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VOOZH | about |
| Ice Block | |||
|---|---|---|---|
| 👁 Artwork from an Ice Block, from Super Mario Maker for Nintendo 3DS. Artwork from Super Mario Maker for Nintendo 3DS | |||
| First appearance | Yume Kōjō: Doki Doki Panic (1987, overall) Super Mario Bros. 2 (1988, Super Mario franchise) | ||
| Latest appearance | Mario vs. Donkey Kong (2024) | ||
| Effect | Slippery when walked on | ||
| Variant of | Block Ice | ||
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Ice Blocks (occasionally lowercased),[1] referred to as icy blocks in Super Mario Bros. Wonder,[2] are recurring blocks in the snow-themed levels of the Super Mario franchise. In platforming titles, Ice Blocks have slippery surfaces that reduce the player character's traction, similar to the ice that debuted in Mario Bros. The player is often given means to melt Ice Blocks, such as fire watermelons or Fire Flowers. They first appear in Yume Kōjō: Doki Doki Panic and debuted in the franchise proper through the Western adaptation Super Mario Bros. 2.
This section needs Super Mario improvement. Specifically:
Icy platforms,[3][4][5][6] also referred to as ice platforms,[3][4][7] are objects in Yume Kōjō: Doki Doki Panic and its Western release, Super Mario Bros. 2. They first appear in World 4-1. These ice-covered blocks are slippery and semisolid, unlike later appearances.
In Super Mario Bros. 3 and its remake, Ice Blocks appear commonly throughout Ice Land, where they mostly make up the level structure in its airborne levels. Like in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, they act as slippery platforms; these Ice Blocks can be normal (the size of a brick) or giant-sized (two times bigger, like Big Blocks).
A rarer type of ice block[8] also exists; it is transparent and can be melted by fireballs from Mario and Luigi's Fire form. Some contain coins, while others contain Munchers.
A third type of Ice Block, titled the White Block, also appears throughout Ice Land. Unlike the other types, these resemble white or light blue bricks, are not slippery, and can be picked up and thrown.
A few Ice Blocks appear in the level Awesome in Super Mario World. None of them can be picked up, as they merely serve as slippery platforms like most of the terrain in the level. They appear as light blue Rotating Blocks. The level's pipes have the same coloration and property.
In Super Mario 64, grounded ice blocks are routinely shot out of the ice block shooter in Snowman's Land. The ice block shooter is placed on the normal route to Snowman Mountain, and its ice blocks are triangular waves that stop and disappear into the ground before reaching the freezing pond. After every four small ice blocks are shot, a large one is shot. The ice blocks attempt to push Mario into the freezing pond and require timing to jump over, as they are indestructible.
In Super Mario 64 DS, additional forms are introduced. Blocks of Ice[9] appear in the ice-themed courses Cool, Cool Mountain and Snowman's Land. They can be melted only with Yoshi's fire breath, and they often contain items such as Red Coins. In the latter course, they can be melted to collect a Power Star for Yoshi's Ice Sculpture. Additionally, massive Ice Blocks[10] (referred to as ice cubes)[11] appear in Chief Chilly Challenge. They serve as indestructible moving platforms.
Ice blocks[12][13] (also called ice cubes)[14][15] were made into transparent blocks giving off an icy mist in Super Mario Sunshine, and they can be melted with FLUDD. Large ice blocks appear in special stages, and small ones containing items can be found in Noki Bay and the Delfino Airstrip.
Ice Blocks retain their usual role in New Super Mario Bros., where they appear in levels of World 5.
In New Super Mario Bros. Wii, there are six types of Ice Blocks: standard Ice Blocks that act as slippery platforms and cannot be picked up or destroyed, Ice Blocks that consist of enemies frozen by an Ice Flower or other ice projectile, Ice Blocks that can be picked up and thrown at enemies in World 3-4, World 3-5, World 6-1, World 9-5, and World 👁 Image
Coin-5 similarly to Grab Blocks (they cannot hurt players, unlike barrels), frozen-over Snake Blocks called Ice Snake Blocks that only appear in World 3-👁 Image
Castle, giant Ice Walls (in the same level mentioned) that can only be destroyed using Bob-ombs, and Ice Blocks that only appear in World 9-7, which, as in Super Mario Bros. 3, can contain coins and Munchers and can be melted with fireballs from a Fire Flower or enemy.
