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Super Mario Bros. 3

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This article is about the Nintendo Entertainment System game. For other uses, see Super Mario Bros. 3 (disambiguation).
"Mario 3" redirects here. For the level in Mini Mario & Friends: amiibo Challenge, see Mario 3 (level).
"Super Mario 3" redirects here. For the Nelsonic Game Watch also known as simply "Super Mario 3", see Super Mario Bros. 3 (Nelsonic Game Watch). For the manga series originally subtitled as "Super Mario 3", see Miracle Peach.
Super Mario Bros. 3
👁 North American box art for Super Mario Bros. 3

For alternate box art, see the related gallery.
Developer Nintendo R&D4
Publisher Nintendo
Platforms Family Computer, Nintendo Entertainment System, Nintendo PlayChoice-10, Virtual Console (Wii / 3DS / Wii U), NES Classic Edition, Nintendo Classic Mini: Family Computer, Nintendo Entertainment System - Nintendo Classics
Release dates Family Computer:
👁 Japan
October 23, 1988[1]
PlayChoice-10:
👁 USA
July 15, 1989[2][3][4][5]
Nintendo Entertainment System:
👁 USA
February 12, 1990[6]
👁 Europe
August 29, 1991[?]
👁 Australia
August 29, 1991[7][better source needed]
👁 South Korea
Between 1989 and 1992[8]
Virtual Console (Wii):
👁 USA
November 5, 2007[?]
👁 Europe
November 9, 2007[?]
👁 Australia
November 9, 2007[?]
👁 Japan
December 11, 2007[?]
👁 South Korea
May 26, 2008[9]
Virtual Console (3DS):
👁 Japan
January 1, 2013[?]
👁 Europe
December 26, 2013[?]
👁 Australia
December 26, 2013[?]
👁 USA
April 17, 2014[?]
👁 South Korea
April 6, 2016[?]
Virtual Console (Wii U):
👁 Japan
December 25, 2013[?]
👁 Europe
December 26, 2013[?]
👁 Australia
December 26, 2013[?]
👁 USA
April 17, 2014[?]
Nintendo Classic Mini: Family Computer
👁 Japan
November 10, 2016[?]
NES Classic Edition:
👁 Australia
November 10, 2016[?]
👁 USA
November 11, 2016[?]
👁 Europe
November 11, 2016[?]
Nintendo Entertainment System - Nintendo Classics:
👁 USA
September 18, 2018[?]
👁 Japan
September 19, 2018[?]
👁 Europe
September 19, 2018[?]
👁 Australia
September 19, 2018[?]
👁 HK
April 23, 2019[?]
👁 South Korea
April 23, 2019[?]
Mario, the quick-change artist!:
👁 USA
July 28, 2021[?]
👁 Japan
July 28, 2021[?]
👁 Europe
July 28, 2021[?]
👁 Australia
July 28, 2021[?]
Languages English
Japanese
Genres 2D platformer, action-adventure
Ratings
ESRB:👁 E
- Everyone[?]
CERO:👁 A
- All ages[?]
PEGI:👁 3
- Three years and older[?]
USK:👁 0
- All ages[?]
ClassInd:👁 L
- General audience[?]
GRAC:👁 All
- All ages[?]
ACB:👁 G
- General[?]
Modes Single player, multiplayer
Format
Famicom:
👁 Image
Cartridge
NES:
👁 Image
Game Pak
Wii:
👁 Image
Digital download
Wii U:
👁 Image
Digital download
Nintendo Switch:
👁 Image
Digital download
Nintendo 3DS:
👁 Image
Digital download
NES Classic Edition:
Built-in
Input
Arcade:
Joystick
Famicom:
NES:
Wii:
👁 Image
Wii Remote (horizontal)
Wii U:
👁 Image
Wii Remote (horizontal)
Nintendo Switch:
👁 Image
Joy-Con (horizontal)
Nintendo 3DS:
NES Classic Edition:
Serial codes Famicom:
👁 Japan
HVC-UM
PlayChoice-10:
👁 USA
PCH1-R-UM
NES:
👁 USA
NES-UM-USA
👁 Canada
NES-UM-CAN
👁 Spain
NES-UM-ESP
👁 UK
NES-UM-GBR
👁 Germany
NES-UM-NOE
👁 Australia
NES-UM-AUS
👁 South Korea
NES-UM-KOR

Super Mario Bros. 3 is a 2D action-adventure platform game for the Family Computer and Nintendo Entertainment System. It is the fourth installment in the Super Mario series and is recognized as the third in Japan.[10][11] It was released for consoles in Japan on October 23, 1988; in North America on February 12, 1990; and in Europe and Australia on August 29, 1991. Prior to its North American release on the NES, Super Mario Bros. 3 was ported to the Nintendo PlayChoice-10.[5] Being the first game in the series since Super Mario Bros. not to derive its gameplay from another game as well as to release in all regions, Super Mario Bros. 3 retains the same level-based platformer mechanics of previous titles. These core mechanics are iterated upon, featuring greatly expanded levels, several new power-ups, new enemies and bosses, a more fleshed-out multiplayer mode, a world map, and many optional levels and secrets. The game has gone on to become one of the most influential titles for the Super Mario franchise, and several elements introduced in this title have since become mainstays in the 2D games, including landscape-themed worlds, the Koopalings, airships, and Toad's Houses.

The game features a unique stage play-esque aesthetic, with objects being bolted to the background or suspended by ropes and casting drop shadows. Additionally, the ends of most levels feature Mario traveling "offstage" on a black backdrop to complete them. This led to a long-standing rumor that the game was a stage play put on by the Super Mario cast, an idea later confirmed by series creator Shigeru Miyamoto.[12] Some of these aesthetic choices were changed or removed in remakes of the game.

Super Mario Bros. 3 has received near-universal critical acclaim since its release, and it is one of the best-selling NES and Super Mario games of all time.[13] The game has received several re-releases on other platforms, including full remakes for the SNES compilation game Super Mario All-Stars and on the Game Boy Advance as Super Mario Advance 4: Super Mario Bros. 3. It is also featured on all of Nintendo's Virtual Console services, as well as Nintendo Switch Online.

Story

The following text is taken directly from the instruction booklet.

The Mushroom Kingdom has been a peaceful place thanks to the brave deeds of Mario and Luigi. The Mushroom Kingdom forms an entrance to the Mushroom World where all is not well.

Bowser sent his seven children to make mischief as they please in the normally peaceful Mushroom World. They stole royal magic wands from each country in the Mushroom World and used them to turn their kings into animals. Mario and Luigi must recover the royal magic wands from Bowser's seven kids to return the kings to their true forms.

"Goodbye and good luck!" said the Princess and Toad as Mario and Luigi set off on their journey deep into the Mushroom World.

Peace has returned to the Mushroom Kingdom thanks to the efforts of Mario and Luigi; however, Bowser sent his own seven children (Larry, Morton, Wendy, Iggy, Roy, Lemmy, and Ludwig) to the other countries of the Mushroom World, which the Mushroom Kingdom forms a gateway to. The Little Koopas stole the royal Magic Wands of the seven kings, using them to transform the kings into various helpless creatures. Mario and Luigi vow to go and stop the Little Koopas' mischief, and change the kings back into their normal form. At the end of each world, Mario and Luigi fight one of the Little Koopas, and after the match is over, retrieve the wand from the Little Koopa to turn the king back to normal. While the brothers are out in their adventure, Bowser kidnaps Princess Toadstool and takes her to his lair in Dark Land. The brothers go to Dark Land and fight Bowser. After defeating Bowser, they save the princess and restore peace once again.

Gameplay

Super Mario Bros. 3 plays similarly to Super Mario Bros., with several additions. The game features a world map where the player can choose which path to take and which level to play. Toad's Houses and Spade Panels are also found on the world map. Midway through each world, Mario or Luigi enter a fortress, where they fight Boom Boom. At the end of each world, they enter the world's airship, where one of the seven Little Koopas is fought. After defeating the Little Koopa, Mario or Luigi restores the king back to his normal state and moves onto the next world.

The first player controls Mario, while the second player controls his brother, Luigi, with the two players taking turns. After one brother completes a level or loses a life, the other brother plays. If one brother interacts with the other brother's icon on the world map, they enter Battle Mode in their Small forms. Whoever wins is immediately given a turn to play in the main game.

New moves include picking up objects and kicking them, as well as sliding down hills, moves which have carried over in future Super Mario games. The Fire Flower returns in this game, where it acts as it does in Super Mario Bros., allowing Mario or Luigi to transform into their Fire forms and shoot fireballs. Several new power-ups are also introduced, including the Super Leaf, a leaf power-up that transforms Mario or Luigi into their Raccoon forms, allowing them to fly into the sky, and the Hammer Suit, which transforms the brothers into their Hammer forms, letting them throw hammers at enemies.

Controls

Action(s) Input
NES / Famicom Controller Wii Remote Classic Controller GameCube Controller Nintendo 3DS Wii U GamePad
Wii U Pro Controller
Dual Joy-Con (2)
Nintendo Switch (2) Pro Controller
Single Joy-Con (2)
Game Controls
Move Player 👁 +Control Pad
👁 +Control Pad
👁 +Control Pad
/ 👁 Classic Controller Left Stick
👁 +Control Pad
/ 👁 Control Stick
👁 +Control Pad
/ 👁 Circle Pad
👁 +Control Pad
/ 👁 Left Stick
👁 Directional Buttons
(👁 +Control Pad
) / 👁 Left Stick
👁 Control Stick
Jump / Swim / Fly 👁 A Button
👁 Two Button
👁 Classic Controller a Button
/ 👁 Classic Controller x Button
👁 A Button
/ 👁 X Button
👁 A Button
👁 A Button
👁 A Button
👁 Single Joy-Con Right Button
Dash / Throw fireball
Hold / Kick object
Wag tail
👁 B Button
👁 One Button
👁 Classic Controller b Button
/ 👁 Classic Controller y Button
👁 B Button
/ 👁 Y Button
👁 B Button
/ 👁 X Button
👁 B Button
/ 👁 X Button
👁 B Button
/ 👁 X Button
👁 Single Joy-Con Bottom Button
/ 👁 Single Joy-Con Top Button
Pause 👁 Start Button
👁 Plus Button
👁 START/PAUSE Button
👁 Start Button
👁 Plus Button
👁 Plus Button
👁 Plus Button or Minus Button
+ 👁 SL Button
/ 👁 SR Button
World Map Controls
Move Player 👁 +Control Pad
👁 +Control Pad
👁 +Control Pad
/ 👁 Classic Controller Left Stick
👁 +Control Pad
/ 👁 Control Stick
👁 +Control Pad
/ 👁 Circle Pad
👁 +Control Pad
/ 👁 Left Stick
👁 Directional Buttons
(👁 +Control Pad
) / 👁 Left Stick
👁 Control Stick
Select Level / Item 👁 A Button
👁 Two Button
👁 Classic Controller a Button
/ 👁 Classic Controller x Button
👁 A Button
/ 👁 X Button
👁 A Button
👁 A Button
👁 A Button
👁 Single Joy-Con Right Button
Open / Close Item Menu 👁 B Button
👁 One Button
👁 Classic Controller b Button
/ 👁 Classic Controller y Button
👁 B Button
/ 👁 Y Button
👁 B Button
/ 👁 X Button
👁 B Button
/ 👁 X Button
👁 B Button
/ 👁 X Button
👁 Single Joy-Con Bottom Button
/ 👁 Single Joy-Con Top Button

Characters

Playable characters

Non-playable characters

Image Name Description
👁 Princess Peach from Super Mario Bros. 3
Princess Toadstool The ruler of the Mushroom Kingdom who directed Mario to help liberate the Mushroom World from the Little Koopas. She periodically sends letters of advice and items to Mario. After defeating Ludwig von Koopa, Mario receives a letter from Bowser, informing him that he has kidnapped Princess Toadstool.
👁 Toad sprite from Super Mario Bros. 3
Toads Retainers who run Toad's Houses and Spade Panels, where Mario can obtain power-ups or play minigames. A Toad can be found alongside the king of each world.
👁 King of Grass Land transformed into a dog in Super Mario Bros. 3 (NES)
👁 King of Grass Land
Kings With the exception of Bowser's Dark Land, each world is ruled by a wand-wielding king. Their wands are stolen by the Little Koopas, who use them to transform the kings into other creatures and take over their kingdoms. Defeating the Little Koopa of the visited land returns the wand to its king and turns him back to normal.

