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{
"title": "Drowning",
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"invimages": [],
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Drowning is a negative effect in Minecraft Dungeons where the hero starts to take damage when oxygen is not replenished immediately. Three music tracks play before and during this effect.
Drowning can be obtained from letting the oxygen meter deplete until the hero starts taking damage.
When the player is under the effect of Drowning, every second that passed the bearer loses 5% of their health
| Sounds | ||
|---|---|---|
| Sound | Description | Identifier |
| Alert Air | D5_sfx_drowningOxygenAlertAir | |
| Alert Ping | D5_sfx_drowningOxygenAlertPing | |
| Alert Ping High | D5_sfx_drowningOxygenAlertPingHigh | |
| Oxygen Low Loop | D5_sfx_ui_oxygenLowActive | |