Latest comment: 20 June 20211 comment1 person in discussion
I think an unused prismarine mob should be included in the wiki and it's called the prismarine creeper – Unsigned comment added by LugiaGamerYT (talk • contribs). Please sign comments with ~~~~
and this is the recreation model made in blockbench while using it's original texture – Unsigned comment added by LugiaGamerYT (talk • contribs). Please sign comments with ~~~~
That's fantastic! Do you happen to be able to get textures for all the Story Mode mobs? Or is the texture a recreation as well? Yekulten (talk) 13:40, 20 June 2021 (UTC)
I happen that I do – Unsigned comment added by LugiaGamerYT (talk • contribs). Please sign comments with ~~~~
How to redirect the "MCSM" links to "Minecraft Story Mode:" links?
This is the only Game section of the wiki without the Game's textures. we were able to rip the Audio Files from the game, we should do the same with textures. doing this alongside the models will also allow for Isometric Renders to be made. Minecraft Story Mode as a whole is becoming more and more irrelevant, yet we have done the bare minimum of archiving the game. 3dsParakeet (talk) 14:26, 28 December 2023 (UTC)
Latest comment: 26 July 20242 comments2 people in discussion
I looked through a full playthrough of season 1 and couldn't find any example of a polar bear. Did it actually pop up? Same with the slime, but I wasn't looking for it so I could've missed it. CreeperBomb (talk) 05:58, 26 July 2024 (UTC)
The polar bear appeared in the scene where Jesse and Harper enters the competitor village through the gates in Episode 8 QwertyLilley (talk) 11:28, 26 July 2024 (UTC)
My bad, I should have said this directly. "Mob" is not a technical term here because it appears in dialogue, making it an in-universe term. In other words, this use of "mob" is not the technical definition from w:Mob (video games), which refers to an AI-driven/computer-controlled entity. Story Mode's fireflies and flies are not mechanically different from vanilla fireflies. They are still particles. What makes them different is their narrative context, the in-universe usage of the term "mob". 👁 Image QwertyLilley[talk]03:22, 2 January 2026 (UTC)
You'll need to be more clear in your question. I'm not sure what you mean, since it's generally obvious to many that many mobs aren't mentioned in dialogue at all. 👁 Image QwertyLilley[talk]15:40, 2 January 2026 (UTC)
It seems you haven't understood anything I've been saying. "Mob" is not a mechanical term here, it does not refer to an AI-driven entity at all, because it's used in-universe. 👁 Image QwertyLilley[talk]15:46, 2 January 2026 (UTC)
Do you know why corals don't move? It's because they're corals, the kind of animals that don't move. Wardens also don’t have eyes. Physical mobility and appearance shouldn't matter here. 👁 Image QwertyLilley[talk]16:18, 2 January 2026 (UTC)
Latest comment: 4 January3 comments2 people in discussion
Should we keep the separation by seasons? I don't see the point of separation just to show which season they first appeared in. The mainspace mob page doesn't separate mobs by updates, and the Dungeons:Mob page doesn't separate them by DLC. 👁 Image QwertyLilley[talk]05:29, 4 January 2026 (UTC)