Enemies and obstacles

Enemies

Image Name Description Levels New
First Last
👁 Sprite of a Goomba from Super Mario Bros. 3.
Little Goomba Little Goombas wander in whatever direction they happen to be going, mindlessly falling off platforms as they go. World 1-1 World 7-9
👁 Sprite of a Paragoomba from Super Mario Bros. 3.
Para-Goomba Para-Goombas are winged Goombas. They become regular Goombas after just one stomp. Brown Para-Goombas fly around, dropping Micro-Goombas onto Mario. World 1-2 World 8-2 👁 New to the franchise
👁 Sprite of a red Paragoomba from Super Mario Bros. 3.
Red Para-Goomba Red Para-Goombas hop along the ground in small arches, chasing Mario. World 1-1 World 7-9 👁 New to the franchise
👁 Micro-Goomba as it appears in Super Mario Bros. 3
Mugger Micro-Goomba Mugger Micro-Goombas are small Goombas. They are dropped by brown Para-Goombas. They drag Mario down if touched. Mashing 👁 A Button
will get rid of them.
World 1-2 World 8-2 👁 New to the franchise
👁 Sprite of a Pile Driver Micro-Goomba from Super Mario Bros. 3.
Pile Driver Micro-Goomba Pile Driver Micro-Goombas are Micro-Goombas inside dull bricks. They like to hide near other bricks, jumping when Mario gets close. World 2-1 World 5-7 👁 New to the franchise
👁 Sprite of a Big Goomba from Super Mario Bros. 3.
Grand Goomba Grand Goombas are twice the size of Little Goombas. Other than their large size, they are identical to them Goombas, and can be defeated with one stomp. World 4-1 World 4-6 👁 New to the franchise
👁 Kuribo's Goomba from Super Mario Bros. 3.
Kuribo's Goomba Kuribo's Goomba is a Goomba wearing a special shoe; they try to stomp Mario with it. If Mario can bump the Goomba from under a block, then he can use the displaced shoe. Any other attack, however, will destroy the shoe as well. World 5-3 👁 New to the franchise
👁 Sprite of a green Koopa Troopa from Super Mario Bros. 3.
Green Koopa Troopa Koopa Troopas are found throughout the Mushroom World. One stomp will send it hiding in its shell, a usable projectile. Green-shelled Koopa Troopas walk in one direction and fall over any edge they encounter. World 1-1 World 8-1
👁 Sprite of a red Koopa Troopa from Super Mario Bros. 3.
Red Koopa Troopa Red-shelled Koopa Troopas will turn about if they come to a gap. World 1-1 World 8-1
👁 Sprite of a green Koopa Paratroopa from Super Mario Bros. 3.
Green Koopa Paratroopa Koopa Paratroopas are winged Koopa Troopas. A stomp removes their wings and turns them into normal Koopa Troopas. However, if Mario hits the block under a Paratroopa, it will tuck into its shell. Other attacks will defeat it completely. Like their wingless cousins, there are two versions of Koopa Paratroopa: green and red shelled Koopas. The green kind tend fly back and forth or hop forwards. World 1-1 World 8-2
👁 Red Koopa Paratroopa as it appears in Super Mario Bros. 3
Red Koopa Paratroopa Red Koopa Paratroopas fly up and down World 1-4 World 8-1
👁 Sprite of a green Big Koopa Troopa from Super Mario Bros. 3.
Green Gargantua Koopa Troopa Koopa Troopas come in tremendous sizes. They have the same vulnerabilities of normal Koopa Troopas, but their larger size makes them a more dangerous opponent to deal with. Like normal-sized Green Koopa Troopas, Green Gargantua Koopa Troopas walk off the edge of platforms. World 4-1 World 4-6 👁 New to the franchise
👁 A Red Giant Koopa Troopa as it appears in Super Mario Bros. 3
Red Giant Koopa Troopa Like the smaller ones, Red Giant Koopa Troopas turn around when they reach the edge of a platform. World 4-1 World 4-6 👁 New to the franchise
👁 Colossal Koopa Paratroopa as it appears in Super Mario Bros. 3
Colossal Koopa Paratroopa Colossal Koopa Paratroopas are winged Green Gargantua Koopa Troopas. They only follow the hopping behavior. One stomp will make them lose their wings, reverting them to Green Gargantua Koopa Troopas. World 4-1 World 4-6 👁 New to the franchise
👁 Sprite of a Dry Bones from Super Mario Bros. 3.
Dry Bones Dry Bones is the animated skeleton of a Koopa Troopa, usually found in fortresses. If they are stomped, they collapse into a pile of bones. Moments later, however, the bones will rise back up off the ground and come back to life. World 1-👁 Image
Fortress
World 8-👁 Image
Bowser's Castle
👁 New to the franchise
👁 Hammer Brother sprite
Hammer Brother Hammer Brothers are the Koopa Troops's elite forces that attack Mario by throwing hammers in an upward arc. While not very common in traditional stages, they wander around the maps of Worlds 1, 3, 5, and 6. They tend to appear in pairs, which can make it difficult to find an opening to attack. World 1-👁 Hammer Bro
World 8-👁 Image
Hand Trap
👁 Boomerang Brother's sprite in Super Mario Bros. 3.
Boomerang Brother Boomerang Brothers are like Hammer Brothers, except that their weapon of choice is the Boomerang. When they attack, the boomerangs they throw will double back for a second attack from the opposite direction. They appear as map enemies in World 2. World 1-3 World 8-👁 Image
Hand Trap
👁 New to the franchise
👁 Sprite of a Fire Bro from Super Mario Bros. 3.
Fire Brother Fire Brothers are the least common type of the Hammer Brother family. Only a few Fire Brothers appear in the entire game; two are found in a secret part of World 2, and another one appears in the first Hand Trap level of World 8. They have red skin and they spit fireballs at Mario. World 2-👁 Fire Bro
World 8-👁 Image
Hand Trap
👁 New to the franchise
👁 Sledge Bro. sprite from Super Mario Bros. 3
Sledge Brother Sledge Brothers are larger Hammer Brothers. These tubby turtles have green skin and they throw hammers, albeit slower than Hammer Brothers. Sledge Brothers make big jumps, and if Mario is standing when a Sledge Brother lands, he will be stunned. They appear mostly in Giant Land, where they are mostly map enemies. World 4-3 World 8-👁 Image
Hand Trap
👁 New to the franchise
👁 A Buzzy Beetle, from Super Mario Bros. 3.
Buzzy Beetle Buzzy Beetles are turtles with fire-resistant shells. Otherwise, they act like green Koopa Troopas when on the ground. World 1-5 World 4-3
👁 Sprite of an Upside-down Buzzy Beetle from Super Mario Bros. 3.
Upside-down Buzzy Beetle These Buzzy Beetles walk on the ceilings of caves. They fall from them while spinning in their shells when Mario approaches. World 2-👁 Image
Pyramid
World 4-3 👁 New to the franchise
👁 Sprite of a Buster Beetle from Super Mario Bros. 3.
Buster Beetle Buster Beetles are Buzzy Beetles that can pick up White Blocks and throw them at Mario. However, they can be beaten by any attack, even by fireballs. World 5-1 World 6-10 👁 New to the franchise
👁 Sprite of a Para-Beetle from Super Mario Bros. 3.
Para-Beetle Para-Beetles are winged Buzzy Beetles. However, Mario can hop on their back for a ride, unlike with other winged foes. World 5-6 👁 New to the franchise
👁 Lakitu in Super Mario Bros. 3.
Lakitu Lakitus are cloud-riding Koopas. They hover back and forth in the air above Mario, tossing a never-ending supply Spiny's Eggs to the ground. World 3-4 World 7-3
👁 Sprite of a green Spiny Egg from Super Mario Bros. 3.
Green Spiny Egg Eggs tossed by Lakitu that bounce off of walls. The Green ones roll along the ground after Mario. World 3-4 👁 New to the franchise
👁 A red Spiny Egg as it appears in Super Mario Bros. 3
Spiny Egg The red Spiny Eggs hatch into Spinies upon hitting the ground. World 4-4 World 7-3
👁 Sprite of a Spiny from Super Mario Bros. 3.
Spiny Spinies are small turtles with spikes all over their shells; they cannot be stomped. However, if Mario bumps a block under a Spiny, or attacks it with a raccoon tail, it will tuck into its shell, letting Mario pick them up. They can also drop from the ceiling. Spinies also appear in the Battle Mode but with a different sprite and behavior. World 4-3 World 7-5
👁 Sprite of an Upside-down Spiny from Super Mario Bros. 3.
Upside-down Spiny Some Spinies climb on the ceilings of underground areas. Like Upside-down Buzzy Beetles, these Spinies recede into shells and drop when Mario is detected underneath. World 4-3 👁 New to the franchise
👁 Sprite of a Rocky Wrench from Super Mario Bros. 3.
Rocky Wrench Rocky Wrenches are mole-like turtles. Upon sighting Mario, a Rocky Wrench will pop out of its hole in an airship or vehicle, and chuck wrenches at him before descending back into its hole. World 2-👁 Image
Airship
World 8-👁 Image
Tank
👁 New to the franchise
👁 Sprite of a Spike from Super Mario Bros. 3.
Spike Spikes are small green turtles which pull spiked balls out of their mouths before throwing them at Mario. World 3-7 World 6-8 👁 New to the franchise
👁 Sprite of a Piranha Plant from Super Mario Bros. 3.
👁 Sprite of a green Piranha Plant from Super Mario Bros. 3.
Piranha Plant Piranha Plants are carnivorous plants that live in pipes and quicksand. However, Piranha Plants will not emerge from their pipe if Mario is touching or standing directly on top of it, unless the pipe is sideways or upside down. Red Piranha Plants have two segments of leaves, while green ones have only one, though the sideways ones are red with one segment. World 1-1 World 8-1
👁 Venus Fire Trap
👁 Venus Fire Trap
Venus Fire Trap Venus Fire Traps are Piranha Plants that spit one or two fireballs at Mario. Like normal Piranha Plants, they reside in pipes or quicksand, and they will not appear if Mario is near or on their pipe unless the pipe is upside down, and appear in two colored varieties depending on their height. World 1-1 World 8-2 👁 New to the franchise
👁 A red Piranhacus Giganticus as it appears in Super Mario Bros. 3
👁 This green Piranhacus Giganticus only appears in the NES version of Super Mario Bros. 3
Piranhacus Giganticus Giant Piranha Plants that only reside in Giant Land. The red ones live in giant pipes, while the green ones live in regular-sized pipes. World 4-1 World 4-6 👁 New to the franchise
👁 Sprite of a Ptooie from Super Mario Bros. 3.
Ptooie Ptooies are Piranha Plants that blow spiked balls and usually have legs. Occasionally, Ptooies will blow the spiked ball high into the air, allowing Mario to jump past them. World 6-1 World 7-8 👁 New to the franchise
👁 Walking Piranha as it appears in Super Mario Bros. 3
Walking Piranha Nipper Plants are little, white Piranha Plants. They sit still or patrol an area and leap up at Mario when he tries to pass them. World 5-1 World 7-8 👁 New to the franchise
👁 Fiery Walking Piranha
Fiery Walking Piranha This special Walking Piranha can spit multiple fireballs. Only one is found in the game. World 7-8 👁 New to the franchise
👁 Sprite of a Muncher from Super Mario Bros. 3.
Muncher Munchers are invincible, black Walking Piranha-like flowers. They tend to grow in large clusters. The only way to defeat a Muncher is turn it into a coin with a Switch Block and collect it. Invincible Mario can walk on Munchers. Some of them are frozen in Ice Blocks. World 5-3 World 7-8 👁 New to the franchise
👁 A Podoboo from Super Mario Bros. 3.
Podoboo Podoboos are large fireballs that leap from lava. World 1-👁 Image
Fortress
World 8-👁 Image
Bowser's Castle
👁 Sprite of a Roto-Disc from Super Mario Bros. 3.
Roto-Disc Roto-Discs are shining discs that spin around an orb or block. They sometimes appear in pairs known as Duo-Roto-Discs. Mario can only destroy them as Statue Mario. World 1-👁 Image
Fortress
World 8-👁 Image
Bowser's Castle
👁 New to the franchise
👁 Bullet Bill
Bullet Bill Bullet Bills are large black bullets launched by Turtle Cannons. World 1-👁 Image
Airship
World 8-1
👁 Missile Bill as it appears in Super Mario Bros. 3, provided the player is Small Mario or Super Mario
Missile Bill Missile Bills are flashing red Bullet Bills that turn around once if it misses Mario. World 4-5 👁 New to the franchise
👁 Firesnake as it appears in Super Mario Bros. 3
Firesnake The Firesnake is a flame with four fireballs behind it. Firesnakes chase Mario in an effort to hurt him. They hop towards Mario. World 2-1 World 2-3 👁 New to the franchise
👁 Cheep Cheep from Super Mario Bros. 3
Cheep-Cheep Cheep-Cheeps are fish foes that patrol shallow water. They come in red and green. The red variety jumps from the water in various ways and can swim quite fast while doing so. World 3-2 World 8-👁 Image
Hand Trap
👁 A Green Cheep Cheep from Super Mario Bros. 3
Green Cheep-Cheep The green Cheep-Cheeps slowly swim back and forth. World 2-2 World 6-9 👁 New to the franchise
👁 Boss Bass and Big Bertha as they appear in Super Mario Bros. 3
Boss Bass Boss Basses are giant Cheep-Cheeps that swim on the surface of the water. When Mario gets too close, they lunge out of the water to eat him. Boss Bass can defeat Mario in one gulp, even if he transforms into Statue Mario. In the levels that they appear in, the tide rises and falls, making Mario an easy target. World 3-3 World 3-8 👁 New to the franchise
👁 Sprite of a Big Bertha from Super Mario Bros. 3.
Big Bertha Big Berthas are giant Cheep-Cheeps who carry Baby Cheeps in their mouths. Occasionally, they stop to open their mouths and let their babies briefly swim out before resuming their movement. World 3-5 World 7-4 👁 New to the franchise
👁 A Spiny Cheep Cheep as it appears in Super Mario Bros. 3
Spiny Cheep-Cheep Spiny Cheep-Cheeps swim even faster than red Cheep-Cheeps and can appear from both sides of the screen. World 7-4 👁 New to the franchise
👁 Sprite of a Boo from Super Mario Bros. 3
"Boo" Diddly "Boo" Diddlies are small white ghosts. They are shy, stopping when Mario looks at them. Once Mario looks away, they will resume their chase. World 2-👁 Image
Fortress
World 8-👁 Image
Fortress
👁 New to the franchise
👁 Sprite of a Stretch from Super Mario Bros. 3.
Stretch Stretches are Boos attached to platforms. They are found exclusively in fortresses and are more of an obstacle than a true enemy. As Mario attempts to pass, a Boo will rise from the top and/or bottom of the platform and move along the surface. Stretches are usually found in groups. World 3-👁 Image
Fortress
World 6-👁 Image
Fortress
👁 New to the franchise
👁 Thwomp
Thwomp Thwomps are living rectangular rocks. They try to squash Mario under their weight whenever he gets near or under them. World 2-👁 Image
Fortress
World 8-👁 Image
Bowser's Castle
👁 New to the franchise
👁 Sprite of an Angry Sun from Super Mario Bros. 3.
Angry Sun The Angry Sun is a small Sun with an angry face. It only appears in two levels. To attack Mario, the Angry Sun swoops down in an attempt to hit him before returning to the sky. World 2-👁 Image
Desert
World 8-2 👁 New to the franchise
👁 Sprite of a Chain Chomp from Super Mario Bros. 3.
Chain Chomp Chain Chomps are dog-like ball and chain creatures. They generally lunge towards Mario. They are usually attached to a block, but if 160 seconds go by, they will break free. World 2-5 World 5-1 👁 New to the franchise
👁 Sprite of a Blooper from Super Mario Bros. 3.
Bloober Bloobers are common underwater foes. They swim diagonally and follow Mario. World 3-1 World 7-4
👁 Sprite of a Blooper Nanny from Super Mario Bros. 3.
Bloober with kids These Bloobers have four children following them. They follow the adult Bloober, but there is a delay between its movements and those of the children, making the enemy harder to avoid. World 3-1 World 3-5 👁 New to the franchise
👁 Sprite of a Scattering Blooper from Super Mario Bros. 3.
Scattering Bloober These Bloobers with kids have a unique move: when the adult begins to glow, the children form a circle around it and radiate outward. More babies appear to replace the ones it lost a few seconds later. World 6-9 World 7-4 👁 New to the franchise
👁 Sprite of a Lava Lotus from Super Mario Bros. 3.
Lava Lotus Lava Lotuses are large artificial flowers that live underwater. They are capable of generating up to five fireballs (which can go through platforms) and releasing them. World 3-1 World 7-4 👁 New to the franchise
👁 Sprite of a Jelectro from Super Mario Bros. 3.
Jelectro Jelectros are glowing electric jellyfish that remain stationary in the water. They are invincible, their touch is lethal, and they tend to hang out in groups. World 3-5 World 7-4 👁 New to the franchise
👁 Sprite of a Bob-omb from Super Mario Bros. 3.
Bob-omb Bob-ombs are living bombs. They typically appear walking on the ground. If Mario stomps on one, it will become stationary and capable of being picked up and used as a weapon. However, it will explode in a few seconds, even if Mario is still holding it. Keyless Bob-ombs are launched from certain cannons, and explode on their own after a few seconds. World 3-9 World 8-👁 Image
Tank
👁 Sprite of a Hot Foot from Super Mario Bros. 3.
Hot Foot Hot Foots are animated candle flames. Their behavior is similar to Boos. If Mario faces one, it will stand still. Once Mario looks away, it will resume walking towards him. World 4-👁 Image
Fortress
World 8-👁 Image
Bowser's Castle
👁 New to the franchise
👁 Fire Chomp as it appears in Super Mario Bros. 3
Fire Chomp Fire Chomps are floating creatures resembling Chain Chomps with four fireballs for a chain. They fly freely and spit fireballs at Mario. When they run out of fireballs, they chase Mario before they explode. World 5-5 World 6-7 👁 New to the franchise
👁 A Bowser Statue from Super Mario Bros. 3.
Bowser Statue Bowser Statues are sculptures of King Bowser himself found in his castle. They are more than just egotistical decoration; many of them are capable of firing lasers downward in a 45° angle. World 8-👁 Image
Bowser's Castle
👁 New to the franchise
👁 A crab from Super Mario Bros. 3
👁 Angry blue crab from Super Mario Bros. 3
Crab Crabs require two hits in order to flip them upside-down. The first hit only makes them angry and speeds them up. Battle Mode
👁 A Fighter Fly from Super Mario Bros. 3.
👁 Blue Fighter Fly from Super Mario Bros. 3
Fighter Fly Fighter Flies constantly hop their way across the screen, only briefly vulnerable. Battle Mode
👁 A fireball from Super Mario Bros. 3.
Fireball There are three types: the first travels horizontally in a wavy pattern, the second bounces around diagonally, and the last is shot out of a pipe in a bonus stage. The former two emerges from the sides when enough time has passed. All share the same red sprite. Battle Mode

Obstacles

Image Name Description Levels
First Last
👁 Foreground tiles of a big gun in Super Mario Bros. 3
Big gun Big guns are fastened to tanks and look like pipes. They fire huge bullets. World 8-👁 Image
Tank
World 8-👁 Image
Jet
👁 A cannon from Super Mario Bros. 3.
Cannon Cannons usually shoot cannonballs, but some fire Bob-ombs. There are several different types of cannons. The small ones on airships are angled and the same size as a normal block. Cannonballs fire in straight trajectories and can be hopped on like enemies to cross gaps or reach hidden areas. They are unaffected by fireballs. World 1-👁 Image
Airship
World 8-👁 Image
Tank
👁 Foreground tiles of a diagonal cannon in Super Mario Bros. 3
Diagonal cannon Double-barreled cannons that launch cannonballs in both directions. Most are fastened to overhanging background elements. World 2-👁 Image
Jet
World 5-👁 Image
Jet
👁 Foreground tiles of a cannon in Super Mario Bros. 3
Gun barrel Small tank turrets that only fire cannonballs. They resemble black pipes. World 8-👁 Image
Tank
World 8-👁 Image
Tank
👁 Bowser's flame
Koopa's fireball Fireballs from Bowser that are summoned offscreen. World 8-👁 Image
Bowser's Castle
👁 Lava on the tile layer in Super Mario Bros. 3
👁 Lava on the tile layer in Super Mario Bros. 3
Lava Molten rock that can cause the player to instantly lose a life. World 1-👁 Image
Fortress
World 8-👁 Image
Bowser's Castle
👁 Foreground tiles of a quartet-cannon in Super Mario Bros. 3
Quartet-cannon Four-gunned cannons. They are fastened to the ceiling and turn between fires. They shoot four cannonballs at once. World 1-👁 Image
Jet
World 5-👁 Image
Jet
👁 Quicksand on the tile layer in Super Mario Bros. 3.
👁 Quicksand on the tile layer in Super Mario Bros. 3.
Quicksand Sand that sinks the player. World 2-2 World 8-2
👁 A Rocket Engine from Super Mario Bros. 3.
Rocket Engine Rocket Engines are cylindrical blocks that expel flames found on airships. Tanooki Mario can actually defeat the flame jets by transforming into a statue above them. However, a new flame will appear after a few seconds. World 3-👁 Image
Airship
World 8-👁 Image
Jet
👁 Spikes in Super Mario Bros. 3.
👁 Spikes in Super Mario Bros. 3.
Spikes Pointy obstacles that damage the player. World 2-👁 Image
Fortress
World 8-👁 Image
Fortress
👁 Sprite of a tornado from Super Mario Bros. 3.
Tornado This whirlwind sends Mario backwards. He can pass them by running and jumping through the center. World 2-👁 Image
Desert
👁 A Turtle Cannon from Super Mario Bros. 3.
Turtle Cannon Turtle Cannons shoot Bullet Bills. They are placed strategically throughout many levels, even on the ground, where Mario cannot duck beneath the bullets flying his way. World 1-👁 Image
Airship
World 8-1

Bosses

Bosses are listed in the order that they are first encountered.

