VOOZH about

URL: https://www.ssbwiki.com/Water_(effect)

⇱ Water (effect) - SmashWiki, the Super Smash Bros. wiki


Water (effect)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
For other uses, see Water (disambiguation).
πŸ‘ Image
Greninja's up special, Hydro Pump is an example of a water attack

Water is an attack effect in the Super Smash Bros. series that encompasses water-based attacks. The water type and water effect are entirely separate: for example, a move can be Weapon-type with a Water effect, Water-type with a Battering effect, or even Water-type with a Water effect. Targets hit by Water attacks will flash blue and emit a small shockwave surrounded by water droplets.

Moves with a water effect are affected by type effectiveness in Super Smash Bros. Brawl; that is, they deal 1.1x knockback to Charizard and 0.9x knockback to Ivysaur. Additionally, Blue Pikmin are immune to attacks with a water effect, which will not flinch. Like all effects, enemies and bosses in Brawl's The Subspace Emissary each have their own damage multiplier for moves with a water effect.

Water attacks are affected by the primary spirit skill Water Attack ↑ and the support spirit trait Water & Ice Attack ↑ as well as certain Spirit Battle conditions in Super Smash Bros. Ultimate. In Super Smash Bros. Ultimate, water attacks are resisted by the spirit skill or trait Water/Freezing Resist ↑ and deal more damage to fighters equipped with a primary spirit with the trait Water Weakness.

Out of all the effects in Brawl, water is one of the most useful in the Subspace Emissaryβ€”it deals extra damage to fire-based enemies, some mechanical enemies (particularly the R.O.B. Squad), and about half of the bosses.

List of water-effect attacks[edit]

By characters[edit]

Character Move(s) Games
Corrin Dragon Ascent (no-damage hitbox) πŸ‘ Super Smash Bros. 4
πŸ‘ Super Smash Bros. Ultimate
Counter Surge πŸ‘ Super Smash Bros. 4
Greninja Neutral aerial πŸ‘ Super Smash Bros. 4
πŸ‘ Super Smash Bros. Ultimate
Pummel
Hydro Pump
Down taunt
Kirby
copy ability
Water Gun (charged) πŸ‘ Super Smash Bros. Brawl
Water Gun πŸ‘ Super Smash Bros. Ultimate
Mario F.L.U.D.D. πŸ‘ Super Smash Bros. Brawl
πŸ‘ Super Smash Bros. 4
πŸ‘ Super Smash Bros. Ultimate
Pac-Man Fire Hydrant (water shots) πŸ‘ Super Smash Bros. 4
πŸ‘ Super Smash Bros. Ultimate
Squirtle Dash attack πŸ‘ Super Smash Bros. Ultimate
Down tilt πŸ‘ Super Smash Bros. Ultimate
Forward smash πŸ‘ Super Smash Bros. Ultimate
Up smash πŸ‘ Super Smash Bros. Brawl
πŸ‘ Super Smash Bros. Ultimate
Down smash πŸ‘ Super Smash Bros. Brawl
πŸ‘ Super Smash Bros. Ultimate
Forward aerial πŸ‘ Super Smash Bros. Ultimate
Water Gun (charged) πŸ‘ Super Smash Bros. Brawl
Water Gun πŸ‘ Super Smash Bros. Ultimate
Waterfall πŸ‘ Super Smash Bros. Brawl
πŸ‘ Super Smash Bros. Ultimate
Triple Finish πŸ‘ Super Smash Bros. Ultimate
Villager Timber (watering can) πŸ‘ Super Smash Bros. 4
πŸ‘ Super Smash Bros. Ultimate

By enemies[edit]

Enemy Attack Games
Hydro Jyk Attack πŸ‘ Super Smash Bros. Brawl

Trivia[edit]

  • There are no stickers that provide resistance to water attacks, meaning that unless Battering-resistance stickers cover both effects (seeing as they use some of the same visual effects), Hydro Jyks are the only enemy whose attack cannot be guarded against by stickers.
  • Despite appearances, the PokΓ© Ball PokΓ©mon Oshawott's Surf and the WarioWare, Inc. microgame Kitty Cover's rain do not inflict water damage. Additionally, the drowning damage taken by characters such as Sonic and Incineroar in Ultimate is not water damage.


v β€’ d β€’ e
List of attack effects
Introduced in Super Smash Bros. Normal πŸ‘ Normal (effect)
β€’ Coin πŸ‘ Coin (effect)
β€’ Electric πŸ‘ Electric (effect)
β€’ Flame πŸ‘ Flame (effect)
β€’ Slash πŸ‘ Slash (effect)
β€’ Sleep πŸ‘ Sleep (effect)
Introduced in Super Smash Bros. Melee Bury πŸ‘ Bury (effect)
β€’ Darkness πŸ‘ Darkness (effect)
β€’ Flower πŸ‘ Flower (effect)
β€’ Freezing πŸ‘ Freezing (effect)
β€’ Grab πŸ‘ Grab (effect)
β€’ Inert πŸ‘ Inert (effect)
β€’ Reverse πŸ‘ Reverse (effect)
β€’ Screw πŸ‘ Screw (effect)
β€’ Stun πŸ‘ Stun (effect)
Introduced in Super Smash Bros. Brawl Aura πŸ‘ Aura (effect)
β€’ Down πŸ‘ Down (effect)
β€’ Grass πŸ‘ Grass (effect)
β€’ Paralyze πŸ‘ Paralyze (effect)
β€’ Plunge πŸ‘ Plunge (effect)
β€’ Slip πŸ‘ Slip (effect)
β€’ Stop πŸ‘ Flinchless (effect)
β€’ πŸ‘ Water (effect)
Introduced in Super Smash Bros. 4 Blaster πŸ‘ Blaster (effect)
β€’ Focus πŸ‘ Focus (effect)
β€’ Magic πŸ‘ Magic (effect)
β€’ Obliviate πŸ‘ Obliviate (effect)
β€’ Solar πŸ‘ Solar (effect)
β€’ Stab πŸ‘ Stab (effect)
Introduced in Super Smash Bros. Ultimate Autoreticle πŸ‘ Autoreticle (effect)
β€’ Chain πŸ‘ Chain (effect)
β€’ Curse πŸ‘ Curse (effect)
β€’ Dedede πŸ‘ Dedede (effect)
β€’ Grapple πŸ‘ Grapple (effect)
β€’ Ink πŸ‘ Ink (effect)
β€’ Mushroom πŸ‘ Mushroom (effect)
β€’ Poison πŸ‘ Poison (effect)
β€’ Rapid πŸ‘ Rapid (effect)
β€’ Sparks πŸ‘ Sparks (effect)
β€’ Fist-Down πŸ‘ Fist-Down (effect)
β€’ Scintilla πŸ‘ Scintilla (effect)

Navigation menu

Personal tools