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User talk:QwertyLilley

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Talk pages are where people discuss how to make content on Minecraft Wiki the best that it can be. Start a new discussion to connect and collaborate with πŸ‘ Image
QwertyLilley. What you say here will be public for others to see.

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Hey

[edit source]
Latest comment: 18 May 20241 comment1 person in discussion

Hello, i just wanted to tell you that you have been doing an amazing work with your edits and renders of mcsm mobs Keep it up with that!! ESTEBAN1303YT (talk) 05:46, 18 May 2024 (UTC)

Request

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Latest comment: 29 October 20245 comments2 people in discussion

hello would it be possible for u to add a transparent render of the portal atlas to its respective page? E1nnui (talk) 13:51, 14 October 2024 (UTC)

Yes I could make a render that if I have time QwertyLilley () 23:08, 14 October 2024 (UTC)
okay thank u so much E1nnui (talk) 07:09, 15 October 2024 (UTC)
Request granted. I'll make a render of its closed state later QwertyLilley () 23:57, 28 October 2024 (UTC)
thank you i really appreciate it E1nnui (talk) 07:50, 29 October 2024 (UTC)

Navbox sprites

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Latest comment: 1 December 20242 comments2 people in discussion

To use sprites in navboxes, it is very important to upload the sprites first before including them in the navbox. Adding sprites to navboxes without uploading them first beforehand is not acceptable since it clutters wiki categories. The sprites can only be re-added back to the navbox after they are created and uploaded. Thank you. Delvin4519 (talk) 14:30, 30 November 2024 (UTC)

Oh I didn't know that, sorry.
I just thought that leaving them showing up as missing would prompt others to create them. I'll keep that in mind

QwertyLilley () 00:34, 1 December 2024 (UTC)

Model + Texture Extraction

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Latest comment: 26 December 20243 comments2 people in discussion

How do you extract the models and textures from Story Mode(s)? I would like to add some files too but I haven't found a successful way yet. πŸ‘ Image
Ayaan 14:52, 26 December 2024 (UTC)

I have noticed you were in the Minecraft Wiki's discord as well. Just search through my messages in the #earth-story-wiki, you'll find the tool you'll need. That tool is quite well-known among the tellale modding community, I think. QwertyLilley () 14:56, 26 December 2024 (UTC)
Thank you! πŸ‘ Image
Ayaan 15:00, 26 December 2024 (UTC)

Hello (don't know what to title this)

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Latest comment: 13 February 20252 comments2 people in discussion

Hi, I noticed you split the MCSM armor page, though you might want to create an overview page because A) it'd be quite hard to find pages on variants of armor and B) it would fix several broken redirects that showed up with the split. Hope this didn't annoy you, -~- Nerdyguy2000   Talk   Edits  01:57, 13 February 2025 (UTC)

Ahh I've forgotten to check redirects. Having an overview page might be a good idea. Thank you for telling me that. πŸ‘ Image
QwertyLilley [] 02:37, 13 February 2025 (UTC)

Link in recent post

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Latest comment: 10 March 20252 comments2 people in discussion

Hello. I was wondering if you would consider removing the link to the Fandom site in your recent post on Minecraft Wiki talk:Featured articles/nominations. Not because it's a Fandom site, but because I got one of those ads that take over the whole page and say your computer is at risk or infected or whatever. Luckily I was able to close the tab without incident, but I've had to use Task Manager to get out of those kinds of ads before. I don't know if you've ever had that experience on that site, but I don't think we should be directing our readers to that. Rampage455 (talk) 01:28, 10 March 2025 (UTC)

Ahh I'm really sorry about that, I actually have experienced it before until I used an adblocker. I'm removing the link now, but in case they want a link to that fandom page so they wont have to google it, I'll put it back and also include a warning. πŸ‘ Image
QwertyLilley [] 01:38, 10 March 2025 (UTC)

Hello (again)!

