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Does the wither skeleton give you the wither effect on easy difficulty? --Theneonracer137 (talk) 23:26, 28 December 2015 (UTC)
So someone found this information out...how, exactly? And how is this situation at all possible outside of creative mode or commands, to spawn creepers in the nether or wither skeletons in the overworld? --172.242.118.133 21:41, 24 March 2016 (UTC)
---In the Console Edition, all skeleton spawn eggs spawn wither skeletons when used in the nether.
I don't understand this statement. Is it poorly written or am I just dumb?--71.75.3.224 13:44, 20 May 2016 (UTC)
I read 7 and then see 4 black hearts. Later i read 1 and see 1 black hart. I read 4 and see 2 black hearts. That leads me to think it should be 7=3,5 black hart and 1=0,5 heart. Thats the system used for red harts, and those are displayed correctly. But for this black hearts i cant see halfes, only complete ones. Is there something wrong with the template (i guess its a template) generating black hearts? /83.255.22.207 19:45, 12 September 2016 (UTC)
I play on the Windows 10 Edition (basically pocket edition). I'm building in the Nether with Nether Brick away from Nether Fortresses, and I've witnessed Wither Skeletons spawn on it. Can someone else confirm this? If it can be confirmed, it should be added to the article. This could make for some nice wither skeleton farms if proven to be true!--LinuxKpenguin (talk) 20:28, 6 January 2017 (UTC)
"Somewhat near a fortress" means within its hitbox. That's why mobs spawn there. ManosSef (talk) 16:11, 9 January 2021 (UTC)
Are Wither skeletons not just fully immune to withering no matter the source? I tried testing this by pitting a Wither skeleton against a Wither, but the skull projectiles never seemed to inflict the status on the Skeleton. Additionally, Wither skeletons being susceptible to the wither effect was a reported as a bug (MC-101127) last year and was marked as fixed as of snapshot 18w43a, but that report didn't specify between the source of the effect, so if they fixed it, I would think they just made them completely immune, no? Esserise (talk) 07:43, 13 August 2019 (UTC)
I have noticed by little testing and in some videos by Dream that fortresses in soul sand valleys spawn a ton of wither skeletons. So I have come to realize that this is because of normal skeletons spawning in the soul sand valley. My theory is that when the game attempts to spawn normal skeletons in that soul sand valley and it finds solid blocks in the fortresses, it has a rough 80% chance to spawn wither skeletons, because of the location being within the hitbox of a fortress. Just like how strays replace skeletons in cold biomes on the surface, maybe wither skeletons replace skeletons in fortresses. Is there any way to confirm this, maybe by checking the code? ManosSef (talk) 16:17, 9 January 2021 (UTC)
Fine, but there is not any form of preventing this effect or cancel it after being hit by the Wither Skeleton?--179.108.229.37 19:13, 19 February 2021 (UTC)
Can Wither Skeletons swords break like a Pillager´s crossbow? I´m doing a challenge in Minecraft Education Edition where I capture every single mob and I am trying to get a Wither Skeletons sword to break to make him more ¨tame.¨ –Preceding unsigned comment was added by 199.216.38.38 at 19:46, 9 March 2021. Please sign your posts with ~~~~
Do wither skeletons always spawn in groups of 4? The page says so but I don't know if that's true. 136.169.93.195
Is it still only light level 7 they spawn at, or did it get changed with the other mobs? Can someone confirm? User:Batbrain1998
For example the coal. Killed wither skeleton has 1/3 chance to drop 1 coal.
Looting I increases the number to 2 coal with the same 1/3 chance. Looting II increases the number to 3 coal with the same 1/3 chance. Looting III increases the number to 4 coal with the same 1/3 chance.
So wouldn't it go like this: Imagine we kill 30 wither skeletons using Looting III. 10 of them drops coal (any number) with 1-4 coals per drop. Should the average drop being (1+2+3+4)/4 = 2.5 ? Then because it's 1/3 chance to drop we multiple 2.5 with 1/3 which is... 0.833 coal per kill.
Should the calculation go that way instead? I don't get where the number "with an average of 1.67 coal per kill." came from... 112.78.167.50
The article says that they can pick up weapons. I just killed a group of them (Java edition), resulting in there being coal, bones and a skull on the ground. The last living member of their group picked up the skull. It was too dark to see if he was holding the skull, or merely had it in his inventory. I killed him and he either dropped the same skull, or a new one. Point is that they can hold skulls, or possibly even have an inventory that they drop when they die. GMRE (talk) 18:34, 29 December 2022 (UTC)
I see NO size information: height or width (This goes for every MOB in this wiki) – Unsigned comment added by Webyankee (talk • contribs) at 18:45, 16 July 2023 (UTC). Sign comments with ~~~~
Hey, I saw that coal on the drop template says, "1." Could anybody tell me why this is not a percent? -- 👁 Image
Sniffin' Snifflet Talk|Edits 21:29, 22 March 2024 (UTC)
Stone Sword drop is not included the table, but in the footnote below. 172.249.78.47 22:00, 14 September 2024 (UTC)
spawn conditions could maybe use a graphic or two to illustrate the difference between the individual structure bounding box spawns and the larger fortress bounding box spawns
Could clarify that when it mentions they can spawn on nether bricks within the wider bounding box, that it only means nether bricks blocks and not variants of it such as top slabs.
I remember hearing that wither skeletons with bows fire flaming arrows, but I do not know if this is true. If it is, that could be a reason to add a trivia tab.