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Mario Chase is an attraction featured in the Wii U title Nintendo Land. The game is a refined version of the Wii U demo Chase Mii. The minigame's full title is "Mario Chase: The Great Getaway", though it was originally titled "Mario Chase: Hot Pursuit".[1] During gameplay, up to four players use a π Wii Remote
Wii Remote in order to track and chase down the player using the π GamePad
GamePad.
The Miis representing the π Wii Remote
Wii Remote players are each dressed as different colored Toads; player 1, player 2, player 3, and player 4 being blue, purple, green and yellow, respectively. The player wielding the π GamePad
GamePad, has their Mii dressed up like Mario. When there is only one Toad, they are provided the assistance of two Yoshi Carts from another Nintendo Land attraction, Yoshi's Fruit Cart. The Yoshi Carts, computer controlled, are given the ability to stun Mario with their tongue. Each arena is divided into four different colored sections, blue red, yellow and green, themed after the Super Star, Super Mushroom, Super Leaf and Fire Flower, respectively. The Yoshi Carts can alert the Toad player by saying outloud the section of the map Mario is in if they spot him. After the first 30 seconds of the match, a Super Star appears at the center of the arena, that is only available of use to Mario. If Mario collects it, he is granted invincibility and moves faster for a short period of time, knocking over any Toads and Yoshi Carts he hits, stunning them. The music speeds up twice during the match, at sixty seconds and thirty seconds.
| Player 1 (Mario) | |
|---|---|
| Input | Action |
| π Left Stick |
Move |
| Other players (Toads) | |
| Input | Action |
| π +Control Pad |
Move |
| π Two Button |
Tackle |
A relatively simple octagonal shaped arena with many colored blocks scattered throughout, where the placement of these blocks are mirrored on the east and west sides. As all terrain is mainly identical save for very gentle slopes, this arena makes for a good practice arena for beginners. The music played here is an arrangement of the athletic theme from Super Mario Bros. 3.
When played with 2 or 3 players, the arena goes under drastic changes compared to the other arenas. The stage is overall much smaller, it is now rounded instead of octagonal. There are much fewer blocks around the stage, which are now slightly curved and the platforms that link to the corners of the starting point can now be jumped off onto the regular part of the stage, as such they can no longer be used to trap Mario. This arena mainly gives the Toads the upper hand.
This is a unique arena in the game, being much less blocky compared to the other arenas and having an odd shape. The most significant feature of this arena is the mud that fills some of the stage, being poured out onto the arena by four Warp Pipes in the background. The mud makes both the Toads and Mario slow down drastically if they come in contact with it. Bridges connect the four sections preventing the player from slowing down, which disappear permanently if Mario runs across one. The Toads, however, can run across them an infinite number of times if Mario has not yet walked across them. This can be used to slow the Toads down if they are chasing closely behind Mario. Mario is also immune to the mud if he is using a Super Star. In 2 or 3 player mode, the basic layout of the stage is identical, the only major differences are the size and the curves on the edge of the arena are not as sharp. The background music for this arena is an arrangement of the athletic theme from Super Mario World. This arena mainly gives Mario the upper hand.
This course's main feature are the many slides found throughout, a total of fourteen (six in the 2 and 3 player version) which make the players move significantly faster while losing all control until they reach the bottom, which allows the Toads to sneak attack on Mario by surprise if done with the right timing. While the Miis usually sit down while sliding, the Toads can slide down headfirst if they tackle and land on a slide. Mario can also do this; though it is only possible if a Yoshi cart stuns him in the right location. The slides prohibit players from running back up them once they reach the bottom, as both Mario and the Toads slip and fall if they attempt to run up it while the Yoshi carts spins around stunned. The music played on this arena is an arrangement of Slider from Super Mario 64.
| Name | How to unlock |
|---|---|
| Starless Getaway | Win as Mario without collecting the Super Star. |
| 20-Second Catch | Catch Mario in under 20 seconds. |
| Finish at the Start | Win as Mario while standing in the starting area as the game ends. |
| 1 Second on the Clock | Catch Mario with only one second remaining. |
| 10-Time Champion | Win ten times as Mario. |
Eight prizes from Mario Chase can be gained from the Central Tower minigame, three of them being the themes of each of the stages:
Balancing Bloopers
| π Icon of an audio speaker. Chase Arena | File info 0:30 |
| π Icon of an audio speaker. Mud River Run | File info 0:30 |
| π Icon of an audio speaker. Slide Hill | File info 0:30 |
Pre-release logo
Miis dressed as Toads chasing a Mii dressed as Mario
Character artwork for Mario Chase
A Mii dressed as Mario
A Mii dressed as Mario running
A Mii dressed as a Toad
A Mii dressed as a Toad running
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | γγͺγͺγγ§γ€γΉ Mario Cheisu |
Mario Chase | [?] | |
| Dutch | Mario op de vlucht | Mario on the run | [?] | |
| French | Mario en fuite | Mario on the run | [?] | |
| German | Jagd auf Mario | Hunt for Mario | [?] | |
| Italian | Sulle orme di Mario | On Mario's trail | [?] | |
| Portuguese | Mario em Fuga | Mario on the Run | [?] | |
| Russian | ΠΠΎΠΉΠΌΠ°ΠΉΡΠ΅ ΠΠ°ΡΠΈΠΎ! Poymayte Mario! |
Catch Mario! | [?] | |
| Spanish | Mario a la fuga | Mario on the run | [?] |
[Edit] Unreleased media
| ||
|---|---|---|
| Canceled games | Super Mario games | Mario Artist: Sound Studio β’ Mario Takes America β’ Super Mario 64 2 β’ Super Mario's Wacky Worlds β’ VB Mario Land β’ Super Mario Spikers β’ Famicom Mini Collection |
| Donkey Kong games | Donkey Kong no Ongaku Asobi β’ Donkey Kong Coconut Crackers β’ Diddy Kong Pilot (2001/2003) β’ Donkey Kong Racing β’ Diddy Kong Racing Adventure β’ Famicom Mini Collection | |
| Tech demo | Super Mario games | Game Boy Color Promotional Demo β’ Super Mario 128 β’ Mario's Face β’ β’ New Super Mario Bros. Mii |
| Yoshi games | Balloon Trip | |
| Internal test | Super Mario games | snd_test β’ NDDEMO β’ Mario Kart XXL |
| Yoshi games | Yoshi Demo | |
| Unaired episodes | "Frog Feats" β’ "Kowabunga Koopa!" β’ "Lotto Trouble" β’ "You Bet Your Lasagna!" | |
| Miscellaneous | Nintendo Comic β’ Super Mario (comic) | |