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VOOZH | about |
Custom Game is a sub-mode of the Campaign and Versus Mode that allows customisation of mechanics, terrain, resources, mobs, and more within Minecraft Legends.
When beginning a Custom Campaign or Custom Versus Mode, the player is presented with a menu that contains a large number of options. Different options will alter other aspects of how the mode is played. The majority of options apply to both the Campaign and Versus Mode, with a few exceptions.
Almost all gameplay differences in Custom Game are controlled by how the player alters the options. The only exception to this is that in a Custom Campaign, the prologue is skipped, meaning the Night Beacon is already defeated.
The following is a list of all options that exist in Custom Game, organized in the same way as seen in-game.
In Versus Mode, all options are by default the same as they are in the Campaign's fabled difficulty.
| Option name | Description | Default | Maximum | Minimum | |||
|---|---|---|---|---|---|---|---|
| Storied | Fabled | Mythic | Legendary | ||||
| Terrain | |||||||
| World seed | Unique identifier for each world generation. Generated objects like structures are not determined by the world seed. | Random | N/A | ||||
| World size | Alters the size of the generated world | 100% | 100% | 100% | 100% | 500% | 70% |
| Mirror world | Makes the terrain symmetrical
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | N/A (Options are Off/On) | |
| Gravity | |||||||
| Global gravity | Alters the amount of gravity that the player and all mobs experience; higher values increase fall speed, and lower values decrease it | 100% | 100% | 100% | 100% | 500% | 10% |
| Fall damage | Alters the amount of damage the player and all mobs take from falling | 100% | 100% | 100% | 100% | 500% | 0% |
| Fall distance | Alters the distance that the player and all mobs must fall before taking fall damage | 100% | 100% | 100% | 100% | 500% | 10% |
| Knockback | |||||||
| Player knockback | Alters the amount of knockback the player's sword attack deals | 100% | 100% | 100% | 100% | 500% | 10% |
| Player knockback resistance | Alters how resistance the player is to knockback | 100% | 100% | 100% | 100% | 500% | 10% |
| Mob knockback resistance | Alters how resistant non-piglin mobs are to knockback | 100% | 100% | 100% | 100% | 500% | 10% |
| Piglin knockback resistance | Alters how resistant piglins are to knockback | 100% | 100% | 100% | 100% | 500% | 10% |
| Resource density | |||||||
| Iron veins | Alters the amount of iron veins that generate | 100% | 100% | 75% | 50% | 1000% | 0% |
| Coal veins | Alters the amount of coal veins that generate | 100% | 100% | 75% | 50% | 1000% | 0% |
| Diamond veins | Alters the amount of diamond veins that generate | 100% | 100% | 75% | 50% | 1000% | 0% |
| Redstone veins | Alters the amount of redstone veins that generate | 100% | 100% | 75% | 50% | 1000% | 0% |
| Blast towers | Changes the amount of blast towers that generate
This option only exists in the Campaign |
2-5 | 2-5 | 2-5 | 2-5 | 10 | 0 |
| Frost towers | Changes the amount of frost towers that generate
This option only exists in the Campaign |
2-5 | 2-5 | 2-5 | 2-5 | 10 | 0 |
| Stun towers | Changes the amount of stun towers that generate
This option only exists in the Campaign |
2-5 | 2-5 | 2-5 | 2-5 | 10 | 0 |
| Hazards and Buffs | |||||||
| Water is lava | Replaces all water with lava | Off | Off | Off | Off | N/A (Options are Off/On) | |
| Hazard damage | Changes the amount of damage dealt by hazards | 100% | 100% | 100% | 100% | 500% | 0% |
| Hazard density | Changes the amount of hazards that generate | 100% | 100% | 100% | 100% | 500% | 0% |
| Buff density | Changes the amount of buffs that generate | 100% | 100% | 100% | 100% | 500% | 0% |
| Overworld mobs | |||||||
| Roaming piglin density | Changes the amount of piglins that spawn randomly in the world disconnected from outposts, bases, or invasions
This option only exists in the Campaign |
50% | 75% | 100% | 100% | 100% | 0% |
