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Latest comment: 01:29 by Nerdyguy2000 in topic You reverted my edit
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Other defensive mobs besides the Pufferfish

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Latest comment: 28 July 202415 comments3 people in discussion

As of this writing, the only mob listed as being "defensive" is the pufferfish. They become provoked when approached too closely by players and most mobs, but will only deal damage (once) if and only if the mob lands a blow to the pufferfish. This unique behavior results in the pufferfish categorized as a defensive mob.

Some other friendly creatures are listed as neutral (lumping them with mostly hostile ones like endermen), and will strike back only once if the mob lands a damaging blow. These defensive mobs listed as Neutral are:

  • Llama
    • Spits at the mob which provoked the llama by an attack, once per strike (see the Panda page)
    • Llamas can also be provoked if their master (wandering trader or taming player) has been damaged as well.
    • Hostile towards wolves
    • Trader llamas become hostile to the player when their master was dealt a blow, however
  • Panda
    • They attack back when hurt, but only once. In the wiki, it also applies to llamas and bees.
    • The aggressive panda is truly a neutral mob.

On the other hand, I argue these mobs to stay as neutral:

  • Bee
    • All bees around the targeted bee also becomes provoked when the mob lands a blow.
    • Bees can only *land* an attack once, rather than attack once per landed blow.
    • Bees are physically incapable of attacking after landing an attack.
  • Goat
    • Goats occasionally may perform a ramming attack to any mob, including the player, without provocation.

The main idea why llamas and pandas should be considered defensive is that they only strike back once, regardless if the strike has landed on the provoker or another mob.

--MULLIGANACEOUS-- (talk) 02:29, 15 June 2024 (UTC)

Did you mean to leave this comment on an article talk page? I am not sure why you are leaving it here.
In any case, in the strict sense of the word "defensive", a defensive action is performed when feeling threatened, and pufferfish puff up when threatened as a warning, and the player takes damage without hitting it just by being near it. The pufferfish sting isn't an attack any more than damage from a cactus is an attack. Retaliation (like pandas and llamas do) or provocation (like neutral mobs do) or unprovoked attacks (like goats do) are not defensive actions. ~Anachronist () 20:21, 15 June 2024 (UTC)
So, if, for example, there were rattlesnake that attacked when the player gets too close, those would be considered as defensive? Nerdyguy2000 (talk) 01:24, 16 June 2024 (UTC)
In real life, a rattlesnake that feels threatened either attacks in self-defense, or flees. Typical fight or flight response. Or it can be provoked into attacking, like a neutral mob. Rattlesnakes don't simply seek out people to attack. I'm sorry but I really don't get the distinction you're trying to draw here, if mobs in the game have features that resemble real world behavior. ~Anachronist () 03:04, 17 June 2024 (UTC)
Ah, but that's exactly it! A rattlesnake wouldn't attack unless it feels threatened! A pufferfish wouldn't attack unless it feels threatened! So, in my opinion, that would make it defensive if it existed in the game. (Sorry if I annoyed you.) Nerdyguy2000 (talk) 00:33, 23 June 2024 (UTC)
Perhaps italics would have been better there. (Sorry) Nerdyguy2000 (talk) 14:12, 23 June 2024 (UTC)
The rattlesnake wasn't a good analogy. Rattlesnakes attack for other reasons too. And even if defensive, the rattlesnake's attack is always deliberate, not passive. I felt that the cactus was a better analogy for the pufferfish. A cactus doesn't deliberately attack, but you still take damage from touching it. A pufferfish doesn't deliberately attack, but you still take damage from being too near it. All a pufferfish does deliberately is inflate itself. The rest is up to you. ~Anachronist () 02:40, 25 June 2024 (UTC)
Hmm... Yes, you're right. Rattlesnakes would sometimes attack other things to eat. The cactus would make a better analogy, as it is a plant and can't deliberately attack. I'd say that "defensive" means, well, defensive: only attacking in self-defense. (Again, sorry if I annoyed you) Goodbye! Nerdyguy2000 (talk) 00:25, 26 June 2024 (UTC)
You didn't annoy me. It occurs to me that a guardian might be a close analogy to a pufferfish. Even though a guardian tries to attack you with its laser, the spikes are purely defensive, dealing damage to you only if you attack the guardian with a melee attack. The guardian doesn't deliberately attack with its spikes, they are extended for defense. A guardian is like a pufferfish with a hostile attitude.
Also, the sweet berry bush is similar to a cactus in that you get damaged if you are in contact with it while moving. ~Anachronist () 05:13, 26 June 2024 (UTC)

