The header file graphics.h contains
bar3d() function which is used to draw a 2-dimensional, rectangular filled in bar . Coordinates of left top and right bottom corner of bar are required to draw the bar.
Syntax :
void bar3d(int left, int top, int right,
int bottom, int depth, int topflag);
where,
left specifies the X-coordinate of top left corner,
top specifies the Y-coordinate of top left corner,
right specifies the X-coordinate of right bottom corner,
bottom specifies the Y-coordinate of right bottom corner,
depth specifies the depth of bar in pixels,
topflag determines whether a 3 dimensional top is put on
the bar or not ( if it is non-zero then it is put otherwise not ).
Example :
Input : left = 150, top = 250,
right = 190, bottom = 350,
depth = 20, topflag = 1
left = 220, top = 150,
right = 260, bottom = 350,
depth = 20, topflag = 0
left = 290, top = 200,
right = 330, bottom = 350,
depth = 20, topflag = 1
Output :
👁 Image
Below is the implementation of bar3d() function :
Output:
👁 Image