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Latest comment: 22 March 20253 comments2 people in discussion

Hi there Qwerty! I've been working on a table with the time zone info of several editors, and I thought that since you're one of the more useful editors, it'd be real cool if you were part of this table. No chance you could add yourself to it? Thanks in advance (even if you don't want to put in the info, that's fine)! -~- Nerdyguy2000   Talk   Edits  23:22, 21 March 2025 (UTC)

I have added πŸ‘ Image
QwertyLilley [] 00:09, 22 March 2025 (UTC)
Thanks! -~- Nerdyguy2000   Talk   Edits  00:47, 22 March 2025 (UTC)

Request

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Latest comment: 23 March 20252 comments2 people in discussion

could render a music disc within the story mode item style, Would look better on the Story mode main page. thank you πŸ‘ Image
MinecraftFan1000 (talk) 20:22, 22 March 2025 (UTC)

Huh, we've never thought of that. I'll make it later, thanks for the suggestion! πŸ‘ Image
QwertyLilley [] 03:56, 23 March 2025 (UTC)

Question

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Latest comment: 3 April 20252 comments2 people in discussion

Ok about the Smoke Bomb? which chapter is it in? any sources for me to base it on? [PS: I've been working on a programmer art pack so my designs should fit better] πŸ‘ Image
MinecraftFan1000 (talk) 02:18, 3 April 2025 (UTC)

It's the item ninja Ivor used against Jesse in Below the Bedrock. Its texture appears to be a lingering potion. When leaving after talking to Jesse, he uses it and shouts "SMOKE BOMB!"
Glad to hear you're working on the programmer art style
Btw, Minecraft Wiki:Projects/Minecraft: Story Mode Wiki was recently reopened. Feel free to join if you're interested πŸ‘ Image
QwertyLilley [] 02:29, 3 April 2025 (UTC)

Need guidance for renders!

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Latest comment: 13 April 20255 comments2 people in discussion

Hey there! You've been doing awesome work on adding media for MCSM, and I appreciate your commitment a lot!

Since I also have the tools at hand to rip models and do renders, I wanted to ask you about guidance on chipping in, because I want to recreate your styling since I want to keep it consistent across the wiki. Do you have any guides, advice or templates files you could provide? Thanks a lot in advance! Can't say Midway without "mid" (talk) 04:31, 11 April 2025 (UTC)

I guess it's time to finally write a guide, I have been planning to wirte one for Minecraft Wiki:Projects/Minecraft: Story Mode Wiki. I'll go write it this evening (or my evening would be tomorrow for you). Would love another render maker for Story Mode πŸ‘ Image
QwertyLilley [] 05:09, 11 April 2025 (UTC)
Actually it might take a day or two for the guide, I thought I can do it this evening, I haven't finished other responsibilities so yeah. My bad πŸ‘ Image
QwertyLilley [] 17:37, 11 April 2025 (UTC)
No worries, it's all good. Take your time okay? Appreciate the response ^^ Can't say Midway without "mid" (talk) 21:49, 11 April 2025 (UTC)
Help:Isometric renders (Minecraft: Story Mode) πŸ‘ Image
QwertyLilley [] 10:28, 13 April 2025 (UTC)

Before I discuss this in Talk:Boss...

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Latest comment: 4 May 20255 comments2 people in discussion

Hello. I want to start by saying that I approach you from a place of respect and that I apologize if I ever came across as rude, since that has never been my intention. Before I dicuss the topic of "minibosses" in Talk:Boss or Talk:MCD:Boss, I want to see if we can come to an agreement so that there is no need for a whole discussion in one of the aforementioned talk pages. The style guide states that the definition given by the game takes priority over other definitions, so "powerful mobs" takes priority over "minibosses". I understand where you are coming from, but calling them "minibosses" instead of what the game calls them is just not right. They even have their own page, MCD:Powerful, separate from MCD:Boss. The definition being universal is also subjective. Also, ancients could technically be called "bosses" instead of "minibosses" because they have unique names, only spawn if very specific conditions are met (runes), have a unique themed arena, and have special enchanted minions. Of course, I stand for calling them "ancients" and nothing else. I await your response. Ash, the Spawn of the Devil (talk) 14:31, 3 May 2025 (UTC) Ash, the Spawn of the Devil (talk) 14:31, 3 May 2025 (UTC)

I take no hard feelings, so no worries at all.

The term miniboss does not contradict the terms powerful or ancient. The style guide prioritizes in-game terms for naming pages and subjects, but it does not prohibit using standard game design terminology to describe enemy roles across the games. Referring to them as minibosses is not an attempt to rename them, but to classify them according to their gameplay role. The word miniboss is a descriptive name, just like how the word fowl can describe chickens, while still applying to other birds as well. It doesn’t replace or conflict with the terms powerful or ancient, it simply adds clarity by identifying their function within the gameplay.