True. True. Very true. A cactus or bush has these things so that animals don't just eat it or whatever (IRL). Basically, correct me if I'm wrong, "Defensive" means, well, defensive. Unlike the llama, it attacks only when it has to, for defense. Generally, said defensive measures are involuntary, like the pufferfish, cactus, berry bush, or guardian. It does not, unlike goats, attack for the sake of attack rather than defense. Also, I think the creator of this topic has a point. (Not entirely right, though.) Bees attack for, kind of, defense, but, well, if you consider it like that, pretty much all neutral mobs are defensive, in a way, but not entirely. I'd say that "neutral" means "won't attack on sight, but can attack" and is a loose definition of "defensive". "Defensive" itself, is, like, entirely defensive according to the above definition. Again, this is only what I think, so.... -- Nerdyguy2000 (talk) 23:34, 1 July 2024 (UTC)

In Minecraft, "neutral" seems to mean "I won't harm you unless you piss me off." Aggravating a mob has a wide range, from merely looking at it (Enderman) to hurting its friends (iron golems and piglins) to actually attacking it or stealing from its home (bees). ~Anachronist () 23:07, 2 July 2024 (UTC)
True. That is kind of what I meant. Another example is the warden. It's not "defensive", and is kind of already aggravated when it spawns. (Won't attack "on sight". It's blind lol.) Basically, it's just trying to have a nap. But yeah, I think we now have a, correct me if I'm wrong, pretty good definition of "defensive". Right? (See my above definition). Nerdyguy2000 (talk) 13:52, 3 July 2024 (UTC)
My brother says,"how do you know for sure that, if an Enderman existed in real life, their evolution didn't cause them to feel threatened by eye contact? Say if something preys on Enderman in the End and they make eye contact before they strike, thus creating a species with fear of eye contact." I'd also like to know, maybe this predator was the ender dragon? I don't know. This is lore he's talking about, so I don't know. Note: the words in quotes were actually written directly by my brother. -- Nerdyguy2000 ( talk | edits ) 19:07, 11 July 2024 (UTC)
The novel Minecraft: The End has interesting answers to the mysteries of enderman society and behavior. The novel had a lot of depth. The ender dragon isn't what you think, it's more like a puppy. ~Anachronist () 01:14, 12 July 2024 (UTC)
Well, yeah. I probably won't reply here anymore, as this discussion is pretty much over. I think we have a good definition of defensive now. Goodbye! -~- Nerdyguy2000   talk   edits 21:47, 28 July 2024 (UTC)

Bot user group for User:ArduFishBot

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Latest comment: 28 August 20243 comments2 people in discussion

Please add the user @ArduFish123Bot to the bot user group, so it does not clutter Special:RecentChanges anymore. Regarding the past disruptive edits, I am now manually checking the edits it makes to prevent something like that happening again. Thank you, πŸ‘ Image
(talk|contributions)
19:50, 27 August 2024 (UTC)

πŸ‘ Image
 Done. ~Anachronist () 04:58, 28 August 2024 (UTC)
Thanks a lot! πŸ‘ Image
(talk|contributions)
06:23, 28 August 2024 (UTC)

Your Words On Fandom

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Latest comment: 16 September 20243 comments3 people in discussion

If you see https://minecraft.fandom.com/wiki/Minecraft_Wiki_talk:Community_portal/Archive_39, SLS replaced "minecraft.wiki" in your message with "the new wiki", and a user named Noisy miner is trying to revert that even though Fandom staff said "minecraft.wiki" can't stay. Now Noisy miner wants to compromise and make it "censored link to new wiki". We want to know if you have an opinion on this issue, or if you really don't care that's fine too. InAHypickle (talk) 19:57, 15 September 2024 (UTC)