| Mob density | Changes the amount of skeletons, creepers, and zombies that spawn randomly in the world disconnected from homesteads
This option only exists in the Campaign |
100% | 100% | 50% | 25% | 100% | 0% |
| Llama damage | Changes the damage dealt by llamasThis option only exists in the Campaign | 100% | 100% | 100% | 100% | 3000% | 100% |
| Day and Night | |||||||
| Day night cycle | Changes the day-night cycle
This option only exists in Versus Mode |
||||||
| Option name | Description | Default | Maximum | Minimum | |||
|---|---|---|---|---|---|---|---|
| Storied | Fabled | Mythic | Legendary | ||||
| Starting resources | |||||||
| Wood | Alters the amount of wood the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Stone | Alters the amount of stone the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Iron | Alters the amount of iron the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Coal | Alters the amount of coal the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Diamond | Alters the amount of diamond the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Redstone | Alters the amount of redstone the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Lapis | Alters the amount of lapis the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Prismarine | Alters the amount of prismarine the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Gold | Alters the amount of gold the player starts with | 250 | 250 | 250 | 250 | 9999 | 0 |
| Build Allays | Alters the amount of build allays the player starts with | 5[needs testing] | 5[needs testing] | 5[needs testing] | 5[needs testing] | 20 | 1 |
| Gather Allays | Alters the amount of gather allays the player starts with | 5[needs testing] | 5[needs testing] | 5[needs testing] | 5[needs testing] | 20 | 1 |
| Blast Tower Core | Alters the amount of blast tower cores the player starts with
This option only exists in the Campaign |
0 | 0 | 0 | 0 | 20 | 0 |
| Frost Tower Core | Alters the amount of frost tower cores the player starts with
This option only exists in the Campaign |
0 | 0 | 0 | 0 | 20 | 0 |
| Stun Tower Core | Alters the amount of stun tower cores the player starts with
This option only exists in the Campaign |
0 | 0 | 0 | 0 | 20 | 0 |
| Flames of Allegiance | Alters the amount of Flames of Creation the player starts with
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 20 | 100 |
| Maximum resources | |||||||
| Wood | Alters the maximum amount of wood that the player can store | 1000 | 1000 | 1000 | 1000 | 9999 | 0 |
| Stone | Alters the maximum amount of stone that the player can store | 1000 | 1000 | 1000 | 1000 | 9999 | 0 |
| Iron | Alters the maximum amount of iron that the player can store | 0 | 0 | 0 | 0 | 9999 | 0 |
| Coal | Alters the maximum amount of coal that the player can store | 0 | 0 | 0 | 0 | 9999 | 0 |
| Diamond | Alters the maximum amount of diamond that the player can store | 0 | 0 | 0 | 0 | 9999 | 0 |
| Redstone | Alters the maximum amount of redstone that the player can store | 0 | 0 | 0 | 0 | 9999 | 0 |
| Lapis | Alters the maximum amount of lapis that the player can store | 250 | 250 | 250 | 250 | 9999 | 0 |
| Prismarine | Alters the maximum amount of prismarine that the player can store | 250 | 250 | 250 | 250 | 9999 | 0 |
| Gold | Alters the maximum amount of gold that the player can store
This option only exists in the Campaign |
250 | 250 | 250 | 250 | 9999 | 0 |
| Chests | |||||||
| Allay chest density | Changes the amount of allay chests that generate | 100% | 100% | 100% | 100% | 500% | 0% |
| Allay chest yield | Changes the number of resources that allay chest grant when opened | Standard (100%) | Standard (100%) | Low (50%) | Very Low (50%) | N/A. Options are:
| |
| Village chest yield | Changes the number of resources that village chests grant when opened
This option only exists in the Campaign |
High (200%) | Standard (100%) | Low (75%) | Extremely Low (25%) | N/A. Options are:
| |
| Miscellaneous | |||||||
| Lose resources on death | Alters the percentage amount of resources lost when the player dies | 0% | 0% | 0% | 0% | 100% | 0% |
| Option name | Description | Default | Maximum | Minimum | |||