The terms miniboss and boss are simply names for enemy roles in gameplay. If the ancients are functionally bosses in some instances, then that must be clarified.

Powerful mobs and ancients have their own pages because they contain enough unique content and gameplay relevance to meet the wiki’s notability guidelines. While their roles differ from final bosses, they serve as recurring or special encounters and fit the criteria for standalone articles even as a subcategory of boss-like enemies. Including them in boss pages as well helps readers by presenting all boss types and subcategories in one place for easier reference. πŸ‘ Image
QwertyLilley [ ] 01:38, 4 May 2025 (UTC)
I understand your points and agree with some, to a degree, but while "miniboss" is being used as a descriptive term in Boss and MCD:Boss, "boss" is not being used in the same sense because it is the literal definition of that group of mobs according to the developers and the game itself. Yes, endermen and redstone golems, for example, are pretty much minibosses, but including "minibosses" in MCD:Boss feels confusing and unnecessary, especially when ancients and powerful mobs have their own articles and bosses are their own group distinct from "minibosses". In fact, "minibosses" here is an artifical grouping of two groups of mobs, ancients and powerful mobs, while boss is a proper group and the topic of MCD:Boss. MCD:Boss is for bosses in Minecraft Dungeons, not for "minibosses", be them ancients or powerful mobs. MCD:Boss, MCL:Boss, and others, should not conform with Boss. It should be the other way around, in my humble opinion. Additionally, even if the style guide does not prohibit descriptive terms, if we already have the official terms, why use "miniboss"? In conclusion, I mainly think that ancients and powerful mobs should be removed from MCD:Boss. They can stay in Boss under the "miniboss" term, that is fine by me since that article is a much more general one. Best regards. Ash, the Spawn of the Devil (talk) 02:09, 4 May 2025 (UTC) Ash, the Spawn of the Devil (talk) 02:09, 4 May 2025 (UTC)
"even if the style guide does not prohibit descriptive terms, if we already have the official terms, why use "miniboss"?"
Miniboss is a familiar term that helps readers understand why powerful mobs and ancients appear in the boss page, especially if they haven’t played Dungeons.

MCD:Boss's lede does indeed only talk about main bosses. I overlooked that fact since ancients and powerfuls are already there before I made any edits. You can remove them there and add a disambiguation link for them, make sure to add a link to this discussion in the edit summary. πŸ‘ Image
QwertyLilley [ ] 02:38, 4 May 2025 (UTC)
Sounds good! Thank you for your time. Ash, the Spawn of the Devil (talk) 02:43, 4 May 2025 (UTC) Ash, the Spawn of the Devil (talk) 02:43, 4 May 2025 (UTC)

Hammer Redirect

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Latest comment: 10 May 20254 comments2 people in discussion

Hammers are weapons and a tool on its own… why did you delete everything and redirect it to crafting table? Seriously, think a bit. Steve101 (talk) 22:16, 9 May 2025 (UTC)

Sorry if I was too harsh. Steve101 (talk) 22:16, 9 May 2025 (UTC)
I was trying to clean up pages of movie objects. Bring back the page if you can πŸ‘ Image
QwertyLilley [ ] 22:53, 9 May 2025 (UTC)
Ok Steve101 (talk) 13:11, 10 May 2025 (UTC)

I renamed my account.

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Latest comment: 12 May 20253 comments3 people in discussion

Hello. To avoid possible confusion, I want to inform you that I renamed my account from "Ash, the Spawn of the Devil" to "Lord", because I wanted a shorter username and "Ash" was already taken. Thank you! Lord (talk) 19:52, 12 May 2025 (UTC) Lord (talk) 19:52, 12 May 2025 (UTC)

Duly noted πŸ‘ Image
QwertyLilley [ ] 22:59, 12 May 2025 (UTC)
(talk page stalker) I also noticed that, I have your page (and this page) on my watchlist ;) -~- Nerdyguy2000   Talk   Edits  23:14, 12 May 2025 (UTC)

Howdy

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Latest comment: 4 June 20258 comments2 people in discussion