Nobody has any business changing what I, as a former administrator there, has written, especially if it's archived, and especially if it predates any recent rule about prohibiting links to minecraft.wiki. ~Anachronist () 01:27, 16 September 2024 (UTC)
Actually, as per https://community.fandom.com/wiki/Forking_Policy?oldid=3742918, it seems that the prohibition on using the fork URL, minecraft.wiki in this case, existed when you made the comment. That's why you actually didn't write minecraft.wiki, but minecraft.wiki Noisy miner (talk) 06:10, 16 September 2024 (UTC)

Style guide suggestion

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Latest comment: 15 October 20247 comments3 people in discussion

I've noticed that you edit articles to remove future tense probably more than anyone. I did take your recent advice to look up zero conditional grammar; I didn't actually realize there were four types of conditional statements. I think the problem is that most people use type 1 conditionals conversationally, and then they write that way. Zero conditional is definitely not the way I naturally phrase things. Since this is such a common problem, I think there should actually be a section about this in the Style guide with examples. Given that you appear to be the most passionate (and knowledgeable) about it, I would like to recommend that you write it. Rampage455 (talk) 03:29, 12 October 2024 (UTC)

Hmm, well, zero conditional is the way I usually phrase simple statements of fact, in speech as well as writing.
MCW:FUTURE is the only place the style guide discusses future events, but we have no rule in the style guide about verb tense. I have always felt that there isn't any room for future tense when describing current game behavior. Removing it also seems to make the prose a bit more compelling by stating simple facts as simple facts and not as a hypothetical outcome. And it's usually more concise.
Five years ago we discussed this here, which resulted in no agreement. I am "Amatulic" in that discussion; my username changed since then. The style guide "Writing" section was changed, and then immediately reverted here, because of disagreement about making the style guide so prescriptive.
Since then I've just continued doing what I've always done, correcting "will" and "won't" as appropriate. Over the years I have cleaned up pretty much every article about the game, many articles about Minecraft Dungeons, but the articles about releases are still full of future tense. ~Anachronist () 05:56, 12 October 2024 (UTC)
(TPS) Wait, what exactly is Zero-conditional grammar? It sounds like this should be in the Style guide, but I don't know what all these conditional thingies actually mean. (Sorry to annoy you) -~- Nerdyguy2000   Talk   Edits  14:34, 12 October 2024 (UTC)
English conditional sentences#Zero conditional. Basically it means stating facts as facts, without an implication about the future. That is, "if X, then Y happens" instead of "if X, then Y will happen." In practical terms, this means removing the word "will" from sentences that should simply state facts as they are, not as they will be. ~Anachronist () 15:15, 12 October 2024 (UTC)
Well, this should be mentioned one way or the other, but we should explain what it is, since I find that it's pretty obscure. No one I've asked (apart from you) knew what it was, even my English teacher! -~- Nerdyguy2000   Talk   Edits  20:31, 15 October 2024 (UTC)
One other figure of speech I find myself changing a lot is the position of the word "only". As in "Iron golems only attack pufferfish if damaged by the pufferfish's defense." I change that to "Iron golems attack pufferfish only if damaged by the pufferfish's defense." They don't "only attack", they attack "only if" some condition is met. It is common in natural speech to say the word "only" as soon as possible in a sentence, even though the word "only" applies to something later. It is more precise to put the word in front of the thing it's actually modifying. ~Anachronist () 06:07, 12 October 2024 (UTC)
Yes, I agree with that. -~- Nerdyguy2000   Talk   Edits  20:29, 15 October 2024 (UTC)

Uncommon misconception

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Latest comment: 22 October 20242 comments2 people in discussion

Not sure if this is the correct place to respond to reverts but I wanted to mention that I've heard of the C# misconception in a few places, such as from some YouTubers (can't find the sources atm, sorry.), discord users, etc.

Additionally, it is *very* high on the Google results, twice in fact.