|---|---|---|---|---|---|---|---|
| Storied | Fabled | Mythic | Legendary | ||||
| Modifiers | |||||||
| Player health | Alters how much health the player has | 100% | 100% | 100% | 100% | 500% | 10% |
| Player damage | Alters how much damage the player deals with their sword | 100% | 100% | 100% | 100% | 500% | 0% |
| Player health regeneration | Changes the rate at which players passively regenerate health | 100% | 100% | 100% | 100% | 500% | 0% |
| Bonuses | |||||||
| Fast feet | Permanently grants the effect of speed wheat when enabled. Speed wheat itself no longer has any effect if it is enabled. Can be toggled on and off. | Off | Off | Off | Off | N/A | N/A |
| High jump | Permanently grants the effect of bouncecaps when enabled. The effect of bouncecaps themselves can stack with it.. Can be toggled on and off. | Off | Off | Off | Off | N/A | N/A |
| Invulnerability | Makes the player completely immune to all damage when enabled, making it impossible to die. | Off | Off | Off | Off | N/A | N/A |
| Option name | Description | Default | Maximum | Minimum | |||
|---|---|---|---|---|---|---|---|
| Storied | Fabled | Mythic | Legendary | ||||
| Modifiers | |||||||
| Player HQ | Alters the health of each team's headquarters (wellhouse)
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 500% | 10% |
| Player mob health | Alters the health of spawned units | 30% | 100% | 100% | 100% | 500% | 10% |
| Player mob damage | Alters the damage dealt by spawned units | 100% | 100% | 100% | 100% | 500% | 10% |
| Player mob cost | Alters the cost of spawning units | 100% | 100% | 100% | 100% | 500% | 0% |
| Player structure health | Alters the health of buildings built by the player | 200% | 100% | 100% | 100% | 500% | 10% |
| Player structure damage | Alters the damage dealt by offensive player buildings | 100% | 100% | 100% | 100% | 500% | 10% |
| Player structure cost | Alters the cost of building structures | 100% | 100% | 100% | 100% | 500% | 0% |
| Build speed | Alters the speed at which buildings are built and destroyed by the player | 100% | 100% | 100% | 100% | 500% | 10% |
| Automatically buffed towers | All arrow towers, scatter towers, and redstone launchers receive the buffs granted by spyglass overlooks, battle drums, and kaboomeries without needing those buildings nearby. Those buff building no longer give an effect.
Can be toggled off or on. |
Off | Off | Off | Off | N/A | |
| HQ zone immunity | Enables an aura around each team's headquarters (wellhouse) that makes structures invulnerable, and alters its duration
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 30 | 0 |
| Damage Escalation 1 | Alters the amount of time before the first damage escalation
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 120 | 1 |
| Damage Escalation 2 | Alters the amount of time before the second damage escalation
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 60 | 1 |
| Damage Escalation 3 | Alters the amount of time before the third damage escalation
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 60 | 1 |
| Mounts | |||||||
| Stable | Mounts spawn in their respective biomes without needing to be unlocked by visiting their respective home structure.
Can be toggled off or on. |
Off | Off | Off | Off | N/A | |
| Individual mount toggles | There are separate options for enabling or disabling the spawning of brilliant beetles, big beaks, fearless frogs, and regal tigers.
Can be toggled off or on. |
On | On | On | On | N/A | |
| Witches and warriors | |||||||
| Witch hut placement | Changes the witch hut placement and generation functionality
Can be switched between multiple options:
|
Standard | Standard | Standard | Standard | N/A | |
| Witch hut activation time | Alters the amount of time between each witch hut activation
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 0 | 60 |
| Witch hut activation variance | Alters how much the time between witch hut activations can vary
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 0 | 60 |
| Witch hut activation duration | Alters how long witch huts remain active.
