1.7.2.0
{
"title": "1.7.2.0",
"images": [
"MCD 1.7.2.0 5091227.png"
],
"rows": [
{
"field": "''(link to Minecraft Dungeons article, displayed as Minecraft Dungeons)''",
"label": "Game"
},
{
"field": "December 9, 2020",
"label": "Release date"
},
{
"field": "(link to File:Windows.svg article, displayed as x20px|Windows|link=wikipedia:Microsoft Windows) 5091227<br>(link to File:Nintendo Switch.svg article, displayed as x20px|Nintendo Switch|link=wikipedia:Nintendo Switch) 452",
"label": "Internal version"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Dungeons: 1.6.0.0|<span style=\"margin-right:-0.35em\">β</span>β 1.6.0.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''1.7.2.0'''</td>\n<td style=\"padding: 0.4em\" >[[Dungeons: 1.8.0.0| 1.8.0.0 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Dungeons: 1.6.1.09|β 1.6.1.09]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Dungeons: 1.7.3.0| 1.7.3.0 βΊ]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "
1.7.2":
1.7.2.0 is an update to Minecraft Dungeons released on December 9, 2020, which added the Howling Peaks DLC, new enchantments, and bug fixes.[1]
- Added 9 new enchantments:
- Baby Goat
- Howling Peaks DLC
- Now available to those who purchased it.
- Achievements
- Added 10 new achievements.
- Totem of Regeneration healing doubled, from 20 to 40 per second
- Increased Sweet Brew duration from 20 to 120 seconds
- Prospector now triggers no matter the damage source (this includes kills from pets, artifacts, bows, etc.)
- Looting now triggers no matter the damage source (this includes kills from pets, artifacts, bows, etc.)
- Reduced Ghost Cloak damage reduction from -80% to -50% damage
Soul Lantern
- Increased damage by 50%
- Increased attack speed by 40%
- Increased soul cost by 20%
Vindicator
- Adjusted new "taunt circle + lock" behavior for Vindicators
- Reduced charge speed somewhat
- Reduced melee tickets to 2 (was 3)
- Added behavior which makes them go aggressive when hurt when standing in taunt circle
- They now get locked on you if you run away > 15 blocks
Illusioner
- Increased explosive arrow damage 200 -> 275
- Increased illusion arrow damage 20 -> 30
- Reduced health 3200 -> 1800
- Increased ranged max attacks to issue in a row to 2
- This makes the Illusioner take 2 shots from the same position in a row, allowing you to dodge the first shot, and exploit a small window of opportunity
- Increased cast blind cooldown to 30s
- Increased blind effect to 10s
- Increased illusion lifetime 4s -> 7s
- Reduced ranged attack cooldown 5s -> 2.2s
- Reduced min-distance to flee 350 -> 150
- Miss effect causes a 25% chance to hit, instead of 50%
Emeralds
- Changed how difficulty scales emeralds gained, at Default I there is no difference, but:
- At the end of Apocalypse VII, you get 33% fewer emeralds from salvage compared to before
- At the end of Apocalypse VII, you get 100% more emeralds from emerald loot sources like mobs, urns, pigs, and chests
Brief Invulnerability when Rolling (Armor Property)
- Reduced invulnerability when rolling duration from 1.1s to 0.3s
- Added invulnerability VFX to the effect
- Invulnerability when rolling is now also always stopped when the roll ends, even if that roll was shorter than 0.3s
- Brief invulnerability when rolling had an exploitable behavior, causing you to keep being invulnerable even after the roll had ended
- Fixed a crash that could occur when launching Frosted Fjord
- Fixed several crashes that could occur when linking to a Microsoft Account
- The Flaming Quiver now deals additional damage on top of ranged weapon damage (MCD-3677)
- Fixed Burning Mob enchantment effects and Hunting Bow marks being too large when applied to Whisperers and Leapleaves
- Fixed issues with quick-equip functionality
- The Deflecting enchantment no longer triggers ranged weaponsβ Dynamo enchantment (MCD-4392)
- Undoing the salvage process of an equipped and activated item no longer causes the item to be lost
- Key Golems are no longer auto targeted by ranged weapons
- Eliminated the Frozen Zombieβs occasional bursts of speed because theyβre supposed to be frozen
- Recalling the Soul Lantern pet no longer interrupts player movement
- Fixed Fuse Shot arrows not exploding (MCD-4466)
- Fixed the Accessibility Help Center button not opening the correct page on Xbox
- Fixed several text-to-speech issues
- Text-to-Speech is now present for merchant interfaces
- Fixed the timing of some mission subtitles for Swedish localization
- Miniboss music no longer gets stuck playing forever and ever and ever (MCD-3963)
- Fixed missing cage opening sound effect on Bamboo Bluffs
- Fixed missing sound effects for stone heads puzzle on Dingy Jungle
- Fixed the music in the Creeper Woods rune room
- Hosts will no longer hear sounds from other players that are far away
- Lowered the sound of Love Spell Bow