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Designing a parking lot using object-oriented principles involves breaking down the system into classes, attributes, and methods that reflect real-world entities. Key components like vehicles and parking spaces can be modeled as objects, while interactions such as parking can be handled through methods. This approach promotes modularity, reusability, and maintainability, making the system easy to extend and manage.
For our purposes right now, we'll make the following assumptions. We made these specific assumptions to add a bit of complexity to the problem without adding too much.
We begin by creating the necessary classes and ensuring each class has a clear, single responsibility. Let's break down the design with a focus on how each class and method interacts.
The Vehicle class defines common attributes and behaviors for all types of vehicles. It will serve as a base class for more specific vehicle types like Bus, Car, and Motorcycle.
Bus: A bus requires 5 consecutive large spots.
Car: A car can park in either compact or large spots.
Motorcycle: A motorcycle can park in any spot
The ParkingSpot class represents an individual parking spot in the parking lot. It is responsible for managing its availability and verifying whether a specific vehicle can fit in the spot.
The Level class represents a level in the parking lot. It manages a collection of parking spots and provides methods to park and remove vehicles.
The ParkingLot class represents the entire parking lot. It manages multiple levels and provides methods to park and remove vehicles from the parking lot.
To manage ticketing and payments, we add the Ticket and PaymentService classes.
Ticket Class: Represents the ticket issued when a vehicle parks. It records the time the vehicle enters and exits the parking lot.
PaymentService Class: Responsible for calculating the parking fee and processing payments.
1. Single Responsibility Principle (SRP): Each class has a single responsibility. The Vehicle class focuses only on vehicle details, while the ParkingSpot, Level, and ParkingLot classes handle their respective responsibilities.
2. Encapsulation: All details related to parking spots, levels, and payment processing are hidden within their respective classes.
3. Polymorphism: The canFitInSpot() method is overridden in each subclass of Vehicle, allowing different behaviors depending on the vehicle type.
4. Separation of Concerns: The system is broken down into smaller components, with the Ticket, PaymentService, and ParkingLot classes each responsible for specific parts of the process