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The Lake

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World of Trophies
The Lake
👁 Rayquaza Boss.jpg

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Diddy Kong and Fox facing Rayquaza.
Universe Super Smash Bros.
Appears in Brawl
Availability Subspace Emissary and
Boss Battles only
Boss Rayquaza
Preceding SSE stage The Plain
Following SSE stage The Ruined Zoo
This article is about the Subspace Emissary level. For the smasher, see Smasher:The Lake.

The Lake (, Lake) is the sixth stage of Super Smash Bros. Brawl's Adventure Mode: The Subspace Emissary.

Overview[edit]

After having been saved from Bowser by Donkey Kong, Diddy countinues through the jungle and finds himself at a vast lake. He sees a crashed Arwing, the same one shot down by the Halberd at the Sea of Clouds, and goes over to check it out. The lake then vibrates as Rayquaza rises from it and threatens Diddy, intent on making him pay for trepassing on its territory. Rayquaza engulfs the crashed Arwing in flames with a powerful energy blast. Grabbing Diddy, the Pokémon prepares to finish him off, when Fox jumps out of the Arwing and uses his Fox Illusion technique to liberate Diddy. Fox lands, his name is shown, and then he gestures to Diddy to help him fight Rayquaza.

The player has the choice between Fox or Diddy Kong as Rayquaza must then be fought. In a cutscene after the boss fight, Fox will attempt to leave, but Diddy Kong will try to appeal to him, with no success. Then Diddy Kong decides to drag Fox away with him. Again, the choice between Fox or Diddy Kong occurs and the level continues. The level is full of day changing doors. At the end of the level, the player will fight a false version of Bowser. After defeating him, a cutscene will occur where the real Bowser comes in and attempts to use the Dark Cannon to reduce the duo to their trophy forms. Diddy Kong prepares to fight Bowser, but Fox grabs him and dashes away, knowing they are unable to defeat Bowser. After beating this level, Fox joins the party.

Playable characters[edit]

Returning enemies[edit]

Enemies introduced[edit]

Bosses[edit]

Music[edit]

Trivia[edit]

  • An unusually high level of care was taken by the developers to ensure that one specific door puzzle cannot be skipped, being the one that requires the player to enter and defeat an ambush, to reveal a bomb block that will break open a hole in the ceiling to reveal a button. Not only will the button not spawn until the bomb block is detonated, but unusually, there is an invisible ceiling just below where the cliff wall's collision ends. This means that even with hacks that alter blast zone positions, it is not possible to go above the stage to access where the button is without detonating the bomb block first, despite the button not having spawned in yet. This is the only instance of such a failsafe in The Subspace Emissary. [1]
  • During the raft segment, there are 2 rafts present, one which spawns at the start of the segment, and which the player spawns on by default, and one which spawns below the bonus room door. Regardless of which raft is in use, both rafts are present, fully modeled and animated, and both are solid. This can be seen through the use of camera hacks and blast zone modifiers.
  • Despite the title, the level itself has very little to do with the lake, with it only appearing during Rayquaza's cutscene and boss battle, and the raft ride segment. The map even shows that The Lake takes place in the Forest/Jungle area.


v • d • e
Stages in Super Smash Bros. Brawl
Starter stages Battlefield · Bridge of Eldin · Castle Siege · Delfino Plaza · Distant Planet · Final Destination · Frigate Orpheon · Halberd · Lylat Cruise · Mario Circuit · Mushroomy Kingdom · New Pork City · Norfair · PictoChat · Pokémon Stadium 2 · Port Town Aero Dive · Rumble Falls · Shadow Moses Island · Skyworld · Smashville · Summit · WarioWare, Inc. · Yoshi's Island
Unlockable stages 75m · Flat Zone 2 · Green Hill Zone · Hanenbow · Luigi's Mansion · Mario Bros. · Pirate Ship · Spear Pillar
👁 Super Smash Bros. Melee
Starter Melee stages
Brinstar · Corneria · Onett · Rainbow Cruise · Temple · Yoshi's Island
👁 Super Smash Bros. Melee
Unlockable Melee stages
Big Blue · Green Greens · Jungle Japes · Pokémon Stadium
Stage Builder Sample Stages · CD Factory · No KO
Adventure Mode:
The Subspace Emissary
Midair Stadium · Skyworld · Sea of Clouds · The Jungle · The Plain ·  · The Ruined Zoo · The Battlefield Fortress · The Forest · The Research Facility I · The Lake Shore · The Path to the Ruins · The Cave · The Ruins · The Wilds I · The Ruined Hall · The Wilds II · The Swamp · The Research Facility II · Outside the Ancient Ruins · The Glacial Peak · The Canyon · Battleship Halberd Interior · Battleship Halberd Exterior · Battleship Halberd Bridge · The Subspace Bomb Factory I · The Subspace Bomb Factory II · Entrance to Subspace · Subspace I · Subspace II · The Great Maze

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