Image Name Description Levels
First Last
👁 Boom Boom hiding under spikes in a standard fortress stage from Super Mario Bros. 3
Boom Boom A Koopa miniboss who guards every fort. He attacks by walking, flying or jumping, ducking under spikes when he holds still. World 1-👁 Image
Fortress
World 8-👁 Image
Tank
👁 Larry Koopa from Super Mario Bros. 3.
Larry Koopa The boss of Grass Land. He only attacks by shooting magic blasts and jumping. World 1-👁 Image
Airship
👁 Morton Koopa Jr. from Super Mario Bros. 3.
Morton Koopa Jr. The boss of Desert Land. He attacks like Larry, though is slightly quicker. World 2-👁 Image
Airship
👁 Wendy O. Koopa from Super Mario Bros. 3.
Wendy O. Koopa The boss of Water Land. She attacks by shooting candy rings (up to three) that bounce while jumping high. World 3-👁 Image
Airship
👁 Iggy Koopa from Super Mario Bros. 3.
Iggy Koopa The boss of Giant Land. He attacks by shooting magic blasts while jumping high. World 4-👁 Image
Airship
👁 Roy Koopa from Super Mario Bros. 3.
Roy Koopa The boss of Sky Land. He shoots magic blasts and can stun Mario by landing on the floor if Mario is grounded. This also goes for his shell attack. World 5-👁 Image
Airship
👁 Lemmy Koopa from Super Mario Bros. 3.
Lemmy Koopa The boss of Ice Land. He simply moves back and forth on his magical ball, while attacking with smaller balls. World 6-👁 Image
Airship
👁 Ludwig von Koopa from Super Mario Bros. 3.
Ludwig von Koopa The boss of Pipe Land. He attacks like Roy, but quicker and more erratic. World 7-👁 Image
Airship
👁 Sprite of Bowser from Super Mario Bros. 3
Bowser The boss of Dark Land. He breathes fire and tries to Ground Pound on Mario, causing the floor to break. World 8-👁 Image
Bowser's Castle

Items and objects

Items

These are collectibles, pickups, and health-restoring objects.

Image Name Description
👁 A sprite of a coin from Super Mario Bros. 3
Coins Collecting 100 coins grant an extra life.
👁 Blue Coin from Super Mario Bros. 3
Blue Coins Blue Coins have the same value as regular coins and appear when a Switch Block is activated in certain areas. They disappear when the effect wears off.
👁 1-Up Mushroom
1-Up Mushrooms Grabbing a 1-Up Mushroom awards an extra life. One mushroomMedia:SMB3 Pure White 1up Mushroom.png in World 6-3 appears white due to a glitch.
👁 Sprite of a Green Shell from Super Mario Bros. 3
👁 Sprite of a Red Shell from Super Mario Bros. 3
Koopa Shells Koopa Shells can be used to defeat enemies, break empty bricks and hit blocks with items. Hitting one with a fireball destroys it.
👁 Sprite of a green Giant Shell for Super Mario Bros. 3
👁 Sprite of a red Giant Shell for Super Mario Bros. 3
Giant Shells Despite their size, Mario can hold Giant Shells and send them flying. They have a greater hitbox than the normal-sized Koopa Shells.
👁 A Buzzy Shell from Super Mario Bros. 3
Buzzy Shells Shells from Buzzy Beetles. They work the same as Koopa Shells, but they are impervious to fire.
👁 A Spiny Shell (red) from Super Mario Bros. 3
Spiny Shells Shells from Spinies. They work the same as Koopa Shells, but cannot be jumped on, despite being upside down.
👁 A White Block on the tile layer in Super Mario Bros. 3
White Blocks A white brick made of ice that can be carried and thrown.
👁 A Goomba's Shoe in Super Mario Bros. 3
Goomba's shoes
(Kuribo's shoes)
The Goomba's shoe is obtainable only in World 5-3. This item allows Mario to safely hop across dangerous objects and jump on spiky enemies, such as Piranha Plants and Spinies. It is acquired by bumping a Kuribo's Goomba off a block from below. Since it is not a power-up, it does not overtake any previous powers the player may have had. For example, if Fire Mario mounts a Goomba's shoe, then loses it, he will still retain his Fire form.
👁 P-Wing
P-Wing The P-Wing not only grants the Raccoon form's abilities, but also allows for indefinite flight for one level and adds a large "P" on Mario's chest (on the map only). In levels, Mario appears as Raccoon Mario, but the Power Meter will be completely filled until Mario gets damaged or completes the level. After a level is cleared with this form, Mario will revert to normal Raccoon Mario.
👁 Lakitu's Cloud.
Jugem's Clouds This item is used on the world map to skip a level.
👁 Hammer
Hammers This item is used on the world map to break boulders and reveal secret areas or shortcuts.
👁 Music Box
Music Boxes This item is used on the world map to put certain enemies to sleep.
👁 Magic Whistle
Magic Whistles This item is used on the world map to travel to the Warp Zone.
👁 Anchor
Anchors This item is used on the world map to lock an airship in place.
👁 A Mushroom card from Super Mario Bros. 3
👁 A Flower card from Super Mario Bros. 3
👁 A Star card from Super Mario Bros. 3
Cards Players are given a card for touching the goal. Collecting three cards award an extra life. If the cards are identical, more extra lives are awarded. Cards can be exchanged or lost in the 2-player Battle Mode.
👁 A magic ball from Super Mario Bros. 3
Magic balls The magic ball appears after Boom Boom is defeated. It must be touched to complete the level.
👁 Larry's magic wand
Magic Wands After the defeat of each Little Koopa, a Magic Wand must be collected to complete the level.

Power-ups

Items that transform Mario's appearance and give him unique abilities. Forms that share a column look the same for Mario and Luigi.

Power-up Form Description
👁 Mario
👁 Luigi
N/A 👁 Small Mario's sprite from Super Mario Bros. 3.

Small Mario
👁 Sprite of Small Luigi from Super Mario Bros. 3

Small Luigi
Mario's weakest form; he starts each life in this form. If Mario touches an enemy in damaging areas or damaging obstacles while in this form, he loses one life.
👁 Super Mushroom as seen in Super Mario Bros. 3.

Super Mushroom
👁 Super Mario (form) from Super Mario Bros. 3

Super Mario
👁 Luigi as he appears in Super Mario Bros. 3.

Super Luigi
The form Mario turns into after obtaining a Super Mushroom in Small form. Mario gains the ability to break bricks in this state. If Mario touches an enemy while in this form, he shrinks back to his Small form.
👁 A Fire Flower in Super Mario Bros. 3, as seen in a land stage

Fire Flower
👁 Fire Mario

Fire Mario / Luigi
After utilizing a Fire Flower, Mario will turn into Fire Mario, letting him throw fireballs.
👁 A Super Leaf from Super Mario Bros. 3

Super Leaf
👁 Raccoon Mario from Super Mario Bros. 3

Raccoon Mario
👁 Sprite of Raccoon Luigi from Super Mario Bros. 3

Raccoon Luigi
After using the Super Leaf, Mario will transform into Raccoon Mario. In this state, Mario can tail whip most enemies and blocks, slow his falls, and fly for a short period of time after gaining enough speed.
👁 A Starman from Super Mario Bros. 3

Starman
👁 Invincible Small Mario from Super Mario Bros. 3

Invincible Mario
👁 Sprite of Invincible Small Luigi from Super Mario Bros. 3.

Invincible Luigi
After getting a Starman, Mario will become invincible, and thus cannot be harmed by any enemies or obstacles; he can also defeat most enemies without jumping on or throwing projectiles at them. This will only last for a short period of time (considerably shorter than in most other Super Mario games), and Mario will still lose a life if he falls into a pit, a pool of lava, or runs out of time. If Mario is not in Small or Frog forms, he will frontflip as he jumps.
👁 Frog Suit

Frog Suit
👁 Frog Mario

Frog Mario / Luigi
Mario will turn into Frog Mario after retrieving the Frog Suit. The Frog Suit allows Mario to swim much easier, but impedes his movement on land drastically.
👁 Tanooki Suit

Tanooki Suit
👁 Tanooki Mario from Super Mario Bros. 3

Tanooki Mario / Luigi
After obtaining the Tanooki Suit, Mario transforms into Tanooki Mario. Along with the abilities to glide, fly, and attack with his tail, Mario can briefly turn into a statue to avoid or defeat enemies.
👁 Hammer Suit as it appears in the inventory.

Hammer Suit
👁 Hammer Mario

Hammer Mario / Luigi
Upon obtaining the Hammer Suit, Mario will turn into Hammer Mario. In this state, Mario can defeat enemies by throwing hammers, and can shield himself from fireballs by using his shell, but cannot slide down hills.

Objects

Objects are interactable elements of the environment that cannot be picked up or collected.

Image Name Description
Blocks and containers
👁 A ? Block on the tile layer in Super Mario Bros. 3, static as when affected by a Switch Block as seen in most stages, or static from being in an airship stage
? Block Produces coins or an item when hit. Some are Hidden Blocks that only become viewable once interacted with.
👁 A Big Block from the NES version of Super Mario Bros. 3.
Big Block A large variant of a brick.
👁 Sprite of a brick from Super Mario Bros. 3
Brick When a brick is hit, it either breaks or produces coins.
👁 A Cloud Block on the tile layer in Super Mario Bros. 3 as seen in a plains stage
👁 A Cloud Block on the tile layer in Super Mario Bros. 3 as seen in a giant stage
Cloud Block Clouds that serve as platforms.
👁 Coral on the tile layer in Super Mario Bros. 3, as seen in a sea stage.
👁 Coral on the tile layer in Super Mario Bros. 3, as seen in a giant stage.
Coral Coral form varyingly sized columns in underwater levels that obstruct movement. In Giant Land, there are large branching corals.
👁 Empty Block
Empty Block A block that cannot be broken. When ? Blocks or certain bricks are hit, they turn into Empty Blocks.
👁 Big Empty Block
Empty Block (big) A large variant of an Empty Block.
👁 Floor sprite in Mario Bros. (Super Mario Bros. 3)
Floor Segmented platforms in Battle Mode. Knocking into a segment from below attacks enemies that stand above.
👁 A Frozen Coin from Super Mario Bros. 3
Frozen Coin A coin encased in solid ice that can be melted by fire to be collected.
👁 An Ice Block used as an indestructible level tile in Super Mario Bros. 3. Not to be confused with File:SMB3 Ice Block.png.
👁 A large Ice Block used as an indestructible level tile in Super Mario Bros. 3.
Ice Block A block made of ice that can make the player slide when walking over it. They appear in small and large sizes.
👁 A Jump Block on the tile layer in Super Mario Bros. 3, static like it were affected by a Switch Block
Jump Block A block that makes the player jump higher. The player can also time their jump to reach greater heights.
👁 A Pink Note Block as it appears in Super Mario Bros. 3
Magic Note Block A block that transports the player to Coin Heaven when jumped on.
👁 Mega ? Block
Mega ? Block A large variant of a ? Block.
👁 POW Block
POW A block found in Battle Mode. Striking it causes a quake that attacks all enemies on screen at once. A POW can be hit three times before disappearing.
👁 A Switch Block from Super Mario Bros. 3.
Switch Block When a Switch Block is pressed, bricks temporarily turn into coins, and vice versa. Pressing a Switch Block can also reveal Blue Coins, which are hidden otherwise.
👁 Sprite of a Wood Block from Super Mario Bros. 3
Wood Block A block that cannot be destroyed. Some of these blocks release items if hit from the side.
Doorways
👁 A Magic Door from Super Mario Bros. 3.
Magic Door Special doors that appear only in World 4-6. Teleports players to explore different segments of the level in both sizes to find additional bonuses.
👁 A Magic Door from Super Mario Bros. 3.
👁 A Warp Door from Super Mario Bros. 3.
P Warp Door A door that is visible only if a Switch Block is active. Black P Warp Doors are always invisible, but can always be entered, while red P Warp Doors do not appear until a Switch Block is pressed and cannot be entered otherwise.
👁 A Warp Door from Super Mario Bros. 3.
Warp Door A door found in fortresses and castles that take the player to another portion of the level.
Pipes
👁 A current from World 3-1 in Super Mario Bros. 3.
Bubble-jet pipe Blue pipes that expel currents. They push Mario as he swims unless he is in his Frog form.
👁 Sprite of the giant Warp Pipe from Super Mario Bros. 3
Giant pipe A large variant of a Warp Pipe that serves as a platform, rather than transporting the player.
👁 Sprite of a Small pipe in Super Mario Bros. 3
Small pipe A small variant of a Warp Pipe that serves as a platform, rather than transporting the player.
👁 Sprite of a Warp Pipe from Super Mario Bros. 3
Warp Pipe Pipes going through the ground that transport the player to new areas.
Platforms
👁 Bolt Lift from Super Mario Bros. 3
Bolt Lift A set of nuts that are screwed onto a very long bolt that serve as platforms. The player must continually jump to avoid falling.
👁 Sprite of a brick floor from Super Mario Bros. 3.
👁 Sprite of a brick floor from Super Mario Bros. 3.
Brick floor The bricks that make up Bowser's Castle. In the boss room, Bowser breaks through them with a ground pound. This ultimately makes him fall through the floor, defeating him.
👁 A Cloud Lift from Super Mario Bros. 3.
Cloud Lift Clouds that serve as platforms. They only appear in World 6-2 and move to the left.
👁 A conveyor belt from Super Mario Bros. 3.
👁 A conveyor belt from Super Mario Bros. 3.
Conveyor belt Moving platforms that carry the player from one place to another without them having to move at all.
👁 Directional Lift as it appears in Super Mario Bros. 3
Directional Lift A lift that changes direction when stepped on.
👁 Donut Lift as it appears in Super Mario Bros. 3
👁 Donut Lift as it appears in Super Mario Bros. 3
Donut Lift A platform that falls under weight if the player stays there for too long.
👁 Sprite of the elevator blocks from Super Mario Bros. 3.
Elevator block These paired blocks rise straight up when Mario steps on them. They otherwise lie on the ground, unmoving.
👁 A composite of ground on the tile layer in Super Mario Bros. 3, as seen in an ice stage.
Ice Portions of the terrain in the Ice Land is covered with ice. It reduces traction, but not to the same extent as the Ice Blocks.
👁 A composite of an island on the tile layer in Super Mario Bros. 3, as seen in an athletic stage.
Island Terrain of varying heights and widths that occur in athletic courses.
👁 Lift from Super Mario Bros. 3
Lift Platforms that move in any direction. Some called Rail Lifts move along rails strung through the sky. Others called Flimsy Lifts drop down pits shortly after being stood on.
👁 A Rotary Lift as it appears in Super Mario Bros. 3
Rotary Lift Platforms that spin. There are three kinds of Rotary Lifts: those that spin for a short time and then stop before they resume spinning shortly afterward, those that spin endlessly, and those that tilt based on where the player is standing on them.
Semisolid Platform A platform that can be passed through from underneath, but acts as solid ground from above.
👁 Animation of a standard tank in Super Mario Bros. 3
Tank Military vehicles that travel in platoons along the ground, covered in various types of cannons.
👁 Sprite of a waterfall from Super Mario Bros. 3.
👁 Sprite of a waterfall from Super Mario Bros. 3.
Waterfall Rapids that flow from above. Mario can swim up waterfalls to reach overhead bodies of water.
White Block A unique type of Semisolid Platform. Crouching on a White Block brings Mario to the background, allowing him to avoid enemies and access secret areas.
Other objects
👁 Goal
Goal The Goal is a block-like object at the end of the level that cycles through three cards. Striking it ends the current level and rewards Mario with whichever card is displayed.
👁 Fireworks on the tile layer in Super Mario Bros. 3.
Fireworks When Mario strikes the Goal on the same panel three times in a row, fireworks appear and reward him with a certain number of extra lives.
👁 The tide from World 4-2 in Super Mario Bros. 3.
👁 The tide from World 4-2 in Super Mario Bros. 3.
Tide Water that rises up and down.
👁 Assembled sprite of a Vine Block from Super Mario Bros. 3.
Vine Vines grow out of certain blocks after they are hit, giving players access to upper parts of a level.

