros. Ultimate.
The Octopus makes its first appearance in Brawl. Even though the Octopus appears to float, it still requires terrain in order to move, which results in a self-destruct if it falls off the stage, although it can jump and double-jump a small bit. The Octopus has unlimited swim time and is unaffected by the current of moving water in stages such as Jungle Japes. The Octopus is also unaffected by stage hazards such as Klaptraps (on Jungle Japes) and the Fish (on Summit). Out of its eight legs (one of which cannot be seen), four of them can extend to about 7 times their length. Normally, only the body will damage the opponents, but if the tentacles are extended then the tips of the tentacles will damage opponents until they withdraw. The tentacles in the back deal less damage than the ones in the front, which can be a problem since the Octopus can't turn around. Touching the G&W Octopus causes 16% of damage. The Final Smash lasts about 17 seconds. Whilst activated, most of the screen fades slightly (causing the screen to somewhat resemble a Game & Watch's white background) and a strange noise is heard. It is interesting to note that the Octopus is not affected by slow motion effects.
Octopus returns as Mr. Game & Watch's Final Smash in Super Smash Bros. 4. It appears to act similarly to its appearance in Brawl, but its damage output has been nerfed. Its appearance is mostly unchanged from Brawl, though the outline has changed color, matching the fluctuating colors of the Smash Ball.
Octopus returns again as Mr. Game & Watch's Final Smash in Super Smash Bros. Ultimate, but is no longer a fully controllable transformation. Once activated, it will automatically charge towards the direction Mr. Game & Watch was facing, passing through all obstacles. The player can control the Octopus vertically, but cannot affect its horizontal speed at all. Like in previous versions, mashing A or B will cause its tentacles to rapidly extend. Other players being hit by any part of the Octopus' body (barring its tentacle) will receive 15% and knockback. Players touching the tentacles will be caught as the Octopus charges forward, dealing a small amount of damage. They will be KOed if forced outside of the blast zones by the Final Smash. If a captured player ends up outside a certain region around the tentacle, due to an obstruction like a wall or floor, 30% damage and moderate knockback will be dealt to the player, with the launch direction being perpendicular to the surface they are touching. This can also be triggered by the Octopus moving too quickly after traveling a long distance on very large stages; the captured fighter will fall behind of the Octopus and be launched straight up. Players are only trapped for a certain amount of time before escaping depending on their percent and this time can be shortened by mashing. It ends as soon as the Octopus is beyond the blast line, and Mr. Game & Watch is taken back to the location where the Final Smash was activated. While its great speed increase raises its KO potential compared to earlier incarnations, it has reduced range, being limited to a predefined path once it's activated.
Instructional quotes[edit]
Trophies[edit]
In Super Smash Bros. Brawl[edit]
- Octopus
- Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.
- π Wii
: Super Smash Bros. Brawl
In Super Smash Bros. for Wii U[edit]
- Octopus
- π NTSC
The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.
- π PAL
The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Then ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change direction.
The Octopus appears in Super Smash Bros. Ultimate as a Legend-class primary spirit. It can be summoned using the cores of Octoman, Octorok, Oil Panic, and two Shield types.
Octopus is a Game & Watch game, released on July 16, 1981 as part of the Wide Screen series, where three treasure hunting divers avoid a giant octopus guarding a sunken pirate ship and collect its sunken treasure. The octopus's limbs would erratically expand and retract, like in the Final Smash, forcing the divers to move with precise timing. If one of the divers got caught by the octopus, the next diver would come down and substitute. The octopus would keep watch over the ship until all of the divers were caught. Mr. Game & Watch's up smash also originates from Octopus, where he uses his diver's helmet to headbutt his opponents.
In Ultimate, the octopus drags the opponents to the blast zone, similar to how the octopus would grab ahold of the diver if they ran into a tentacle.
Gallery[edit]
Octopus as shown by the Move List in Ultimate.
Names in other languages[edit]
- Very strangely, if Octopus is used on Ice Climbers, one of them will take an extremely high amount of damage. This is probably because the grab only works on the first one Mr. Game & Watch comes into contact with, and the second one keeps repeatedly taking damage very quickly.
- Octopus was Mr. Game & Watch's only move that changed his appearance prior to Ultimate.
- Characters that get KO'd by Octopus in Ultimate will occasionally have a grey-colored explosion, the same color that CPUs use, even if they are human players. It is unknown what causes this issue to happen.
- In Ultimate, Octopus resets Mr. Game & Watch's Fire, allowing him to use it twice without touching the ground.