Uhm, I'm not quite sure if this is possible

Bur from what I've seen you’ve got the sprites and assets from

Minecraft Storymode, and i was wondering if you could share these files of these assets somewhere, not discord though, that be hard for me to get on again

Y’know, cuz well, I've been working on a project I've yet to finish but I've seen some assets within the game myself, but not anywhere on the internet i can find has them, except from what i know, you might have the assets from the game, if you could share them I'd be grateful for that,

Thanks. πŸ‘ Image
MinecraftFan1000 (talk) 01:32, 2 June 2025 (UTC)

These were shared in the wiki's discord server
[1]
[2]
[3]
[4] πŸ‘ Image
QwertyLilley [ ] 01:55, 2 June 2025 (UTC)
Thank you so much. πŸ‘ Image
MinecraftFan1000 (talk) 20:50, 2 June 2025 (UTC)
oh, i can't seem to find any of mcsm2 textures? πŸ‘ Image
MinecraftFan1000 (talk) 21:34, 2 June 2025 (UTC)
The first link is the textures of season 2. You'll need to convert them into pngs using TelltaleInspector πŸ‘ Image
QwertyLilley [ ] 01:45, 3 June 2025 (UTC)
ah ok thanks πŸ‘ Image
MinecraftFan1000 (talk) 20:48, 3 June 2025 (UTC)
Is there like a manual on how to turn it on or use it? πŸ‘ Image
MinecraftFan1000 (talk) 20:55, 3 June 2025 (UTC)
As far as I know, there is no manual. But the program seems to be self-explanatory to use πŸ‘ Image
QwertyLilley [ ] 00:34, 4 June 2025 (UTC)

Isometric Renders

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Latest comment: 9 July 20252 comments2 people in discussion

How do you make your renders for the Minecraft: Story Mode wiki? I already have Telltale Inspector if that's something I'll need. FieryFork (talk) 16:33, 9 July 2025 (UTC)

Help:Isometric renders (Minecraft: Story Mode) πŸ‘ Image
QwertyLilley [ ] 16:46, 9 July 2025 (UTC)

prove that the citation that i changed to a note in the Golem page is a citation rather than a note

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Latest comment: 12 July 20253 comments2 people in discussion

i changed the shulker citation to a note because it doesnt feel like a citation 78.208.4.89 12:03, 12 July 2025 (UTC)

You really didn't need to ask, I didn't move it again to references, have I? I left it as it is because I realized oh yeah it's a note, so I have nothing to prove. πŸ‘ Image
QwertyLilley [ ] 12:10, 12 July 2025 (UTC)
oh, ok, so you made a mistake, but don't worry, everyone makes mistakes 78.208.4.89 12:23, 12 July 2025 (UTC)

A question for modding, help.

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Latest comment: 26 July 20252 comments2 people in discussion

Hi, I'm a modder, and after some research, I found some of your models and textures. I was wondering if you could explain how to get them, or simply share them with me.

Thanks for your attention. 93.44.134.35 16:52, 23 July 2025 (UTC)

See Help:Isometric renders (Minecraft: Story Mode)#Getting started πŸ‘ Image
QwertyLilley [ ] 03:11, 26 July 2025 (UTC)

TYPO

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Latest comment: 28 August 20254 comments3 people in discussion

There is a typo in edit summary of Fungus WHYDELETEMYACCS 2025 (talk) 13:17, 28 August 2025 (UTC) Actually, it is 13:17!

fffrWHYDELETEMYACCS 2025 (talk) 13:18, 28 August 2025 (UTC)
It's just an edit summary, it doesn't matter as long as people understand it. I only check the typos in my edits and replies. πŸ‘ Image
QwertyLilley [ ] 13:21, 28 August 2025 (UTC)
(talk page stalker) As far as I know edit summaries can't be edited anyway, so yeah. -~- Nerdyguy2000   Talk   Edits  14:19, 28 August 2025 (UTC)

About Gabriel's Unused Hair Render.

