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Right now, the discussion on imports focuses on the built-ins from the include folder. There is a note which makes more sense for local imports, but it's included in the aforementioned section. Having a general section explaining #moj_import could be better, with subsections for the build-ins in include and local files within resource packs (#moj_import "FILENAME.glsl"). The main section can go a bit more in depth on the limitations of #moj_import. (It took a lot of fiddling to figure out there were additional limitations for imports. Not certain if it was the uppercase characters or length of the filename, or if it was those for the function inside, but shortening the filename and making it all lowercase made it stop crashing out. Before that, I did the "add a blank line to the bottom" but it hadn't fixed it.)β Unsigned comment added by MegaScience (talk β’ contribs) at 05:13, 23 March 2021 (UTC). Sign comments with ~~~~
Is there a reason that the Super Secret Settings need to be kept in the second paragraph of the Java Edition section? It has an {{until|Java Edition 1.20.5}} tag, and Java Edition 1.20.5 happened quite some time ago. I removed it yesterday but it got re-added, so it seems like there's a reason it's been kept for so long. GameCatastrophe (talk) 13:52, 1 October 2025 (UTC)
So why some words use british english instead of american english like "Behaviour"?