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A dedicated header template for isometric renders of game objects, analogous to {{Texture}}, will be created once texture history is fully documented.
Documentation of the history of isometric renders is currently a far future project, as the history for block textures is still a work in progress. A dedicated discussion on the community portal is forthcoming.
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 10:50, 3 January 2022 | 👁 Thumbnail for version as of 10:50, 3 January 2022 | 300 × 464 (13 KB) | Deshman-gpuser (talk | contribs) | |
| 16:47, 7 November 2021 | 👁 Thumbnail for version as of 16:47, 7 November 2021 | 854 × 480 (252 KB) | User-12316399 (talk | contribs) |
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This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
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| File change date and time | 10:47, 3 January 2022 |
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