πŸ‘ Image
example image, search query is "what language is minecraft xbox 360 coded in"

Dexrn (talk) 03:31, 22 October 2024 (UTC)

Just having heard of something doesn't make it "common". Also, Google tailors its results to individual users, so cannot be relied on for what's common. I don't get the same results you did; my top results either say Java or point to discussions that aren't language-specific. Also, any discussion that is on a forum about an obscure topic is going to get picked up by Google and listed as a search result, but that doesn't mean it's a misconception, it just means that one person had a question about it and others responded.
This is why I advocate deleting the entire article. There are no reliable sources for almost all of the misconceptions listed. Forum posts, other wikis, anything with user generated content, those are not reliable. Synthesizing conclusions from Google search results amounts to speculation, which is disallowed by MCW:RULES - and the entire article is basically speculation. If Mojang or Microsoft issues a statement about a misconception, then we can use it. ~Anachronist () 16:15, 22 October 2024 (UTC)

Regarding Recovery Compass#Trivia

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Latest comment: 2 December 20243 comments2 people in discussion

You've stated twice now that bedrock in item form is identical to a recovery compass in terms of not being usable in the world. This is not true, as bedrock can be placed down; I explicitly mentioned placing down in my note. Accordingly, I've re-added the section. If you have any other issues with it I'd be happy to hear your thoughts. Clamlol (talk) 18:54, 1 December 2024 (UTC)

Ah. I get the distinction you're trying to make now.
My only real objection is that this is relevant game information that should be in the article prose, not relegated to a trivia section. ~Anachronist () 23:41, 1 December 2024 (UTC)
Basically, the recovery compass is the answer to the question of "which item can be reconfigured to have a custom appearance and custom behavior, inheriting nothing from the base type, with the fewest component specifications?". In my mind this is cool and useful info, but not worth a line in the main part of the article, where an uncluttered explanation of the subject's normal gameplay functionality is important. If I knew that the item was widely used for this purpose then inclusion in the main body might be warranted, but as of now this is just a peculiarity that I stumbled across the other day. Clamlol (talk) 06:26, 2 December 2024 (UTC)

Alpha v1.2.3 05

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Latest comment: 1 January 20252 comments2 people in discussion

The Mojang bug tracker didn't exist until October 2012, so this version was before, the bug tracker existed, so I reverted your edit for this reason. 2600:1700:3041:B000:FCCB:6A9D:5DA3:FA37 19:26, 31 December 2024 (UTC)

Thanks for that clarification, you just taught me something new. I reverted it again, however, because I noticed that more detail was already provided in the trivia section, making the "bugs" section you added redundant. ~Anachronist () 03:41, 1 January 2025 (UTC)

Coral Rise trivia

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Latest comment: 8 March 20252 comments1 person in discussion

If you would like to discuss the reversion on Coral Rise, let's do it here. Please refrain from undoing any more until we reach a consensus here. SeaOfPixels (talk) 20:24, 8 March 2025 (UTC)

Consensus reached in discord: this information should be in the music section but should be a note instead of prose. Implemented this on the page. SeaOfPixels (talk) 20:39, 8 March 2025 (UTC)

Title scren

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Latest comment: 11 April 202510 comments2 people in discussion

my minwcraft also have that title screeen Kholidin (talk) 09:38, 9 April 2025 (UTC)

when i sign in to microsoft account the.n i sign oout,, that screne is appera
. When profile cliked it use last gamertag that sgned inn,,. And when i try to sign in back, minecraft force me to use previos accont that i sgn in befroe.
Pleas undrstan my word s Kholidin (talk) 09:41, 9 April 2025 (UTC)
I am sorry but I don't know what you're talking about. Are you referring to an article on this wiki? ~Anachronist () 15:52, 9 April 2025 (UTC)
the article naamed title screen
The achivment logo replaced with profile Kholidin (talk) 07:28, 10 April 2025 (UTC)
and citated as more information needeed Kholidin (talk) 07:28, 10 April 2025 (UTC)
Okay... now I understand that you are referring to this revert I did. I removed it because it was not a sentence, it was just a poorly written sentence fragment that made no grammatical sense. Are you trying to say that the achievement button is replaced by the profile button when not logged in to a Microsoft account? Or is it something else? ~Anachronist () 15:45, 10 April 2025 (UTC)
yes, when not logged in to mikrosoft account, but previously you logged in, not first time login Kholidin (talk) 03:48, 11 April 2025 (UTC)
This is the photograph: https://drive.google.com/file/d/17FlZnOk4QHy9UuSvIMYmnrhzZom0KwTw/view?usp=drivesdk Kholidin (talk) 03:56, 11 April 2025 (UTC)
same like from that article image right? Kholidin (talk) 03:58, 11 April 2025 (UTC)
I have changed the sentence in that article to what I think you wanted to say. Thanks for taking the trouble to clarify. ~Anachronist () 16:24, 11 April 2025 (UTC)