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | 0 | 30 |
| Warrior spawner placement | Changes the warrior hut placement and warrior spawning functionality
Can be switched between multiple options:
|
Standard | Standard | Standard | Standard | N/A | |
| Warrior count | Alters the amount of warriors that spawn in villages
This option only exists in the Campaign |
[needs testing] | [needs testing] | [needs testing] | [needs testing] | N/A | |
| Tech tree | |||||||
| Unlock all | Automatically unlocks the ability to build all buildings. Can be toggled on and off. | Off | Off | Off | Off | N/A | |
| Individual structure toggles | All buildings, spawners, and improvements have their own toggle listed in the Custom Game settings. This toggle alters whether or not the structure can be built by the player. When disabled, the player is completely prevented from building that structure even if they have the necessary resources. All structures are toggled on by default in all difficulties.
Structures that only exist in the Campaign can only be toggled on and off in the Campaign, and vice versa for Versus Mode. |
On | On | On | On | N/A | |
| Option name | Description | Default | Maximum | Minimum | |||
|---|---|---|---|---|---|---|---|
| Storied | Fabled | Mythic | Legendary | ||||
| Modifiers | |||||||
| Piglin unit health | Alters the health of all non-boss piglins | 30% | 100% | 100% | 100% | 500% | 10% |
| Piglin unit damage | Alters the damage dealt by all non-boss piglins | 50% | 100% | 150% | 250% | 500% | 10% |
| Piglin structure health | Alters the health of piglin structures | 50% | 100% | 100% | 100% | 500% | 10% |
| Piglin structure damage | Alters the damage dealt by all piglin structures | 30% | 100% | 110% | 230% | 500% | 10% |
| Piglin boss health | Alters the health of boss piglins
This option only exists in the Campaign |
30% | 100% | 100% | 100% | 500% | 10% |
| Piglin boss damage | Alters the damage dealt by boss piglins
This option only exists in the Campaign |
30% | 100% | 130% | 250% | 500% | 10% |
| Invasion Settings | |||||||
| Invasion pacing | Alters the speed of piglin reactionβ[more information needed]
This option only exists in the Campaign |
Slow | Standard | Fast | Fast | N/A | |
| Invasion activity level | Alters the number of piglin actions at nightβ[more information needed]
This option only exists in the Campaign |
Low | Standard | High | Very high | N/A | |
| Village attack strength | Alters the strength of village attacksβ[more information needed]
This option only exists in the Campaign |
Easy | Standard | Hard | Very hard | N/A | |
| Village attack auto-resolve strength | Alters the damage dealt to villages, homesteads and wellhouses when there are no players nearby
This option only exists in the Campaign |
[needs testing] | [needs testing] | [needs testing] | [needs testing] | 500% | 0% |
| Piglin aggression | Alters how often piglins will attack the headquarters of each team
This option only exists in Versus Mode |
N/A | N/A | N/A | N/A | N/A | |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|---|---|---|---|---|
| π Image | The Best Defense is... No Defense | Win a custom Versus game with 2 or more players that has walls and gates disabled. | β | 100G | Bronze |
| π Image | Head Start | Win a custom Versus game with 2 or more players that has tech unlocked and at least 2 starting resources to 9999. | β | 100G | Bronze |
| π Image | When Pig(lins) Fly | Defeat a custom campaign with a knockback value of 200% or greater. | β | 100G | Silver |
| π Image | Elytra Envy | Defeat a custom campaign with a gravity value of 60% or less and high jump enabled. | β | 100G | Silver |
| Minecraft Legends | |||||||
|---|---|---|---|---|---|---|---|
| TU1 | 1.17.49848 | Added Custom Game. | |||||
| October 15, 2023 | The "World Seed", "Player Knockback Resistance", "Mob Knockback Resistance", and "Piglin Knockback Resistance" settings are seen at Minecraft Live 2023. | ||||||
Issues for Minecraft Legends relating to "Custom Game" are no longer maintained on the bug tracker since January 10, 2024.
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