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⇱ Godot 4.5 Open-Source Game Engine Released With A Multitude Of Improvements - Phoronix


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Godot 4.5 Open-Source Game Engine Released With A Multitude Of Improvements

Written by Michael Larabel in Linux Gaming on 15 September 2025 at 06:24 PM EDT. 61 Comments
Godot 4.5 is out today as the latest update to this leading open-source and cross platform game engine.

Godot 4.5 ships with stencil buffer support, built-in screen reader support for better accessibility, shader baker for better shader compilation handling to speed-up otherwise long start-up times, physics improvements, and more.

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Godot 4.5 on the Linux side brings native Wayland sub-window support to enhance its native Wayland support. Godot 4.5 within web browsers via WebAssembly also now has SIMD support for much better performance.

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Downloads and more details on the wide assortment of improvements to be found with the brand new Godot 4.5 engine release can be found via GodotEngine.org.

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.