Custom calculators for own pages

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Latest comment: 25 April 20255 comments2 people in discussion

Hi! Can I add a custom calculator (I mean this) and use it on my own page? How is it possible, what language should I use to program? Thanks. Gibby (talk) 16:34, 20 April 2025 (UTC)

Why not? You would write it in JavaScript, although there may be limits in what the wiki allows you to do in JavaScript. If you want an existing calculator on your page, you can simply transclude it; for exampe adding {{Calculator|maceDamage}} to this comment right here gives me this:
An interactive widget is being loaded. If this does not work for you, please reload the page or check if JavaScript is working or enabled.

~Anachronist () 22:02, 20 April 2025 (UTC)

Thanks Anachronist! That's cool. I tried JS on the page editor and it got broken tho. Now I found this doc, is it good for our wiki? I will try
https://www.mediawiki.org/wiki/How_to_enhance_wiki_content_with_JavaScript Gibby (talk) 12:17, 21 April 2025 (UTC)
Hi Anachronist! I figured it out and developed a calculator, is it possible to add it to a common Calculator list? So other users can use it. Gibby (talk) 20:14, 23 April 2025 (UTC)
I've been poking around, and I regret to say after puzzling over it, I have no idea how to add a new calculator. It's a template that invokes a module that loads a calculator from a database, apparently. You might want to post a question on MCW:ADMIN or on Discord. I expect you'd need to have a testable demo of the calculator somewhere before it gets added. ~Anachronist () 17:41, 25 April 2025 (UTC)

Congratulations!

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Latest comment: 6 May 20253 comments2 people in discussion

Hi Anachronist, I wanted to say, congratulations on 20,000 edits! Nice job being a great editor! -~- Nerdyguy2000   Talk   Edits  00:33, 6 May 2025 (UTC)

Thanks. I have way more than that, but my edit count from Fandom got corrupted before the move. ~Anachronist () 20:37, 6 May 2025 (UTC)
Ah. Well, that only means you're an even better editor! :) -~- Nerdyguy2000   Talk   Edits  23:17, 6 May 2025 (UTC)

Regarding Trivia.

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Latest comment: 2 June 20253 comments2 people in discussion

Hello. I'll start by saying I approach you from a place of respect and nothing you are about to read is personal. I read the Trivia guidelines you linked in the summary of your last edit to Turtle. Saying the texture of the turtle is, surprisingly, big_sea_turtle.png, instead of the expected turtle.png, doesn't violate anything in those guidelines. It's, actually, a good example of what trivia is. I cite Oxford languages on the definition of "trivia": "details, considerations, or pieces of information of little importance or value." Your argument that it doesn't need to be on the article because it doesn't matter directly contradicts the existence of Trivia. I won't add this piece of trivia to Turtle again, but I honestly believe that your argument doesn't make sense and that removing this from the article is a mistake, albeit small. Have a good day/night. Lord (talk) 09:57, 2 June 2025 (UTC)

