![]() |
VOOZH | about |
/filldrive| Permission level required |
3 |
|---|---|
| Restrictions | None |
{
"title": "<code>/filldrive</code>",
"rows": [
{
"field": "3",
"label": "(link to Permission level article, displayed as Permission level<br>required)"
},
{
"field": "None",
"label": "(link to Commands#Restrictions article, displayed as Restrictions)"
}
],
"invimages": [],
"images": []
}
Fills the player's drive with dummy files. Presumably to stress test the game from crashes due to a full disk.
filldrive clear
filldrive fill <bytesRemaining: int>
test_file_0.dat, test_file_1.dat, etc. Each file can be as big as 26,214,400 bytes, filled with the character *.<bytesRemaining>: int
Specifies the number of bytes the game should leave in your drive.
Must be a [Int]32-bit integer number (from -2147483648 (-231) to 2147483647 (231-1) ). This means the maximum amount of space this command leaves is around 2.14 GB
Negative numbers are accepted. The command fills the drive entirely without any errors.
| Command | Trigger | Bedrock Edition |
|---|---|---|
| Any | The command is incomplete, or any argument is not specified correctly. | Unparseable |
| Otherwise | Successful |
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.2.13 | release | Accidentally added developer commands to iOS, including /filldrive. | |||||
| 1.2.14 | Removed all developer commands. | ||||||