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dotnet add package z440.atl.core --version 7.15.3
NuGet\Install-Package z440.atl.core -Version 7.15.3
<PackageReference Include="z440.atl.core" Version="7.15.3" />
<PackageVersion Include="z440.atl.core" Version="7.15.3" />Directory.Packages.props
<PackageReference Include="z440.atl.core" />Project file
paket add z440.atl.core --version 7.15.3
#r "nuget: z440.atl.core, 7.15.3"
#:package z440.atl.core@7.15.3
#addin nuget:?package=z440.atl.core&version=7.15.3Install as a Cake Addin
#tool nuget:?package=z440.atl.core&version=7.15.3Install as a Cake Tool
Latest stable version : 👁 NuGet
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This library is aimed at giving .NET developers a managed, portable and easy-to-use library to read and write metadata from digital audio files and playlists with one single unified API, whatever the underlying format.
using ATL.AudioData;
// Initialize with a file path
Track theTrack = new Track(audioFilePath);
// Works the same way on any supported format (MP3, FLAC, WMA, SPC...)
System.Console.WriteLine("Title : " + theTrack.Title);
System.Console.WriteLine("Duration (ms) : " + theTrack.DurationMs);
theTrack.Composer = "Oscar Wilde (アイドル)"; // Support for "exotic" charsets
theTrack.AdditionalFields["customField"] = "fancyValue"; // Support for custom fields
theTrack.Save();
// Can alternatively be initialized with a Stream
theTrack = new Track(stream);
You'll find more working code on the Code snippets section of the Documentation, including what you need to manage embedded pictures (e.g. cover), chapters , lyrics and playlists
Audio Tools Library .NET is not
a standalone application : it is a library aimed at being used by developers to build software
an audio music player : it gives access to various properties and metadata (see below for the comprehensive list), but does not process audio data into an audible signal
ATL has been open source since its creation. The original ATL 2.3 source written in Pascal language is still out there on Sourceforge !
By publicly sharing the result of their work, the MAC team has helped many developers to gain tremendous time in creating audio tools.
As a fellow audiophile and developer, I'm proudly extending and improving their initial contribution to the open source community.
ATL has a full C# implementation and does not use any dependency, which makes portability trivial if your app is already based on .NET or Mono frameworks
ATL can auto-detect the format of the audio data you're using, even if the file extension has the wrong label or if you're feeding it raw data witout context
ATL features a flexible logging system which allows you to catch and record audio file reading/writing incidents into your app
ATL supports more audio formats than TagLib, including video game audio formats (SPC, PSF, VGM, GYM)
ATL supports chapters natively
ATL supports lyrics natively
ATL supports BEXT, LIST (general metadata, labels and notes), CUE (cue points), SMPL (sample loops), DISP (displayable objects), XMP, CART and iXML metadata chunks in RIFF / WAV files
ATL supports Playlists and Cuesheets
ATL supports async calls on writing operations
The ATL library runs on .NET Standard 2.1+ / .NET 6+
ATL unit tests run on .NET 6+
The library and its tests have been maintained on Visual Studio Express and Community (currently on Community 2022)
Please refer to the Code snippets section of the Documentation for quick usage
NB1 : Empty cells mean "not applicable for this audio format"
NB2 : All metadata is read according to Unicode/UTF-8 encoding when applicable, which means any "foreign" character (japanese, chinese, cyrillic...) will be recognized and displayed properly
