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Hi, I saw you mention at Talk:Axolotl#Blue reference that the minecraftsuggestions subreddit isn't seen by developers. I guess there's no reason for me to post there anymore, now that I know this. It was fun for a while.
One of my suggestions might qualify as a bug that I could report on the bug tracker, I suppose, but it would be a stretch; that is, any scuba diver knows that a coral reef is a loud and cacophonous place. It is the loudest ocean biome in the real world. The dominant noise sounds like frying bacon, which is predominantly caused by little shrimp, but also includes creatures that chew on coral I think. These reef noises are strikingly absent in Minecraft warm oceans, which is surprising for a game that clearly strives for audio realism. I find it irksome. The absence of coral sounds makes warm oceans seem more artificial than any other Overworld biome. This could be fixed simply by making live coral emit faint snapping noises in a range of 16 blocks when underwater in a warm ocean biome.
Here's an audio sample: https://www.youtube.com/watch?v=LYFbMnH8zsc - and dead coral, as expected, has no sound associated with it in the real world.
I recall this got a lot of upvotes in the minecraftsuggestions subreddit. Too bad no developer ever saw it though. Amatulic (talk) 19:48, 23 January 2022 (UTC)