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Difference Between Singleton Pattern and Static Class in Java

Last Updated : 23 Jul, 2025

Singleton Pattern belongs to Creational type pattern. As the name suggests, the creational design type deals with object creation mechanisms. Basically, to simplify this, creational pattern explains to us the creation of objects in a manner suitable to a given situation. Singleton design pattern is used when we need to ensure that only one object of a particular class is Instantiated. That single instance created is responsible to coordinate actions across the application.

👁 Image
Different objects trying to invoke an object instantiated as singleton.

If you look at the illustrated diagram above you will see different objects trying to invoke an object instantiated as a singleton. This single instance of the object is responsible to invoke underneath methods or events.

Guidelines for Singleton Pattern are as follows: 

Advantages:

  • Singleton controls concurrent access to the resource.
  • It ensures there is only one object available across the application in a controlled state.

Implementation:

  • Ensure that only one instance of the class exists.
  • Provide global instance to that access by declaring all constructors of the class to be private, providing a static method that returns a reference to the instance, and the instance is stored as a private static variable.

Example


Output
SingletonEagar@2f4d3709 : Singleton Eager initialisation 
Singleton@1d81eb93 : Singleton Lazy initialisation 
SingletonSynchronized@34a245ab : Synchronized Singleton


 

Static Class 

Static nested classes are nested classes that are declared static. In Java, Static classes are a convenient way of grouping classes together. Java doesn't allow you to create top-level static classes; only nested (inner) classes. That is why a static class is also known as a static inner class or static nested class. 

Guidelines for Static class are as follows:

Advantages:

  • Defining the related or helper classes is possible inside the class by making it static.
  • It can access the private member of the enclosing class through the object reference.
  • The static class provides a nice namespace for the nested class.
  • If the enclosing class gets updated, we are able to update the static class as well at the same location.
  • In JVM, Classloader loads the static class at the time of the first usage only, not when its enclosing class gets loaded.

Implementation: 

  • Static class can only be an inner class or a nested class.
  • Static classes can use any type of access modifier (private, protected, public, or default) like any other static member.
  • Static classes are able to access only the static members of their enclosing class.
  • Static class can interact with the non-static member only through the object of its enclosing class only, as it cannot access the non-static members of its enclosing class directly.

Example 


Output
20
20
This is Inner Class Constructor...
Value of "x" from inside Inner Class is : 20

Now we have understood the concepts and working of both of them and have seen conclusive differences in both of them. Now let's wrap it up by illustrating all differences in a tabular format which is as follows:

Singleton PatternStatic Class
Singleton is a design pattern.Static classes are basically a way of grouping classes together in Java.
Memory is allocated once the object is created.Memory is allocated immediately after any of the class members is accessed.
Singleton implementation can either have static members or instance members.Static classes can contain static members only.
It can implement any other interface or base class is required.It cannot implement the interface or any other base class.
Singleton classes can be used as a method parameter.Static class cannot be used as a method parameter. 
Singleton pattern uses Heap memory.Static classes use stack memory.
It works within the scope of Garbage Collector as it uses Heap memory.Out of scope for Garbage Collector as it uses stack memory.
It supports Dependency Injection (DI) implementation as Singleton follows OOPS concepts.It cannot implement Dependency Injection (DI) as DI is Interface-driven.
Singleton is an architectural pattern and not a language feature.Static is a language feature and not an Architectural pattern.
Disposal of objects is possible.It cannot dispose of the static class as there is no instance created.
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