Thank you for reaching out. Bear in mind that trivia sections are not necessary in articles that don't have them. The Oxford definition isn't relevant here; what matters is how trivia is defined on this wiki. MCW:TRIVIA makes these two points:
  • Trivia should not be obvious to players and should be information that readers are not likely to know but would be interested in.
  • Trivia should state how a characteristic of a block, item, mob, or other game element is surprising or unique, but not essential to the feature's function.
Stating the obvious and unsurprising fact that a sea turtle has a descriptive internal name fails both points. The History section already says that the mob was called "sea turtle" in Bedrock Edition 1.5. The internal name is a remnant of that history. The value of this factoid wasn't worth creating an entirely new dedicated trivia section just to state it. ~Anachronist () 16:53, 2 June 2025 (UTC)
I understand your points. I wasn't aware of it being stated in History, though I still think it would be a harmless addition to Trivia. I also don't think it necessarily fails "Trivia should state how a characteristic of a block, item, mob, or other game element is surprising or unique, but not essential to the feature's function.", since something being "surprising" is subjective (I do find "big_sea_turtle.png" a surprising name considering most other textures names reflect their block, item, or mob as of 1.21.5) and it would be interesting to point out to readers that the texture is a remnant of the turtle's old name. I understand creating a Trivia section for a single piece of information doesn't feel necessary, but wikis are to be built upon and expanded, no? Today the article can have a single piece of information in Trivia, tomorrow it can have ten. But I will respect your judgement. Thank you for your time. Have a good day/night. Lord (talk) 19:13, 2 June 2025 (UTC)


Notch apple trivia point

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Latest comment: 30 June 20254 comments3 people in discussion

Diff/3033072β€” The purpose of me adding that trivia entry is because people still refer to the enchanted golden apple as a Notch apple coloquially. Its a former official aka, but its a current unofficial aka too. Facts of the former kind are to be placed in the lead, but not of the latter. So I felt that trivia is suitable to put that line in, despite it also being included in history, as those are kind of two different pieces of information – "it used to be called a Notch apple" (history) and "people still call it that, though" (trivia).  Nixinova β€Šβ€‰T β€Š C   03:54, 29 June 2025 (UTC)

(talk page stalker) Wouldn't it still kinda be covered in history though? But I do agree with you anyway. -~- Nerdyguy2000   Talk   Edits  21:49, 30 June 2025 (UTC)
It came across to me as belaboring a point, basically saying the same unnecessary thing in multiple places in the article. Whether "people still call it that" is worthy of including when that population is likely declining, well, that strikes me as a subjective opinion that doesn't belong either. ~Anachronist () 23:14, 30 June 2025 (UTC)
That is true... -~- Nerdyguy2000   Talk   Edits  23:33, 30 June 2025 (UTC)

Bees

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Latest comment: 16 July 20252 comments2 people in discussion

What part of the statement about western honeybees dying after stingung was incorrect? --98.127.1.146 19:52, 15 July 2025 (UTC)

The statement itself. Read the Wikipedia article you linked. They don't always die from stinging. ~Anachronist () 07:06, 16 July 2025 (UTC)

Capitalization of the names of bosses (Minecraft Dungeons).

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Latest comment: 15 December 20257 comments2 people in discussion

Hello. I was going to edit Dungeons:Redstone Monstrosity to change every instance of "redstone monstrosity" to "Redstone Monstrosity". Before doing so, I checked the article's History and saw that, back in July, another user attempted to do the same thing, but you reverted their edit and redirected them to MCW:CAPS. Upon checking MCW:CAPS, it doesn't prohibit the capitalization of a boss' name, only the capitalization of a miniboss' name. The Redstone Monstrosity is a boss, not a miniboss. It is the only one of its kind (unlike non-boss mobs and powerful mobs (minibosses)) and its name is treated as a proper noun, evidenced by the "the" that precedes it (Guide to Minecraft Dungeons: A Handbook for Heroes also capitalizes the name of every boss, though it contains some errors, so I don't know how reliable it actually is). Did I miss anything in MCW:CAPS? If not, may I go through with the edit? Regards, Lord (talk) 02:39, 12 December 2025 (UTC)