The Ice Blocks of New Super Mario Bros. 2 cause player characters to skid, as usual. They appear in levels of World 4.
Ice Blocks also function as platforms in New Super Mario Bros. U, New Super Luigi U, and their port. Giant Ice Chunks also make an appearance in the level Piranha Plants on Ice. In the level, they are found on top of Frozen Coins, which will melt when hit by fireballs. When its Frozen Coin is melted, the Ice Chunk falls to the ground, which causes it to block some areas or crush Mario or enemies.
Ice Blocks appear in Super Mario Maker, its port, and Super Mario Maker 2. They appear only as slippery platforms in all of the level styles and cannot be picked up. They also cannot be melted with fire. They are given new sprites for the Super Mario Bros. and Super Mario World styles. The only difference with Ice Blocks in Super Mario Maker 2 is their presence in the added Super Mario 3D World style.
Ice Blocks, here referred to as icy blocks,[2] reappear in Super Mario Bros. Wonder. They can be melted from one of Fire Mario's fireballs, like in New Super Mario Bros. and its sequels.
Ice Blocks are in several Iceberg stages in the Game Boy version of Donkey Kong. They appear as small blocks of ice that are often used as a puzzle element involving Faiachū, which melt them as they walk over them.
Ice Blocks appear in Super Mario World 2: Yoshi's Island and Yoshi's Island DS, working as they do in the Super Mario series, though are melted by different things between each game: In Super Mario World 2: Yoshi's Island, Ice Blocks can be melted by Yoshi's fire breath after eating a red watermelon, Lava Bubble, or Flamer Guy, but in Yoshi's Island DS, only Baby Bowser and Scorchits, especially the latter, which can melt more types of Ice Blocks.
Ice blocks are rare objects within Wario Land II. They appear as small translucent blocks, and are very fragile. Ice blocks can be picked up and used as a throwing weapon to defeat or stun enemies or to break Enemy Blocks. If the ice block falls to the ground or is attacked, it shatters. However, the ice block will respawn if Wario walks away from it and then returns. They are first encountered in a level called Defeat Four Ducks!. It is deployed in various rooms throughout Syrup Castle and can be used to progress through the fortress. The player needs to use the ice blocks to knock down one of the four D.D.s from an unreachable location, and to smash through a staple of Enemy Blocks.
Objects with similar properties, small barrels, can be found in Wario Land 3.
Ice Blocks from the Super Mario World style of Super Mario Maker appear as collectible badges in Nintendo Badge Arcade.
Ice Blocks return in Yoshi's Woolly World, throughout World 5 and several variations exist. Regular Ice Blocks appear in levels Fluffy Snow, Here We Go!, Frozen Solid and Chilled, and Snowy Mountain Lift Tour. They also appear in the World 5 segment of Wonderful World of Wool. These blocks melt when affected by fire breath, which Yoshi can obtain from fire watermelons or by eating the enemy Flooffs. When hit, Ice Blocks lose their collision detection and fall off the screen.
Ice Blocks are often arranged in patterns that must be melted to access hidden items or progress further in levels. An infinite source of fire breath is usually nearby, but players must manage limited fire watermelons carefully to collect all items. Ice Blocks can be destroyed by solid objects, such as snowballs, and Yoshi can also interact with them using Moto Yoshi or Mermaid Yoshi' spin attack.
Variations of Ice Blocks primarily appear in Big Montgomery's Ice Fort. The standard deeper blue Ice Blocks cannot be melted and may feature sequins and larger sizes, some with divots that can contain items. Certain Ice Blocks move on rails represented by scarves in the background, posing crushing risks to Yoshi but allowing him to stand safely in their divots.