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Latest comment: 30 August 20253 comments2 people in discussion

Just letting you know, you used skM1_gabriel_hairNoHelmet on skM1_gabriel102, and not on skM1_gabriel basically. BillTheCat (talk) 19:52, 29 August 2025 (UTC)

There’s a difference between skM1_gabriel and skM1_gabriel102. skM1_gabriel is about the same height as Jesse, while skM1_gabriel102 is the same height as Petra. So when you applied it, it made Gabriel bald. BillTheCat (talk) 19:53, 29 August 2025 (UTC)
Ahh alright, I'll rerender them when I have the time, thank you for mentioning that. I noticed the height differences before, and even the inconsistent model sizing for other characters too. I'll put a rerender notice for that render for now πŸ‘ Image
QwertyLilley [ ] 02:08, 30 August 2025 (UTC)

S1 Character's in S2

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Latest comment: 16 September 20254 comments3 people in discussion

Hi Querty, I heard from someone that a few Season 1 characters were found in that "Below the Bedrock" pre-build. One of them from Season 1 is even using a Season 2 designβ€”I think it was Aiden, Maya, Gill, Gabriel, Magnus, Ellegaard, Soren, and Usher Reuben. is it possible to add them in unused and removed content by any chance? 87.36.11.2 09:56, 4 September 2025 (UTC)

I'll add them there if they are indeed in the pre-build, thanks for telling me πŸ‘ Image
QwertyLilley [ ] 15:31, 4 September 2025 (UTC)
been a while and still you havent added them sorry i just saw this message. 2A02:8084:4041:2E00:5147:9101:F8FE:975B 18:44, 13 September 2025 (UTC)
I'll add them once I get to making renders again πŸ‘ Image
QwertyLilley [ ] 00:34, 16 September 2025 (UTC)

My gratitudes

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Latest comment: 13 September 20252 comments2 people in discussion

πŸ‘ Image

I just wanted to say that's a really pleasant design of the skin. Personally, I think you perfected the skin. Well done; it's amazing :) πŸ‘ Image
Ayaan 02:41, 13 September 2025 (UTC)

Thanks :] πŸ‘ Image
QwertyLilley [ ] 06:08, 13 September 2025 (UTC)

Zombie Nautilus sprite

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Latest comment: 29 September 20255 comments2 people in discussion

Yesterday I made File:EntitySprite zombie-nautilus.png redirect to File:Zombie Nautilus.png. But you said with the regular nautilus, that sprites shouldn't redirect to isometric renders, in which, fair enough. So should I remove the redirect for the zombie nautilus? --MinecraftExp123(talk|contribs) 23:35, 28 September 2025 (UTC)

Sure go ahead. I'm currently recreating the texture which will be done after a few hours. πŸ‘ Image
QwertyLilley [ ] 23:51, 28 September 2025 (UTC)
πŸ‘ Image
 Done, now it's blanked. Though it has more than 1 edit, so an admin is still needed. --MinecraftExp123(talk|contribs) 00:09, 29 September 2025 (UTC)
Luckily the sprite isn't used in the main page, so it isn't protected and we can easily upload an image. πŸ‘ Image
QwertyLilley [ ] 00:10, 29 September 2025 (UTC)
Oh, okay, that's great. --MinecraftExp123(talk|contribs) 00:11, 29 September 2025 (UTC)

Maingame penguin

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Latest comment: 10 October 20252 comments2 people in discussion

User:Buzzilaa, I'm pinging you here instead of messaging in your talk page so that the person who wants to change or remove penguins won't get notified. If you ever see someone changing or removing penguins, report them because they are a sockpuppet of User:Starkthunder 2, a blocked user. πŸ‘ Image
QwertyLilley [] 08:15, 10 October 2025 (UTC)

Okay Buzzilaa (talk) 08:22, 10 October 2025 (UTC)

Bouncer.

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Latest comment: 3 November 20258 comments2 people in discussion

Bro, why did you remove Bouncer from unused and removed features? BillTheCat (talk) 17:43, 3 November 2025 (UTC)

I didn’t mean to be rude or anything, but he’s still a bit unused. BillTheCat (talk) 17:47, 3 November 2025 (UTC)
He appeared at A Block and a Hard Place as one of the people who gathered around Jesse after Reuben's death πŸ‘ Image
QwertyLilley [] 17:57, 3 November 2025 (UTC)
Well i did see him but that's a cameo more like. BillTheCat (talk) 17:58, 3 November 2025 (UTC)
That's still not unused. πŸ‘ Image
QwertyLilley [] 17:59, 3 November 2025 (UTC)
I get that, but even if he makes a short cameo, most of his original content isn’t used in the final game, so he still counts as partially unused. BillTheCat (talk) 18:01, 3 November 2025 (UTC)
No, it's still a used feature. Also discuss this in the page's talk page, not here. πŸ‘ Image
QwertyLilley [] 18:05, 3 November 2025 (UTC)
Fine. BillTheCat (talk) 18:05, 3 November 2025 (UTC)

Mission tables.