Worlds

Unlike Super Mario Bros. and Super Mario Bros. 2, this game has a world map, a feature that has been carried over into every subsequent title in the series. Like Super Mario Bros., the game features eight total worlds spread out across eight different maps, each one featuring a different name, theme, and boss; the inclusion of thematic worlds would also be carried over into future titles in the series, though some of the worlds of later installments differ from the ones established in this one. In the original NTSC release of this game, most of the worlds were given different names (indicated in parentheses in the table below), which are largely carried over to remakes. There is a total of 88 levels in Super Mario Bros. 3. According to the Japanese manual, the map designs were deliberately modeled after that of a board game.[14]

World Image Levels Boss
World 1
Grass Land
👁 Grass Land as it appears in Super Mario Bros. 3
World 1-1 World 1-2 World 1-3 World 1-4 Larry Koopa
World 1-👁 Image
Fortress
World 1-5 World 1-6 World 1-👁 Image
Airship
World 2
Desert Land
(Desert Hill)
👁 Desert Land as it appears in Super Mario Bros. 3
World 2-1 World 2-2 World 2-👁 Image
Fortress
World 2-3 Morton Koopa Jr.
World 2-👁 Image
Desert
World 2-4 World 2-5 World 2-👁 Image
Pyramid
World 2-👁 Image
Airship
World 3
Water Land
(Ocean Side)
👁 Water Land as it appears in Super Mario Bros. 3
World 3-1 World 3-2 World 3-3 World 3-👁 Image
Fortress
Wendy O. Koopa
World 3-4 World 3-5 World 3-6 World 3-7
World 3-👁 Image
Fortress
World 3-8 World 3-9 World 3-👁 Image
Airship
World 4
Giant Land
(Big Island)
👁 Giant Land as it appears in Super Mario Bros. 3
World 4-1 World 4-2 World 4-3 World 4-👁 Image
Fortress
Iggy Koopa
World 4-4 World 4-5 World 4-6 World 4-👁 Image
Fortress
World 4-👁 Image
Airship
World 5
Sky Land
(The Sky)
👁 Sky Land as it appears in Super Mario Bros. 3
World 5-1 World 5-2 World 5-3 World 5-👁 Image
Fortress
Roy Koopa
World 5-👁 Image
Tower
World 5-4 World 5-5 World 5-6
World 5-7 World 5-👁 Image
Fortress
World 5-8 World 5-9
World 5-👁 Image
Airship
World 6
Ice Land
(Iced Land)
👁 Ice Land as it appears in Super Mario Bros. 3
World 6-1 World 6-2 World 6-3 World 6-👁 Image
Fortress
Lemmy Koopa
World 6-4 World 6-5 World 6-6 World 6-7
World 6-👁 Image
Fortress
World 6-8 World 6-9 World 6-10
World 6-👁 Image
Fortress
World 6-👁 Image
Airship
World 7
Pipe Land
(Pipe Maze)
👁 Pipe Land as it appears in Super Mario Bros. 3
World 7-1 World 7-2 World 7-3 World 7-4 Ludwig von Koopa
World 7-5 World 7-👁 Image
Piranha Plant
World 7-👁 Image
Fortress
World 7-6
World 7-7 World 7-8 World 7-9 World 7-👁 Image
Fortress
World 7-👁 Image
Piranha Plant
World 7-👁 Image
Airship
World 8
Dark Land
(Castle of Koopa)
👁 Dark Land as it appears in Super Mario Bros. 3
World 8-👁 Image
Tank
World 8-👁 Image
Ship
World 8-👁 Image
Hand Trap
World 8-👁 Image
Jet
Bowser
World 8-1 World 8-2 World 8-👁 Image
Fortress
World 8-👁 Image
Tank
World 8-👁 Image
Bowser's Castle
World 9
Warp Zone
👁 The Warp Zone as it appears in Super Mario Bros. 3
World 2 World 3 World 4 World 5 None
World 6 World 7 World 8

Version differences

TCRF article: Super Mario Bros. 3

There are four versions of Super Mario Bros. 3 released for Family Computer and Nintendo Entertainment System: the original Japanese version, the North American PRG0 and PRG1 versions (NES cartridges will display NES-UM-USA and NES-UM-USA-1 next to the Nintendo Seal of Quality respectively), and the PAL version. During the release gap of fifteen months between the original Japanese version of Super Mario Bros. 3 and the North American localized edition, many changes were made for the game's international release. Many of these gameplay and level design changes were kept in the future remakes (both in Japan and in the West), while other changes were reverted to make the game closer to the original Japanese version.

Gameplay changes

  • In the Japanese version, powered-up Mario will automatically shrink to Small Mario when hit, like in Super Mario Bros. In the international versions, powered-up Mario is reverted to Super Mario when hit, then shrinks to Small Mario when hit again. This also applies for the Goomba's shoe. In the Japanese version, the shoe is red as it flies offscreen, and the player is also reverted to Small Mario; the shoe retains its green color as it is removed for the international versions, and the player keeps any power-ups they had before entering the shoe. Despite these changes, the short demo that plays on the title screen still shows Mario being reduced to Small Mario when being hit by a shell when he is Raccoon Mario. This oversight was not fixed for either All-Stars or Advance 4.
  • In Toad's Houses, the player can move while Toad is speaking in the Japanese version. In the international versions, the player must wait until the message is completely displayed.
  • The timing for the credits sequence was altered for the international versions.
  • After the credits end in the international versions, the player can press any button to return to the title screen and start another game in which the inventory is filled with 28 P-Wings. In the Japanese version, the player cannot do this as the game remains on the ending screen indefinitely and must be restarted. This is one of the few international gameplay changes not retained in the later remakes.

Level design changes

  • In the second room of World 1-👁 Image
    Fortress
    in the international versions, the door to Boom Boom is at the very end of the room, with the spikes above the door slightly above the rest. Comparatively in the Japanese version, the room is two blocks wider to the right, and the door is one block to the left of the gap in ceiling spikes.
  • The castle interiors when entering and finishing an airship stage were redesigned for the international versions. Mario is standing in the center of the room rather than on the very left, a third pillar next to the very left one was removed, the column on the right is in front of the stairs rather than behind, the throne and stairs are colored golden rather than being blue like the background wall, the stairs are made slightly longer, and the shadow shading was put on the right of each pillar rather than on the left.
  • In World 8-👁 Ship
    Ship
    , a block was removed off the end of the final ship, allowing players to more easily jump onto the ship should they swim under the fleet.
  • The end of World 5-1 was moved to the end of the main area of the level rather than having a Warp Pipe that takes the player to the end of the stage. A Buster Beetle at that part was also removed for the international versions. This was likely done to remove a glitch allowing the treasure box that appears in the secret area in this level to appear at the end of the level.

Graphical changes

  • When the player is hit as Tanooki, Hammer, or Frog Mario or while wearing Goomba's Shoe, the item comes off (outlined for the suits, colored red for the shoe) and a sound effect plays in the Japanese version. In the international versions, the costume disappears in a puff of smokeMedia:SMB3 Puff normal.gif, like Raccoon Mario.
  • In the Japanese version, when entering a stage, it wipes in to black, then wipes out the stage. In the international versions, it wipes in, then the stage fades in slightly more quickly.
  • In the Japanese version, there is a single transparent pixel on the "R" outline in "WORLD" on the heads-up display, causing it to reflect the current background color. This is filled in with solid black in the international versions.
  • In the PRG1 version, a bug was fixed that caused the player's held cards to not display on the HUD during the vertical scrolling sections of World 4-👁 Image
    Fortress 2, World 5-2, World 7-1 and World 7-6.[15]

Textual changes

  • In the PRG1 version, the names of each world as shown in-game minus Grass Land were further altered; Desert Hill became Desert Land, Ocean Side became Water Land, Big Island became Giant Land, The Sky became Sky Land, Iced Land became simply Ice Land, Pipe Maze became Pipe Land, and Castle of Koopa became Dark Land. This actually makes it closer to how they were originally written in the instruction manuals, including the Japanese one. The Super Nintendo and Game Boy Advance ports, however, reverted back to the original pre-revision names.
  • In the PRG0 version, Toad says "Miss twice and your out!" in the N-Mark Spade Panels. The US PRG1 version changes Toad's line to "You can only miss twice!" to get rid of the typo in the PRG0 version.
  • Princess Peach mentions in her letter received in World 2 "Kuribo's shoe" in the PRG0 version and "Goomba's shoe" in PRG1 version.

PAL version changes

  • The PAL version is based on the US PRG1 version, featuring most of its changes. It was optimized for PAL NES to have its gameplay and music match the Japanese and US versions. Some of the music sounds different as the result, such as the Airship music, where the percussion in the first part is not cut off.
  • Bowser inexplicably signs his letter as "Koopa Troopa" instead of "King of the Koopa", his actual title.

Pre-release and unused content

Main article: List of Super Mario Bros. 3 pre-release and unused content

One of the early ideas was a power-up to turn Mario into a Centaur (half-man, half-horse), although this was rejected before being implemented into the game. (Tilden 1990, 21)

Additionally, Cheep-Cheeps and Para-Beetles respectively have unused tan and green variations, which would have moved faster than their ordinary counterparts.

Glitches

Main article: List of Super Mario Bros. 3 glitches

Air walking

The player must be Raccoon Mario or Tanooki Mario to perform this glitch. In a level with quicksand, Mario must run and fill the Power Meter, or be using the P-Wing. Afterward, he must touch the quicksand and jump right after. Flying up, Mario appears to be walking while flying up and back down.[16] This works in the original and Super Mario All-Stars versions.

Staff

Main article: List of Super Mario Bros. 3 staff

Directors

Game Designers

  • Shigeru Miyamoto
  • Takashi Tezuka

Main Programmer

  • Toshihiko Nakago

Sound Composer

Producer

  • Shigeru Miyamoto

Development

Development for Super Mario Bros. 3 began shortly after Super Mario Bros.: The Lost Levels was finished in the Spring of 1986. Originally, the game was developed with a bird's-eye view in mind, similar to The Legend of Zelda, where the player would be looking down at the characters from above. With jumping as one of Mario's main moves, this overhead view made it difficult to determine whether Mario was touching the ground or not, so the view was switched to the side-view used in earlier titles. However, relics of the overhead view can still be found in the final game, such as the black-and-white checkerboard seen at the title screen.[17]

When Takashi Tezuka was designing concepts for the game, he did not want it to be like Super Mario Bros.: The Lost Levels where only the levels and difficulty was changed. Instead, he wanted to rework everything, from giving Mario an improved moveset to overhauling the character sprites. Programmers also had what they called a "Map Room", which was a long, narrow meeting room where they looked at sheet papers and programmed map data all day. There were 20 to 30 people working on Super Mario Bros. 3, compared to Super Mario Bros.'s seven or eight. However, Koji Kondo was completely alone on sound design, and he claims it was difficult to come up with music to fit the genre of the game. Additional sounds were possible to use during Super Mario Bros. 3's development which weren't able to be used during Super Mario Bros.'s. The Japanese version of the game was originally planned to release in Spring of 1988, but because of the developers wanting to add so many new features, the game ended up getting pushed back another six months.[17]

The hard part of creating a video game with old characters is making the old characters seem fresh and new.[18][better source needed][19] In many ways, Super Mario Bros. 3 revived the series and brought many new young and old fans back to the adventures of the Mario Bros. The game also appeared in the 1989 movie The Wizard as a way to advertise it; this also marked the first time that a Super Mario game was advertised in a movie.

Reception

The game has received critical acclaim and is considered to be one of the greatest games of all time. IGN placed it at the number one spot of their top 100 NES games of all time list.[20]

Reviews
Release Reviewer, Publication Score Comment
Wii Lucas M. Thomas, IGN 9.5/10 "Super Mario Bros. 3 is still a spectacular adventure today, and the best representation of the Super Mario universe to come from the NES. Though we would have loved to see a little something extra thrown in for this release, it's difficult to argue against Nintendo's standing policy of just releasing games just as they were when they first arrived. Mario's third adventure still stands well enough on its own to firmly recommend it for download even with its old graphical quirks still in place. The only reasons you shouldn't already be walking to your Wii to launch the Shop and put down your 500 points would be if you're happy with a version of the game you already own, like the 2003 Game Boy Advance re-release, or if you're holding out hope that the visually enhanced Super Mario All-Stars edition will someday arrive as a downloadable option as well. But really, even then, it's five bucks. For one of the greatest video games of all time, and absolutely one of Mario's best ever adventures. So how can you resist adding to that already-enormous lifetime sales total?"
Wii Frank Provo, GameSpot 9/10 "Those who already love Super Mario Bros. 3 and have the desire to play the original NES version again will be pleased with this Virtual Console release. It's like reconnecting with a best friend that you haven't seen since you were little. Meanwhile, those who haven't yet immersed themselves in its jump-heavy sweetness have been given a golden opportunity to do so. This is 500 Wii points ($5) well spent."
Wii Nintendo Life Staff, Nintendo Life 10/10 "SMB3 cannot come any more highly recommended; it is widely regarded, by many, as the best game on the NES. Some would even say it rivals the magnificent Super Mario World on the SNES, though the jury is out on that one. You owe it to yourself to try both out and decide for yourself. You won’t be sorry!"
Aggregators
Compiler Platform / Score
GameRankings 97.50%

Release

Merchandise

Among the merchandise based on the game are a Nelsonic Game Watch, and chocolate chip swirl cookies manufactured by Salerno, which features a maze on the box.[21]

Remakes and ports

Super Mario Bros. 3 was later remade and included in Super Mario All-Stars with updated graphics and sound for the Super Nintendo Entertainment System, which was later reissued as Super Mario All-Stars + Super Mario World and ported to the Wii as Super Mario All-Stars Limited Edition. A notable addition to the All-Stars version of Super Mario Bros. 3 was a save feature which allow players to save the progress and continue the world where they left off. Additionally, there's a Battle Game feature in the title screen that works differently from the ones featured from the maps in the 2-Player Game mode. Other than that, retaining some localization changes and certain glitches fixed, gameplay was not altered.

The original game is also one of the 30 titles included in the NES Classic Edition and Nintendo Classic Mini: Family Computer, and was made available as one of the 20 NES titles with added online play at the Nintendo Switch Online subscription service's launch in September 2018.[22] It later received a special version on July 28, 2021, known as Super Mario Bros. 3: Mario, the quick-change artist!, where the player would start on World 8 with 35 lives and the inventory full of every power-up in the game.

Super Mario Advance 4: Super Mario Bros. 3

Main article: Super Mario Advance 4: Super Mario Bros. 3

Super Mario Bros. 3 was ported to the Game Boy Advance handheld system as the fourth and final installation in the Super Mario Advance series, Super Mario Advance 4: Super Mario Bros. 3. It used the same graphics and sounds as the Super Mario All-Stars version, and also incorporated the use of the e-Reader: by scanning in certain cards, players could unlock new items and levels, including content originally from the other classic Super Mario platformers.

