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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
{
"title": "Invalid data value Cobblestone Wall",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [],
"images": [
"Missing Model JE3.png"
]
}
Invalid data value cobblestone walls are item forms of the cobblestone wall block with damage values outside of the usual range which cobblestone walls can usually be obtained in.
Without the use of commands, invalid data value cobblestone walls are unobtainable in the last versions in which they existed without inheriting them from a prior version in which they were obtainable.
Block transmutation with doors can be used to obtain cobblestone walls with metadata 4 and 5, and with arrows any metadata from 2 to 15 can be obtained. These blocks can be mined in 14w21b or earlier to obtain the item corresponding to these blocks.
For arrow transmutation, the initial block being transmuted must be a non-mossy cobblestone wall, i.e. a cobblestone wall block with metadata value 0. Mossy cobblestone walls cannot be transmuted. Any connections a cobblestone wall has to adjacent blocks are irrelevant, as these are not controlled by metadata.
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.2 | 12w34a | 👁 Image Cobblestone walls have been added. Invalid data variants exist as a consequence of how block and item metadata is handled. | |||||
| 1.8 | 14w10a | 👁 Image The inventory icon for walls has had its top texture mapping changed, which also changes the appearance of the invalid versions. | |||||
| 14w25a | 👁 Image With the introduction of data-driven item models, any item with a data value outside of what is accepted by the game has no model to point to, resulting in use of the missing item model. | ||||||
| 14w30a | Invalid data value cobblestone walls, alongside other invalid data value items, now appear the size of a full block when held in third person or by another player or mob. | ||||||
| 1.9 | 15w31a | 👁 Image The missing model's inventory appearance has changed, resulting in the appearance of invalid data value cobblestone walls also changing. | |||||
| The items also appear the size of a full block when held in first person and when dropped on the ground, and also appear larger than before in an item frame. | |||||||
| 1.13 | 17w43a | 👁 Image The missing texture has changed, resulting in the appearance of invalid data value cobblestone walls also changing. | |||||
| 17w47a | Numeric IDs for blocks and items have been completely removed from the game. As a result, invalid data value cobblestone walls have been "removed" as they now convert into normal cobblestone wall items. | ||||||
Invalid data value cobblestone walls are an issue, and due to their removal, can be considered already fixed.
| Invalid data value items | |||
|---|---|---|---|
| Obtainable in Survival |
| ||
| Others | |||
| Related | |||