R= Read / W= Write
| Audio format | Extensions | ID3v1.0-1.1 support | ID3v2.2-2.4 support (1) | APEtag 1.0-2.0 support | Format-specific tagging support |
|---|---|---|---|---|---|
| Advanced Audio Coding, Apple Lossless (ALAC) | .AAC, .MP4, .M4A, .M4B | R/W | R/W | R/W | R/W |
| Apple Core Audio | .CAF | (5) | |||
| Audible | .AAX, .AA | R/W | R/W | R/W | R/W |
| Audio Interchange File Format | .AIF, .AIFF, .AIFC | R/W | R/W | ||
| Digital Theatre System | .DTS | ||||
| Direct Stream Digital | .DSD, .DSF, .DFF | R/W | |||
| Dolby Digital | .AC3 | R/W | |||
| Extended Module | .XM | R/W (2) | |||
| Free Lossless Audio Codec | .FLAC | R/W | R/W | ||
| Genesis YM2612 | .GYM | R/W | |||
| Impulse Tracker | .IT | R/W (2) | |||
| Matroska Audio, WebM Audio | .MKA, .WEBM | R/W | |||
| Musical Instruments Digital Interface | .MID, .MIDI | R/W (3) | |||
| Monkey's Audio | .APE | R/W | R/W | R/W | |
| MPEG Audio Layer | .MP1, .MP2, .MP3 | R/W | R/W | R/W | |
| MusePack / MPEGplus | .MPC, .MP+ | R/W | R/W | R/W | |
| Noisetracker/Soundtracker/Protracker | .MOD | R/W (2) | |||
| OGG : Vorbis, Opus, Embedded FLAC, Speex | .OGG, .OGA, .OPUS, .SPX | R/W | |||
| OptimFROG | .OFR, .OFS | R/W | R/W | R/W | |
| Portable Sound Format | .PSF, .PSF1, .PSF2, .MINIPSF, .MINIPSF1, .MINIPSF2, .SSF, .MINISSF, .DSF, .MINIDSF, .GSF, .MINIGSF, .QSF, .MINIQSF | R/W | |||
| ScreamTracker | .S3M | R/W (2) | |||
| SPC700 (Super Nintendo Sound files) | .SPC | R/W | |||
| Toms' losslesss Audio Kompressor | .TAK | R/W | |||
| True Audio | .TTA | R/W | R/W | R/W | |
| TwinVQ | .VQF | R/W | |||
| PCM (uncompressed audio) | .WAV, .BWAV, .BWF | R/W | R/W | R/W (4) | |
| Video Game Music (SEGA systems sound files) | .VGM, .VGZ | R/W | |||
| WavPack | .WV | R/W | |||
| Windows Media Audio/Advanced Systems Format | .WMA, .ASF | R/W |
(1) : ATL reads ID3v2.2, ID3v2.3 and ID3v2.4 tags, but only writes ID3v2.3 tags and ID3v2.4 tags
(2) : all sample names appear on the track's Comment field. Track title only is editable
(3) : MIDI meta events appear on the track's Comment field
(4) : Support for LIST (general metadata, labels and notes), CUE (cue points), SMPL (sample loops), DISP (displayable objects), BEXT, CART, XMP and iXML metadata chunks
(5) : Reads audio properties only, due to the rarity of sample CAF files tagged with actual metadata
Bitrate, Bit depth (bits per sample), Sample rate, Duration, VBR, Codec family, Channels count and arrangement
Titles : Track title, Album title, Original album title, Content group description
People & Organizations : Track artist, Album artist, Original artist, Composer, Conductor, Lyricist, Publisher, Involved people, Series title / Movement name
Count & Indexes : Track number, Total tracks, Disc number, Total discs, Album, Rating, Album sort order, Album artist sort order, Artist sort order, Title sort order, Series part / Movement index
Dates : Recording Year and Date, Original Release Year and Date, Publishing Date
Identifiers : ISRC, Catalog Number
Ripping & Encoding : Encoded By, Encoder
URLs : Audio Source URL
Style : Genre, Beats Per Minute (BPM)
Miscellaneous : Comment, Description, Long description (also known as "Podcast description"), Language, Copyright, Embedded pictures, Chapters, Unsynchronized and synchronized lyrics using the LRC, SRT or ID3v2 format
Any other field that might be in the tag is readable and editable by ATL. More information can be found on the dedicated page
NB : Most metadata will be read "as is", with minimal alteration. If your file has invalid tags (e.g. chapter start timecode located after file duration), ATL will give you back that information without trying to auto-correct it.