References to other games

Comparison between Princess Toadstool's sprites
Mario Bros.
  • Battle Mode is very similar to the multiplayer in this game.
Super Mario Bros.
  • Buzzy Beetles reuse their sprites from this game but with a few differences.
  • Spinies in the Battle Mode reuse their sprites from this game.
  • When Princess Toadstool is saved from Bowser (in English versions except Super Mario Advance 4), she says "Thank you. But our princess is in another castle!...Just kidding! Ha ha ha! Bye bye." This is a reference to the mushroom retainers' line "Thank you Mario! But our princess is in another castle!" from this game.
  • Several sound effects from this game are reused.
  • An arrangement of the Underground BGM from this game is used for the underground levels.
  • The Music Box plays an arrangement of the Ground BGM from this game.
Super Mario Bros.: The Lost Levels
Super Mario Bros. 2
  • Princess Toadstool's appearance is almost identical to how she appeared in this game, though it more closely resembles her appearance from the prototype version as there is no white coloring in her eyes.
  • Bob-ombs, as well as desert, sky and ice-themed levels/worlds also return.
The Legend of Zelda series
  • The "Magic Whistle" item is the Recorder from The Legend of Zelda; it summons a whirlwind to warp the player character to another location and plays the same tune when used, which has become a reoccurring melody in the original series.
The Mysterious Murasame Castle

References in later media

👁 DS Desert Hills
DS Desert Hills from Mario Kart Wii. The Wood Blocks, bolted platforms, and Brick Blocks from Super Mario Bros. 3 can be seen.
Super Mario World
Super Mario Land 2 - 6 Golden Coins
  • Water Land's music can be heard in the background of the music for stage 3 of Tree Zone, as well as in Mario Zone.
Super Metroid
  • The sound effect for when Crocomire fully dies is taken from the Dry Bones in Super Mario Bros. 3.
Super Mario RPG: Legend of the Seven Stars
  • The music heard in Grate Guy's Casino is a rendition of the music that plays during the minigames of Super Mario Bros. 3, the theme heard during the battle with Bowser is an arrangement of that from Super Mario Bros. 3, the music for Bowser's Keep also contains part of the same theme, and the music heard from Mario's Pad as well as the Flower Garden cutscene is an arrangement of Grass Land's theme from Super Mario Bros. 3.
Super Mario 64
Mario Party
  • Some songs are rearrangements of some world map themes from the game.
    • "Slowly, Slowly" is based on "World 6 Map (Ice Land)".
    • "Dodging Danger" is based on "World 8 Map (Dark Land)".
Mario Party 2
  • The jingle that plays when a single player wins in a minigame is similar to the jingle that plays when the player clears a level.
Super Mario Bros. Deluxe
  • The opening for the game features a letter from Princess Peach in a similar manner to Super Mario Bros. 3.
Mario Artist: Polygon Studio
  • One of the game's interchangeable parts is a brown striped tail resembling Raccoon Mario's or Tanooki Mario's tail.
Paper Mario
  • The jingle that plays when Mario rescues a Star Spirit is an arrangement of the theme that plays when Mario recovers a king's Magic Wand, which also plays when Mario wins the Star Rod back from Bowser.
  • An arrangement of the fortress theme plays in the Koopa Bros. Fortress.
  • The theme of the Koopa Bros. is an arrangement of the theme for the Hammer Bros. battles.
  • The music that plays when Mario levels up is an arrangement of Grass Land's music from Super Mario Bros. 3.
Luigi's Mansion
  • One of the other songs played on Melody's piano is a version of the Super Mario Bros. 3 athletic theme.
Super Smash Bros. Melee
  • The Ground and Grass Land themes are heard in a new version named after Super Mario Bros. 3.
  • Bowser's down special move, Bowser Bomb, is based on the ground pound he uses in Super Mario Bros. 3.
  • Raccoon Mario, Boo and Thwomp appear as trophies.
Super Mario Fushigi no Janjan Land
  • Several sprites from Super Mario Bros. 3 are reused in this game.
Paper Mario: The Thousand-Year Door
  • The theme for Ice Land plays when Jolene calls Mario.
  • Peach also provides vital clues to Mario via (e-)mail, and her last message ends up being intercepted by the main villain (Grodus, in this game's case), similar to in Super Mario Bros. 3.
Animal Crossing series
  • In Animal Crossing: Wild World, City Folk, and New Leaf, the player can receive and send stationery called "SMB3 Paper", whose design is a direct reference to the opening title sequence of Super Mario Bros. 3.
Tetris DS
  • Levels 4, 5, and 6 in Marathon mode uses Super Mario Bros. 3 gameplay on the top screen, along with the Raccoon, Frog and Tanooki Mario sprites on the touch screen.
    • An arrangement of the Ground theme plays in those levels.
Dance Dance Revolution: Mario Mix
WarioWare: Twisted!
Super Mario 64 DS
Mario Party Advance
  • The music played after Mario beats a Boom Boom/Koopaling is heard after the player completes a quest.
  • In the minigame Drop 'Em, the background has a similar design to the levels from Super Mario Bros. 3.
Mario Kart DS
  • The track Airship Fortress is based on the airship levels from Super Mario Bros. 3.
  • Desert Hills is based on Desert Land from Super Mario Bros. 3.
  • A few of the Mission Mode arenas are based on the Fortress levels in Super Mario Bros. 3.
  • The background of Shroom Ridge is based on Giant Land from Super Mario Bros. 3.
New Super Mario Bros.
  • Many concepts started in Super Mario Bros. 3 are features in this game, such as Toad Houses.
  • Most of the worlds have similar themes.
  • The fortress theme is an arrangement of the Super Mario Bros. 3 fortress theme.
  • The "Fortress Boss" theme returns as an arrangement.
  • A new version of Toad House's music was as the theme for Bob-omb Reverse, a minigame in this game.
  • Bowser's theme from Super Mario Bros. 3 is rearranged in this game.
Mario & Sonic at the Olympic Games (Wii)
  • A new version of the Ground theme from Super Mario Bros. 3 is available as a track that can be heard in the music gallery.
Super Mario Galaxy
  • Arrangements of the airship and athletic themes appear in this game.
Super Paper Mario
  • The theme that plays when Big Blooper appears is an arrangement of the underwater theme from Super Mario Bros. 3.
  • Bowser's boss battle theme is an arrangement of "World 8 Map (Dark Land)."
Super Smash Bros. Brawl
  • The "Super Mario Bros. 3" theme from Super Smash Bros. Melee is re-used in this game.
  • The music that plays during Peach's Final Smash, Peach Blossom, is a sped-up arrangement of the music that plays in Coin Heavens and the second portion of Sky Land, as well as the Warp Zone.
  • The airship theme is redone and can be heard on the stage Luigi's Mansion.
  • A medley of the boss theme of Super Mario Bros. 3 (alongside the Super Mario World Castle theme) can be heard on the Luigi's Mansion stage.
  • Raccoon Mario, Boo, Thwomp, and Ludwig von Koopa appear in the form of stickers.
  • Boo, Chain Chomp, and Dry Bones appear as trophies and stickers.
Mario Kart Wii
  • A license plate which reads "SMB3" can be found on one of the trucks on Moonview Highway.
Mario & Sonic at the Olympic Winter Games
  • In the Wii version, a version of the athletic theme is available as a track that can be played during events.
  • In the Nintendo DS version, an arrangement of the athletic theme is used as the first part of the Mario & Sonic Medley in Ultimate Figure Skating.
New Super Mario Bros. Wii
  • The Penguin Suit is based on the Frog Suit from Super Mario Bros. 3.
  • The Koopalings' battle theme is arranged twice and once again played when fighting against them.
  • The airship theme is an arrangement and can be heard on airship levels.
  • The map model of the Towers are based on the fortress map sprites of Super Mario Bros. 3.
  • The Enemy Courses are similar to the levels when fighting against a Hammer Bro, Fire Bro, Boomerang Bro, or Sledge Bro, and even use an arrangement of the song.
  • Also, players can store reserve power-ups like in Super Mario Bros. 3.
Nintendo 3DS
  • The sound effect when selecting an NES Virtual Console game is the coin sound effect startup sound from Super Mario Bros. 3.
Super Mario Galaxy 2
Mario Sports Mix
  • In the underwater theme in Harmony Hustle, a recreated part of the Super Mario Bros. 3 underwater theme can be heard.
Mario & Sonic at the London 2012 Olympic Games (Wii)
  • The athletic theme in Super Mario Bros. 3 is available as one of the optional music tracks that can be heard.
Super Mario 3D Land
  • Many Super Mario Bros. 3 elements, like Boom Boom, Tanooki Mario, Note Blocks, and Super Leaves appear in this game.
  • The Airships and Boom Boom battles return, and the arrangements of the Airship and athletic themes from Super Mario Galaxy play in certain stages.
Mario Kart 7
  • The Super Leaf appears as an item.
Fortune Street
  • A new version of Pipe Land's theme is used as the stocks menu music.
  • The Toad House theme is used as the music for auctions.
  • A version of the "3 Matching Cards" fanfare plays whenever a line is made in Round The Blocks on a Mario board or when the Super Mario Tour is completed in Tour mode.
  • A version of the "World Clear" fanfare playing when a line of lucky 7's is made in Round The Blocks on a Super Mario board.
New Super Mario Bros. 2
  • Some levels in this game contain the same colorful blocks as Super Mario Bros. 3.
  • Super Leaves, Raccoon Mario, and the Power Meter returns.
  • The loading chime sometimes plays a small part of the Super Mario Bros. 3 Ground theme.
  • The theme for Toad Houses was reused as that of Toad Houses in this game. World 1-1 and 1-5 are remade as part of the Gold Classics Pack.
New Super Mario Bros. U
Mario Tennis Open
  • A costume and racket of Tanooki Mario can be unlocked in this game.
Paper Mario: Sticker Star
  • Goomba's shoes (known as the Super Boot), a version of Raccoon Mario with only the tail, and Frog Suits return as stickers in this game.
  • The music that plays when riding the ski lift in Whiteout Valley is a version of the athletic theme from Super Mario Bros. 3.
  • The Kings' theme is recreated for the theme that plays after collecting a boss's Royal Sticker.
  • When the Host Snifit explains the rules to Snifit or Whiffit, a new version of the Spade Panel music plays.
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Super Mario 3D World
  • A version of the death jingle in Super Mario Bros. 3 is used in this game.
  • Spikes and Super Leaves also return.
NES Remix 2 / Ultimate NES Remix
  • Super Mario Bros. 3 is one of the games that is remixed.
Mario Golf: World Tour
  • The music for Sky Island is an arrangement of the Super Mario Bros. 3 athletic theme.
  • Golf clubs, a golf ball, and a clothing combo appear based on the Super Leaf.
  • There are golf clubs, a golf ball, and a costume available based on Tanooki Mario.
Mario Kart 8 / Mario Kart 8 Deluxe
  • Tanooki Mario is a playable character in the downloadable content pack The Legend of Zelda × Mario Kart 8, but is available from the start in Mario Kart 8 Deluxe.
  • Rocky Wrenches in Mario Kart 8 Deluxe resemble their appearance in Super Mario Bros. 3.
Super Smash Bros. for Wii U
  • "Super Mario Bros. 3 Medley" consists of the athletic, stage clear theme, Giant Land's theme, Hammer Bros. battle theme, and the player miss theme.
  • The Super Leaf is a usable item, turning fighters into the Raccoon form and allowing them to glide for a while.
  • The Koopalings appear as playable characters as alternate costumes for Bowser Jr.
Mario Party 10
  • Toad's amiibo Party theme is a version of the theme for Toad Houses from this game.
  • After a Bowser Party is finished, the results music is the lullaby that makes the Hammer, Boomerang, Fire, and Sledge Bros. fall asleep.
Super Mario Maker/Super Mario Maker for Nintendo 3DS
  • Super Mario Bros. 3 is one of the game styles for these games.
  • The Course World menu music and 100 Mario Challenge map music are both arrangements of the Grass Land map theme.
  • The Enemy Course theme plays when the Bowser emblem sound effect is activated in the Super Mario Bros. style, and the Fortress Boss theme plays when it is activated in the Super Mario Bros. 3 style.
Paper Mario: Color Splash
  • The 8-bit Recorder and Claw Hammer return in the Super Mario Bros. 3-themed course in Green Energy Plant and can be squeezed into realistic Thing Cards
  • When the Recorder is used, the original notes are played by the flute itself, and it has the same effect of summoning a whirlwind, while three other flutes play the "Coin Heaven" theme in the background.
  • To board an airship carrying a giant bucket of paint at the Crimson Tower, Mario hangs on the Anchor as he does in Super Mario Bros. 3.
  • Raccoon and Frog Mario also appear as usable card effects.
  • Larry, like in the Japanese manual for the game, states before fighting Mario, that he is doing his actions specifically to avoid upsetting Bowser.
  • Similar to in Super Mario Bros. 3, after completing a level, Peach supplies Mario with advice via Holo-Peaches. Additionally, her final message ends up intercepted by the main villain (Black Bowser in this case).
Super Mario Run
  • The background music for Remix 10 features a version of the Ground theme from Super Mario Bros. 3.
  • One of the minigames available heavily resembles the Battle Mode stage where coins and fireballs spew out of a vertical pipe.
Super Mario Odyssey
  • The music that plays in the slot rooms and the picture-matching mini-game areas is a version of the minigame theme from Super Mario Bros. 3.
  • A scene of Mario fighting Bowser, accompanied by the final boss theme from Super Mario Bros. 3, plays when Mario captures Bowser.
WarioWare Gold
  • The Super Mario Bros. 3-Lift microgame from WarioWare: Twisted! reappears, referred to as simply "Super Mario Bros. 3".
Super Smash Bros. Ultimate
  • New arrangements of the Ground Theme (which features the level clear theme and Grass Land's theme), Fortress Boss theme (featuring Ice Land and Dark Land's themes), and Bowser battle theme (also featuring Dark Land's theme) are available as tracks.
Paper Mario: The Origami King
  • Olivia mentions the sun being angry in Scorching Sandpaper Desert.
  • Portions of Chestnut Valley's music are based on this game's athletic theme.
  • Koopas are also depicted as religious, repeatedly praying to a deity as a sign of worship, referencing an image in this game's credits sequence depicting a green Koopa Troopa praying to Statue Mario.[24]
Super Mario Maker 2
  • Super Mario Bros. 3 returns as a course style. The Enemy Course theme plays when the "Boss Music" sound effect is activated in the Super Mario Bros. style, the Fortress Boss theme plays when it is activated in the Super Mario Bros. 3 style, and the Bowser battle theme plays when the "Final Boss" sound effect is activated in the Super Mario Bros. and Super Mario Bros. 3 style.
The Super Mario Bros. Movie
  • The Brooklyn couple's house features a framed piece of artwork resembling the green triangular texture patterns used for hills in Super Mario Bros. 3.
  • Music Boxes, P Switches, P-Wings, Lakitu's Clouds, Anchors, treasure chests as they appear in Super Mario Bros. 3's Toad Houses, and a Hammer can be seen in the antique store.
    • On the back wall of the store is a picture of Princess Peach as she appears in the letters.
  • When Mario runs from some Toad guards in Peach's Castle, the sound he makes when skidding across the hallway is identical to the P-Meter sound effect.
  • The P-Meter sound effect and the drum sample are used in the track "Press Start".
  • The Ground Theme, Athletic Theme, Toad House/P Switch music, Spade Panel minigame music, Airship Theme, and Hammer Bro mini-boss music are also arranged in the film's score.
  • The Tanooki Suit appears.
  • The sign above the vertical lift Mario and Toad use in the Mushroom Kingdom resembles the world maps.
  • Bowser's territory is the Dark Lands.
  • The voxel map Peach uses makes the "world map start" sound effect when the Mushroom Kingdom forms.
Super Mario Bros. Wonder
WarioWare: Move It!
  • A microgame based on Super Mario Bros. 3 appears in this game, in which the player controls a flying Raccoon Mario.
Mario Kart World
  • In Dry Bones Burnout, in the graveyard is a tombstone for a Dry Bones with a listed death year of 1988, in reference to Super Mario Bros. 3's release year in Japan.

Adaptations

The Adventures of Super Mario Bros. 3

👁 Koopalings
The Koopa Kids in The Adventures of Super Mario Bros. 3
Main article: The Adventures of Super Mario Bros. 3

A cartoon adaptation of the game and direct sequel to The Super Mario Bros. Super Show! known as The Adventures of Super Mario Bros. 3 started airing shortly after the release of the game. In the cartoon, King Koopa and the Koopalings attempt to take over both the real world and the Mushroom Kingdom. The series was produced by DIC Entertainment in association with Nintendo. Since the cartoon was developed before the game was localized in English, the then-unnamed Koopalings received different names in the cartoon.

Publications

Super Mario Bros. Monogatari

The graphic novel Super Mario Bros. Monogatari published by Fuyukisha features redesigns of multiple characters while adapting the game events: Luigi, instead of being Mario's twin, is depicted as a classic-looking prince and Peach's fianceé (similarly to Haru-ōji from Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!), while the Koopalings have different names, hairstyles, and accessories.

Super Mario Kodansha manga

Super Mario Bros. 3 was the first game adapted by Kazuki Motoyama in his Super Mario manga series published by Kodansha and distributed by Comic BomBom Special, while KC Deluxe would distribute the following volumes, in Manga Super Mario Bros. 3 Kanzen Kōryakuhon. Compared to the next entries, it is much closer to a strategy guide than the gag adventure that would characterize the rest of the series, divided into two storylines: three chapters as the main adaptation and one chapter focused on the game's secrets and tricks, along with additional informational sheets. It nonetheless features humorous moments, such as Mario entering a Warp Pipe and ending up in the Kodansha department.

Super Mario 4koma Manga Theater

The Super Mario 4koma Manga Theater series features various stories and story arcs based on Super Mario Bros. 3, in the first six books.

Yukio Sawada manga

Yukio Sawada originally used the subtitle "Super Mario 3" for an original series of his starring Princess Peach, intended as a sequel to Super Mario-kun 2: Miracle Peach. The subtitle was dropped when the third game was developed. Once he finished the Super Mario Bros. 2 manga for Tokuma Shoten on the Wanpakku Comic magazine, he immediately went to create a direct sequel: Super Mario Bros. 3. It only lasted 2 chapters, due to the closure of the magazine.

Meanwhile, after finishing with Miracle Peach, Sawada continued on Gakushū Yōchien with a shorter Super Mario Bros. 3 adventure (2-4 pages monthly): Super Mario Bros. 3. He would also do a puzzle collection story for the same magazine titled Super Mario Bros. 3 Bōken Meiro. Additionally, despite the closure of Wanpakku Comic, Sawada continued working for Tokuma Shoten by making the illustrations for the fifth and last Super Mario Bros. 3 illustrated strategy guide: Super Mario Bros. 3: Kanzen Kōryaku Technique Book 5: Sōshūhen.

