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Dungeons II:Slime

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For the mob in Dungeons, see MCD:Slime. For other uses, see Slime (disambiguation).
Slime
{
 "title": "Slime",
 "rows": [],
 "invimages": [],
 "images": [
 "MCD2 Slime.png"
 ]
}

A slime is a hostile mob that spawn in different sizes, with larger forms splitting into several smaller slimes on death.

Spawning

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The slime spawns in the Deep Dark and a forest.

Behavior

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Slimes slowly hop towards their targets, slamming them with their bodies once in range. They come in three sizes, with larger slimes having more health and damage while smaller slimes are weaker. Upon death, large slimes split into two medium slimes and medium slimes split into three small slimes. Small slimes burst into goo upon defeat.

History

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May 30, 2026Slimes are announced by content creators who received a private showcase and playtest of the game.
Slimes can be seen in concept art shown during Minecraft Live – May 2026.
May 30, 2026It is revealed that slimes are hostile mobs encountered in the Deep Dark.[1]
June 7, 2026A slime is seen in a forest.
June 11, 2026Slimes appear throughout the Deep Dark during gameplay footage.

Gallery

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Screenshots

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Concept artwork

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References

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Navigation

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