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Latest comment: 12 November 20253 comments2 people in discussion

Hello. I agree with vertical mission tables being more friendly for mobile, however, if the mission table has a lot of mobs (e.g. MCD:Illager#Missions), they will stack to the right of the screen just like the missions, making a vertical mission table just an inversion of missions and mobs. I do not see a consistent way of improving mission tables. The changes done to MCD:Blaze (category)#Locations only work for that specific mission table because it only has two mobs. Regards, Lord (talk) 04:38, 12 November 2025 (UTC)

Yeah the table in the blaze category page is an exception, it's the only mission table that's possible to made vertically. If the tables have more than two or three mobs then the table becomes a square and can't be called horizontal nor vertical, so they'll just be left as they are πŸ‘ Image
QwertyLilley [] 04:47, 12 November 2025 (UTC)
I believe that only changing the mission table in MCD:Blaze (category) makes it inconsistent with the mission tables of other articles, but having at least one table that's friendly to all users regardless of which device they are using is better than having none. Still, it's unfortunate that the mission tables are not formatted in a more user-friendly way. Regards, Lord (talk) 04:54, 12 November 2025 (UTC)

How to use Telltale Inspector

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Latest comment: 29 December 20259 comments2 people in discussion

I have been trying to use Telltale Inspector for hours and I just can't get it to work and can't find anywhere where it is said how to extract the .ttarch2 files using it πŸ‘ Image
BrandonEpicGamer (talk) 03:10, 27 December 2025 (UTC)

Does your screen look like this?
πŸ‘ Image
πŸ‘ Image
QwertyLilley [] 03:19, 27 December 2025 (UTC)
when i commented it didn't, but I found the correct option and have textures now :D πŸ‘ Image
BrandonEpicGamer (talk) 03:34, 27 December 2025 (UTC)
Ok well I can get textures extracted but not models telltale inspector fails or crashes every time I try to open a .scene file πŸ‘ Image
BrandonEpicGamer (talk) 16:57, 27 December 2025 (UTC)
Why would you open a .scene file? That's not mentioned in the render help page. πŸ‘ Image
QwertyLilley [] 01:48, 28 December 2025 (UTC)
oh, well, uh, I was looking for the model of Jesse's Treehouse, how to I get that? and the models would be in prop files right? how do I open those? The UI was confusing to me πŸ‘ Image
BrandonEpicGamer (talk) 16:45, 28 December 2025 (UTC)
i read the page again and its actually like some other file type but i didnt see any of those when extracting files, what file should I be extracting to get models? πŸ‘ Image
BrandonEpicGamer (talk) 17:10, 28 December 2025 (UTC)
The page says models are .d3dmesh πŸ‘ Image
QwertyLilley [] 03:11, 29 December 2025 (UTC)
ok yeah i got that i firguraed out how to export them πŸ‘ Image
BrandonEpicGamer (talk) 04:20, 29 December 2025 (UTC)

Broken UVs on Story Mode Models

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Latest comment: 30 December 20256 comments2 people in discussion

Telltale Inspector's only option for converting the .d3dmesh files is to .obj, but when I do this the UV gets messed up and the Help: Isometric renders (Minecraft: Story Mode) page is no help here and doesn't even mention that this can happen πŸ‘ Image
BrandonEpicGamer (talk) 04:22, 29 December 2025 (UTC)

