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A status[1] effect is a positive or negative condition applied on mobs for a limited duration. Status effects can be inflicted in several different ways, including mob attacks, artifacts, environmental hazards, and enchantments.
Multiple status effects can be applied to a given mob at once, but a mob cannot suffer from multiple of the same effect at once. If an effect is applied that a mob already has, it will be ignored.
Active status effects display at the bottom of the HUD, and tick down as they wear off. A bar around the status effect shrinks in correlation to the effect duration, indicating how long it will last.
The orientation of an effect's shape represents whether it is positive or negative; positive effects point upwards, while negative effects point downwards.