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Final Smashes
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π Banjo & Kazooie The Mighty Jinjonator Β· π Bayonetta Infernal Climax Β· π Bowser Giga Bowser (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Giga Bowser Punch (π Super Smash Bros. Ultimate ) Β· π Bowser Jr. Shadow Mario Paint Β· π Byleth Progenitor God Ruptured Heaven Β· π Captain Falcon Blue Falcon Β· π Charizard Mega Evolution (π Super Smash Bros. 4 ) Β· π Chrom Awakening Aether Β· π Cloud Omnislash (π Super Smash Bros. 4 ), Omnislash / Omnislash Ver. 5 (π Super Smash Bros. Ultimate ) Β· π Corrin Torrential Roar Β· π Daisy Daisy Blossom Β· π Dark Pit Dark Pit Staff Β· π Dark Samus Phazon Laser Β· π Diddy Kong Rocketbarrel Barrage (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Hyper Rocketbarrel (π Super Smash Bros. Ultimate ) Β· π Donkey Kong Konga Beat (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Jungle Rush (π Super Smash Bros. Ultimate ) Β· π Dr. Mario Doctor Finale Β· π Duck Hunt NES Zapper Posse Β· π Falco Landmaster (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Team Star Fox (π Super Smash Bros. Ultimate ) Β· π Fox Landmaster (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Team Star Fox (π Super Smash Bros. Ultimate ) Β· π Ganondorf Beast Ganon (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Ganon, The Demon King (π Super Smash Bros. Ultimate ) Β· π Greninja Secret Ninja Attack Β· π Hero Gigaslash Β· π Ice Climbers Iceberg Β· π Ike Great Aether Β· π Incineroar Max Malicious Moonsault Β· π Inkling Killer Wail Β· π Isabelle Dream Town Hall Β· π Jigglypuff Puff Up Β· π Joker All-Out Attack Β· π Kazuya Final Blaster Β· π Ken Shippu Jinraikyaku / Shinryuken Β· π King Dedede Waddle Dee Army (π Super Smash Bros. Brawl ), Dedede Burst (π Super Smash Bros. 4 ), Dede-Rush (π Super Smash Bros. Ultimate ) Β· π King K. Rool Blast-o-Matic Β· π Kirby Cook Kirby (π Super Smash Bros. Brawl ), Ultra Sword (π Super Smash Bros. 4 π Super Smash Bros. Ultimate ) Β· π Link Triforce Slash (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Ancient Bow and Arrow (π Super Smash Bros. Ultimate ) Β· π Little Mac Giga Mac (π Super Smash Bros. 4 ), Giga Mac Rush (π Super Smash Bros. Ultimate ) Β· π Lucario Aura Storm (π Super Smash Bros. Brawl π Super Smash Bros. Ultimate ), Mega Evolution (π Super Smash Bros. 4 ) Β· π Lucas PK Starstorm Β· π Lucina Critical Hit Β· π Luigi Negative Zone (π Super Smash Bros. Brawl ), Poltergust 5000 (π Super Smash Bros. 4 ), Poltergust G-00 (π Super Smash Bros. Ultimate ) Β· π Mario Mario Finale Β· π Marth Critical Hit Β· π Mega Man Mega Legends Β· π Meta Knight Galaxia Darkness (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Darkness Illusion (π Super Smash Bros. Ultimate ) Β· π Mewtwo Psystrike Β· π Mii Brawler Omega Blitz Β· π Mii Gunner Full Blast Β· π Mii Swordfighter Final Edge Β· π Min Min ARMS Rush Β· π Mr. Game & Watch Β· π Mythra Sacred Arrow Β· π Ness PK Starstorm Β· π Olimar End of Day Β· π Pac-Man Super Pac-Man Β· π Palutena Black Hole Laser Β· π Peach Peach Blossom Β· π Pichu Volt Tackle Β· π Pikachu Volt Tackle Β· π Piranha Plant Petey Piranha Β· π Pit Palutena's Army (π Super Smash Bros. Brawl ), Three Sacred Treasures (π Super Smash Bros. 4 ), Lightning Chariot (π Super Smash Bros. Ultimate ) Β· π PokΓ©mon Trainer Triple Finish Β· π Pyra Burning Sword Β· π Richter Grand Cross Β· π Ridley Plasma Scream Β· π R.O.B. Diffusion Beam (π Super Smash Bros. Brawl ), Super Diffusion Beam (π Super Smash Bros. 4 ), Guided Robo Beam (π Super Smash Bros. Ultimate ) Β· π Robin Pair Up Β· π Rosalina Power Star (π Super Smash Bros. 4 ), Grand Star (π Super Smash Bros. Ultimate ) Β· π Roy Critical Hit Β· π Ryu Shin Shoryuken / Shinku Hadoken Β· π Samus Zero Laser Β· π Sephiroth Supernova Β· π Sheik Light Arrow (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Sheikah Dance (π Super Smash Bros. Ultimate ) Β· π Shulk Chain Attack Β· π Simon Grand Cross Β· π Snake Grenade Launcher (π Super Smash Bros. Brawl ), Covering Fire (π Super Smash Bros. Ultimate ) Β· π Sonic Super Sonic Β· π Sora Sealing the Keyhole Β· π Steve House of Boom Β· π Terry Triple Wolf Β· π Toon Link Triforce Slash Β· π Villager Dream Home Β· π Wario Wario-Man Β· π Wii Fit Trainer Wii Fit Β· π Wolf Landmaster (π Super Smash Bros. Brawl ), Team Star Wolf (π Super Smash Bros. Ultimate ) Β· π Yoshi Super Dragon (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Stampede! (π Super Smash Bros. Ultimate ) Β· π Young Link Triforce Slash Β· π Zelda Light Arrow (π Super Smash Bros. Brawl π Super Smash Bros. 4 ), Triforce of Wisdom (π Super Smash Bros. Ultimate ) Β· π Zero Suit Samus Power Suit Samus (π Super Smash Bros. Brawl ), Gunship (π Super Smash Bros. 4 ), Zero Laser (π Super Smash Bros. Ultimate )
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