I'm sorry, but I doubt you've read the help page thoroughly. The converting assets section states an alternative method for converting models in case something goes wrong. πŸ‘ Image
QwertyLilley [] 04:33, 29 December 2025 (UTC)
"In these cases, Autodesk 3ds Max in combination with the RTB 3ds script is recommended." - That Page
Ok but doesn't autodesk cost money? Am I just unable to do this? πŸ‘ Image
BrandonEpicGamer (talk) 13:07, 29 December 2025 (UTC)
Free trial for 30 days. πŸ‘ Image
QwertyLilley [] 14:39, 29 December 2025 (UTC)
What about after the 30 days πŸ‘ Image
BrandonEpicGamer (talk) 16:15, 29 December 2025 (UTC)
Sadly, there's no other way left other than buying it. I bought it too.
Someone is making a D3DMesh converter but they will still take years to complete it, I think. πŸ‘ Image
QwertyLilley [] 02:34, 30 December 2025 (UTC)

Wait but the images

[edit source]
Latest comment: 30 December 20254 comments2 people in discussion

You changed the painting page, ok, it was for the item, I get that now, but the images I put there before knowing that should have been put onto the decoration page before removing them right? πŸ‘ Image
BrandonEpicGamer
(TALK) 02:32, 30 December 2025 (UTC)

You can check the history of the page. πŸ‘ Image
QwertyLilley [] 02:34, 30 December 2025 (UTC)
https://minecraft.wiki/w/Story_Mode:Painting_(item)?oldid=3339725 πŸ‘ Image
QwertyLilley [] 02:37, 30 December 2025 (UTC)
Hold on, I'll put then there. πŸ‘ Image
QwertyLilley [] 03:37, 30 December 2025 (UTC)

Dimension Control

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Latest comment: 31 December 20254 comments2 people in discussion
πŸ‘ Image

Hey there, I noticed you did the Isometric render for the Shimmering Door, since the Dimension Control uses the same kind of shimmer, would you be able to render that and replace the low quality File:Dimension control.gif with it, or possibly share more info on the effect so I could, if you still have the files. Arrran (talk) 21:13, 30 December 2025 (UTC)

πŸ‘ Image
 Render done πŸ‘ Image
QwertyLilley [] 03:33, 31 December 2025 (UTC)
I'll upload a template of it in Help:Isometric renders later. πŸ‘ Image
QwertyLilley [] 03:36, 31 December 2025 (UTC)
Thanks ~ Arrran πŸ‘ Cakebomb
(talkΒ·editsΒ·button) 09:37, 31 December 2025 (UTC)

A question about testing

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Latest comment: 14 March10 comments2 people in discussion

Hello! On User talk:QwertyLilley/test, is there any chance you are trying to prevent the mobile "Learn more about this page" button from showing up? πŸ‘ Image
amethyst_hhhπŸ‘ Image
01:19, 9 March 2026 (UTC)

Yeah I am. I saw someone (Forus) managed to prevent that and I successfully did it. πŸ‘ Image
QwertyLilley [] 01:21, 9 March 2026 (UTC)
Is the testing causing any problems? πŸ‘ Image
QwertyLilley [] 01:22, 9 March 2026 (UTC)
No, not at all!! Just wanted to offer some help :D (see my reply below) πŸ‘ Image
amethyst_hhhπŸ‘ Image
01:24, 9 March 2026 (UTC)
If you dont want your signature showing in the box, you can put <div style="font-size:0px"> </div> around it, you just have to remove any images. Its what I've done on my talk page :) πŸ‘ Image
amethyst_hhhπŸ‘ Image
01:23, 9 March 2026 (UTC)
Does it also hide the reply button? πŸ‘ Image
QwertyLilley [] 01:29, 9 March 2026 (UTC)
Actually nevermind. I could just look at your talk page.
Anyways, thankss for the help! πŸ‘ Image
QwertyLilley [] 01:32, 9 March 2026 (UTC)
No problem! :) πŸ‘ Image
amethyst_hhhπŸ‘ Image
01:32, 9 March 2026 (UTC)
It hides the word "Reply" and the three dots, but the arrow remains visible. Hitting it will still open the reply box, though. πŸ‘ Image
amethyst_hhhπŸ‘ Image
01:32, 9 March 2026 (UTC)
I found out that adding nomobile class in the div hides the arrow. πŸ‘ Image
QwertyLilley [] 12:44, 14 March 2026 (UTC)

Your name has been added to the NavSpread project contributor list

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Latest comment: 22 March3 comments2 people in discussion

Hi,

I am the founder of Project NavSpread. I have seen you add the Minecraft Dungeons Arcade number navbar template to pages without manually joining. Because of this, you have been added to the contributor list for NavSpread. A bot did not perform this action. I recommend you watch the project page if you want to be in NavSpread (you will receive notifications about polls hosted on the talk page and new newscasts, if enabled in your settings.) If you do not want to be on the project, you may opt out by removing your name from the list.