Preceding by "the" actually indicates that it isn't a proper noun. Being singular also doesn't mean it's a proper noun, and we follow the styling rules of the main game, in which there is only one ender dragon but it isn't capitalized. MCW:CAPS basically says you don't capitalize entity names at all, unless it's an actual name like "Artie". The exceptions are listed in the entry for Minecraft Dungeons, which allows capitalization of ancient mobs and primary boss mobs. It would be helpful if Dungeons:Boss broke down the list into categories. ~Anachronist () 16:49, 12 December 2025 (UTC)
The Redstone Monstrosity is a primary boss, though. In what way is it different from "Arch-Illager" or "Nameless One"? Sobriquets and titles are treated as proper nouns (e.g. "Queen of England"). As for Dungeons:Boss, the article concerns bosses. Ancients and powerful mobs have their own articles, so I don't see how or why we would divide the list into categories. Also, I'm truly sorry, but I still don't understand if you're OK with me going through with the edit or not? Regards, Lord (talk) 10:19, 13 December 2025 (UTC)
I'm not really OK with deviating from the style guide in which nearly all entities are not uppercased, and also because of an undefined meaning of the term "primary boss". What exactly is that? As a disclaimer, I don't play Minecraft Dungeons, my familiarity with it is only through reading this wiki. Therefore I form impressions based on what I read, and there's nothing that tells me this is a "primary" boss. It's a boss, but we don't treat bosses as proper nouns, neither in the base game, and only in exceptional cases in Dungeons. I want to establish that this is one of those exceptional cases, and not something like the Ender dragon or the wither, the two main bosses in the base game, neiter of which have title case. ~Anachronist () 17:45, 13 December 2025 (UTC)
I'll explain Minecraft Dungeons' bosses as best as I can and why I think that the Redstone Monstrosity's name should be capitalize. Given that Minecraft is a sandbox and Minecraft Dungeons is a dungeon crawler, their approach to boss fights is quite different. In Minecraft Dungeons, there are three types of mobs that one might think of a "bosses": ancients, bosses, and powerful mobs. Ancients are normal mobs turned bosses (e.g. Grim Guardian) that are exclusive to ancient hunts. Powerful mobs are basically recurring minibosses (e.g. evoker). Bosses (what I was referring to when I said "primary boss") are individual characters with significance to the lore, which is why I believe that their name should be capitalized. They appear at the end of arguably important missions, with the Redstone Monstrosity being the Arch-Illager's pet (basically) that needs to be destroyed along with the Fiery Forge. The Nameless One is the king of the undead who made a deal with the Arch-Illager to allow the undead to be imune to sunlight, the DLC bosses are all beings who were corrupted by shards of the Orb of Dominance, and the Heart of Ender is literally the main antagonist. All of this to say, they are characters. Regards, Lord (talk) 22:21, 13 December 2025 (UTC)
I'm thinking this discussion needs to be more publicly visible, like an RFC on Minecraft wiki talk:Style guide. The style guide could use clarification of this point. ~Anachronist () 04:53, 14 December 2025 (UTC)
Agreed, actually. Lord (talk) 07:50, 15 December 2025 (UTC)

I can tell VHFE is not the only boss that doesn't appear in the tower

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Latest comment: 15 December 20251 comment1 person in discussion

you are correct! They Vengeful heart of ender. Is not the only boss that doesn't appear in the tower. The arch illager and it's non vengeful form. Are also not appearing in the tower too... 161.29.248.37 07:34, 15 December 2025 (UTC)

Can you please change default desktop skin?

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Latest comment: 30 March3 comments3 people in discussion

I cannot go with the Vector 2010 skin. Change the default desktop skin to Vector 2022 so it looks better like my other wikis, which are powered by both WikiOasis and MediaWiki. Can you please change the settings at Special:ManageWiki? – ~2026-RubyTuffHoney7680 (talk) 03:22, 30 March 2026 (UTC)

No individual administrator is going to change the default site-wide skin without a community consensus to do so. I am not sure even if an administrator can; it might be an action to be performed by Weird Gloop, the host of this wiki. ~Anachronist () 19:09, 30 March 2026 (UTC)
Only hoster staff can install or uninstall skins; regular admins can only manage local styles or JavaScript code that is applied to the skin. β€” BabylonAS 20:08, 30 March 2026 (UTC)

Reason to change to 12 hour time

[edit source]
Latest comment: 12 April2 comments2 people in discussion

Revision #3516354 shows you undid my edit on the Smarter Watch page that changes the 24-hour time to 12-hour time.

