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/difficulty

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/difficulty
Permission level
required
  • 2 ‌[JE only]
  • 1 ‌[BE only]
Restrictions Cheat only‌[BE only]
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 "title": "<code>/difficulty</code>",
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 "field": "\n* 2 ‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>\n* 1 ‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
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 "label": "(link to Commands#Restrictions article, displayed as Restrictions)"
 }
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 "invimages": [],
 "images": []
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Sets or queries the difficulty level (peaceful, easy, etc.).

Usage

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On a multiplayer server difficulty lasts only until the server is restarted — on restart, difficulty is reloaded from server.properties.

In Hardcore mode, the difficulty doesn't change even when successful.‌[Java Edition only]

Syntax

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  • Java Edition
difficulty [peaceful|easy|normal|hard]
  • Bedrock Edition
difficulty <difficulty: Difficulty>
difficulty <difficulty: int>

Arguments

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JE: peaceful|easy|normal|hard
BE: difficulty: Difficulty: enum and difficulty: int: int

Specifies the new difficulty level. Must be one of the following:
If unspecified, queries the current difficulty instead of changing it.‌[Java Edition only]

Result

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CommandTriggerJava EditionBedrock Edition
AnyThe command is incomplete, or any argument is not specified correctly. Unparseable Unparseable
The original difficulty is the same as the specified difficulty. Failed Successful
OtherwiseSuccessful

Output

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CommandEditionSituationSuccess Count/execute store success .../execute store result ...
AnyJava EditionOn fail000
/difficulty ...On success110
/difficultyOn success11the number id of current difficulty (peaceful = 0, easy = 1, normal = 2, hard = 3)
AnyBedrock EditionOn fail0N/AN/A
On success1N/AN/A

Examples

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History

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This section needs expansion.
 
You can help by expanding it.

Java Edition

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Java Edition
1.4.212w32aAdded /difficulty.
1.1317w45a/difficulty [<value>] now only accepts string IDs, not shorthand or numeric.
/difficulty 2 is now /difficulty normal.
/difficulty p is now /difficulty peaceful.
The player can now query for the current difficulty by using /difficulty without any arguments.

Bedrock Edition

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Pocket Edition
1.0.5alpha 1.0.5.0Added /difficulty.

See also

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  • /gamemode – changes a player's game mode (Creative, Survival, etc.)

External links

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Navigation

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