Some Ice Blocks can rotate and are connected by fabric, creating interactive areas. In the boss battle against Big Montgomery, he uses the deeper blue Ice Blocks as part of his attack strategy. He digs beneath them, causing them to shift upward, which can damage Yoshi if he stands on them. Yoshi can counter this by ground-pounding the Ice Blocks to force Big Montgomery to the surface, where he becomes vulnerable. After taking damage, Big Montgomery triggers a wave pattern that causes the Ice Blocks to rise and fall, which can also harm Yoshi if he’s hit.
In Snifberg the Unfeeling's Castle, a hazardous variation known as Korogari Ice Block acts as a moving platform, rolling back and forth. Much like the Ugoku Leather Blocks found in Duplicitous Delve, these Ice Blocks have buttons for eyes and a stitched, toothy grin.
In Poochy & Yoshi's Woolly World, all Ice Blocks from the original game are included, except those in the Bonus Game, which is absent here. The Poochy Dash mode features the course Bobsledding Peaks, where Ice Blocks serve as platforms. Sliding on these blocks causes Poochy to slide on his back. Unlike the main game, Poochy breaks Ice Blocks when running into them, but one mission requires completing the course without destroying any blocks.
In the Nintendo Switch remake of Mario vs. Donkey Kong, Ice Blocks appear alongside semisolid variants as part of various terrain in Slippery Summit and its corresponding plus world. A slippery traction is applied to players and Mini-Marios as they walk over ice blocks, and Shy Guys appear to walk on them with slippery traction. Thrown objects can continuously slide across ice blocks before either hitting a wall (which will make them rebound in the other direction with a slower sliding speed) or landing onto non-slippery terrain. Keys will also still run their timer even when sliding across Ice Blocks.
If a player jumps while on an Ice Block, they will perform a spinning animation similar to when jumping off icy terrain in 3D games like Super Mario 3D World. The player can also duck while sliding across Ice Blocks, allowing them to slide underneath small gaps. Slippery traction can be canceled by performing a Handstand, but the player will still gain slippery traction when performing a Handstand Walk.
Super Mario Maker (Super Mario Bros. 3 style)
Super Mario Maker (Super Mario World style)
Super Mario Maker (New Super Mario Bros. U style)
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | 氷ブロック Kōri Burokku |
Ice Block | Super Mario World, New Super Mario Bros. Wii (grabbable version) | [16]:60,150 |
| のブロック Kōri no Burokku |
Iced Block | Donkey Kong (Game Boy) | [17] | |
Kōri |
Ice | Super Mario World 2: Yoshi's Island, Wario Land II, Super Mario 64 DS | [18][19][20] | |
| 氷床 Kōri Yuka |
Ice Floor | New Super Mario Bros. Wii (thawable version) | [16]:150 | |
| Chinese (Simplified) | 冰冻砖块 Bīngdòng Zhuānkuài |
Icy Block | [?] | |
| Chinese (Traditional) | 冰凍磚塊 Bīngdòng Zhuānkuài |
Icy Block | [?] | |
| Dutch | IJsblok | Ice Block | [?] | |
| Finnish | Jäälohkare | Ice block | [21] | |
| French | Bloc de glace | Ice block | [?] | |
| German | Eis-Block | Ice Block | [?] | |
| Italian | Blocco di ghiaccio | Ice block | [?] | |
| Korean | 얼음블록 Eoreum Beullok |
Ice Block | [?] | |
| Norwegian | Isblokk | Ice block | [22] | |
| Russian | Ледяной блок Ledyanoy blok |
Icy Block | [?] | |
| Spanish (Latin American) | Bloque de hielo | Ice block | [?] | |
| Swedish | Isblock | Ice block | [23] |
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | アイスブロックシューター Aisu burokku shūtā |
Ice block shooter | [?] | |
| Chinese | 冰块射手 Bīng kuài shèshǒu |
Ice buck shooter | [?] | |
| French | machine à cracher des glaçons | Ice block spitting machine | [?] | |
| Italian | Fonte dei Blocchi di Ghiaccio | Ice Block Source | [24] |