πŸ‘ Image
N3verDigStraightUp (talk) 06:49, 21 March 2026 (UTC)

Adding someone to a group without their approval is generally inappropriate. I have removed my name from the project page. πŸ‘ Image
QwertyLilley [] 23:49, 21 March 2026 (UTC)
Sorry πŸ₯Ί πŸ‘ Image
N3verDigStraightUp (talk) 01:03, 22 March 2026 (UTC)

Customizing the user page

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Latest comment: 21 March3 comments2 people in discussion

Hello, is this page appropriate for asking about how do you customize your user page, or how do you use your own sprites? I'm a new user, so I'm sorry if I disturb you. STARStories (talk) 23:46, 21 March 2026 (UTC)

No, it's not. This is just a talk page of a random user in the Minecraft Wiki. Consider going to MCW:Community portal. πŸ‘ Image
QwertyLilley [] 23:51, 21 March 2026 (UTC)
Okay, thanks. STARStories (talk) 23:54, 21 March 2026 (UTC)

Thanks for making Minwi

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Latest comment: 3 April2 comments2 people in discussion

It is now a major part of Minecraft Wiki, so thanks for your design! Maxxxx Dirt Eater Alt (talk) 09:57, 2 April 2026 (UTC)

You're welcome πŸ‘Œ πŸ‘ Image
QwertyLilley [] 04:10, 3 April 2026 (UTC)

Maybe you should archive

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Latest comment: 11 May3 comments2 people in discussion

it has a lot of to

oics ~2026-MinecraftPenguinWool11990 (talk) 16:18, 10 May 2026 (UTC)

I prefer not to πŸ‘ Image
QwertyLilley [] 22:04, 11 May 2026 (UTC)
ok ~2026-MinecraftPenguinWool11990 (talk) 22:12, 11 May 2026 (UTC)

Super TNT texture

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Latest comment: 23 May3 comments2 people in discussion

Hello, I am working on a Resourcepack for the Cracker's Wither Storm mod to make the blocks and items in there look more like they did in MCSM and I'm in the process of re-texturing the Super TNT. I wanted to ask where you got the textures for it that you posted to wiki? Did you rip them from Story Mode itself or is it just an artistic interpretation? RoyalFlame (talk) 19:51, 21 May 2026 (UTC)

Renders for the wiki are required to use official textures and models, so yes I ripped them off from the game. See Help:Isometric renders (Minecraft: Story Mode), the guide I made on how to extract and render them πŸ‘ Image
QwertyLilley [] 21:59, 21 May 2026 (UTC)
I managed to extract the textures, but they don't look very clean and seem kind of messed up, is that normal? I'm not sure I used the corrrect conversion type RoyalFlame (talk) 13:16, 23 May 2026 (UTC)

Isometric Render of MCSM Minecart doesn't exist.

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Latest comment: Yesterday at 22:107 comments2 people in discussion

Hey QwertyLilley, I was wondering if you can make an Isometric Render of a regular Minecart from MCSM? I'm trying to make a page for a regular minecart MCSM, I searched for a regular mcsm Minecart but it's just the Diamond Minecart, can you make it? because it doesn't exist. ToughOrpheus263360 (talk) 17:01, 21 June 2026 (UTC)

It may take me a while, maybe after around two days. I'm too busy to make renders. πŸ‘ Image
QwertyLilley [] 13:32, 22 June 2026 (UTC)
aight. ToughOrpheus263360 (talk) 15:36, 22 June 2026 (UTC)
Done. πŸ‘ Image
QwertyLilley [] 13:31, 24 June 2026 (UTC)
less goo, I'll do the item render. ToughOrpheus263360 (talk) 20:20, 24 June 2026 (UTC)
Dropped form never appeared in MCSM so there shouldn't be an item render. πŸ‘ Image
QwertyLilley [] 22:01, 24 June 2026 (UTC)
Okay it did appear in Below the Bedrock πŸ‘ Image
QwertyLilley [] 22:10, 24 June 2026 (UTC)
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