ATL supports the following industry standards :
See detailed compatibility table here
CUE
NB : Any user request that can be granted quickly will take priority over the roadmap
ATL.NET is based on :
Audio Tools Library 2.3 by Jurgen Faul, Mattias Dahlberg, Gambit, MaDah and Erik Stenborg (code ported from Pascal to C# and refactored)
MIDI class 1.5 by Valentin Schmidt & Michael Mlivoncic (code ported from PHP to C# and refactored)
leglubert, tarrats, DividedSE, audiamus
Support it by joining stargazers for this repository. ⭐
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 net6.0 is compatible. net6.0-android net6.0-android was computed. net6.0-ios net6.0-ios was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-macos net6.0-macos was computed. net6.0-tvos net6.0-tvos was computed. net6.0-windows net6.0-windows was computed. net7.0 net7.0 was computed. net7.0-android net7.0-android was computed. net7.0-ios net7.0-ios was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-macos net7.0-macos was computed. net7.0-tvos net7.0-tvos was computed. net7.0-windows net7.0-windows was computed. net8.0 net8.0 was computed. net8.0-android net8.0-android was computed. net8.0-browser net8.0-browser was computed. net8.0-ios net8.0-ios was computed. net8.0-maccatalyst net8.0-maccatalyst was computed. net8.0-macos net8.0-macos was computed. net8.0-tvos net8.0-tvos was computed. net8.0-windows net8.0-windows was computed. net9.0 net9.0 was computed. net9.0-android net9.0-android was computed. net9.0-browser net9.0-browser was computed. net9.0-ios net9.0-ios was computed. net9.0-maccatalyst net9.0-maccatalyst was computed. net9.0-macos net9.0-macos was computed. net9.0-tvos net9.0-tvos was computed. net9.0-windows net9.0-windows was computed. net10.0 net10.0 was computed. net10.0-android net10.0-android was computed. net10.0-browser net10.0-browser was computed. net10.0-ios net10.0-ios was computed. net10.0-maccatalyst net10.0-maccatalyst was computed. net10.0-macos net10.0-macos was computed. net10.0-tvos net10.0-tvos was computed. net10.0-windows net10.0-windows was computed. |
Showing the top 5 NuGet packages that depend on z440.atl.core:
| Package | Downloads |
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Sandreas.AudioMetadata
Extension library to improve abilities of atldotnet, an excelent audio metadata library. |
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Milki.Extensions.MixPlayer
This library is for timelined sound effects playing. |
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MonoStereo
An custom audio engine built using NAudio and PortAudio. |
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BenMakesGames.PlayPlayMini.NAudio
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FRESHMusicPlayer.Core
Audio library abstraction library designed to make creating an audio player easier :) |
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| Repository | Stars |
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The Free Software Media System - Server Backend & API
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Download web video and audio
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An elegant and deeply customizable lyrics visualizer & versatile music player, built with WinUI3/Win2D | 一款优雅且高度自定义的歌词可视化与全能音乐播放应用,基于 WinUI3/Win2D 构建
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audiamus/AaxAudioConverter
Convert Audible aax files to mp3 and m4a/m4b
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h4lfheart/FortnitePorting
The quickest and most efficient way to extract assets from Fortnite
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NickvisionApps/Tagger
Tag your music
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Anthonyy232/Nagi
Rediscover your local music collection with Nagi, a music player focused on speed, simplicity, and privacy. Nagi is built with C# and WinUI 3 to offer a clean, native Fluent experience. It's beautiful, efficient, and respects your privacy.
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LanZhan-Harmony/WindowsMusicPlayer-TheUntamedMusicPlayer
WinUI 3开发的现代化Windows在线和本地音乐播放器
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rstewa/Audibly
Desktop audiobook player for Windows 10/11 using WinUI 3
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Milkitic/KeyASIO.Net
An ASIO/WASAPI Exclusive middleware for osu! players. Exploring the limits of low-latency audio.
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| Version | Downloads | Last Updated |
|---|---|---|
| 7.15.3 | 9,126 | 5/31/2026 |
| 7.14.0 | 3,439 | 5/26/2026 |
| 7.13.0 | 22,274 | 4/23/2026 |
| 7.12.0 | 17,814 | 4/5/2026 |
| 7.11.0 | 39,862 | 2/7/2026 |
| 7.10.0 | 10,771 | 1/6/2026 |
| 7.9.0 | 24,598 | 11/22/2025 |
| 7.8.0 | 2,544 | 11/16/2025 |
| 7.7.0 | 3,150 | 11/9/2025 |
| 7.6.0 | 11,225 | 10/25/2025 |
| 7.5.0 | 25,773 | 9/20/2025 |
| 7.4.0 | 722 | 9/13/2025 |
| 7.3.0 | 13,535 | 8/9/2025 |
| 7.2.0 | 7,545 | 7/19/2025 |
| 7.1.0 | 2,265 | 7/14/2025 |
| 7.0.0 | 2,233 | 6/28/2025 |
| 6.26.0 | 5,455 | 6/15/2025 |
| 6.25.0 | 1,810 | 6/9/2025 |
| 6.24.0 | 5,274 | 5/16/2025 |
| 6.23.0 | 3,814 | 5/2/2025 |
_Fixed_
- MP4/M4A : Skip metadata fields without data atom instead of aborting read (thanks to @Anthonyy232 for the PR)
- MP4/M4A : Prevent reading samples table outside of `moof`/`trun` bounds on fragmented files