In an effort to remedy the lost chance for a substantial adaptation of the game, Sawada would use some chapters of the Super Mario World arc in Super Mario-kun to give a proper closure to his Super Mario Bros. 3 adaptation, starting with Mario often pulling out the Frog Suit to deal with water obstacles since the very first chapter of this series.

In the last chapter of volume 2, a 4-koma collection recapping Mario's previous adventures, two skits are dedicated to Super Mario Bros. 3's power-ups.

In volume 3 stage 4, Bowser summons a "second army", which comprises of the various original enemies from Super Mario Bros. 3 that were not included in Super Mario World such as Boom Boom, Chain Chomps, and the Angry Sun, and orders it to attack Mario, Luigi, and Yoshi. Toad helps them by sending them a treasure chest full of Super Mario Bros. 3 power-ups.

As revealed in the instruction manual, the Sunken Ghost Ship is the haunted shipwreck of an Airship and, while exploring it in volume 4 stage 1, Mario finds a Super Leaf that he uses to deal with the disappearing Boo Buddies that have possessed Luigi.

In volume 5 stage 4, the trio faces a frozen Ptooie in Donut Secret 2.

In the story arc's conclusion in volume 5 stage 12, aiding the Stars of Star World, Mario and his friends discover that they were conquered by "Bowser 3", Bowser's alter-ego from Super Mario Bros. 3 (complete with the cape he wears in the Japanese cover art). He sends his troops from the game against Mario and friends, but he is ultimately defeated and the Star World saved.

Profiles and statistics

Nintendo official website

Super Mario Bros. 40th Anniversary

  • The History of Super Mario Bros. :
    • English:
      Mario and Luigi are called back into action when Bowser and the Koopalings steal magical wands from the kings of the Mushroom World and turn them into animals.
    • Other languages:
      • Dutch:
        Mario en Luigi moeten weer in actie komen wanneer Bowser en de Koopalings koningen in het Paddenstoelenrijk beroven van hun toverstafjes en ze in dieren veranderen.
      • French:
        Mario et Luigi reprennent du service lorsqu'ils découvrent que Bowser et ses sept Terreurs ont volé les baguettes magiques des rois du Monde Champignon pour transformer ces derniers en animaux.
      • German:
        Bowser und die Koopalinge stibitzten die Zauberstäbe der Könige der Pilz-Welt und verwandelten sie alle in Tiere. Ein Fall für Mario und Luigi!
      • Italian:
        Mario e Luigi devono tornare in azione dopo che Bowser e i suoi Bowserotti hanno rubato gli scettri magici dei sovrani del Mondo dei Funghi e trasformato questi ultimi in animali.
      • Portuguese:
        O Mario e o Luigi voltam a entrar em ação quando o Bowser e os seus lacaios roubam varinhas mágicas dos reis do Mushroom World e os transformam em animais.
      • Spanish:
        Mario y Luigi volvieron a la acción cuando Bowser y sus esbirros robaron las varitas mágicas de los reyes del Mundo Champiñón y transformaron a los monarcas en animales.

Nintendo Today!

The Super Mario Galaxy Movie Collectible Cards

  • Featured Game Title :
    • English:
      Mario and Luigi venture across the different countries in the Mushroom World to recover seven royal magic wands stolen by Bowser and his Koopalings. Mario can acquire power-ups to fly as Raccoon Mario or swim as Frog Mario.
    • Other languages:
      • Japanese:
        大魔王クッパとコクッパたちに奪われた7本の魔法の杖を取り戻すため、マリオとルイージがキノコワールドで冒険を繰り広げる。空を飛べる「しっぽマリオ」や泳ぎが得意な「カエルマリオ」など、たくさんのパワーアップが登場する。
      • Chinese (Traditional):
        為了奪回被大魔王庫巴與Koopalings奪走的七根魔法之杖,瑪利歐與路易吉在蘑菇世界展開冒險。大量「力量提升」登場,例如是可以飛翔的「尾巴瑪利歐」及擅長游泳的「青蛙瑪利歐」等。
      • Dutch:
        Mario en Luigi bezoeken de verschillende landen van de Paddenstoelenwereld om de zeven koninklijke toverstaven terug te veroveren die Bowser en zijn Koopalings hebben gestolen. Met de power-ups in deze game kan Mario door de lucht vliegen als Wasbeer-Mario of vrij rondzwemmen als Kikker-Mario.
      • French (Europe):
        Mario et Luigi s'aventurent dans les différents pays du Royaume Champignon pour récupérer les sept sceptres magiques royaux volés par Bowser et ses troupes. Mario peut utiliser des objets et se transformer en Mario raton laveur pour voler ou encore en Mario grenouille pour nager.
      • German:
        Auf der Suche nach den sieben königlichen Zauberstäben, die von Bowser und seinen Koopalingen gestohlen wurden, begeben sich Mario und Luigi in die verschiedenen Länder des Pilz-Königreichs. Mario kann Power-Ups einsetzen, die ihn als Waschbär-Mario fliegen und als Frosch-Mario schwimmen lassen.
      • Italian:
        Mario e Luigi partono all'avventura attraverso i vari regni del Mondo dei Funghi per recuperare le sette bacchette magiche che Bowser ha rubato insieme ai suoi Bowserotti. Mario può raccogliere potenziamenti che gli permettono di volare nei panni di Mario procione o nuotare nei panni di Mario rana.
      • Korean:
        대마왕쿠파와 쿠파7인조에게 빼앗긴 7개의 마법 지팡이를 되찾기 위해, 마리오와 루이지가 버섯 월드에서 모험을 펼친다. 하늘을 날 수 있는 「꼬리마리오」나 수영이 특기인 「개구리마리오」 등, 다양한 파워 업이 등장한다.
      • Portuguese (Brazil):
        Mario e Luigi partem em uma aventura por diferentes países no Mundo Cogumelo para recuperar sete varinhas mágicas roubadas por Bowser e seus Koopinchas. Mario pode adquirir potenciadores para voar como Mario guaxinim ou nadar como Mario sapo.
      • Spanish (Latin America):
        Mario y Luigi se aventuran a lo largo de ocho diferentes territorios del Mundo Champiñón para recuperar siete varitas mágicas que fueron hurtadas por Bowser y sus koopalines. Mario puede adquirir mejoras para volar como Mario Mapache o para nadar como Mario Rana.
      • Spanish (Europe):
        Mario y Luigi recorren distintos países del Mundo Champiñón para recuperar las siete varitas mágicas reales que han robado Bowser y sus esbirros. Mario puede hacerse con potenciadores para volar en forma de Mario Mapache o nadar como Mario Rana.

Quotes

See also: List of Super Mario Bros. 3 quotes
  • "The Tanooki Suit turns into a statue! Even though I knew it wouldn't make sense to some non-Japanese players...I was so excited about it that I left it in." - Shigeru Miyamoto, Super Mario History 1985-2010 booklet
  • "We were helped by many people when developing this game. But even with a larger team, I was still the worst gamer of the bunch." - Takashi Tezuka, Super Mario History 1985-2010 booklet
  • "This time around, I added a lot of percussion and was able to create tracks that sounded like there were three or more sounds playing at once, resulting in much richer-sounding music." - Koji Kondo, Super Mario History 1985-2010 booklet

Gallery

For this subject's image gallery, see Gallery:Super Mario Bros. 3.

Multimedia

For the complete list of media files for this subject, see Multimedia:Super Mario Bros. 3.
👁 Icon of an audio speaker.
Super Mario Bros. 3 - Ground Theme
File info
0:29
👁 Icon of an audio speaker.
Super Mario Bros. 3 - Athletic Theme
File info
0:30
👁 Icon of a film clapperboard.
Super Mario Bros. 3 - Gameplay of World 1-1.
File info
Help:Media fileHaving trouble playing?

Names in other languages

Language Name Meaning Note(s) Ref.
Japanese スーパーマリオブラザーズ3
Sūpā Mario Burazāzu Surī
Super Mario Bros. 3 [25]
Chinese (Simplified) 超级马力欧兄弟3
Chāojí Mǎlì'ōu Xiōngdì 3 (Mandarin)
Chīukāp Máhlihk'āu Hīngdaih 3 (Cantonese)
Super Mario Bros. 3 [26]
Chinese (Traditional) 超級瑪利歐兄弟3
Chāojí Mǎlì'ōu Xiōngdì 3 (Mandarin)
Chīukāp Máhleih'āu Hīngdaih 3 (Cantonese)
Super Mario Bros. 3 [27][28]
Korean 슈퍼 마리오브라더스 3
Syupeo Mario Beuradeoseu 3
Super Mario Bros. 3 [29]
슈퍼 마리오 형제들 3
Syupeo Mario Hyeongjedeul 3
original release [30]

Super Mario Bros. 3: Mario, the quick-change artist!

Language Name Meaning Note(s) Ref.
Japanese スーパーマリオブラザーズ3 マリオ八変化バージョン
Sūpā Mario Burazāzu Surī Mario Hachihenge Bājon
Super Mario Bros. 3: Mario Eight Transformations Version [31]
Chinese (Simplified) 超级马力欧兄弟3 马力欧八大变化版本
Chāojí Mǎlì'ōu Xiōngdì 3 Mǎlì'ōu Bādà Biànhuà Bǎnběn (Mandarin)
Chīukāp Máhlihk'āu Hīngdaih 3 Máhlihk'āu Baatdaaih Binfa Báanbún (Cantonese)
Super Mario Bros. 3: Mario Eight Big Transformations Version [31]
Chinese (Traditional) 超級瑪利歐兄弟3 瑪利歐八變版本
Chāojí Mǎlì'ōu Xiōngdì 3 Mǎlì'ōu Bābiàn Bǎnběn (Mandarin)
Chīukāp Máhleih'āu Hīngdaih 3 Máhlihk'āu Baatbin Báanbún (Cantonese)
Super Mario Bros. 3: Mario Eight Transformations Version [31]
Dutch Super Mario Bros. 3: Mario, de omkleedkunstenaar! Super Mario Bros. 3: Mario, the change artist! [32]
French Super Mario Bros. 3: Mario, l'as du déguisement ! Super Mario Bros. 3: Mario, master of disguise! [32]
German Super Mario Bros. 3: Mario, der Kostümwechselmeister! Super Mario Bros. 3: Mario, the costume-changing master! [32]
Italian Super Mario Bros. 3: Mario il transformista! Super Mario Bros. 3: Mario the transformist! [32]
Korean 슈퍼 마리오브라더스 3 변신의 달인 마리오!
Syupeo Mario Beuradeoseu 3: Byeonsin-ui dar-in Mario!
Super Mario Bros. 3: Mario, the Master of Transformation! [32]
Portuguese Super Mario Bros. 3: Mario, o mestre das transformações! Super Mario Bros. 3: Mario, master of transformations! [32]
Russian Super Mario Bros. 3: Многоликий Марио
Super Mario Bros. 3: Mnogolikiy Mario
Super Mario Bros. 3: The Mario of many faces [32]
Spanish Super Mario Bros. 3: ¡Mario tiene transformaciones a montones! Super Mario Bros. 3: Mario has a lot of transformations! [32]

Notes

  • Super Mario Bros. 3 is Takashi Tezuka's favorite game in the series,[33] as he feels that it is his first masterpiece.
  • According to the Guinness Book of World Records 2008, Super Mario Bros. 3 was the world's best-selling video game, a title which at the time belonged to Super Mario Bros. based off known data.
    • Also, the image used in the book was of Super Mario Advance 4: Super Mario Bros. 3, the remake, which made the same mistake on the back of its box.
  • On page 14 of the game's NES instruction manual, The Moves You Already Know section shows a "jumping out of the water" move. However, Super Mario Bros. 3 was the first Mario game where the player can jump out of the water.
    • Additionally, the NES instruction manual does not list the Hammer Suit power-up despite it listing all other power-ups in the game.

References

  1. ^ スーパーマリオブラザーズ3. Nintendo Co., Ltd (Japanese). Retrieved August 13, 2024.
  2. ^ Gaming Historian (December 18, 2019). The Story of Super Mario Bros. 3 (33:14). YouTube. Retrieved July 28, 2020.
  3. ^ "Five new games now out on Playchoice systems are: Contra, Double Dragon, Super Mario Bros. 2, Punch-Out!! and Gauntlet. And, for the really big news, begin looking for Super Mario Bros. 3 in the spring of 1989." – January/February 1989. Nintendo Power Volume 4. Nintendo of America (American English). Page 93.
  4. ^ "We’re glad you enjoyed Super Mario Bros. 2. We are, in fact, producing Super Mario Bros. 3 for Nintendo’s Play-Choice 10 system late this summer. At this time, there are no immediate plans to release it for use with the NES. But keep your eye on Nintendo Power for updates . . ." – May/June 1989. Nintendo Power Volume 6. Nintendo of America (American English). Page 6.
  5. ^ a b "It’s been rumored that Mario and Luigi will be back with a new adventure for the NES and now it’s official. Super Mario Bros. 3, which is already a hit for PlayChoice (Nintendo’s Arcade System), will make its NES debut in 1990. We’ll have more details next issue on exactly when it will be released. In the meantime, you can check it out on PlayChoice." – November/December 1989. Nintendo Power Volume 9. Nintendo of America (American English). Page 92.
  6. ^ The official home of Super Mario™ – History. mario.nintendo.com. Retrieved September 3, 2020. (Archived December 5, 2017, 22:58:53 UTC via Wayback Machine.)
  7. ^ Super Mario Bros. 3. The Mushroom Kingdom (English). Retrieved June 3, 2024.
  8. ^ May 1, 2012. Hyundai Comboy (현대컴보이). Retrieved January 4, 2025 from Famitek.
  9. ^ Wii. Nintendo of Korea (Korean). Retrieved November 10, 2025. (Archived August 30, 2019, 09:44:42 UTC via Wayback Machine.)
  10. ^ Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 11–13.
  11. ^ Nintendo Co., Ltd. HISTORY → Series → Super Mario. Mario Portal. Retrieved 6 Nov. 2024. (Archived October 3, 2024, 11:52:39 UTC via Wayback Machine.)
  12. ^ Nintendo UK (September 10, 2015). "Mario Myths with Mr Miyamoto". YouTube (British English). Retrieved September 10, 2015.
  13. ^ Nintendo software and hardware sales data from 1983 to present. Retrieved November 19, 2021.
  14. ^ Shesez (December 23, 2021). Japanese Mario 3 is VERY Different - Region Break (11:20). YouTube. Retrieved December 25, 2021.
  15. ^ Displaced Gamers (April 14, 2025). The Secret Update of Super Mario Bros. 3 - Behind the Code: Version Control. YouTube. Retrieved April 14, 2025.
  16. ^ Super Mario Bros. 3 - glitch collection
  17. ^ a b Developer Interview: Super Mario Bros. – Nintendo Entertainment System: NES Classic Edition – Official Site. Nintendo.com (American English). Archived November 11, 2016, 05:44:27 UTC from the original via Wayback Machine. Retrieved May 21, 2024.
  18. ^ the super mario bros. 3 worship temple of doom - page 2. nintendope.iodized.net. Archived June 12, 2003, 01:03:38 UTC from the original via Wayback Machine.
  19. ^ [1]
  20. ^ 1. Super Mario Bros. 3 - Top 100 NES Games. IGN (English).
  21. ^ @VGArtAndTidbits (February 14, 2020). Super Mario Bros 3 - Chocolate Chip Swirl Cookies box (1990). Twitter. Retrieved October 5, 2020.
  22. ^ Nintendo Entertainment System – Nintendo Switch Online. Nintendo. Retrieved May 8, 2018.
  23. ^ World of Longplays. NES Longplay [117] Nazo No Murasamejou (2:02). YouTube (English). Retrieved May 21, 2024.
  24. ^ Supper Mario Broth (November 21, 2024). In Paper Mario: The Origami King, Koopa Troopas are explicitly religious, which is very rare for the Mario franchise. This might be a reference to an idea first proposed by Super Mario Bros. 3 32 years prior, whereby a Koopa Troopa was shown praying in the game's ending.. Bluesky (English). Retrieved November 27, 2024. (Archived via archive.today[deprecated link].)
  25. ^ Japanese box art
  26. ^ Video from official simplified Chinese website for Super Mario 3D Land. iQue (Simplified Chinese). Retrieved April 2, 2020.
  27. ^ Nintendo Switch Online Hong Kong Official Website. Nintendo HK (Traditional Chinese). Retrieved May 21, 2020.
  28. ^ From the official translated name in Super Mario Maker 2
  29. ^ Wii 슈퍼마리오 25주년 스페셜 에디션!!
  30. ^ https://static.wikia.nocookie.net/world-of-media/images/b/be/Smb3_KOR_back.jpg/revision/latest?cb=20140126140717
  31. ^ a b c Family Computer - Nintendo Classics
  32. ^ a b c d e f g h Nintendo Entertainment System - Nintendo Classics
  33. ^ GameXplain (June 23, 2015). https://www.youtube.com/watch?v=xd1IOOiuoZ8. YouTube. Retrieved September 16, 2015.