I did this edit because per the style guide, articles use American English formatting, and America usually uses 12-hour time.

I refused to undo your edit, as I didn't want to start an undo war, so I just posted my reasoning here. I apologize if this counts as talk page stalking.

If you have any comments, please reply to this message.

πŸ‘ Image
N3verDigStraightUp (talk - NavSpread project) 00:55, 10 April 2026 (UTC)

No need to apologize, and thank you for your note.
While it's true that MCW:SPELLING says we use US spelling, formatting isn't the same as spelling. MCW:Style guide#Date and time formatting says to use 24 hour time. ~Anachronist () 04:04, 12 April 2026 (UTC)

Regarding your Edit in Cubeez

[edit source]
Latest comment: 20 April4 comments2 people in discussion

Hi, Anachronist. Thank you for deleting the misleading content that I unknowingly added. I had thought that it was almost definitely a rendering error when I saw that there were randomly placed green pixels in the positions stated, but I guess not...? Either way, sorry for the trouble and thank you for your time.

- πŸ‘ Image
Pixial πŸ‘ Image
00:23, 19 April 2026 (UTC)

Well, I reverted you because the claim you made sounded speculative. Without an official source acknowledging a rendering error, there's no way to tell if it was deliberate or not. Textures are such low resolution that, to me, it's inconceivable that the artist wouldn't know exactly what color each pixel is intended to be. ~Anachronist () 22:29, 19 April 2026 (UTC)
Oh, my bad, I meant Minecraft pixels, as you can see in the image in the positions stated that there are almost... miniblocks that would be impossible in vanilla minecraft. πŸ‘ Image
Pixial πŸ‘ Image
06:04, 20 April 2026 (UTC)
You're referring to File:Cubeez_2025_Collector_Case_Thumbnail.png? I don't see the problem you identified. Also, aside from entry I removed, there are others that make no sense in the context of that image, and should be removed. ~Anachronist () 06:34, 20 April 2026 (UTC)

You reverted my edit

[edit source]
Latest comment: 01:297 comments4 people in discussion

You reverted my perfectly reasonable edit to Dinnerbone. It is extremely rare for a person to share their exact legal name with a fictional character. If the fictional character’s name was just Nathan and not Nathan Adams then the revert would’ve been perfectly reasonable after all almost everyone shares their first name with a fictional character; but to share your full legal name with a fictional character is extremely rare. You (or anyone else) never reverted my edit to Fern. TheSlimeLord (talk) 21:16, 27 June 2026 (UTC)

Nathan is a common name. Adams is a common surname. There is no reasonable link to be made between them. Therefore it is not valid trivia.  Nixinova  T β„ C  21:31, 27 June 2026 (UTC)
What counts as valid trivia TheSlimeLord (talk) 23:45, 27 June 2026 (UTC)
MCW:TRIVIA  Nixinova  T β„ C  23:50, 27 June 2026 (UTC)
It is not valid trivia for a few reasons. First, the name are pretty common so the name could be shared with many other real or fictional names. Second, Yo-Kai Watch is a little obscure. Third, Yo-Kai watch is not related to Minecraft in any way. And fourth, the name of the protagonist in Yo-Kai Watch is not relevant enough to Yo-Kai Watch. This the combined relevance between Yo-Kai Watch and Minecraft for the name is far too low.
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For the record though, if I remember correctly, Yo-Kai Watch has a really good anime. --β€― β€―Simanelixβ€― β€―(T|C) 00:53, 28 June 2026 (UTC)
Wait an anime? Where can I watch this fabled anime? I’m always looking for new anime to watch. TheSlimeLord (talk) 01:02, 28 June 2026 (UTC)
(talk page stalker) Please continue this conversation somewhere else; this is an administrator's talk page and we shouldn't needlessly have unrelated conversations here. -~- Nerdyguy2000   Talk   Edits  01:29, 28 June 2026 (UTC)
Retrieved from "https://minecraft.wiki/w/User_talk:Anachronist?oldid=3650970"

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