External links

Super Mario Bros. 3 coverage on other NIWA wikis:
👁 The English Wikipedia logo, for use on the Wikipedia template.
Wikipedia has an article on Super Mario Bros. 3.
/ Super Mario Advance 4: Super Mario Bros. 3
Protagonists MarioLuigiPrincess ToadstoolToadsKings
Bosses Boom BoomBig BooaFake BowseraKoopalings (Larry Koopa · Morton Koopa Jr. · Wendy O. Koopa · Iggy Koopa · Roy Koopa · Lemmy Koopa · Ludwig von Koopa) • Bowser
Items 1-Up Mushroom3-Up MoonaAdvance CoinaAnchorBlue CoinBoomerangaCape FeatheraCardCoine-CoinaFire FlowerFrog SuitGoomba's ShoeHammerHammer SuitLakitu's CloudMagic ballMagic WandMagic WhistleMusic BoxP-WingPoison MushroomaStarmanSuper LeafSuper MushroomTanooki SuitVegetablea
Objects Main game ? BlockBeanstalkBig BlockBolt LiftBrick BlockBrick floorBridgeBridge (map)Buzzy Beetle ShellCanoeCloud BlockCloud LiftCoin BlockCoralDirectional LiftDonut LiftDrawbridgeElevator blockEmpty BlockFlimsy LiftFloorFrozen CoinGiant ShellGoalGreen ShellGun barrelHidden BlockIceIce BlockIslandJump BlockLiftLocked DoorMagic DoorMagic Note BlockMagical ballMega ? BlockMushroom CoinaP Warp DoorPyramidQuicksandRed ShellRockRotary LiftSemisolid PlatformSpiny ShellSwitch BlockTrackTreasure boxWarp DoorWarp PipeWaterfallWhite BlockWhite Block (platform)Wood Block
World-ea !-SwitchAxeBalance LiftBubbleControl CoinDotted-Line BlockGoal PoleFlipperGiant GateGrassJumping BoardKeyKey DoorPower Meter BlockRock BlockRotating BlockRoulette BlockSeesawSnake platformSoft sandStretch BlockTriangular BlockVanishing Block
Forms Small MarioSuper MarioFire MarioRaccoon MarioFrog MarioTanooki Mario (Statue Mario) • Hammer MarioInvincible MarioCaped Marioa
Switch Cardsa 1UP Kinoko ga 3UP Moon ni kawaru!Blue Green SwitchLuigi Power Up!!Orange SwitchSugu ni mantan! Power Meter!!Teki Power Up! Tokuten x2!!Timer yukkuri!
Worlds Grass LandDesert LandWater LandGiant LandSky LandIce LandPipe LandDark LandWarp ZoneWorld-ea
Locations Airship (Treasure Ship) • BattleshipBowser's Castlee-Coin CastleaEnemy CourseFortressMini-FortressPanel (N-Mark Spade Panel · Spade Panel · Start Panel) • PyramidToad's House
Enemies Main game Angry SunBaby CheepBig BerthaBlooberBloober babyBloober with kidsBob-omb"Boo" DiddlyBoomerang BrotherBoss BassBullet BillBuster BeetleBuzzy BeetleChain ChompCheep-CheepColossal Koopa ParatroopaDry BonesFiery Walking PiranhaFire BrotherFire ChompFiresnakeGiant KoopaGoombaGrand GoombaHammer BrotherHot FootJelectroKoopa ParatroopaKoopa TroopaKuribo's GoombaLakituLava LotusMicro-GoombaMissile BillMuncherPara-BeetlePara-GoombaPile Driver Micro-GoombaPiranha PlantPiranhacus GiganticusPodobooPtooieRocky WrenchRoto-DiscScattering BlooberSledge BrotherSpikeSpiny Cheep-CheepSpinySpiny EggStretchThwompVenus Fire TrapWalking Piranha
World-ea Amazing Flyin' Hammer BrotherBig BooBony BeetleBowser Statue (Super Mario World)BumptyChargin' ChuckFlurryGoomba (Super Mario World)HoopsterHotheadJumping Piranha PlantLil SparkyMagikoopaMonty MolePara-Goomba (Super Mario World)PorcupoRip Van FishSpike TopThwimpWiggler
Obstacles Big gunBowser StatueCandy ringCannonCannonballDiagonal cannonFalling spikeaFire-BaraGiant cannonballLavaPitQuartet-cannonRocket EngineShifting wallSpikeTornadoTurtle Cannon
World-e mini-gamesa Blue Mushroom HouseOrange Mushroom HouseRed Mushroom House
Music and sound effects "Airship BGM" • "Athletic BGM" ("Course Clear") • "Bros. Battle" • "Ending" • "Fireworks" • "Fortress BGM" • "Fortress Boss" • "Game Over" • "Ground BGM" • "King of the Koopas" • "Music Box" • "P Switch BGM / Toad's House" • "Player Down" • "Shippo furu toki" • "Slot Game BGM / Memory Game BGM" • "Underwater BGM" • "World 1 Map (Grass Land)" • "World 2 Map (Desert Land)" • "World 3 Map (Water Land)" • "World 4 Map (Giant Land)" • "World 5 Map (Sky Land) - In the Sky" • "World 5 Map (Sky Land) - On the Ground" • "World 6 Map (Ice Land)" • "World 7 Map (Pipe Land)" • "World 8 Map (Dark Land)"
Miscellaneous Extra lifeGame OverMario Bros.P-MeterTime Limit
Further info 39 Super Mario Bros. 3 ValentinesBS Super Mario CollectionCompletione-Readerae-Reader cardsaFantasic World of Super Mario Bros. 3Gallery (Super Mario Advance 4) • Game Sound Museum: Super Mario Bros. 3Glitches (Super Mario Advance 4) • Happy MealMultimediaNintendo Music (soundtrack) • Pre-release and unused content (Super Mario Advance 4) • Quick PollQuotesStaff (Super Mario Advance 4) • Super Mario All-Stars (+ Super Mario World · Limited Edition) • Super Mario All Stars VideoSuper Mario Bros. 3 (pachinko machine)Super Mario Bros. 3 Bōken MeiroSuper Mario Bros. 1, 2, 3, Hop! Step! Jump!Super Mario Bros. 3 ~ Akihabara Electric CircusSuper Mario CollectionSuper Mario Embroidery WorldSuper Mario History 1985-2010Super Mario WorldThe Music Man
Adaptations Super Mario (Manga Super Mario Bros. 3 Kanzen Kōryakuhon · Super Mario: Donkey Kong 2) • Super Mario 4koma Manga Theater (books: 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 10) • Super Mario Bros. 3 (Gakushū Yōchien)Super Mario Bros. 3 (Wanpakku Comic)Super Mario Bros. MonogatariSuper Mario-kun (Volumes: 3 · 5 · 30) • The Adventures of Super Mario Bros. 3
Super Mario games
Platformers Super Mario series Main Super Mario Bros. (1985, NES) • Super Mario Bros.: The Lost Levels (1986, FDS) • Super Mario Bros. 2 (1988, NES) • (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario Land 2 - 6 Golden Coins (1992, GB) • Super Mario 64 (1996, N64) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, DS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U) • Super Mario 3D World (2013, Wii U) • Super Mario Maker (2015, Wii U) • Super Mario Run (2016, iOS/iPadOS/Android) • Super Mario Odyssey (2017, Switch) • Super Mario Maker 2 (2019, Switch) • Super Mario Bros. Wonder (2023, Switch)
Related games Super Mario Bros. (1986, G&W) • Super Mario Bros. Special (1986, computer) • Super Mario Bros. (1989, NGW) • Super Mario Bros. 3 (1990, NGW) • Super Mario World (1991, NGW) • Wario Land: Super Mario Land 3 (1994, GB) • Super Mario World 2: Yoshi's Island (1995, SNES) • New Super Luigi U (2013, Wii U) • Super Mario Bros. 35 (2020, Switch)
Canceled games Super Mario's Wacky Worlds (CD-i) • Mario Takes America (CD-i) • VB Mario Land (VB) • Super Mario 64 2 (N64DD)
Donkey Kong series Donkey Kong (1981, arcade) • Crazy Kong (1981, arcade) • Crazy Kong Part II (1981, arcade) • Donkey Kong (1982, G&W) • Donkey Kong (1982, tabletop) • Donkey Kong (1994, NGW) • Donkey Kong (1994, GB) • Mario vs. Donkey Kong (2004, GBA)
Mario Bros. series Mario Bros. (1983, arcade) • Mario Bros. Special (1984, computer) • Punch Ball Mario Bros. (1984, computer) • Mario Clash (1995, VB)
Other Super Princess Peach (2005, DS) • Princess Peach: Showtime! (2024, Switch)
Reissues VS. Super Mario Bros. (1986, VS) • All Night Nippon: Super Mario Bros. (1986, FDS) • Donkey Kong Classics (1988, NES) • Mario Bros. Returns (1988, FDS) • Super Mario All-Stars (1993, SNES) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1996, SNES) • BS Super Mario Collection (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario World: Super Mario Advance 2 (2001, GBA) • Yoshi's Island: Super Mario Advance 3 (2002, GBA) • Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) • Classic NES Series (2004–2005, GBA) • Super Mario 64 DS (2004, DS) • Donkey Kong, Donkey Kong Junior, Mario Bros. (2004, arcade) • 25th Anniversary SUPER MARIO BROS. (2010, Wii) • Super Mario All-Stars Limited Edition (2010, Wii) • Super Mario Maker for Nintendo 3DS (2016, 3DS) • New Super Mario Bros. U Deluxe (2019, Switch) • Super Mario 3D All-Stars (2020, Switch) • Game & Watch: Super Mario Bros. (2020, G&W) • Super Mario 3D World + Bowser's Fury (2021, Switch) • Super Mario Galaxy (2025, Switch) • Super Mario Galaxy 2 (2025, Switch) • Super Mario Galaxy + Super Mario Galaxy 2 (2025, Switch) • Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park (2026, Switch 2)
Tech demos Super Mario 128 (2000, GCN) • New Super Mario Bros. Mii (2011, Wii U)
Mario Kart series Main Super Mario Kart (1992, SNES) • Mario Kart 64 (1996, N64) • Mario Kart: Super Circuit (2001, GBA) • Mario Kart: Double Dash!! (2003, GCN) • Mario Kart DS (2005, DS) • Mario Kart Wii (2008, Wii) • Mario Kart 7 (2011, 3DS) • Mario Kart 8 (2014, Wii U) • Mario Kart Tour (2019, iOS/iPadOS/Android) • Mario Kart World (2025, Switch 2)
Arcade Go! Go! Mario Circuit (1994, arcade) • Super Mario Kart: Doki Doki Race (1994, arcade) • Mario Kart Arcade GP (2005, arcade) • Mario Kart Arcade GP 2 (2007, arcade) • Mario Kart Arcade GP DX (2013, arcade) • Mario Kart Arcade GP VR (2017, arcade)
Other Mario Kart Live: Home Circuit (2020, Switch)
Ports Mario Kart 8 Deluxe (2017, Switch)
Mario Party series Main Mario Party (1998, N64) • Mario Party 2 (1999, N64) • Mario Party 3 (2000, N64) • Mario Party 4 (2002, GCN) • Mario Party 5 (2003, GCN) • Mario Party 6 (2004, GCN) • Mario Party AdvanceMario Party 7 (2005, GCN) • Mario Party 8 (2007, Wii) • Mario Party DS (2007, DS) • Mario Party 9 (2012, Wii) • Mario Party: Island Tour (2013, 3DS) • Mario Party 10 (2015, Wii U) • Mario Party: Star Rush (2016, 3DS) • Mario Party: The Top 100 (2017, 3DS) • Super Mario Party (2018, Switch) • Mario Party Superstars (2021, Switch) • Super Mario Party Jamboree (2024, Switch)
Arcade Dokidoki Mario Chance! (2003, arcade) • Super Mario Fushigi no Korokoro Party (2004, arcade) • Super Mario Fushigi no Korokoro Party 2 (2005, arcade) • Mario Party Fushigi no Korokoro Catcher (2009, arcade) • Mario Party Kurukuru Carnival (2012, arcade) • Mario Party Fushigi no Korokoro Catcher 2 (2013, arcade) • Mario Party Challenge World (2016, arcade)
Other Mario Party 4 (2002, Adobe Flash) • Mario Party-e (2003, GBA)
Reissues Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV (2025, Switch 2)
Sports games Mario Golf series Golf: Japan Course (1987, FDS) • Golf: Japan Course (Professional Course) (1987, FDS) • Golf: Japan Course (Champions' Course) (1987, FDS) • Golf: US Course (1987, FDS) • Golf: Special Course (1987, FDS) • NES Open Tournament Golf (1991, NES) • Mario Golf (1999, N64) • Mario Golf (1999, GBC) • Mario Golf: Toadstool Tour (2003, GCN) • Mario Golf: Advance Tour (2004, GBA) • Mario Golf: World Tour (2014, 3DS) • Mario Golf: Super Rush (2021, Switch)
Mario Tennis series Mario Tennis (2000, N64) • Mario Tennis (2000, GBC) • Mario Power Tennis (2004, GCN) • Mario Tennis: Power Tour (2005, GBA) (Bicep Pump [Unknown, Adobe Flash] • Reflex Rally [Unknown, Adobe Flash]) • Mario Tennis Open (2012, 3DS) • New Play Control! Mario Power Tennis (2009, Wii) • Mario Tennis: Ultra Smash (2015, Wii U) • Mario Tennis Aces (2018, Switch) • Mario Tennis Fever (2026, Switch 2)
Super Mario Stadium series Mario Superstar Baseball (2005, GCN) • Mario Super Sluggers (2008, Wii)
Mario Strikers series Super Mario Strikers (2005, GCN) • Mario Strikers Charged (2007, Wii) • Mario Strikers: Battle League (2022, Switch)
Famicom Grand Prix series Famicom Grand Prix: F1 Race (1987, FDS) • Famicom Grand Prix II: 3D Hot Rally (1988, FDS)
Other Golf (1984, NES) • Stroke & Match Golf (1984, VS) • Donkey Kong Hockey (1984, G&W) • Baseball (1989, GB) • Golf (1989, GB) • Super Mario Race (1992, GwB) • Mario's Tennis (1995, VB) • Easy Racer (1996, SNES) • Mobile Golf (2001, GBC) • Mario Hoops 3-on-3 (2006, DS) • Mario Sports Mix (2010, Wii) • Mario Sports Superstars (2017, 3DS) • LEGO Super Mario Goal (2024, Sky Italia)
Canceled games Super Mario Spikers (Wii)
Role-playing games Paper Mario series Paper Mario (2000, N64) • Paper Mario: The Thousand-Year Door (2004, GCN) • Super Paper Mario (2007, Wii) • Paper Mario: Sticker Star (2012, 3DS) • Paper Mario: Color Splash (2016, Wii U) • Paper Mario: The Origami King (2020, Switch)
Mario & Luigi series Mario & Luigi: Superstar Saga (2003, GBA) • Mario & Luigi: Partners in Time (2005, DS) • Mario & Luigi: Bowser's Inside Story (2009, DS) • Mario & Luigi: Dream Team (2013, 3DS) • Mario & Luigi: Paper Jam (2015, 3DS) • Mario & Luigi: Brothership (2024, Switch)
Other Super Mario RPG: Legend of the Seven Stars (1996, SNES)
Remakes Mario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS) • Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018, 3DS) • Super Mario RPG (2023, Switch) • Paper Mario: The Thousand-Year Door (2024, Switch)
Puzzle games Wrecking Crew series VS. Wrecking Crew (1984, VS) • Wrecking Crew (1985, NES) • Wrecking Crew '98 (1998, SFC)
Dr. Mario series Dr. Mario (1990, NES/GB) • Dr. Mario 64 (2001, N64) • Dr. Mario Online Rx (2008, WiiWare) • Dr. Mario Express (2008, DSiWare) • Dr. Luigi (2013, Wii U) • Dr. Mario: Miracle Cure (2015, 3DS) • Dr. Mario World (2019, iOS/iPadOS/Android)
Picross series Mario's Picross (1995, GB) • Mario's Super Picross (1995, SFC) • Picross 2 (1996, GB) • Picross NP (Vol.2Vol.6Vol.7Vol.8) (1999-2000, SFC) • Club Nintendo Picross (2012, 3DS) • Club Nintendo Picross+ (2014, 3DS)
Mario vs. Donkey Kong series Mario vs. Donkey Kong (2004, GBA) • Mario vs. Donkey Kong 2: March of the Minis (2006, DS) • Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) • Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) • Mario and Donkey Kong: Minis on the Move (2013, 3DS) • Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) • Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U)
Other Mario & Wario (1993, SNES) • Hotel Mario (1994, CD-i) • UNDAKE30 Same Game (1995, SFC) • Captain Toad: Treasure Tracker (2014, Wii U)
Reissues Dr. Mario (1993, GwB) • VS. Dr. Mario (1990, VS) • Tetris & Dr. Mario (1994, SNES) • Nintendo Puzzle Collection (2003, GCN) • Dr. Mario & Puzzle League (2005, GBA) • Captain Toad: Treasure Tracker (2018, Switch/3DS) • Mario vs. Donkey Kong (2024, Switch)
Luigi's Mansion series Main Luigi's Mansion (2001, GCN) • Luigi's Mansion: Dark Moon (2013, 3DS) • Luigi's Mansion 3 (2019, Switch)
Arcade Luigi's Mansion Arcade (2015, arcade)
Remakes Luigi's Mansion (2018, 3DS) • Luigi's Mansion 2 HD (2024, Switch)
Educational games Mario Discovery Series Mario is Missing! (1992, MS-DOS) • Mario is Missing! (1993, SNES) • Mario is Missing! (1993, NES) • Mario's Time Machine (1993, MS-DOS) • Mario's Time Machine (1993, SNES) • Mario's Time Machine (1994, NES) • Mario's Early Years! Fun with Letters (1993, MS-DOS/SNES) • Mario's Early Years! Fun with Numbers (1994, MS-DOS/SNES) • Mario's Early Years! Preschool Fun (1994, MS-DOS/SNES)
Mario Teaches Typing series Mario Teaches Typing (1991, MS-DOS) • Mario Teaches Typing 2 (1996, MS-DOS)
Other Family BASIC (1984, FC) • Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS)
Ports Mario is Missing! CD-ROM Deluxe (1994, CD-ROM) • Mario's Time Machine Deluxe (1994, CD-ROM) • Mario Teaches Typing Enhanced CD-ROM (1994, CD-ROM) • Mario's Early Years! CD-ROM Collection (1995, MS-DOS)
Art utilities Mario Artist series Mario Artist: Paint Studio (1999, N64DD) • Mario Artist: Talent Studio (2000, N64DD) • Mario Artist: Communication Kit (2000, N64DD) • Mario Artist: Polygon Studio (2000, N64DD)
Other I am a teacher: Super Mario Sweater (1986, FDS) • Super Mario Bros. Print World (1991, MS-DOS) • Mario Paint (1992, SNES) • Super Mario Collection Screen Saver (1997, PC) • Mario no Photopi (1998, N64) • Mario Family (2001, GBC)
Miscellaneous LCD handhelds Mario Bros. (1983, G&W) • Mario's Cement Factory (1983, G&W) • Mario's Bombs Away (1983, G&W) • Mario's Egg Catch (1990, SMBW) • Luigi's Hammer Toss (1990, SMBW) • Princess Toadstool's Castle Run (1990, SMBW) • Mario the Juggler (1991, G&W)
Pinball Pinball (1984, NES) • VS. Pinball (1984, VS) • Super Mario Bros. (1992, arcade) • Super Mario Bros. Mushroom World (1992, arcade) • Mario Pinball Land (2004, GBA)
Arcade Mario Roulette (1991, arcade) • Piccadilly Circus: Super Mario Bros. 3 (1991, arcade) • Mario World (1991, arcade) • Mario no Daibōken (1991, arcade) • Guru Guru Mario (1991, arcade) • Terebi Denwa: Super Mario World (1992, arcade) • Pika Pika Mario (1992, arcade) • Super Mario Bros. 3 (1992, arcade) • Super Mario World (1992, arcade) • Koopa Taiji (1993, arcade) • Būbū Mario (1993, arcade) • Mario Undōkai (1993, arcade) • Super Mario World Popcorn (1993, arcade) • Super Mario World (balloon vending machine) (1993, arcade) • Mario Buster (1993, arcade) • Super Mario World (1993, arcade) • Janken Fukubiki: Super Mario World (1994, arcade) • Mario Bowl (1995, arcade) • Super Mario Attack (1996, arcade) • Mario no Medal Island (1996, arcade) • Donkey Kong (1996, arcade) • Mario Kart 64 (1996, arcade) • Super Mario 64 (1997, arcade) • Dokidoki Mario Chance! (2003, arcade) • Super Mario Fushigi no Janjan Land (2003, arcade) • Mario Factory (2000s, arcade) • New Super Mario Bros. Wii Coin World (2011, arcade) • Super Mario RPG: Legend of the Seven Stars (arcade game 1) (Unknown, arcade) • Super Mario RPG: Legend of the Seven Stars (arcade game 2) (Unknown, arcade) • Super Mario RPG: Legend of the Seven Stars (arcade game 3) (Unknown, arcade)
Browser Mario Net Quest (1997, Adobe Shockwave) • Mario's Memory Madness (1998, Adobe Shockwave) • Crazy Counting (1999, Adobe Shockwave) • Dinky Rinky (1999, Adobe Shockwave) • Goodness Rakes (1999, Adobe Shockwave) • Melon Mayhem (1999, Adobe Shockwave) • Nomiss (1999, Adobe Shockwave) • Wario's Whack Attack (1998, Adobe Shockwave) • The Lab (The BookshelfThe Drafting TablePolterCueAsk Madame Clairvoya) (2001, Adobe Flash) • Mini-Mario Factory Game! (2004, Adobe Flash) • Bill Bounce (2004, Adobe Flash) • Mario Party 7 Bon Voyage Quiz (2005, Adobe Flash) • Super Mario Strikers (2005, Adobe Flash) • Dr. Mario Vitamin Toss (2005, Adobe Flash) • Bowser's Lair Hockey (2005, Adobe Flash) • Heads-Up (2005, Adobe Flash) • Parasol Fall (2005, Adobe Flash) • Dribble Skillz (2006, Adobe Flash) • Superstar Shootout (2006, Adobe Flash) • Cannon Kaos (2006, Adobe Flash) • 1-Up Hunt! (2006, Adobe Flash) • Super Paper Mario Memory Match (2007, Adobe Flash) • Are You Smarter Than Mario? (2008, Adobe Flash) • Play Nintendo activities (2014–present) • Mario Trivia (Unknown, Adobe Flash) • Mario Memory (Unknown, Adobe Flash) • Virus Attack! (Unknown, Adobe Flash)
DSiWare applications Mario Calculator (2009, DSiWare) • Mario Clock (2009, DSiWare) • Nintendo DSi Metronome (2010, DSiWare)
Other games Alleyway (1989, GB) • Super Mario World: Mario to Yoshi no Bōken Land (1991, Terebikko) • Yoshi's Safari (1993, SNES) • Mario Factory (1994, GP) • Mario's Game Gallery (1995, MS-DOS) • Mario's FUNdamentals (1998, Windows) • Yakuman DS (2005, DS)
Tech demos Game Boy Color Promotional Demo (Unknown, GBC) • Mario's Face (Unknown, DS)
Internal tests NDDEMO (2001, GCN) • Mario Kart XXL (2004, GBA) • snd_test (Unknown, SNES)
Crossovers Game & Watch Gallery series Game & Watch Gallery (1997, GB) • Game & Watch Gallery 2 (1997, GB) • Game & Watch Gallery 3 (1999, GBC) • Game & Watch Gallery 4 (2002, GBA)
Super Smash Bros. series Super Smash Bros. (1999, N64) • Super Smash Bros. Melee (2001, GCN) • Super Smash Bros. Brawl (2008, Wii) • Super Smash Bros. for Nintendo 3DS (2014, 3DS) • Super Smash Bros. for Wii U (2014, Wii U) • Super Smash Bros. Ultimate (2018, Switch)
Itadaki Street series Itadaki Street DS (2007, DS) • Fortune Street (2011, Wii)
Mario & Sonic series Mario & Sonic at the Olympic Games (2007, Wii) • Mario & Sonic at the Olympic Games (2008, DS) • Mario & Sonic at the Olympic Winter Games (2009, Wii) • Mario & Sonic at the Olympic Winter Games (2009, DS) • Mario & Sonic at the London 2012 Olympic Games (2011, Wii) • Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) • Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, arcade) • Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Switch) • Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition (2020, arcade)
NES Remix series Main NES Remix (2013, Wii U) • NES Remix 2 (2014, Wii U)
Reissues NES Remix Pack (2014, Wii U) • Ultimate NES Remix (2014, 3DS)
Mario + Rabbids series Mario + Rabbids Kingdom Battle (2017, Switch) • Mario + Rabbids Sparks of Hope (2022, Switch)
Other Excitebike: Bun Bun Mario Battle (1997, SNES) • NBA Street V3 (2005, GCN) • Dance Dance Revolution: Mario Mix (2005, GCN) • SSX on Tour (2005, GCN) • Tetris DS (2006, DS) • Captain Rainbow (2008, Wii) • Art Style: PiCTOBiTS (2009, DSiWare) • Nintendo Land (2012, Wii U) • Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) • Nintendo World Championships: NES Edition (2024, Switch)
Family Computer / Nintendo Entertainment System games
Super Mario franchise Donkey Kong (1983) • Mario Bros. (1983) • Pinball (1984) • Golf (1984) • Family BASIC (1984) • Family BASIC V3 (1985) • Wrecking Crew (1985) • Super Mario Bros. (1985) • Super Mario Bros. 2 (1988) • (1988) • Dr. Mario (1990) • NES Open Tournament Golf (1991) • Mario is Missing!* (1993) • Mario's Time Machine* (1994)
Donkey Kong franchise Donkey Kong (1983) • Donkey Kong Jr. (1983) • Donkey Kong Jr. + Jr. Sansū Lesson (1983) • Donkey Kong Jr. Math (1983) • Donkey Kong 3 (1984) • Donkey Kong Classics* (1988)
Yoshi franchise Yoshi (1991) • Yoshi's Cookie (1992)
Wario franchise Wario's Woods (1994)
Other Nintendo World Championships 1990* (1990) • Nintendo Campus Challenge* (1991)
Family Computer
Disk System
Super Mario franchise Golf (1986) • Super Mario Bros. (1986) • Super Mario Bros.: The Lost Levels (1986) • I am a teacher: Super Mario Sweater (1986) • All Night Nippon: Super Mario Bros. (1986) • Golf: Japan Course (1987) • Golf: Japan Course (Professional Course) (1987) • Golf: Japan Course (Champions' Course) (1987) • Golf: US Course (1987) • Golf: Special Course (1987) • Famicom Grand Prix: F1 Race (1987) • Donkey Kong^ (1988) • Famicom Grand Prix II: 3D Hot Rally (1988) • Mario Bros. Returns^ (1988) • Wrecking Crew^ (1989) • Pinball^ (1989)
Donkey Kong franchise Donkey Kong^ (1988) • Donkey Kong Jr.^ (1988)
Other Yume Kōjō: Doki Doki Panic (1987)
* NES only
Famicom only
Disk System only
^ Disk Writer only
Virtual Console games
Super Mario franchise General Mario Bros.Mario's Super PicrossNES Open Tournament GolfSuper Mario Bros.Super Mario Bros. 2 • • Super Mario Bros.: The Lost LevelsSuper Mario KartSuper Mario WorldWrecking Crew
Wii and Wii U Mario GolfMario Kart 64Mario Party 2Mario Tennis (N64) • Paper MarioPinballSuper Mario 64Super Mario RPG: Legend of the Seven Stars
Wii U and Nintendo 3DS Mario Kart: Super CircuitMario vs. Donkey KongYoshi's Island: Super Mario Advance 3
Wii U Dr. Mario (NES) • Golf (NES) • Mario & Luigi: Partners in TimeMario & Luigi: Superstar SagaMario Golf: Advance TourMario Hoops 3-on-3Mario Kart DSMario Party AdvanceMario Party DSMario Pinball LandMario Tennis: Power TourMario vs. Donkey Kong 2: March of the MinisNew Super Mario Bros.Super Mario 64 DSSuper Mario AdvanceSuper Mario Advance 4: Super Mario Bros. 3Super Mario World: Super Mario Advance 2Wrecking Crew '98
Nintendo 3DS AlleywayBaseballDr. Mario (GB) • Golf (GB) • Mario & Luigi: Superstar SagaMario Golf (GBC) • Mario Tennis (GBC) • Mario's PicrossPicross 2Super Mario Bros. DeluxeSuper Mario LandSuper Mario Land 2 - 6 Golden Coins
Yoshi franchise Tetris AttackYoshi (NES) • Yoshi's Cookie (NES) • Yoshi's Story
Donkey Kong franchise Donkey KongDonkey Kong (GB) • Donkey Kong 3Donkey Kong CountryDonkey Kong Country 2: Diddy's Kong QuestDonkey Kong Country 3: Dixie Kong's Double Trouble!Donkey Kong Jr.Donkey Kong Jr. Math
Wario franchise Wario Land IIWario Land 3Wario Land: Super Mario Land 3WarioWare, Inc.: Mega Microgame$!WarioWare: Touched!Wario's Woods (NES)
Other Game & Watch GalleryGame & Watch Gallery 2Game & Watch Gallery 3Game & Watch Gallery 4Panel de PonSuper Smash Bros. (N64) • Tetris (GB)
Nintendo Switch Online
Provided software Tetris 99 (2019) • Super Mario Bros. 35 (2020) • Mario Kart 8 Deluxe – Booster Course Pass (2022)aNintendo Music (2024)
Nintendo Classics Nintendo Entertainment System Super Mario franchise Donkey Kong (2018) • Dr. Mario (2018) • Mario Bros. (2018) • Super Mario Bros. (2018) • (2018) • NES Open Tournament Golf (2018) • Super Mario Bros. 2 (2019) • Super Mario Bros.: The Lost Levels (2019)Wrecking Crew (2019) • Pinball (2022) • Golf (2024)
Donkey Kong franchise Donkey Kong (2018) • Donkey Kong Jr. (2019) • Donkey Kong 3 (2019) • Donkey Kong Jr. Math (2024)
Yoshi franchise Yoshi (2018)
Wario franchise Wario's Woods (2018)
Super Nintendo Entertainment System Super Mario franchise Super Mario Kart (2019) • Super Mario World (2019) • Super Mario All-Stars (2020) • Mario's Super Picross (2020) • Wrecking Crew '98 (2024) • Mario Paint (2025) • Mario & Wario (2025)
Donkey Kong franchise Donkey Kong Country (2020) • Donkey Kong Country 2: Diddy's Kong Quest (2020) • Donkey Kong Country 3: Dixie Kong's Double Trouble! (2020)
Yoshi franchise Super Mario World 2: Yoshi's Island (2019)
Other Panel de Pon (2020)
Nintendo 64a Super Mario franchise Super Mario 64 (2021) • Mario Kart 64 (2021) • Mario Tennis (2021) • Dr. Mario 64 (2021) • Paper Mario (2021) • Mario Golf (2022) • Mario Party (2022) • Mario Party 2 (2022) • Mario Party 3 (2023)
Yoshi franchise Yoshi's Story (2021)
Game Boy Super Mario franchise Super Mario Land 2 - 6 Golden Coins (2023) • Game & Watch Gallery 3 (2023) • Dr. Mario (2024) • Mario Golf (2024) • Mario Tennis (2024) • Alleyway (2024) • Baseball (2024) • Super Mario Land (2024) • Mario's Picross (2025)
Donkey Kong franchise Donkey Kong Land (2024) • Donkey Kong Land 2 (2024) • Donkey Kong Land III (2024) • Donkey Kong (2025)
Wario franchise Wario Land 3 (2023)
Yoshi franchise Yoshi (2026)
Other Tetris (2023)
Game Boy Advancea Super Mario franchise Super Mario Advance 4: Super Mario Bros. 3 (2023) • Mario Kart: Super Circuit (2023) • Mario & Luigi: Superstar Saga (2023) • Super Mario Advance (2023) • Super Mario World: Super Mario Advance 2 (2023) • Mario vs. Donkey Kong (2026)
Donkey Kong franchise Mario vs. Donkey Kong (2026)
Wario franchise WarioWare, Inc.: Mega Microgame$! (2023) • Wario Land 4 (2025)
Yoshi franchise Yoshi's Island: Super Mario Advance 3 (2023)
Other Densetsu no Starfy 3 (2024)
Nintendo GameCubeb Super Mario franchise Super Mario Strikers (2025) • Luigi's Mansion (2025) • Super Mario Sunshine (TBA)
Wario franchise Wario World (2025)
Virtual Boya Super Mario franchise Mario Clash (2026) • Mario's Tennis (2026)
Wario franchise Virtual Boy Wario Land (2026)
a Exclusive to Nintendo Switch Online + Expansion Pack
b Exclusive to Nintendo Switch Online + Expansion Pack on Nintendo Switch 2

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